Discussions
677 discussions.
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I'm extremely biased but I'm super excited for the map reveal that's coming tomorrow and the ptb thats launching on the 24th of this month! I haven't been playing recently, and I'm not really a fan of 2v8 either, but Trickster is one of my favorite killers. I genuinely hope his power is getting a rework or at least some massive buffs since its literally called the All-Kill Comback20 comments 391 views last activity
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Title: A Respectful Suggestion for Adding Pennywise to Dead by Daylight 🎈🤡✨ Hello dear Dead by Daylight team! I hope you are having a wonderful day. Thank you so much for all the love and effort you put into this amazing game. I would like to share a small and respectful suggestion that many horror fans might truly enjoy. 💛 Killer Concept – Pennywis3 comments 91 views last activity
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I don't know the first thing about securing a license, but I just wanted another voice out there as someone who would like to get Sam and Dean into DbD. Their lore lines up really well, and I feel like there's enough of an audience crossover. I also know some of the people who worked on the show are still currently active with The Boys, but I don't know if that makes it harder or easier to get th0 comments 102 views last activity
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So, in the Huntress realms, you often hear what sounds like heavy raindrops, or footsteps on soggy ground. If you happen to look, to me they seem like little footprints running around. Also, they're too heavy for raindrops, and way too large. Also, if it was raindrops, why would they only fall in a line and only in a limited area? Here's my CFT (Crazy Fan Theory): In Huntress lore, it menti1 comments 31 views last activity
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Imagine if the illusion could actually make progress on the objects it spawns on. For example, it could progress generators, totems, chests, and exit gates. However, the progress made should be slow compared to a real survivor; maybe 20% slower. Additionally, the generator progress that is required to activate the perk should be increased up to 60% of a generator. Finally, the illusion object wou0 comments 61 views last activity
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https://youtube.com/shorts/lUMsEGnsOFk?si=HT3gceoXWLKTJhR60 comments 81 views last activity
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Annabelle concept photo (ImgBB)👉: https://ibb.co/7x2YKP6K Annabelle for Dead by Daylight – Sweet Suggestion 🕯️🎀 Hello dear developers! I would kindly like to suggest Annabelle as a future killer for Dead by Daylight . She could wear her classic doll dress, have bright blue glowing eyes, orange hair, and be accompanied by the shadow demon Maltus beside her. Pow0 comments 11 views last activity
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Title: Pennywise Chapter Concept – A Beautifully Terrifying Dream 🎈🩸 Suggestion: Hello dear developers! I would love to respectfully suggest a Pennywise chapter for the game. This concept keeps his classic horror essence while fitting perfectly into gameplay. Pennywise would appear in his classic clown outfit , with bright orange hair, glowing y3 comments 53 views last activity
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nice map dropped me))))))))) I play on hillbilly and I get ALWAYS Lery's or hawkins. it is normal? Where is autohaven? why normal maps dropped maximum 1 time out of 10? And then we wonder why the online is low in the game, because the offerings don't work, because in all these ten matches I had offerings on Autohaven lol. Fix the game instead of releasing new skins, or have you not managed4 comments 81 views last activity
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🔪 New Killer — The Seamstress Real Name: Eliza Harrow Role: Map Control / Tracker Height: Tall Terror Radius: 32 m Movement Speed: 4.6 m/s 🕯️ Killer Lore Eliza Harrow was the town’s funeral tailor. When the mine collapsed, families demanded open caskets—even when there was nothing left to show. Eliza stitched them back together. Not just clothing—bone, tendon, teeth. Grief t0 comments 53 views last activity
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One thing that I have noticed in many 2 vs 8 scenarios is that once the survivors have an edge on the killers, killers run between hook spawning locations instead of checking gens to slow their progress or abandoning long chase more. I'm interested as to why this doesn't serve as evidence to support the OG cages that moved once the killer arrived at a cage. I know an argument was that people were3 comments 101 views last activity
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It would be great if BHVR allowed players to select a set of tasks, like the current event tasks, and have those tasks displayed when they enter the pregame lobby, you know, while everything is locked down. I feel like this would offer a better way to track tasks while players go from game to game. Before clicking “Ready,” players would click a marker next to a task heading. This marker would1 comments 21 views last activity
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I'm new here on the forum. I bought Hooked on You and I really liked the game. I haven't found anything saying about a possible sequel, but I'm hoping they're actually planning or working on it. Could someone tell me? :P6 comments 151 views last activity
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In my last post, I stated my reasoning for why I believe that The First as a killer in Dead by Daylight isn't overpowered. As it turns out, I was right. Two matches after my unfortunate encounter with (New) Vecna on Midwich that led to the total decimation of my team and me, I matched up against him once more, this time on Toba Landing. I heavily inferred that when facing The First, an indoor ma2 comments 61 views last activity
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I just played my first match against him as survivor since his release (surprising ik, but I don't play too much surv even though I try to balance out both roles). I pretty much got steamrolled by him off rip, and I still think he's nowhere near as OP as people tend to make him out to be. A good player is always going to do well on the killers they know they're good at, and I attribute part of h16 comments 532 views last activity
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I've seen multiple posts on Reddit having the same problem where a couple of maps appear VERY frequently. I can confirm that I mostly play on Toba Landing, Nostromo, Hawkins, Midwich, The Game, Saloon, Badham and Lery's EVERY SINGLE DAY. We have 19 realms and 43 maps in the game ! Why do we have to play on the same maps every day? Sometimes it even takes me a couple of days to get one of th10 comments 382 views last activity
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This is my rendition of a full chapter for the concept of the plague doctor. The order of information is this: Chapter Intro The Killer Lore The Survivor Lore Killer Abilities Killer Add on’s Killer Perks Survivor Perks Enjoy! Chapter: Veil of Pestilence “Where sickness spreads, courage must endure” In the shadow of the Black Death, a masked doctor wandered the plague-ridden st1 comments 91 views last activity
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I actually created a forum account for this, but it's honestly time to re-instate map offerings. Please hear me out first. The rotation of Nostromo, Toba and Midwich is getting entirely too stale. But there are some things I want to point out to you first. I have been playing since 5th Anniversary (2020) and have about 5,700 hours which I know if fairly small compared to others but I believe5 comments 83 views last activity
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Survivor perks feel weak compared to killer perks. Killers can avoid being blinded, down healthy survivors, break pallets instantly, or cover huge parts of the map, while survivors have few reliable ways to escape, especially with hooks so close and Laurie gone. Even teamwork often ends in injured or traded survivors. Killers can tunnel or wait out perks with almost no risk. I get asymmetry is th42 comments 1,331 views last activity
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It's just horrible RNG when you're trying to 100% the achievements. I've played over a hundred matches using the Withered Isle offering to get the walking dead map so I can complete that achievement (Don't Open, Dead Inside), but I only ever got that map once… Maybe if our map doesn't get chosen, we don't lose the offering at the very least? I especially feel bad for those wanting to now 100%0 comments 11 views last activity
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its not showing me the new update at all all on my pc xbox/windows app its really starting to get annoying ive updated my windows to the newst version ive tried to update through microsoft (shows everything is updated)and through xbox (shows theres no updat still showing me on 9.4.0) but all my console user friends have updated so i cant play with them ive looked it up and can force update but t1 comments 41 views last activity
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In my opinion, this game needs more maps. We could have a prison, a hotel, a gym, another suburbs to replace Haddonfield, etc etc etc. There’s so many licensed collabs and only like 5-7 maps to match. I understand that new characters sometimes brings new maps. But I don’t think this has to be the case every time. I really hope the devs see this and give us more maps - Open to polite disc0 comments 21 views last activity
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I play dead by daylight almost everyday and ive seen all my favorite killers especially springtrap and I would love to see the ink demon from bendy and the ink machine as a new killer in dead by daylight with Henry or Audrey be the new survivors0 comments 1 views last activity
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Dead by Daylight x The Evil Within.pdf Hey everyone, I wanted to share a chapter concept I’ve been working on for a while now: Dead by Daylight x The Evil Within . The Evil Within is my favorite horror game of all time, and the more I thought about it, the more I felt that its themes would fit perfectly into Dead by Daylight1 comments 373 views last activity
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long story short, I love indoor levels. With Henry's release I have been getting nonstop RPD, Midwich, Hawkins and The Game! I'm so happy to be blessed by RNG for Henry's release! if these levels were boosted to promote Henry's, then thx BHVR! So anyways, I've been wanting to fulfill an Unknown/Pyramid Head/Nurse style fantasy of assaulting survivors from unknown angles through walls, possibly5 comments 121 views last activity
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Please add a toggle to switch the voice back to Steve Harringtons original one. That particular audio was really one of the biggest draws to the character and the main reason a lot of us went ahead and bought the DLC. The whole thing went viral on socials and brought in fresh players mainly because of that very unique personality. The patch has taken away the "hook" that made the character very p0 comments 51 views last activity
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Now when Demogorgon, Victor, Nemesis, Dracula, Wesker, Springtrap, Vecna (Henry), Unknown and Wesker are holding/charging their range attack for more than 3s, their respective walking speed slows down by 25% and their power cancel duration increases by 25%. Remove from all maps the invisible walls in front of drops. Huntress Now moves at 4,6m/s when she is out of hatchets. Demogorgon Sh3 comments 141 views last activity
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It really shows a lot about other players if they say that they can’t win without choosing boring, low-skill tactics. I know most people typically reply with MMR insults, but it’s enough of an epidemic that I see comments on other social media platforms saying that the game is so “broken” they have to slug. Those comments typically have a bunch of likes, which means that there are a lot of people142 comments 2,954 views last activity
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Can we just do something that would make the Atlantic ocean between Low-tier and high-tier killers smaller? Many killers need changes. I would like to list some ideas. Give Nurse a blindness effect while holding M2. It is a small change, but it would make the games against Nurse much better. I dont think it would affect good Nurse players because they safety blink anyways. But it would make au17 comments 96 views last activity
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I think a release dedicated to and based off the Dr.Who universe would be amazing (including map, killer and new survivor). The killer could utilize weeping angels with a similar format as the zombies from the nemesis but with several more of them, and make them faster since their progression towards players is slowed or stopped by interacting with one or looking at it if anyone uses this ide5 comments 31 views last activity
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hello there! first time posting here! is it possible to post a chapter idea that my husband and I have been playing with. we feel there's been a huge lack of original ideas/killers/survivors in the game as of late and wondered if we could share our idea here for feedback/comments2 comments 21 views last activity
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I rewatched the shining in an imax re-release over the weekend and thought, damn wouldn’t it be sick to have Jack as a character chasing you around with an axe through the overlook hotel in DBD. Have the map be a bit interactive even like after x number of generators are done, the elevator doors flood part of the map, or more ghost esc activity occurs like the “gold room” becomes active with ghos3 comments 61 views last activity
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my game has a bug that depending on the maps the skill of the dredge simply does not work I try to use the skill but it does not mark any closet and not even looking at one outside and inside it can teleport and it has already happened in 2 maps which is the demongorgon and the butcher I used Gogle translator to write so I'm sorry for the mistakes I have videos showing but I'm not able0 comments 1 views last activity
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Big Daddy as a killer. Could use a drill hit and drill charge (as seen in Bioshock 2) and maybe the special ability has something to do with a Little Sister taking ADAM from downed survivors? A hulking monstrosity walking towards survivors with a little sister telling it “kill it kill it!” Would be terrifying. Maybe add Elizabeth, booker, or even Eleanor as a survivor with perks matching their ch0 comments 11 views last activity
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A long, long time ago in a galaxy far, far away… With the Republic troops closing in and Emperor Palpatine killed by his very own pupil, Darth Vader, The Sith, was taken by a plume of Fog in front of his son. The boogeyman of the galaxy, who could send shivers down both Republic and Empire troops alike, had vanished, and his hate had been poked and prodded by a malevolent Entity. Years later0 comments 71 views last activity
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Dear BHVR, please turn the first image into the second image. We don't need to know the internal tile names or the realm name, but what we SHOULD know is where we even are in terms of server, especially if our latency is atrocious. (Mock-up region is an example)4 comments 51 views last activity
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I vaguely remember the devs talking about mowing the stupid cornstalks so that you aren’t blinded as killer when you enter the cornfields on the coldwind farm maps. Have they just given up on that? Or is something in the works?7 comments 101 views last activity
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Had an idea for a new pack/expansion a scary movie chapter, a killer called The Spoof, in time for scary movie 6 where you could turn into the movie antagonists they're making fun of in the upcoming one, Megan, IT, Jack Torrence, and maybe a couple of random killers, sort of acting like a Mimic type of creature, has a bunch of different abilities but they're all finite and tweaked then the sur0 comments 11 views last activity
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Theres so many maps in this game yet i only seem to play on the shittiest ones mostly including nostromo for some reason, the game (still pallet hell years later omfg bhvr), and badham (#########). why edit: myers map, the game, myers map, myers map, rpd, the game omfg im gonna burst someone help me4 comments 131 views last activity
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Dear BHVR Team, I am writing to bring your attention to the current state of Map RNG and the significant impact it has on player experience. For about a week now, while playing as The Singularity , I have been consistently placed on indoor maps. This significantly restricts the gameplay experience. I have noticed a pattern where killers are frequently sent to maps that specifically0 comments 31 views last activity
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With the map leaving on January 20th, do we know anything about the missing toolbox easter egg for this map? I know before the rework it was below a picnic table, but has there been any searches or a group of people trying to find it?7 comments 192 views last activity
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The Darkest Night - A Dead By Daylight Tournament! 🎮 Dead by Daylight Tournament 💰 Cash Prizes • Friendly Competition 🎯 Team-Focused Tournament Open to all players! Both solo and teams! 💵 Prizes: Prizes will be dependent on Entry Fees, but we will double the prize pool! 🎟 Entry Fee: $1 (Helps fund prizes and ensure serious participants.) 📅 Dates: January 28 -0 comments 572 views last activity
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A Community Suggestion for Improving Matchmaking, Reducing Burnout, and Supporting Both Casual and CI wanted to share an idea I’ve been thinking about for a while. This isn’t a pitch or anything I expect compensation for — just a suggestion from a long‑time player who loves the game and wants to see it become healthier for everyone. Right now, DBD tries to serve two very different groups with one system: players who want relaxed, experimental, or challenge‑focused matches, and players who want20 comments 302 views last activity
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1-Vecna güncellemesi -Harita Harita bence o ikonik kırmızı gökyüzülü bir yer olmalı ve dizideki gibi o siyah yaratıkta havada olmalı, mekan olarak iç + dış olabilir. -Mori Bence Vecna kurbanı güçleriyle yukarı kaldırıp boğabilir ve kurban yukarı doğru çıkabilir ordada bir saatin içine girip yok olabilir. -kovalama müziği Bence saat ile ilgili bir şeyler eklenebilir yada müzik tersten çalabi0 comments 2 views last activity
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As we are entering DbDs 10th year, I feel like it's time yet again for me to return to the forums. To be brutally honest I really don't feel like this is going to go anywhere, but I want to put my voice out there with some suggestions I believe could significantly improve the health in the short and long term. I hope that if anyone actually reads this, even if you disagree we can come together to0 comments 31 views last activity
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The maps of TOBA, Crows and the Knight's map they need to be removed from the game immediately. These maps are toxic and unfair, they're not fun at all and completely destroy the game's stealth mechanics, making it impossible to hide anywhere on them. Besides being full of visual pollution Besides being full of excessive visual pollution, they also completely destroy the killer mechanics and co1 comments 41 views last activity
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I have a memory from playing Dead by Daylight in the past two years where I could predict the location of unopened hatches on the map by the sound of the wind. When near a hatch, the sound was about 20% of the volume compared to when the hatch is open. However, despite bug fixes, I have not seen any mention of changes to this feature, and many people claim that there is no wind sound until the ha1 comments 51 views last activity
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Opening an exit gate via the switch, and getting beyond the moving gate is fine. This suggestion refers to the actual exit, beyond the gate which opens via the switch. Enough is enough. Change the exit to be an interactible fog-wall, like in Dark Souls, which a survivor has to hold M1 to exit through. Make the interaction time long enough to be interrupted by a basic attack from a killer. Voila0 comments 1 views last activity
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So I've kept track of my matches with spreadsheets, listing Killers, maps, perks, outcomes, etc. New for this November, I've tracked Abandons as well. Though I feel the 2v8 stats might skew the overall data though… https://docs.google.com/spreadsheets/d/1XyfS0MuT8iI1mdu76MeIA_unwpaDBQTjEd9H98POveg/edit?usp=sharing0 comments 61 views last activity