Discussions
677 discussions.
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american horror story would be a nice and interesting chapter, fan favorites are asylum, murder house and coven soo one of those would fit nicely in dbd. Having the opportunity of ahs season 13 coming this September, I think that BHVR could think about it and bring it to the game. It could be possible, couldn't it?0 comments 1 views last activity
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Hello, i have been playing this game since July of 2016 and i have acquired a couple of legacy skins. I have since 2022 played the game on and off on epic games and i have noticed the game runs a whole lot better there. I'm just kind of annoyed at getting called a cheater when running legacy on epic games even though its my steam linked to epic so it is fully legit. Would it be possible to link t0 comments 1 views last activity
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I am a Killer main, it was fun but also pain most of time perk aren't matter sometimes it useless like Hex perk that will gone "boom" after less than 1 min in the game slow down perk? who care gen will pop after 30-45 sec anyways~ Saw's map there is pallets everywhere. stun killer? nah, just pre-drop it all~ Doctor's map is pain to play too, not from pallets but when you chase. bring light0 comments 11 views last activity
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The whole point of The Backrooms is an endless series of halls, everything looks the exact same and the entire concept kinda personified internet horror in the early 2020's (The monsters kinda ruin it tho) As a map for Dead By Daylight, it would effectively house another piece of horror in this beautiful horror museum. And as for my horrendous idea: the0 comments 83 views last activity
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I’m going to keep it short and simple. 1.Adding more characters.Along side with new skins Joyce Byers. Will Byers. Jim hopper. Max Mayfield. Lucas Sinclair. Papa. Karen Wheeler. Mike Wheeler. 2.Updating world breaker to where when it takes place the visual it is from like season4 where the sky was red,lightning,demo bats and maybe screeching from demo bats and gorgons,world breaker c34 comments 534 views last activity
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At this point it is becoming a yearly post. I first started asking about the renewal of the swamp realm back in 2023, again in 2025, and now the time has come again. We are about to hit the 10th anniversary of Dead By Daylight, and we have seen many new adjustments to older realms/map designs and variations, but one realm is still left with little to no attention, the Back Water Swamp. I know the0 comments 31 views last activity
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I think it's about time to reduce the power of some pallet spawns in 2v8, especially on maps like Yamaoka, Red Forest, Ormond. I mostly mean 2v8 special tiles with very long walls of stones or logs which are impossible to mindgame. Those pallets could be fine if only 1 spawned in a tile, but it's always both of them, this is just 2016 spawn logic all over, Red Forest has the classic tiles with0 comments 41 views last activity
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31AM 💀 New Chapter Concept: "Howls of Death"Hello Fog Travelers,As a global top-tier Knight main, I wanted to design a mechanically complex, highly atmospheric macro-pressure Killer that seamlessly expands on the existing medieval lore of The Decimated Borgo realm Inspired by dark fantasy, classic gothic art, and the inevitability of mortality, I present: The Howls of Death Chapter 🩸 New Kill0 comments 61 views last activity
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💀 New Chapter Concept: "Howls of Death"Hello Fog Travelers,As a global top-tier Knight main, I wanted to design a mechanically complex, highly atmospheric macro-pressure Killer that seamlessly expands on the existing medieval lore of The Decimated Borgo realm [fandom.com]. Inspired by dark fantasy, classic gothic art, and the inevitability of mortality, I present: The Howls of Death Chapter 🩸0 comments 21 views last activity
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why when I play killer I go against a p100 4 stack 9/10 times ? is there an explanation or are killers just made to suffer, thanks11 comments 311 views last activity
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Dead by Daylight Chapter Concept – “The Black Phone” --- New Killer: The Grabber The Grabber is a psychological, control-based killer who thrives on fear, isolation, and forcing survivors into high-risk situations. Rather than overwhelming survivors with raw strength, he manipulates the environment—turning parts of the map into deadly zones where one mistake can quickly snowball into dis1 comments 22 views last activity
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Simple survivor chapter inspired by LOST featuring Jack and Kate Tried to keep the perks and overall design close to how Dead by Daylight handles survivor chapters Optional map concept included as well ، perks : Optional map conceept : hope we see something li0 comments 22 views last activity
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This has been an issue since Dead By Daylight was released on Switch 1. I understand that the game was very limited on the Switch 1 due of is specs. But i can´t understand why the game on Switch 2 is abandoned by the company. In Steam deck, which it has same specs, you can run the game in better graphics, in better frames and with keyboard and mouse. Meanwhile in Switch 2, the game is the1 comments 571 views last activity
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Please make a NEW Dead by Daylight Mobile (DBD 2) with better optimization to fix all the errors. Also, please change the economy: we want to buy killers with Iridescent Shards (in-game money), not just Auric Cells. Licensed killers should be accessible to loyal players too!" Hello, Behaviour Team. The current DBD Mobile has too many bugs and errors. We want a NEW Dead by Daylight Mobile game (DB3 comments 122 views last activity
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Hello, I’d like to suggest adding an FPS cap toggle (30 / 60 / 120) to Dead by Daylight. Even without a dedicated upgrade, this would significantly improve the experience on newer hardware. Players who can sustain higher frame rates would benefit from smoother gameplay and reduced input latency, while others could keep the current cap for stability. Importantly, this would be a non-invasive0 comments 141 views last activity
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The map collision in this game feels way too restrictive. I understand needing invisible walls on the outer map boundaries, but having them extend infinitely upwards on random rocks and obstacles in the middle of the trial just hurts the gameplay. Killers like Demogorgon and Hillbilly suffer a lot from this. Sometimes you see a good angle to use your power and try something creative, but you e0 comments 31 views last activity
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A little fun idea, just putting it out there: Killer: Frank-N-Furter (Lab coat outfit and Criminologist legendary skins) Killer Weapon: Ice Axe Survivors: Brad and Janet (Riff Raff, Rocky and Magenta Legendary skins) Map: Frankenstein Place3 comments 21 views last activity
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I recently made a whole plan for a new map/survivor and its based off my old drawings from 2 years ago. I was too scared to share them back then but not anymore. I have a whole guide for it. already and have art showing the survivor and backstory. Hope you guys like it :) Isabelle Winters Concept (1).pdf5 comments 51 views last activity
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I have 3000 hours in Dead by Daylight, and lately some things were really frustrating given that the game is almost 10 years plus. I know we had mixed reviewed updates recently for Qol changes but these should be looked into aswell. the maps collision is clunky. There are tiny, invisible hitboxes on walls and environmental assets that catch you for no apparent reason. You can get stuck on a3 comments 151 views last activity
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Many of the older killers and survivors are just stoic, mute, and expressionless. Yet every licensed killer in recent memory has voice lines, character, "pazzaa" (italian for mad), and SOME personality. There's a lot of backstory filled into these killers, like the spirit, but we don't see this on screen. You would only know if you dove into their hidden tome stories. Like wise with many of t3 comments 101 views last activity
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These past few weeks I've been doing a deep dive on Map collision, mostly invisible walls or things that are missing collision. I figured while I was at it, I could drop a post on here to talk about something I really really really dislike when I play Huntress/other ranged killers. Both the Forsaken Boneyard maps have these dead tree/bush things everywhere, and every single branch has collision3 comments 41 views last activity
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I know it's been suggested several times but I'm juat bringing it up again. A pirate killer and pirate survivor skins would be fun. Could go full scooby dodoo pirate ghost or a more jack sparrow/Davey Jones vibe. Undead pirate? And then all sorts of pirate/pirate era outfits for the survivors. Pirate wreck ma! p.s more zombie stuff lol resident evil/walking dead6 comments 41 views last activity
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Overview The Broodmother is a area-control and chasing killer, venomize Survivors and release her spiderlings into the realm. Her personal Perks, Spider Senses, Entangled Web, Hex: Web of Lies provides her with heightened awareness, trapping Generators and spread delirium among Survivors. Lore Once, in a world where the borders between the known and the unknown were clear and rigid, there liv13 comments 353 views last activity
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dredge is not balanced because of the lockers and his iridescent add ones and some of his add ons it just need some good buff but the rest is good but about the maps his best map maybe midwich because it have a good amount of lockers,some gens on 90% of the maps dont have a locker close to them ore dont have enough lockers for example maps like: father campbell’s chapel,Badham and shelter woods e1 comments 31 views last activity
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can we fix the gen spawns? Why 9/10 games there are 5 gens one ONE side of the map or all huddled in one corner of the map. This is especially bad on 2 sided maps. Can we please fix the gen spawns? The maps are too large for 5 out of 7 gens to be in one corner of a map0 comments 11 views last activity
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Killer Name - Akeri Tokona Backstory - Akeri Tokona had always been an aggressive soul, even as a child. His first kill had occurred when he was 6 and his mother had asked him to 'handle' a particularly annoying rat bothering the pet cat, Mittens. Akeri had taken it upon himself to find the rat, and pull it's limbs off its body before feeding it to Mittens. This continued into his later years,0 comments 32 views last activity
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Hello BHVR Team! I would love to suggest a new licensed killer: Vincent Sinclair from the movie 'House of Wax' (2005). Vincent is a perfect fit for the Entity's Realm due to his unique aesthetic (the wax mask) and potential gameplay mechanics involving molten wax to slow down or trap survivors. His 'museum' atmosphere would also make for a terrifying indoor map. Many fans in the community woul0 comments 1 views last activity
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Good Day DbD Community, As i thought and always say; Killers are way to OP! I always see Killers against me Solo Q and Team without any Perks and Addons, destroying everyone in No Time and then they claim ''you're just bad'' or ''ez'' and many more examples.., what is wrong with @BHVR!? don't they realize that they make every Killer OP now? where's the FUN? ah, i know it should just be FUN for10 comments 342 views last activity
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Killer- Medusa- main power serpent staff slash Special power, traps of snakes placed around map which cause survivors to slow. When a survivor steps in vat of snakes they get a slow debuff, and a Medusa statue forms. Special power 2- when Medusa statues form Medusa may teleport between statues, after teleporting the statues will be "cracked" or unusable until another vat of snakes are ac1 comments 21 views last activity
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Killer- Medusa- main power serpent staff slash Special power, traps of snakes placed around map which cause survivors to slow. When a survivor steps in vat of snakes they get a slow debuff, and a Medusa statue forms. Special power 2- when Medusa statues form Medusa may teleport between statues, after teleporting the statues will be "cracked" or unusable until another vat of snakes are activat0 comments 11 views last activity
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So I thought the game was lacking creepy maps and I thought of why isn’t there any like sewer maps I feel like this has so much potential and the killer could be a rat or a sequid the thing from the show invincible if they ever do a collab or something unlikely but I think it would fit well. Let me know what you guys think!0 comments 1 views last activity
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This concept introduces a new mechanical layer to Dead by Daylight: Stand Manifestation . Both the Killer and Survivor use physical manifestations of their fighting spirit to interact with the environment, breaking the traditional 'chase and hide' loop with high-stakes spiritual combat. NEW KILLER: THE VAMPIRE (DIO)Killer Power: The World’s Dominion DIO doesn't interact with the world like o0 comments 41 views last activity
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Hi Foggers, anyone who has ever heard of anything ever will have heard the word that is that the best TV game show in the world is 'The Chase', starring hit TV presenter and gaming aficionado Bradley Walsh as, well, the presenter of the show. In this game show you have 4 contestants (or as I like to call them, 'Chasees') pitted against the Chaser, who themselves is a quiz mastermind, for pote0 comments 21 views last activity
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I want to start with the positives here so people dont think im just hating just to hate First: I want to say the map looks amazing. I like the start up sound which got me thinking, if every Realm should have there own start up sound like this map does. Second: there is so much Detail on this map and ive been wanting to have a Street like map for a while now. I like the Easter Eggs and the amou29 comments 521 views last activity
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I seen post around internet, where people want collaboration with cry of fear, or Afraid Of monsters. It matches the game atmosphere perfectly. WE NEED THIS COLLABORATION!4 comments 32 views last activity
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I'm aware specific maps are boosted, but so far tonight my map rng has been atrocious. I main Singularity and have only played him tonight. I've literally played 7 games in a row and 6 of them were indoor maps. Because indoor maps are Singu's worst map is this affecting me getting nothing but indoor maps? I'll happily get curb stomped by survivors but can I get one outdoor map please 🥹14 comments 191 views last activity
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Dear Devs, Please consider making 2v8 and Chaos Shuffle permanent modes. These modes are very fun and make the game feel fresh. They give more variety and keep players interested. Also i can play with all my friends. I also hope you can improve them: Make it fair for everyone, especially killers Avoid using the same perks all the time so the game feels different These modes will help kee3 comments 31 views last activity
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I know it cannot be easy to get licensed features into your game... but I thought I'd put this out into the matrix just in case there is even a small possibility. Victor Kreal's House from Stranger Things. There's alrdy a basement, which would make a PHENOMENAL killer basement, first floor, and second floor that could have vaults into both the front and back yards. Good grief you guys! Ther0 comments 1 views last activity
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This discussion has been merged .0 comments 11 views last activity
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(This is an essay written on 3/13/2026 I haven't played since Stranger things chapter 2 dropped) Hello, I really do hope that the developers of DBD read this essay, it is meant for them. This might be the last time I'll come back to DBD (hopefully not) and I have a lot to say. I'm a veteran player, and have been here since 2016. I hit 1,000 hours a few months back making this my most played0 comments 41 views last activity
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Note: This OC is a self-insert into the FPE universe, so this chapter probably would never have happened because of all the controversy with the original creator. ------------------------------ 📂 Dead by Daylight | Fan-made Chapter: "The Paper School"👤 New Killer: The Failure Visual Appearance: The Failure is a haunting blend of organic decay and urban symbolism. Standing at an average heigh0 comments 23 views last activity
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Killer: The Leader(Osmund Saddler) Power: Las Plagas Hold the power button to choose between 3 abilities. [Las Plagas Launch] Press active ability button 1 to prepare a Las Plagas Launch. You become stationary while preparing Las Plagas Launch. Once charged, press active ability button 1 to perform a dash with a 4 meter hit box that moves you 8 mete0 comments 41 views last activity
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The stage is set in "The delusion world of a Young Korean Killer," but it is currently being criticized on the Korean Internet for its incredible Korean grammar errors, awkward fonts, and Chinese and Japanese-style cultural representations. Therefore, there is also criticism that it is the influence of Western-style Orientalism, which considers Korea as a chimera of China and Japan due to its l4 comments 262 views last activity
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Killer: The Tyrant(Mr.X) Power idea: Hitting survivors gives you 1 point. Getting stunned gives 2 points. X amount of points to required to enter damage state 2. Damage state 2 causes Mr.X's coat limiter to become destroyed. Each damage state increases his speed and lunge. Entering Damage stage 3 causes his damaged body to mutate and turns his right hand into a claw. With his claw, he0 comments 71 views last activity
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Trapper, Wraith and Nurse and hillbilly are the most boring killers to against, were focusing on every other killer but the OG's in todays games I really dread playing any further if it's against them if anyone agrees or disagrees cool but this is my take Trapper needs more kinds of traps or change his name cuz it's pretty sad, he has no chase advantage other than forcing survivors into the tra0 comments 11 views last activity
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hello team, please leave wesker alone, don't go with the ptb changes1 comments 51 views last activity
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ICP > Clown gets Violent J's makeup, along with a suit to match, survivors get a default jersey model, but colors representing a different joker's card, (green for toy box, yellow for ringmaster, red&yellow for the jeckel brothers, purple&blue for COC, red&yellow OR purple&yellow for the mighty death pop, a plain white or black jersey, with the iconic hatchetman slapped in the0 comments 21 views last activity
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First: I play both sides nearly equally (2 survivor matches between 2 killer matches), play 2v8 since the beginning and have 8k hours in DbD. 1.) 10 generators instead of 8 You doubled everything in 2v8 except the gens and I don't understand why. I had a few matches where 5 gens were done in like 3-4 minutes while the killers only gained 2-3 hookstages meanwhile. I usually escape as survivor in12 comments 332 views last activity
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Friends, would it be possible to include a difficulty mode called “Nightmare” that reverts all nerfs for killers, survivors, and perks while keeping quality-of-life improvements, while the current mode becomes “Normal” ? In Normal mode , everything remains as is. In Nightmare mode , all characters and perks would be "S-tier," creating an environment where only players looking for the ulti2 comments 71 views last activity