Discussions
339,151 discussions.
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I’ve had some matches today that I get no sound notification while a survivor is cleansing a hex totem. Anyone else experience this?0 comments 51 views last activity
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Title. Fed up of wait times everytime they update a character. It's ridiculous, been waiting over 10 mins to find a game as a killer. Bye DBD, like hell am I waiting that long to play 1 match.8 comments 301 views last activity
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I thought you guys was fixing it but it dident work still does not work????0 comments 31 views last activity
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Just got Bill on xbox and trying to level him up. Had 1 million blood points saved and Ihave to unlock his perks, even though all my survivors already have them. Why??13 comments 1,031 views last activity
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Pressing M1 for 80 seconds on a generator with the occasional skill-check can be very tedious. What if there were e.g. 5 different skill-checks that can appear which you would have to complete? Like drawing different symbols (Zig-Zag, Circle, 8, etc.), so you wouldn't dose off and would have to concentrate more. Hex Skill-Checks could be used for 80-90% "perfect" completion of the skill-check (st0 comments 41 views last activity
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Seriously what's the point? Artificially boosting survival rate? It's already hard enough to track people, especially in maps with corn. Now I lose chases on purpose just to be able to hear stuff again. Please give us a volume slider for music.15 comments 361 views last activity
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Did they fix the issue where texture render horribly in low settings? I'm at work so I'm unable to find out myself. @Peanits0 comments 21 views last activity
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The title says everything. The more generators are completed, the more powerful the killer becomes.1 comments 51 views last activity
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Just tossing this out there cuz the idea popped in my head and I wanna write it down before I forget. Enduring - You are resilient to pain. The duration of pallet stuns are reduced by 40/45/50%. Pallet stuns no longer deactivate or deplete your power. I'll list here what that looks like, for Killer's in which this applies: Trapper - N/A Wraith - Is still stunned while invisible, but16 comments 631 views last activity
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This club is gonna be way cooler than The Leatherface Mafia. Wanna join? Just post up with "WELCOME TO PRIME TIME, #########!" * *No purchase necessary, must use Freddy avatar, and must proofread each post for 8 seconds before posting. Inspired by Samination. (maybe some friendly rivalries and KYF matches will result)206 comments 3,164 views last activity
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Before we used to hit or punish the survivors we hung on the hook with some blows, now you can't! @Peanits21 comments 421 views last activity
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This discussion has been moved .0 comments 1 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Hello. I played a match with one guy who insulted me after the game. I reported him by in-game report system. I got him in another lobby and happened same thing. I want to know, when someone insult me before the game and he left the lobby what can I do? There is no report system.9 comments 291 views last activity
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Hey y'all! So a recent game of mine ( of which I had DS and my team kept blocking the killer from getting me, making it run out right before he picked me up ) reminded me of how much DbD is in need of IN GAME communication and balancing around said communication. If I were able to tell my team to let him pick me up, then I could have gotten away. However, with that in mind, things would have t37 comments 1,301 views last activity
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“Julie and Suzie” ”Suzie” When you care so little about your Killer that you can’t even spell their name right5 comments 151 views last activity
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When you take into account all the paid DLCs and the price of cosmetics, it has all the makings of F2P game. This would no doubt cause a massive influx of players, which would be a huge advantage. Queues would probably be way quicker.20 comments 801 views last activity
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I swear I'm not getting as much hang time as I did before with them. The distance you throw them at now seems shortened.1 comments 131 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I get it when we are all arguing because then how do you choose, but with the trapper being my prime example, EVERYONE, is suggesting things like carry two traps by default, or reset traps on the floor, and this applies to many other components throughout the game. Why?16 comments 501 views last activity
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This discussion has been moved .0 comments 1 views last activity
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The Pig's Ambush Attack is no longer considered a basic attack. Seriously what the hell did Amanda do to you guys. First the end game change with reverse bear traps and now her ambush. Now I'm assuming that this means that anything that normally procs on a basic attack will no longer affect her ambush. So my major question is why literally no one was asking for this change31 comments 481 views last activity
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so do i come here to actually change sth or is this forum just a site to let go of your negative emotions (example / had super bad game so i come here to complain or try say sth that need be changed just to make myself think it will be done so i can feel better but nothing is rearlly happening . why do i think this forum is not helpful : if sth is not critictal then sharing here things is kind11 comments 171 views last activity
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Check for update16 comments 391 views last activity
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Lately I've been seeing lots of complaint threads, mostly about NOED and a few about Ruin. My argument has pretty much always been, 'break totems'. However, unless you're one of the few players that has an eidetic memory on all potential totem placements for every map variation, this can be challenging and waste lots of time. Currently, survivors have access to Small Game and Detective's Hunch, w29 comments 3,061 views last activity
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Games (in my opinion) should last longer than five minutes on average. It takes a minute to do a gen and although I personally think this time should be increased that's not a fun way of fixing things36 comments 641 views last activity
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Im rank 20 killer and it's impossible to play, when everyone is Just dropping pallets on my head and looping, are devs gonna do something a out it? (sorry for bad English im not very good)3 comments 71 views last activity
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A few days of playing with this perk and nothing. Maybe I just have no luck and there are those who regularly implement this perk in the game? Just curious.3 comments 101 views last activity
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Title, anyone else has fps drops in dream world aswell? Quite unfun to play against a killer with less fps like doctor.0 comments 61 views last activity
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-Helps bridge gap between solo and swf. -Incentivizes solos to actually cleanse totems. -Secondary objective helps prevent gen rush. -Noed no longer feels cheap. -Doesn’t really have huge effect on swf, mainly benefits solos.26 comments 301 views last activity
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This discussion has been moved .0 comments 1 views last activity
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For those of you who are still unaware, the perk No Mither is pronounced “NO-MY-VER” not “NO-MI-VER” - I keep seeing a lot of people saying this wrong and as a fellow Mancunian like David King himself, it truly hurts my ancestors when I constantly hear it being pronounced incorrectly. Obviously that’s an exaggeration, but still, stop it. xo Catch1 comments 81 views last activity
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Nel corso degli anni, Dead by Daylight è cambiato in modo significativo e abbiamo adattato il modo in cui creiamo mappe insieme ad esso. Al giorno d'oggi, c'è molto lavoro da fare per garantire che le mappe siano il più divertenti ed eque possibile, e abbiamo sviluppato nuovi strumenti per aiutarci su questo punto. Inoltre, per garantire che le vecchie ma0 comments 261 views last activity
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Hello everyone. So two nights ago I was speaking to a good friend and he brought up how Freddy sees an aura before teleporting to generators. I told him I never noticed any auras when teleporting due to the aura being white and the dream world being quite bright and then this idea came to mind. I've seen people asking for the developers to add a color blind mode to Dead by Daylight but I've neve20 comments 621 views last activity
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@Peanits any news to give us.2 comments 91 views last activity
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I thought he was coming out with todays update?? (7-23-19). When is he coming out???5 comments 181 views last activity
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11 comments 351 views last activity
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Playing Freddy a few times after the patch and I've noticed that the FOV for him seems a little more zoomed in than normal. I didn't see anyhting about this in the patch notes, was this intentional?0 comments 41 views last activity
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https://www.youtube.com/watch?v=sXROPcU6SDA&ab_channel=nightmarecompanion You're all my children now.1 comments 121 views last activity
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Un problema sta causando il ritardo di alcuni contenuti su PS4. Non preoccuparti! L'aggiornamento 3.1.0 uscirà ancora domani. Purtroppo, non includerà ancora il contenuto di L4D e le quattro nuove lingue. Stiamo lavorando duramente per fornirti tutto al più presto, ti terremo informato.1 comments 41 views last activity
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Rilascio Pianificato Steam Aggiornamento rilasciato alle 17:00 XBOX Aggiornamento previsto intorno alle 17:00 PS4 Aggiornamento previsto intorno alle 17:00 L'aggiornamento per la PS4 non includerà il seguente contenuto, che verrà aggiunto successivamente. Vi assicuriamo che stiamo facendo tutto il possibile affinché vi arrivi il prima possibile. Il Sopravvissuto William ''Bill'' O0 comments 101 views last activity
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Adjusted the cooldown for successful Cannibal chainsaw attacks to be the same as that for a missed chainsaw attack (adjusted movement speed and reduced duration from 3 seconds to 2 seconds). Can I get an explanation on what they mean by this?9 comments 161 views last activity
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スケジュール STEAM 日本時間7月24日 午前0時頃より配信開始済み PS4 日本時間7月24日 午前0時頃より配信開始済み ※PS4版のアップデートでは、下記のコンテンツは含まれていません。これらは今後実装予定です。これらを皆さんのもとに一刻も早くお届けできるよう作業中です。 生存者ビル ビルの実績 Left 4 Deadコラボスキン (ドワイト・メグ・クローデット・ジェイク) 4種類の新ローカライズ言語 新フレディに関するビデオ https://www.youtube.com/watch?v=FlAvTQvkGCk 新フレディに関する解説(日本語) https://forum.deadbydaylight.com/ja/discussion/74446 スプリン0 comments 31,271 views last activity
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Discord? I don't want people hearing my voice, I think I sound weird on mic. I know you can turn it off and such most likely, but toxicity and high coordination with survivors is going to ruin many aspects of the game. If it isn't in-game, not sure if that would be any better. :/4 comments 141 views last activity
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はじめに ここ数年の間、Dead by Daylightは大きな変化を遂げ、マップの制作方法も変化に適応した形に変わりました。最近のマップ制作では、マップを可能な限り楽しくまたフェアなものにするために多くの労力を注いでおり、それを行うための新しいツールも作成しました。それに加え、古いマップもアップデートから取り残されたままにしないために、このツールと過去数年間で学んだ知識を既に存在するマップにも導入し始めました。過去マップの更新第一弾は「バダム幼稚園」 - チャプターVI: A Nightmare on Elm Street™ で実装されたマップです。 バリエーション Dead by Daylightのマップは自動生成されますが、完全にランダムではなく、ルールが存在します。例えばマップ全体の形や、0 comments 6,391 views last activity
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In 3.1.0 update there is some small thing about cannibal: Adjusted the cooldown for successful Cannibal chainsaw attacks to be the same as that for a missed chainsaw attack (adjusted movement speed and reduced duration from 3 seconds to 2 seconds). What do you think?1 comments 161 views last activity
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Started on PC Went to PS4 & XBOX 1 Mobile & Switch will be soon Google Stadia is releasing this year. I actually care about Stadia as much as mobile gaming (which i don't care about), but you think it's an option they consider?0 comments 21 views last activity



