Discussions
677 discussions.
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i got a permeant as soon as i updated my game 20 days ago when the new killer dropped and the notification said: game failed to verify my game files. i have since filled a ban appeal form and havent heard anything since its gonna be a month soon and its really frustrating to be locked out of m account does anyone here have an idea on how long it takes to get an answer or have/had the same issues1 comments 122 views last activity
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what happened to the golden toolboxes? havent seen anyone talking about this since forever.2 comments 91 views last activity
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Especially Ormond and Red Forest—already tough for Killer play due to their vast size, sturdy structures, and poor visibility for Scratch—now suffer from the addition of "exciting" double pallets, making playing M1 Killers downright painful. Is BhVR trying to get us to use Killers like Nurse or Bright more, or are they just admitting they can't adjust the maps at all?4 comments 61 views last activity
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For a few weeks we've had a few issues, it is clearly the Krasue's release came with unfortunate things. One of them is the pallet density update. I admit there was one map that did need it. Haddonfield had a very large deadzone in the middle and now that's gone, which seems fair. But the rest of the maps did not need it at all. Pallets feel stacked everywhere, making the killer experience mise9 comments 221 views last activity
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So, here we are again, talking about the map balance. Now that I have had more time to fully test out the maps, and fairly extensively too, I can make a better judgement on how (at least) I feel about the current state of the maps. The TL:DR is in the image A more in-depth breakdown below Pretty balanced for both sides Ormond Lake Mine - Not much cha18 comments 1,227 views last activity
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After the latest update, when map offerings now only provide a 20% chance, using them has become almost meaningless. Previously, an offering allowed players to guarantee a specific map, which made it possible to practice, test builds, and simply play in a favorite location. Now, offerings are essentially wasted because the chance is too low, and additional offerings do not stack. As a result14 comments 241 views last activity
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SUMMARY OF THE ISSUE: The Animatronic's memento mori has certain collision issues regarding walls, stairs, or other geometry that would interfere with the placement of the sawblade endoskeleton. If the mori starts in front of or on top of those geometry types, the endoskeleton will begin to slide to where it thinks it should be, regardless of The Animatronic's position. This also causes the survi0 comments 11 views last activity
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I’m experiencing a very specific issue in Dead by Daylight that seems to be tied to certain characters. After testing, I noticed that when I select Claudette as a survivor, the game loads normally and I can join matches without any issues. However, when I pick Ace or other survivors I’ve tested, the game fails to connect and displays the error: “Connection with host could not be establishe0 comments 231 views last activity
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I woke up this morning with the sudden inspiration to start writing ideas for a new chapter. It's still a work in progress and probably not very well written or balanced, but i think the concepts are at the very least different. TL;DR The Deep Water's Fury: Killer - The Mariner, Survivor - Easton Windlet Web of Despair: Killer - The Dryder, Survivor - Odette Arevnenko Attached the google0 comments 61 views last activity
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Similar to the Cenobite or the Clown; I want a killer which applies the "hindered" status effect to survivors. I imagine a killer power which is similar to that of 'Moira' from Overwatch 2. If you are familiar with that character, you would know that her M2 attack has an auto-aim feature, which triggers when targets are within a balanced range from you and your cursor. In the context of DBD, th1 comments 61 views last activity
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SUMMARY OF THE ISSUE: Ghostface cannot be revealed through corn even when right in front of you PLATFORM: Steam PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Spawn in the map with corn fields (don't know its name) against a ghostface. The ghostface couldn't be revealed when he was in between the corn even when being in line of sight. VIDEO: Don't have one PLAYER LOGS: Player logs a0 comments 2 views last activity
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Good morning/afternoon/evening.I’d like to make a small but important suggestion regarding Private Match Mode and possible extensions that could make it more engaging and useful for both casual and advanced players. 🎮 1. Add Bots to Private Matches It would be great to allow bots in private lobbies, enabling solo players or small groups to test builds, perks, and map strategies.This would m2 comments 81 views last activity
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SUMMARY OF THE ISSUE: A rock on the map spawned next to a filla so close, that the survivors could pass the loop, but not the killer. PLATFORM: Any STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Normally spawned in the map - I guess its random VIDEO: https://youtu.be/Dt3Gta_xw7U PLAYER LOGS: idk what that is Bugreport DBD.jpg0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Upon blessing a boon, there are hexagonal greyscale figures that are floating around in the vicinity. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Bless a dull totem, and they will appear. See attached image boon_bug.png DeadByDaylight.log PLAYER LOGS:1 comments 21 views last activity
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This isn’t about an advantage. I don’t care if I’m killer or survivor — I just like certain maps. Midwich is beautifully designed, and using an offering to go there used to be a simple, fair way to enjoy it. Now, I’ve used ten Midwich offerings in a row and never once got sent there. Do the devs think we have unlimited offerings? Do they realize how many bloodpoints and hours it takes to find eve5 comments 81 views last activity
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SUMMARY OF THE ISSUE: Clipped out of bounds while blinking downstairs on Gideon Meat Plant (The Game) PLATFORM: Steam PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Had an issue yesterday while playing nurse, I was chasing a survivor and tried to blink towards them only to get stuck inside a wall. This happened in the downstairs area of Gideon Meat Plant. I was able to blink out, but it0 comments 11 views last activity
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Found a totem spawn on Toba Landing that is between a chest and locker spawn, making the totem impossible to interact with at any angle by Survivor players. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load into Toba Landing map, find the particular totem spot where it appears between a locker and a chest. VIDEO:0 comments 41 views last activity
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I don't know if it's paranoia or what, but it seems to me... or have changes affected every map and realm? On Nostromo and Eyrie, I started noticing pallets in spaces where there shouldn't have been any way before. Badham feels especially odd. Either it seems even bigger, or there are more pallets between the buildings. I wonder if other people experience the same thing, or if this is just a4 comments 131 views last activity
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Since deadzones are non existant anymore (which i think is really unfair to the killer side). The whole point was to make deadzones rng and appear randomly on each new match so neither killer or survivors can use it to advantage in start of game until they have scouted entire map. Anyways. Fatigue effect should be applied to the survivor that has not worked on a gen and has been constantly thr4 comments 211 views last activity
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SUMMARY OF THE ISSUE: On Midwich Elementary School, near one of the exit gates there is a window vault that you can use to jump on top of a cage just below it, survivors can easily abuse it to get out of a chase or even hold the game hostage as 2 survivors did it to me. As it happened to me with playing the Onryo and as far as i know there were no counter to this, so I was stuck in the game for a0 comments 101 views last activity
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im sure im not the only one who has noticed but there are way too many pallets on almost every map now its ridiculous its just filler after filler maps have 5 fillers kissing each other now ontop of already existing strong tiles it needs to be changed its extremely unfair with the amount of pallets that 90% of the maps have now. its like 2v8 maps but 1v4 its extremely obnoxious heres scott tal0 comments 102 views last activity
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I threw this together pretty quickly. I had this is a concept I had a little while ago, and with the recent Map Survey I had thought it the right time to share. I think I have visualized the concept well enough, but to go into detail: All players vote for a Map they want, with killers getting 50% of a vote & s9 comments 152 views last activity
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Removing pallets from strong loop areas and relocating them to map corners creates dead zones spaces where survivors have no real chance to escape or outplay. Why prioritize making survivor quality of life worse, especially after abandoning anti-tunnel and anti-slug mechanics? What's the incentive to keep playing? And if the takeaway is “just don't play”, doesn't that completely undermine the po0 comments 32 views last activity
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SUMMARY OF THE ISSUE: When playing as xenomorph on disturbed ward, many if not all of the maps outdoor windows (excluding main building and shack) seem to have a large invisible barrier that the tail whip collides with when trying to hit over it. it shows the hit collision particles floating in air where the barrier is and slows down the xenomorph, counting as a miss. I've tested this on many gam0 comments 11 views last activity
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Despite the players still fighting for their lives to keep the Vanilla gameplay of DBD, I love LOVE The Blood Moon Event. I love having to go find a pump and then find the gen instead of sitting there holding left click like a blob every single game I'm making a post to hopefully get a dev's attention to say this is what long time players like me want. More things to do! I'd love to see may8 comments 152 views last activity
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Forgotten ruins and swamp maps are still annoying for survivor, Coldwind maps are arguably even worse now. These garbage pallets are frustrating, 1 DECENT pallet (not even GOOD) worth so much more than hundreds of these ones. Stop making 0.5-meter long pallets, please, and replace them this at least decent ones. OR ADD BETTER HIT VALIDATION AND FIX SURVIVOR HITBOX. Nerf Springwood, nerf The gam0 comments 31 views last activity
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Maps that are dedicated to seasonal events (like Halloween and Christmas) that only come during those specific events in the year and are loaded with holiday decor and things. It could be just one map per holiday to make it easier but could be upgraded every year. This is just a small idea inspired by games that do have their own holiday-specific maps (like R6 Siege's Christmas maps and popular H0 comments 12 views last activity
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So, with the recent update, realms The MacMillan Estate, Autohaven Wreckers, Coldwind Farm, Crotus Prenn Asylum, Haddonfield, Backwater Swamp, Red Forest, Yamaoka Estate, Ormond, and The Decimated Borgo got some changes which are mostly fine but also problematic. Father Campbell's Chapel: The god window in the mainbuilding of Father Campbell's Chapel is gone and the shack window now always f0 comments 41 views last activity
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Some killer and survivor related achievements have an absurd number tied to them on steam, like picking up 100 survivors from traps or entering Evil Incarnate 300 times or Outbreak Breakout requiring 20 gate openings and escapes. Will there be a chance that these achievements see a lowered number requirement? I know on Xbox or Playstation the trapper one is only 10 if I recall correctly.13 comments 232 views last activity
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I like the idea of redistributing the power of maps by nerfing stronger windows and giving stronger fillers in dead zones, but some of these new maps feel ridiculous to play on now if you can't hit over pallets. Asylum is the main point of frustration for me, Haddonfield to a lesser extent due to the two story building, although the LOS blockers from the new tiles is definitely an improvement. I0 comments 31 views last activity
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These maps were the most balanced for both killers and survivors. You made more pallets, but they are all objectively worse. Besides, you did Haddonfield worse again! You have a mess in the game and in the program code, just crazy! (I play for both sides, but most often for the killer. I'm sad to see that the game is just degrading more and more with each update.)0 comments 71 views last activity
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SUMMARY OF THE ISSUE: there's an unbreakable totem (no promt to break it) inside a roadblock (to the left of the Myers house). PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: go to the left of the Myers house, there will be a totem inside a roadblock. VIDEO: I don't have a video, but on the screenshot you can clearly see that I am standing close enough to the totem for the pro2 comments 21 views last activity
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SUMMARY OF THE ISSUE: totem on Haddonfield is inaccessible and unable to be cleansed PLATFORM: pc STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: go to this totem pictured in the screenshot and you cannot interact with it, making the killers totems not able to be cleansed if its lit like the example below VIDEO: 20250927_124420(1).gif1 comments 21 views last activity
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I am hosting a NO PERK Dead by Daylight Tournament that is open to anyone and everyone! You may bring a team with you or come by yourself and we will help you find a team. Tournament Date: Saturday October 25th at 12pm est RULES: https://docs.google.com/document/d/1fgurtPliey000l9RvZdSAk8_Z3Uj54bN4QjFVVMhKmU/edit?usp=sharing SIGN UP FORM: https://f4 comments 131 views last activity
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SUMMARY OF THE ISSUE: On the map "red forest mother's dwelling", there's a bug on a hill with only one entrance. There's no way through between a nearby tree on the back and the hill, but you can climb up the hill and stand in the air between that tree and the hill. VIDEO: Bug.zip0 comments 22 views last activity
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On the wrecker's yard map the vault location on the crane loop wasn't existant, making it a death trap. Maybe it doesn't always happen, but it occured this time. PLATFORM: PC and Playstation STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Loaded into the map, tried using the window vault, there was no prompt. Another crane loop spawned across the map and it's vault also didn't work.1 comments 52 views last activity
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SUMMARY OF THE ISSUE: Was playing a regular game of Unknown on Temple of Purgation when I noticed the Claudette running into this corner where the hill is, after getting a quick down they got a flashlight save (nancy) and appeared up there. At first I assumed they were cheating but as I was able to hit them with the UVX, and later the Claudette showing me the invisible ramp I realized it's just0 comments 191 views last activity
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SUMMARY OF THE ISSUE: Window on Dead Dawg Saloon is impossible to vault while standing still, walking, or running. PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Approaching window upstairs in small building near back of map does not allow a vault to occur. No prompt is present.0 comments 41 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I got a match on the garden of joy and when placing down my trails I couldn't see the barbed wire or the aura of my trails after looking away and looking back at them, I wasn't using rust colored egg for that match. Also I can't hear the hitmark sound when injuring a survivor with punishment of the damned.0 comments 21 views last activity
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SUMMARY OF THE ISSUE: One of the generators on Pale rose spawned meshed with a barrel leaving it unrepairable on all sides PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Spawned in on backwater swamp - MD61 Generator was meshed with the barrel VIDEO: Don't have one but do have screenshots first 3 are trying to repair on each side (standing still no sprint pressed) l0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Artist can't place crows on certain second floor rooms in both RPD's PLATFORM: Windows 11 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play Artist Get RPD (both variants have this bug) Go to the rooms/sections shown in video (mainly office and 2nd floor of central room) Try to spawn a crow See it will disappear shortly after placing while still consuming the5 comments 141 views last activity
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SUMMARY OF THE ISSUE: my account was blocked PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was playing with my friends yesterday, and at some point I was kicked out of the game and told that my account was banned. I can confidently say that this is nonsense, as I have never used any bugs or cheats, and I have also invested financially in my account. I demand that my acco1 comments 21 views last activity
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SUMMARY OF THE ISSUE: On Mather's Dweling, one specific rock has something that you can walk on (it also has collision so projectiles hit it) PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: On Mother's Dwelling, this specific rock with a tree on the side, can be walked onto from a side or bottom, as survivor and as killer VIDEO:0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Unable to vault from balcony across from main building, on Dead Dawg Saloon PLATFORM: All, only when playing as survivor STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Was running from killer, and tried to vault the railing and the prompt to vault never popped up, so it was just a dead end. I attempted to use the vault as killer in a custom match afterwards and it wor0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Was a killer chasing a survivor and saw they stopped mid-chase which I immediately assumed there's a collision box in front of them. Gave them a chance but the collision box is still there. Went there myself after letting them escape, and it's still there. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: N/A We just spawned with the map broken, an0 comments 21 views last activity
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SUMMARY OF THE ISSUE: There is an invisible ramp that spawns on a hill on the Temple of Purgation map that killers and survivors can walk up on and land on walls and pallets. PLATFORM: Steam (PC) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Go to Temple of Purgation Locate a hill and walk around the perimeter until you find the invisible ramp Walk up the ramp until you fall down or l0 comments 31 views last activity
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SUMMARY OF THE ISSUE: The Executioner misses some sounds and his power is kinda bugged PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1-When hitting a successful Punishment of the Damned attack, the successful sounds are missing. 2-When hitting a Punishment of the Damned at the main building of Nostromo, it doesn't go all the way through the other side. VIDEO:1 comments 41 views last activity
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If you're going to drastically change every stat and release an entirely different killer, what was the point of the PTB ?? I'm not playing until the anti-tunnel changes go live. See you in another three years0 comments 31 views last activity
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In the new update 9.2.0 In lampkin lane, there is a totem you can’t cleanse or bless. I do not know if it has anything to do with playing on console, but alteast me and my friend couldn’t cleanse it. So if the killer has a hex and it lands on that totem, you can’t do anything about it.2 comments 42 views last activity
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SUMMARY OF THE ISSUE: Vault on Dead Dawg Saloon not functioning PLATFORM: Steam/PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I walk up, it doesn't prompt use VIDEO: broken vault video.zip PLAYER LOGS: nlg idk what this is0 comments 41 views last activity