Discussions
677 discussions.
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SUMMARY OF THE ISSUE: When I grabbed a survivor just as they entered a portal I started spazzing out rapidly flickering back and forward. My only assumption is the game tried to read the location the survivor was supposed to go at the same as the location being carried? (I was playing Knight) PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: The survivor used the portal on the s0 comments 31 views last activity
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I can't wait any longer, we've been waiting for the Swamp rework for years and if it really comes out it better be the best rework ever made. When are you going to take this map out of the oven?4 comments 111 views last activity
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Does anyone else feel like they just haven't been utilized correctly for the longest time? They're genuinely really cool but have hardly been implemented into maps lately, and when they are, they're usually just used as something you HAVE to break in order to make a window weaker which is pretty dull. I think Midwich has a few solid breakable wall placements where it's more of an optional short c19 comments 481 views last activity
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The game plans large-scale changes in the gameplay and quality of life, which will appear this year. Nevertheless, I believe that these changes should be worked out in more detail. That is why I suggest these things. 1. What would be the best way to change the possibility of giving up in matches? 6 minutes after the start of the match, the Killer has the opportunity to give up at any time a0 comments 41 views last activity
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I just played a match against a Trickster that had two hexes (ruin & two can play), scoured the entire map of RPD East Wing alongside every other survivor and could not find a single hex. Found two dull totems, but none of us could find a single hex. Every single room was checked, I checked every corner and can only assume they must have spawned on the other wing zone that was blocked off. P1 comments 51 views last activity
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i always playing peacefully but sometimes not sometimes i mean alot of times i get DC because theres no middle east servers but atleast give us a rejoin BUTTON i get dc after it i get BANNED for like half hour, hour , 2 hour, 3 hour. HOW DO U WANT FROM ME TO PLAY THIS GAME THAT I BOUGHT BUT CAN'T PLAY PROBPILYYY PLSSS ADD REJOIN BUTTON1 comments 31 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: play nemesis, on forsaken boneyard md172, and pick up a survivor. the hook next to shack cant be hooked on unless you drop the survivor and pick up again bug 1.png bug 2.png PLAYER LOGS: idk what this is0 comments 11 views last activity
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If this is a bug I will happily make a bug report about it, but if it's not please fix gens spawning within this close of a spread. I get that Hawkins is a small map, and I get that much of the map is locked off behind guaranteed single-gen spawns, but come on. There's no reasonable expectation to ever get these gens if the killer is running a reasonable amount of slowdown and has a brain. F1 comments 21 views last activity
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Bring back legacy maps and put them in a retro modifier mode. If you are embarrassed graphically, put an old VHS filter on the screen. I want to play on the first version of maps from ooooooold DBD.4 comments 72 views last activity
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Now I know this is never gonna be your typical horror game where it's so dark, scary, and full of jump scares. But I personally would like to be scared or at least a little more on edge when playing as a survivor. So I have some suggestions that I personally think would increase the scare factor of the game without destroying the whole point of the game. Remove the all the offerings that affect29 comments 375 views last activity
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I played against a chucky in Lerys on the ptb and every time he was in power or in normal chase, we never saw the footfalls that should spawn even when he was in clear line of sight and they should’ve spawned. I’m not sure if this was intended or a bug but it should be looked into before the live release.0 comments 11 views last activity
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I'm already imagining trying to play the Ghoul on a map like Rotten Fields, and it's not a pretty mental picture. Then there's indoor maps in general which might be good in some places and bad in others.4 comments 642 views last activity
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The new map Dead Sands is what I was afraid was going to happen, the map is small, it has chances of huge dead zones and the exit gates can be unbelievably close and defendable like forgotten ruins. Maps should be SLIGHTLY survivor sided since it’s all they have other than their perks and items, the map is definitely going to be a killer sided map and a decent killer can get through 1/4 of the pa26 comments 1,552 views last activity
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Considering the recent post made by one of the developers going over some of the reason why the new killer cannot go vertically is due to the original development teams coding. Considering this, would you be interested in seeing a second Dead by Daylight release with updated code? If this was a possibility, how much time would you being willing to wait for an entirely new game / engine / code16 comments 1,384 views last activity
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I've wondered for some time what League of Legends champion would work best as a killer in Dead by Daylight. Fiddlesticks originally came to mind until the Unknown was released. They are both extremely similar as both have crooked bodies, both wield a weapon haphazardly, both mimic speech and sounds, they both utilize otherworldly tentacles inside their bodies to drain life energy from others, ca4 comments 311 views last activity
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I think it would be really cool if on the FNAF map whatever it may be the hooks were replaced with suits that the killer stuffs the survivors in the back of, the hook stages would work the same but instead of the entity trying to kill you you would have to skillcheck the springlocks.0 comments 1 views last activity
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1 comments 21 views last activity
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Hi guys and girls,I have a suggestion for the game time of a trial, because I was just on high ground as a killer and was able to hold 3 gens well, but the game felt like it lasted over an hour, even though it was only an hour, it felt like 2-3 hours.I would suggest shortening the trial time until the automatic victory, especially since I had 2 Russians who flamed me for holding the gens well f0 comments 21 views last activity
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As the title says, when a killer uses a map offering and a survivor uses a map offering at the same time, it's ALWAYS THE KILLER'S MAP OFFERING that gets selected. ALWAYS. Recently I've had about 6-7 games when killers and survivors used map offerings at the same time, and it was always, 100% the maps (realm) that killers used the offerings for. When multiple map offerings were used in a gam2 comments 61 views last activity
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I think it would be really cool if players had the option to like or dislike specific maps, which would then increase or decrease the chances of being sent to those maps — without needing offerings. The other day, I was playing Hillbilly and ended up on Lery’s, followed by RPD. It was one of the most miserable experiences I’ve had in a while. The same frustration exists for survivors — getting1 comments 32 views last activity
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SUMMARY OF THE ISSUE: On Ormond Resort, in one of the lockers by the crane entrance, rushed exiting it while using Quick and Quiet after making a flashbang trapped me in the locker, forcing me to disconnect in order to continue playing the game, as I was protected by the locker hitbox and Pinhead (the killer I was facing) could not grab me. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSU0 comments 41 views last activity
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SUMMARY OF THE ISSUE: I just completed the "Unforgettable Getaway" achivment requisites (i fixed on my own and fully alone the generator next to the stairs in Mount Ormond Resort and escaped alive) but the trophy did not pop. Its not the only one that, i did a flashlight save and i still have 0 on the "blind the killer" counter for other trophy. Its like the achivments take turns to be broken, an0 comments 11 views last activity
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I am working on a steam guide to improve the flow of DBD; attempting to fix perks, killers, and general gameplay to make it more engaging for both sides. I'd appreciate if you guys could read the guide and leave some feedback! This is the link to the steam guide: Click Here1 comments 51 views last activity
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The issue is map design, actually. The ability to ensure you go to a specific map itself quite literally is perfectly fine, in my opinion, there are many reasons to go to certain maps. Accessibility, or sending yourself to a map where you can see better, is something that some people tend to do, as the color schemes on some maps can be unfriendly to colorblind players. I personally am red-gr21 comments 561 views last activity
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I want to start off by saying that Dead by Daylight is an absolutely remarkable game. It is filled with so many iconic horror characters, as well as survivors, that are brought together in a variety of different locations. The game is fantastic, no doubt about it, but that being said, there are areas where it can be improved. Many people like to suggest that the game should bring back a more dark0 comments 211 views last activity
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Freddy's Pallets seem to not work on almost every tile in Eyrie of Crows where you are unable to spawn them unless one was already broken. These are areas where it works on the same tile on different maps or the main building which didnt spawn the pallet.0 comments 21 views last activity
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Over the past couple years, we have seen several of the older maps be remodeled such as Coldwind Farms, Macmillan Estate, Auto Haven Wreckers, Haddonfield, Lery's, and a couple others. But there is still one set of maps that have yet to be touched, and they are the Backwater Swamp maps. My friend and I have been asking ourselves, wondering when the devs would get around to updating the swamp. We1 comments 11 views last activity