Discussions
677 discussions.
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1 They didn't show LOW MMR escapes. NOT even average MMR escapes. They didn't show the lowest picked killers, neither the lowest winrates for killer. What was shown was carefully selected and id like the whole thing. Because for me, it's impossible to believe the escape rate is 40% when me and the people i know lose 10-20 games and win maybe 2. 2 Not only that, i was on a lose streak atm. I12 comments 211 views last activity
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The truth doesn’t hide. It waits. A new Killer, The Veritus, a new Survivor, Dr. Elowen Mira, and a new Map, The Ruins of the Mysterious Observatory, have been added to Dead by Daylight. This Chapter peers into the fragile veil of perception, where what is seen cannot be unseen — and what is hidden can never again be trusted. When the search for truth breaks through the boundaries of realit7 comments 391 views last activity
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Everyone should have encountered multiple instances of invisble walls, which feel quite weird and out of place. You notice them especially on certain killers that have some form of jump or rush attack, but also at certain locations as survivors. I think there is no reason for killers to have invisble walls aside of the map borders and for survivors invisble walls should only exist at places that13 comments 282 views last activity
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let me see if i understand. after having a event where i could finaly win sometimes because i didn't have to do 5 gens vs sweaty TOXIC killers. now i need to go back to normal dbd and lose 11-15 games before i can win 1 or 2?… man im not sure i can do it. I would still lose 6-7 matches of blood moon with survivor before i won one, but at least it was fast and easier. At least i earned some bp m18 comments 431 views last activity
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Unhookable spawn from a Hook on RPD PLATFORM: Steam VIDEO: https://cdn.discordapp.com/attachments/857756537384206359/1360976272158625923/Dead_by_Daylight_-_2025-04-13_15-51-48.mp4?ex=67fd136c&is=67fbc1ec&hm=6e0560bc0d80aaefaaefedfd98ccf6c7a5aeea8064d539eaeb6258860b961805&3 comments 81 views last activity
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I don’t know if this is exclusive in EU servers or if one of the big content creators did this, but it seems every other Killer match Survivors take me to the RPD with Lithe & MFT. I’m pretty sure this is because they want to counter Kaneki but it’s so boring and frustrating to play against with any killer. It’s a miracle to catch up when I’m playing a killer with no mobility, especially dur16 comments 361 views last activity
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Almost every other game has this. High ping to the severs make everything slower or delayed. Perks like Resilience, and Dead Hard, become unusable on high ping even if you time it correctly due to the delay. This is an absolute must have change in DBD.10 comments 141 views last activity
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Whenever I am in the loading screen while waiting for a match to begin I always think to myself that there is a chance my night could be ruined by this shaken shoebox of garbage Haddonfield has absolutely nothing going for it outside of “hey its a licensed map!!!” because 30% of the map is the street with what feels like nothing on them, the buildings with maybe 1 vault and a pallet if you are11 comments 201 views last activity
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What I want to point out is obvious, and what the developers need to do in response is extremely simple. Remove the random dead ends on each map that serve no clear purpose. Eliminate the weird collision bumps sticking out from loopable objects. When you're in the middle of a chase and suddenly get "forcefully stopped" by an unreasonable dead end, it kills your motivation. And what's wors0 comments 51 views last activity
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New Survivor: Harry Mason Harry Mason Perks: Fatherly Instinct: Whenever the Obsession is in Chase, your Auras are constantly revealed to one another. If you are within 4 Meters of the Obsession while they're in Chase, they gain Endurance. This Ability goes on Cool down for 40 Seconds once the Obsession is hit. Worrywart: while within 6 Meters of an Injured Survivor, any stuns the0 comments 31 views last activity
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“In silence… all infections spread.” Hello everyone, I’ve spent the past few months developing an original killer concept that centers around audio deprivation, sensory suppression, and tactical control. Her name is Sylvie Niedermeyer, also known as The Bane, a surgical and clinical presence in the Fog. This project includes a fully fleshed-out killer power, perks, realm, visual theme, mori, a4 comments 141 views last activity
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Many Survivors have had an issue with lockers right next to a window vault, and instead of vaulting the window during their chase they fast vault into the locker instead. Giving the Killer a free win. I've seen complaints about this before, especially by players who play primarily on console. With that said, will lockers be separated on the maps with tiles/structures that have this issue.12 comments 403 views last activity
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SUMMARY OF THE ISSUE: The Ghoul can get stuck in the wooden tower in the Mother's Dwelling map after trying to leap from the upper level towards the bottom. SCREENSHOT: VIDEO: https://streamable.com/7b1tnf (link expires in 2 days)0 comments 11 views last activity
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Hey everyone! I’ve been playing Dead by Daylight for almost 7 years now, and I still absolutely love the game. Of course, it can sometimes be frustrating and emotionally draining — but that’s part of the charm, right? I’d like to suggest a new game mode that I think isn’t too wild and would be welcomed by a large part of the community: Spectator Mode . In this mode, players could watc3 comments 61 views last activity
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The Killer ~ The Forgotten; history repeats itself people disappearing and no one caring. Some say it can break into any dimension. Power ~ Memorial reconstruction: When you swap to the forgotten layer of reality any survivors who are a0 comments 21 views last activity
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Haddonfield and the forgotten ruins maps are awful for survivors. If a killer knows what they are doing and survivors are not in full party trying to win this maps are almost 100% unwinnable. Do you have any plans on buffing these maps? It would be greatly appreciated, because now they're EXTREMELY unfun to play. Both as survivor and killer.10 comments 221 views last activity
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McCote in The King's Interview stated that to understand the Entity's Language (and/or to find the 3rd escape method) you need to go to one of the Shed's walls with a flashlight that's supossedly also broken (with a broken bulb?). But, what shed is he talking about..? The Shack? The Shed on Ormond? What Flashlight do you need? What type of addons would work? What do you guys think we have8 comments 621 views last activity
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Demo is a character that I love and that I have dedicated a lot of time into because I find their power fun but it feels like that as time has gone on my matches have become significantly more frustrating and annoying to deal with since this character has progressively gotten worse and worse as time has gone on. Add-ons Demogorgon has 20 add-ons; 4 add-0 comments 192 views last activity
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Hey so I’m getting really ######### tired of getting indoor maps back to back. Pure chance btw. Survivor side its annoying and killer side its annoying. Their is no reason why i should be getting indoor maps 3 times in a row when it is an 8% chance to get even one. Let alone 3 which is .0756%. They need to add a cal ti getting certain maps or put them in a rotation. Like 1 realm killer sided. I r0 comments 32 views last activity
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Recently rewatched ALIEN for the first time in a while and I can't help but feel like the Nostromo map was a huge waste of an opportunity for a really cool unique type of map. Imagine if instead of being a wrecked version with an external map, we had a large fully-intact Nostromo in space with lots of rooms, corridors, air-ducts, vent shafts etc. similar to Alien Isolation. This could give you26 comments 722 views last activity
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SUMMARY OF THE ISSUE: Near the Narcissus (killer shack) in Nostromo Wreckage there is a rock formation that is able to be cimber, potentially given a side an advantage on some interactions. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: At first i spawned on the map and walked around at the start of a match, and by mere chance i happened to bump onto the rock in an agle that0 comments 51 views last activity
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SUMMARY OF THE ISSUE:A hook is unable to hook survivors PLATFORM:Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: A hook in the east wing of the Raccoon Police Station hallway was unable to hook survivors because it was too close to a wall VIDEO: PLAYER LOGS: Player logs are required from PC players only.2 comments 41 views last activity
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I would love to see a chapter including the iconic game, The Last of Us. I think a lot of players would enjoy it and there is tons of potential here. Joel Miller and Ellie Williams could be added as survivors. They could have unique abilities such as Joel being able to craft a shiv to escape when picked up, or either one of the two being able to throw a brick/bottle to distract the killer. This c0 comments 51 views last activity
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SUMMARY OF THE ISSUE: Some spawn locations of blood pumps can cause people to be stuck PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was on Red Forest (Mother's Dwelling) and chased someone off the side of the main building's stairs. They fell down next to the corner pillar of the stairs, but because the Blood Pump was in front of it, they got stuck. I downed them while0 comments 11 views last activity
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I am not the most knowledgeable on maps. But I had a feeling for quite a while these last few map updates iterations do follow this trend. I generally feel like I see these double pallets loop more and more. This new dead sand map seems to have a lot of these loops like the new thing with 2 short pallet and 2 short windows which is less safe and mindgame heavy. They added clutter in the corridor5 comments 261 views last activity
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SUMMARY OF THE ISSUE: Glitch in Nostromo Wreckage PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: So when a player was hidding in this corner I hit him but the body stuck there and later when the player died I hit another player near to this corner and i0 comments 41 views last activity
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I'm not going to waste any time, I'll start instantly about my point. What is the most irritating thing that killer and survivor can experience? As a survivor, it's probably getting camped, slugged or tunnelled. Maybe it's getting downed really fast, or not knowing how to loop or knowing where the pallets or windows are. Maybe it's solo teammates that aren't really good and frequently a gen is r4 comments 111 views last activity
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Hello. I'd like to post my personal thoughts on Blood Gens for this year's Blood Moon event because BHVR might come to the forums more often and thus my voice may be heard. First, I personally think that Bloodpoints should be given to every Survivor that has worked on a Blood Gen when it is completed. Many people have toiled away at a Blood Gen only for someone else to come along and claim all t1 comments 51 views last activity
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I loved the idea of the new types of generators, I really enjoyed the idea of taking something to make the generator work. I hope that a new systematic is added in the future, together with modified maps to work more balanced. About blood generators, I would like to leave my congratulations on the attempt to innovate in the midst of the sensitive community. And I would like to remember, I don2 comments 31 views last activity
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I would love it if we were able to customize our campfires not to have specific survivors around them, but specific people on our friends list. If we could designate a survivor with a set of our owned cosmetics as our "main" and then anyone on your friends list could add "your" survivor to their lobby so they can see your specific style even if you don't own the cosmetics. This is just another fu1 comments 31 views last activity
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SUMMARY OF THE ISSUE: While in chase on the map Nostromo Wreckage, if the Knight sends a guard through the built-in hinder trap inside of the ship they will become permanently hindered for the rest of the match. PLATFORM: PC - Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Knight: Perks: Blood Warden, Discordance, Nowhere to Hide, Brutal Strength. Addons: Map of the Realm, Treated Bl0 comments 31 views last activity
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I love this, i wanted something like this for so long where it's different ways of powering the gens, it makes it way less stale after been playing for a long time. If there was like a rotation of different type of gens or something in the usual games that would be fun5 comments 81 views last activity
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I think you should be able to play a solo custom as a survivor with both bot teammates and killer. Right now you can only add bot survivors to play with, but you can't do the same with killers. You should be able to go into customs, load up perks you want to try or play against to practice and get better. You could have difficulty settings like passive, challenging, daunting, or nightmare that up0 comments 151 views last activity
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SUMMARY OF THE ISSUE: when i'm playing legion in the garden of joy and a survivor drops the pallet on the greenhouse, the pallet doesn't work correctly, with frenzy you can jump from out, but inside the greenhouse you cant jump out no matter what, but the survivors can jump correctly PLATFORM: PC- epic games STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: play legion in the garden of joy, m0 comments 22 views last activity
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This somehow escaped the patch notes (probably should've been included there) but as was mentioned on today's livestream, map variants have been removed from the game in today's update. This includes all the 2nd variants of Macmillan maps, the 2nd variants of the Yamaoka maps, Ormond 2 and 3 (not Ormond Lake Mine though), and all Badham maps except for Badham 1. How do we feel about this? I alwa72 comments 5,572 views last activity
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This perk has been overpowered for years now and with distortion being nerfed it's even more op. So again, why is this perk allowed to exist in this state without any counter play?27 comments 923 views last activity
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Has anyone noticed how dark Midwich is Now. Like I can't see anything no matter my TV Settings or using a fog Lessing Offering. I feel like this map is just way to dark for survivors and Killers to be able to see. All I could see was the scratch marks of survivors and the random lights that turn on when you walk Like this was my first time playing Plague and this was what I spawned to see just2 comments 51 views last activity
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Now we all know survivors use the 4% chance 3x to give up on hook. I have a suggestion on how this could be removed but still give survivor a chance to leave hook with negative effects. so instead of 4% 3x We have now a 10% The way this works is survivors have a 10% chance to give up on hook but if they fail the next time they are unhooked they suffer from 3 negative effects. option 1 - can b1 comments 31 views last activity
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Please give me some feedback it is much appreciated. Maps The Holdenville sanctuary is a place where many animals once roamed all of them now dead.2 comments 51 views last activity
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Because of the sling-shot effect of the Ghoul's power, you can become trapped in a part of the map that is inaccessible and you cannot get out (happened to me by accident). This is the underground room with the window vault with the raised platform, the place where you get stuck is behind the little barrier behind it.1 comments 11 views last activity
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SUMMARY OF THE ISSUE: I played a match as Survivor. The Killer downed me and picked me up, my character model stayed on the location of the down but took the correct animation of being shouldered by the killer. I was able to wiggle, but was unable to free myself from the killer grasp. The killer also couldn't seem to hang me or do anything other than walk around. PLATFORM: Steam STEP BY STEP I3 comments 71 views last activity
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SUMMARY OF THE ISSUE:I was playing my first match as the Plague and on midwich i notice that I couldn't see anything and I mean anything. And i noticed that the Hooks where in Odd places that I don't remember them being there. I know this game can get dark but this is ridiculously too dark. How are you supposed to see anything PLATFORM:Switch STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:1 comments 21 views last activity
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The patch notes don't say anything about a reduction in % chance or making them hidden. They for sure aren't hidden on live, and both played against me so far has worked. A friend told me both of these were coming, and I was expecting them to be this patch. But 2 is a tiny sample size and maybe it is in this patch, so I want to check if those changes made it in or not?1 comments 42 views last activity
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Title. Also this includes filler tiles or anything that can really be ran around, even a Z-wall, which is hardly a "loop" can be used here if you really wanted to. I personally really like the red car out the front-side of the schoolhouse (on Badham Preschool). The car has this property to it that makes it so you can slide off of it which is incredibly fun to toy around with on many Killers, b1 comments 32 views last activity
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voice chat for survivors ONLY. Then maps with wooden fences with ability to vault/hop over and escape killer0 comments 21 views last activity
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DBD Team, While making my double espresso on a rainy, Sunday morning, I had a thought come to my mind… I was pondering over a potential, seasonal challenge for Daylight Savings Time but instead calling it “Deadlight Slayings Time”. Anywho, I’d thought I would pass along what I considered to be an absolute stroke of genius idea to the DBD Team and see if maybe (at some point) I may see it come0 comments 21 views last activity
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I play DBD on my ASUS GL503GE laptop. Specification: CPU Intel Core i5-8300H GPU NVIDIA GeForce GTX 1050 Ti (4GB GDDR5) RAM 8GB File in SSD Issue: The game runs smoothly at first but experiences frame drops whenever I perform an action, such as repairing a generator, rescuing a teammate, or cleansing a totem. If i press ESC on the keyboard and then get back into the game, it agai0 comments 41 views last activity
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Me personally, I think we should get a Jurassic World crossover. My idea would be the Indoraptor, in-game name being The Hybrid Weapon: Brutal Claw The Hybrid's Claw Power: Hybrid Instincts: The Hybrid can enter 3 states; - Tracking where he'll get visual(scent trail) and audio(arrows similar to Ghost Face's arrows when being detected, however, the Hybrid only sees these arrows of whe0 comments 11 views last activity
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Normally within DBD we get Long Wall L-Pallet Loops or L-Wall L-Pallet Loops since they are the more standard loop that's been in the game, but recently Ive been noticing an uptick in the "Ormand Loops" and T-Wall L-Wall Loops on other maps (more specifically Long Wall Z-Pallet Loops, L-Wall Z-Pallet Loops, and L-Wall Long Wall Loops) These loops are definitely weaker than the standard loops you2 comments 91 views last activity
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So I am relativly new to this game and after 100 hours of playtime here are the two things which annoys me the most: Player base In short: I am diappointed. Not about the game itself because it's quite fun, but about the generel player base. The standard player is summarized: toxic unfriendly and above all: arrogant It really is an exception that you play against or with pleasant huma2 comments 31 views last activity