Discussions
677 discussions.
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SUMMARY OF THE ISSUE: When using map offerings after the update they will still get consumed even if you don't go to the map you chose. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Go into a public match with a map offering on either killer or survivor and have your chosen map not get picked. The offering will still get consumed (sometimes?) VIDEO: PLAYER LOGS: Player2 comments 91 views last activity
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i feel like a lot of people (especially Killer players) have issues with a lot of maps. I am one of these people and i was curious to know if they will ever be suggested. the maps i personally have issues with are Mother's Dwelling, The Game and some of the Autohaven maps. (Blood Lodge, Gas Heaven) i personally feel like these maps especially are VERY safe for the Survivor side, and i feel l0 comments 21 views last activity
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maybe a way to select certain maps to go on a rotation for custom games, if you're looking to keep certain realms or a customizable selection for RNG to pick a map from0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Basement if spawned in main building on Shelter Woods does not allow access for killer or survivors. PLATFORM: PC, STEAM STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Basement is inaccessible if spawn occurs under the stairs in the main building. VIDEO: https://x.com/_kiwiokay/status/1936795206579298482 PLAYER LOG: DeadByDaylight.log0 comments 11 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.1 comments 21 views last activity
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A few patches ago, you changed the hook spawns on indoor maps like The Game or RPD so they spawn parallel to the wall instead of a 45 degree angle. I'm wondering why. Because now it's harder to unhook someone if the killer decides to block the hook from an angle - like in the old days. What was the reason? Apart from that hook spawns on The Game are pretty rare sometimes. So, it happens that y1 comments 21 views last activity
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SUMMARY OF THE ISSUE: while playing in mount ormond resort, I noticed that it was impossible to place any of my hag traps inside of the main building area or close to the door of main. It was weird because I didn't have the prompt to place them anywhere, especially on the bottom floor, on top floor was better but there was places that before I could trap and couldn't anymore PLATFORM: PS4 STEP1 comments 31 views last activity
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juego en modo asesino y al intentar matar a alguien me saca del juego, primero me arrojo un error que me faltaba el XINPUT1_3.DLL después volví a jugar y me arrojo un error donde decía crashing por favor agradezco algún moderador o administrador que me puecda ayudar con esto porque le metí plata al juego para que ahora no me deje jugar0 comments 11 views last activity
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SUMMARY OF THE ISSUE: You can't enter shack on the skull merchant map PLATFORM: STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was trying to enter shack and there was an invisible Map. I was playing Nemesis and I am unsure if it is a one time occurrence since this was one match VIDEO: Only the first part of the video showcases the bug, the rest is just gameplay I didn't cut out1 comments 32 views last activity
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however NONE of those are my concern! This post is about a few SMALL bugs I’ve noticed or small changes I would like to see! visual bugs: GLITCHTRAP: funnily enough, glitchtrap has two of the small bugs … glitchtrap’s knife disappears when interacting with doors, and his knife clips through his face during all jumpscares… maybe he took the title of glitchtrap too literally THE YELLOW RABBI0 comments 61 views last activity
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Now that the map offerings only guarantee 20%, what will happen to the Sac Wards? Will they be retired or will they be kept in? I have actually never thought about this till I had a match where someone try to bring me to MacMillan but got sent to Blackwater instead1 comments 61 views last activity
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SUMMARY OF THE ISSUE: When playing as any projectile killer you can't hit over loops you should be able to PLATFORM: PS4 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I threw Springtraps hatchet over one of the picnic table loops and it got caught on nothing upon further testing (not recorded) any table that doesn't have a blue cooler on it will prevent projectiles from passing while tabl1 comments 21 views last activity
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I've been a casual survivor main for years. I love using online "random perk generators" and playing janky fun builds (Dramaturgy for the win). This is by far the worst the game has ever been for survivors though, and it really sucks. Considering that I'm guessing ~4/5 people playing the game are survivors, this feels really bad, and I anticipate you're going to lose more of your player base quic8 comments 393 views last activity
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SUMMARY OF THE ISSUE: The sound and the fundamental bug related to it. Trivial and outrageous sound bug PLATFORM: I m at steam on PC but i think it appears on both platform STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Spatial sounds are swapped, and the sounds of objects and entities (such as the crow, killer, survivors, environment, generator, footsteps—in short, everything) are heard0 comments 61 views last activity
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SUMMARY OF THE ISSUE: While in basement at shack, anyone can see the shadows of other players above them on the ground level. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Created custom game in the new Fazbear map. When basement was in shack, I went downstairs while killer stayed upstairs. I noticed his shadow was plastered along the back wall of the basement, and I cou0 comments 31 views last activity
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SUMMARY OF THE ISSUE: Invisible glitch with Springtrap Soung bug with the use of cameras Map hitboxes and 5. Springtrap's hitbox PLATFORM: Xbox (Series S) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: After The Animatronic leaves any Security door, for a brief moment the killer is invisible and there isn't red stain also. It becomes much harder to notice the killer and run away fr4 comments 1,281 views last activity
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just played the new updates and I’ve gotta say, I absolutely freaking hate it. This prevents survivors strategically as the last one letting the hatch spawn as a best option for their teammates and essentially give the game to the killer if one of the last two gets hooked with the additional advantage now of being able to kill by one’s own hand without an offering for the last survivor. The recov0 comments 72 views last activity
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It be lovely to have a nice visual of where every hatch could spawn and how it'll appear rather than just pop in. Dirt/dust/sand (depending on map) piles would appear all over the map on top of every hatch spawn. when the hatch is spawned, all piles are blown away to reveal the hatch or the ground as a disappointment to the survivor.2 comments 41 views last activity
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where is foxy?! He’s not a skin?!?!?!? He’s not in the map?! IS HE OKAY?!??3 comments 71 views last activity
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This is the worse thing to happen you can't play stealthy anymore now you get crows after 10 seconds wow next there going to take away keys so basically what's the point.next if I'm wrong plz let me know sounds like leary and Hawkins are gone forever those were my favorite maps I'm sick of killers complaining about the game it was way more fun at the beginning I've played dbdl for 6 years now and2 comments 41 views last activity
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SUMMARY OF THE ISSUE: in Shelter Woods is a bug in the basement where as you can't enter. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: we were playing a normal match and I wanted to use the perk 'Strength In Shadows'. While I was making my way to the basement, there was a barrier stopping me from going down the stairs. Even the Killer couldn't go down the basement. VIDEO0 comments 61 views last activity
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When I play as Springtrap on any of the Artists maps and enter a door, the numbers above the doors are so bright they are unrecognizable. I mainly play Dead By Daylight on my Xbox. I noticed this bug when I have seen a survivor enter a door. When I entered the door he already teleported away so I wanted to follow him but like said the numbers are very bright.0 comments 31 views last activity
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Hi, I want to start out by covering the positives. The killer and map both look beautiful and having the OG British accent for Springtrap back is cool. So anyway, on to everything else. First of all, I have to say that I'm disappointed, but not at all surprised with the low qwuality for this chapter. Firstly, it seems BHVR didn't fix the chase 'music' for Springtrap. It still sounds bor0 comments 11 views last activity
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I noticed in my last match while playing against Springtrap that security doors can spawn on top of windows, in my case on Azarov's Resting place, it spawned within a few meters of the window that spawns at the top of the excavator tile. I'm not sure what the bind is to interact with these on keyboard and mouse, however, on controller, it falls under the actions category, so it's the same as vaul0 comments 52 views last activity
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I was pouring over the new achievements as I always do for new releases and quickly realised there was no tied-in achievement for completing the generator in the main building (The Pizzeria) which reminded me that similar wasn't done for the Lake Ormond Mine. The last time we were given such an achievement was all the way back last year with the release of the Dungeons and Dragons chapter. While0 comments 62 views last activity
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I can definitely say that tunnelling is problematic for survivors that are always crying about it and how unfun it is for them making the game way more miserable. There's another end of the stick and that's killer's POV. Many weak killers just HAVE TO tunnel in order to win the game. I've collected some ideas why that is the case: 1. Unfair maps - many just have very strong loops that even we23 comments 651 views last activity
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The new map is phenomenal, easily one of my favorites in the game by far. The art team did an amazing job and knocked it out of the park, and the inside has some very fun loops/mindgame potential. I do have one tiny thing that was bugging me about it, however. For a building with lots of verticality, not a single spot has enough height to trigger Balanced Landing! I play at around 120fps, and I'm0 comments 21 views last activity
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I played today a bit and after few games I got headache. When I stopped playing this game it dissapeared and came back when I played again. Gamma is default but I can see that lights look a bit different. They are mutch brighter, hard to see through and tiring to look at.2 comments 21 views last activity
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The Angel comes from Death Angels, from A Quiet Place. I think this would be a cool chapter just as a concept. It would bring a beloved franchise into the game as well as give a quite unique killer for the game. So let's get into stuff like the killer power and such. This discussion is more so for fun and speculation on what a chapter for A Quiet Place would look like. If people want more just fu1 comments 71 views last activity
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So, I don't know if they've made any changes to map rotations recently but have they increased the odds to go to certain realms in the last few weeks? I mainly only get maps like Nostromo Wreckage, Toba Landing, Badham Preschool 1(never 2-5), or any of the decimated emborgo maps, Pale Rose and lake mine. Is the game allergic to any other maps if they aren't an offering? These are the only maps3 comments 1,191 views last activity
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Someone out there that's a dev or something explain why every killer match i play i get swf p 100 then when i solo q or duo on swf myself i get people who rage quit or kill themselves on hook and just stand there mostly the whole match. Is this a bug? or after 9 years can they still not configure Matchmaking fairly? I don't want to have to sweat on every surv match cuz others do squat nothing7 comments 81 views last activity
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SUMMARY OF THE ISSUE: Second dash of Wesker M2 sent me inside a rock in MacMillan estate. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURRED: Not sure how to reproduce, I just got slammed against a rock and ended up inside of it. All attempts to try and move away were futile. The killer decided to DC for my sake. I was playing Geralt on Chaos Shuffle. You can tell from0 comments 31 views last activity
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SUMMARY OF THE ISSUE: Untouchable Green Glyph in "The Game" map bathroom. PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: The generator in this bathroom is done I try to approach the green glyph, it doesn't open and my character bounces off it every time I tried to commune with it VIDEO: PLAYER LOGS: Player logs are requ0 comments 21 views last activity
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Killer Concept: Peter Griffin - The Family Guy Weapon: Bird is the Word Whenever The Family Guy is within 16m of a record player, he can fire a bird-shaped magic projectile that causes the survivor in question to be affected by the Exposed (if healthy) or Broken (if injured) status effect for a random, variable length of time. Power: Good Old Fa3 comments 181 views last activity
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SUMMARY OF THE ISSUE: On several realms—most notably Red Forest and Springwood—I have encountered multiple instances where small environmental obstacles spawn in such a way that survivors can pass between them, but killers cannot. This creates unintended tile configurations that effectively become infinite loops, as survivors are able to camp the gap and repeatedly evade the killer with minimal0 comments 11 views last activity
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The Twins > Victor > Special Ability: Pounce > Pouncing onto obstacles taller than himself causes Victor to automatically dissolve and return to Charlotte. This super did not happen, in a way that was very concerning. I'm on PC, was playing the Chaos Shuffle mode as a survivor, here are my logs: DeadByDaylight-EGS.log I was in the Killer Shack on the D&D ma2 comments 42 views last activity
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PUHLEASE!!!! Either that or let us change individual key bindings!! (Instead of having one key decide so many different things) I am so sick of checking behind me to see where the killer is, and because my camera is facing towards a locker, I am prompted to quick hide instead of vaulting. Usually I remember to flick my camera around to avoid this, but it isn't something I should have to do! It's30 comments 551 views last activity
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SUMMARY OF THE ISSUE: Sadako's TV in the Main Building in Mother's Dwelling simply doesn't let her move after projecting to the TV while using deadly equinox skin (not sure about other skins, as i do not have them), the base skin works just fine. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Pick the deadly equinox skin and project into the TV in the second floor of the main0 comments 41 views last activity
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Hi, my name is Kelly💜(22/F) . I am looking for chill friends to play and hang with :3 (NA/OCE) trying to be better at the game >///<🦋 Can't wait to play with you guys xx3 comments 61 views last activity
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I just think Darth Nihilus could fit the horror theming of DBD a bit better. Overall, his design is just creepier (it’s all in the mask, really).0 comments 51 views last activity
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Ive been playing the game for a short period and believe somewhere within the game beetlejuice could be a good fit, i belive as a killer, because this would then allow them to bring in Adam and Barbara (The original house owners) or members of the deetz family (the new house owners) as survivors with their own perks. i feel beetlejuice would have some sort of comical perk (i know this is a horro2 comments 61 views last activity
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The Dredges has always been in a weird spot in terms of strength and performance. On some maps such as Midwich and Dead dawg saloon the Dredge is able to consistently able to apply pressure because of how good locker spawns are and how close they are to generators. But on a lot of maps such as Shelter woods, Sanctum of wrath, and all coldwind and autoheaven maps it feels like the dredge has no ac0 comments 11 views last activity
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God is dead and we killed him. Gideon Meat Plant sucks! The 10th Realm to come to the game, I have to rip this entire map up because it's just not good! If you're an M1 Killer who is not Skull Merchant or Doctor, you have this map. If you're an M2 Killer with a good power, this map is nothing but annoying! So, this map has to obtain a full makeover because somehow, Bhvr made a map miserable for e0 comments 41 views last activity
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So this map is not really good but today I had probably the worst game there ever. This game was against Skull Merchant and ehm… I thought chess merchant is gone for good. No I'm not joking I was held hostage in game for about 40 minutes and that thanks to bottom part of the map. Killer was there from the start not leaving it at all. All of it was trapped with drones and killer was all the time4 comments 101 views last activity
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I understand alot of people enjoy this game. But this game is very survivor focused, the killers shouldn't have to knock a person down 3 times to kill them. It should be easier to kill a basic human as a juggernaut of a infected bioweapon or a perfect killing machine like the xenomorph. The toxicity of this game pushes so many killer players away, why not make it so that you can only blind the ki3 comments 81 views last activity
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I miss the old and dark DBD from when i first started playing and would love to see what new coldwind and ormond would look like under some moonlight. Found some stuff other people have made that looked cool.9 comments 111 views last activity
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I have always seen people complain about this killer and while i do like most players dislike playing against her, i for the first time actually felt sick in real life due to the constant puking and green on the screen, i had to do a pause from dbd due to an upset stomache. please remove the puking from the game and replace it with coughing. players know when the coughing happens plague is seein3 comments 121 views last activity
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Did I just get hit with a bout of inspiration in the shower? Yeah, I did. The 9th Realm of Dbd is Springwood, A Nightmare On Elm Street's location, and oh boy why did this map get like 5 versions of practically the exact same thing? Regardless, Springwood has been a little bit dodgy, and known as a Survivor-sided map due to the houses and main, but here I am to change things up. Oh, and there mig1 comments 111 views last activity
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SUMMARY OF THE ISSUE: It seems that sometimes the hooks on RPD are quite literally unusable. I was in a match playing as killer and tried to hook a survivor when I realised that I literally couldn't even face the hook properly to perform the action. It appeared to be rotated slightly towards the wall. PLATFORM: Steam(PC) FOOTAGE:0 comments 21 views last activity
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Whether they've been recommended in the past or not, just had some ideas for customizations or full blow survivor/killer characters Thought about Bill getting more skins, and more importantly, since its L4D, maybe each of the survivors from the 2 games could be diff customizations Justin Long, with him being in random body horror movies Bill Skarsgard or Matthew Lilard, The Wayan Brothers or A0 comments 11 views last activity