Discussions
677 discussions.
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ナースバグ.gif https://www.youtube.com/live/tJkoa8zW73Y?si=tszo457C3mCfuGEnSUMMARY OF THE ISSUE: PLATFORM:STEP BY STEP INSTRUCTIONSdb ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.0 comments 11 views last activity
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playing against spring trap i played as jill i slow vault on the twin bus window and i cant slow vault back from the tire side character does vault animation but stays on the other side3 comments 81 views last activity
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Map or maps where parts of the layout change during a match. Lore wise, you could say it's places in the fog where The Entity's control is weakest so everyone's thoughts keep influencing the map. Then there's a sound to let you know the shift is about to happen. They would have to program a 'deadzone' around the players, gens, and hooks though to keep the new stuff from spawning on top of them0 comments 1 views last activity
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Not sure if this'll go anywhere but I thought of an idea for an original chapter and I couldn't not submit it somewhere. There is one survivor and one killer. The survivor is a cultist (similar to Taurie), and the perks are all based around the worshipping of the entity. The killer is another cultist who, after seeing the survivor get taken, went crazy because the entity didn't choose them. Th0 comments 11 views last activity
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About 70% of the maps are big or down right huge, making them quite a hassle traverse for both sides. Making the maps smaller would over all be a healthier as it encourages interactions with The Killer and Survivors5 comments 121 views last activity
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I genuinely want to know if there are any changes regarding this because there are maps in the game that are absurdly ridiculous. Haddonfield and Forgotten Ruins are perfect examples of terrible maps for survivors, while Badham Preschool and Disturbed Ward are for killers. I believe Nostromo is terrible for both sides and Toba Landing even reshade can't save that map. In addition, the new Coldwin32 comments 833 views last activity
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I know that a lot of people in the Dead by Daylight community have been wanting a dinosaur killer for quite a while now and i think it would be pretty cool and interesting to play as a literal dinosaur chasing down people like Lara Croft, the Entity can clearly bring in creatures and people from the past and future so why not add something like a raptor or a literal t-Rex into the fog? I would1 comments 11 views last activity
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SUMMARY OF THE ISSUE: Playing on preschool as Hex; Build Doctor i was unable to hook any survivor after first hook and in chase got stuck in a doorway. NOT SURE IF THIS WAS A SURV EXPLOIT OR JUST GENERAL UNLUCKINESS PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. play doctor on preschool 2. chase and hook first survivor successfully 3. chase and carry second sur0 comments 11 views last activity
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With how many iconic IPs that are in Dead by Daylight these days with things like Resident Evil, Silent Hill, Halloween and more, I'm still surprised that the world of Bioshock hasn't made it into the fog yet. I honestly think that Rapture would make for a really amazing and unique map and you could also have a Big Daddy as the killer with a legendary skin for Subject Delta and have 1 or 2 survi1 comments 21 views last activity
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It's been a year, year and a half-ish since I last played and I just picked it back up this last week. It seems like maps are smaller, gens are closer together, and you can see a much larger portion of the map at a time than before. Is it just me or did they actually shrink things? As a killer, I feel like I don't really need to bother with map traversal powers on the vast majority of maps. T25 comments 843 views last activity
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As it stands rn if you get put into these maps with a swf you will NOT win as a killer, Meat plant, Crows, dead sands, and Garden of sadness and depression. If you have the worst luck to let alone get a swf then have to be placed in one of these maps you will lose. The reason ppl dc in your games aint because there is no chance of winning it's because they will NOT have fun playing that match. I5 comments 91 views last activity
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First we only had Garden of Joy.Then almost 2 years later, Greenvile was added, which people liked. It made the map offering less consistent, since the map was very one-sided. Also, its a nice realm with two maps based on original otherwordly killers. Then a year later, Freddy Fazbear's Pizzaria was added which was weird, and now literally the next patch the Walking Dead map is pushed onto that r4 comments 432 views last activity
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I'm a main killer, and I not only hear non stop about this topic and I do also understand it, slugging and tunneling makes the game miserable, and unfun. Most solutions I hear are punishments to the killer, and I do not like this, each time you punish a strat killers come with an even more cancerous strat, you killed slug, facecamping became meta, you killed it, 3gen became the new AIDS, you kil4 comments 81 views last activity
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Hello devs is it possible for me to send in killer and survival suggestions?0 comments 1 views last activity
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when a survivor puts down a tower, sometimes it is impossible to hit him in any way. evidence: https://medal.tv/pl/games/dead-by-daylight/clips/kHPmmdIff7OG8qsfi?invite=cr-MSwzdVosMTkwODk1MjY3 https://medal.tv/pl/games/dead-by-daylight/clips/kHPnwT1SIkKnlZyA8?invite=cr-MSxKaWUsMTkwODk1MjY3 . On some maps, when you move through the tunnel system1 comments 31 views last activity
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SUMMARY OF THE ISSUE: During Dredge's nightfall on Badham, a rectangular section of the air(?) is not rendered to the same darkness as the rest of the map PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play as survivor during anniversary event on Badham preschool. Make sure Dredge is the killer. Once in nightfall, go to the "house of pain" in front of the open gar2 comments 22 views last activity
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I got completely soft locked after I grabbed a surv and he used DS on me on D&D portal PC/Epic Games I was in the D&D map, on the underground, chasing David King, and then he went through the portal, and I grabbed him, after that, he used Decisive Strike, and we both got completely stuck. He couldn't wiggle out of my grip, and I couldn't hook him. We stood like in the video until Nanc0 comments 1 views last activity
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The Outlast Saga DLC Concept - 8 Killers, 5 Maps, 5 Survivors, 1 New Game Mode After spending the past several hours meticulously plotting and fleshing out an expansive Outlast-themed chapter, I’m excited to share my vision for what I call The Outlast Saga, a massive DLC chapter concept that captures and celebrates the terrifying and immersive horror of the entire Outlast franchise in one compre0 comments 91 views last activity
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Lore: The Void. The fringes of sanity at which nobody sane can describe what lies within. A dimension outside of time and space. Friction and entropy, nay, movement itself, isn't even a concept. Hot and cold are one and the same, it's as close you can get to the edge of infinity, that is to say, the edge of non-existence. Yet in the infinite vast of everything and nothing lies the consciousness0 comments 21 views last activity
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This chapter contains a a new Killer, and a new Survivor, and a new map within the Gideon Meat Plant Lore: An expedition. Lead by an anonymous government, to investigate the depths of a reported "every changing labyrinth". All previous attempts to plunge into the labyrinth had come back unsuccessful, or not come back at all. After seventeen more attempts to access to labyrinth, it was conclu0 comments 22 views last activity
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SUMMARY OF THE ISSUE: Camera sets to look through Chucky's exact eye level rather then above him, after vaulting PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was playing "The Good Guy" on Temple of Purgation and vaulted on the upper levels of the level inside the temple and then had this bug occur so I took a screen shot, as you'll be able to see, it's very hard to then ch0 comments 1 views last activity
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I know a lot of people talk down on the new player experience. And while that’s subjective, it’s undeniable that there is so much content in the game that it can be overwhelming. And I think one thing that would be a great way to make the game more digestible would be a better tutorial. The current tutorial does not explain certain game mechanics like hex totems or bloodlust. How, as a new player0 comments 31 views last activity
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(Opinion Post) No Stacking, whatever % bs they set it to just to never get the map you spent bloodpoints on ever again, It's really irritating, I've tried so many matches and what's the point now? I just think it should be a more reasonable % to give it or make stacking a thing, how is 4 people voting for the map not fair? especially since Killer can flat out counteract it with their offering.4 comments 81 views last activity
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Buenas a toda la gente de la comunidady Devs de DBD, a partir de ahora ire haciendo posts en este foro, para aportar mi opinion de creador de contenido main killer y survi de 7k horas, con el fin de dar feedback y que mejor mas aun este juego que tanto amamos. Hoy vengo a comentar mi opinion sobre la PTB de the walking dead, empezando por los nuevos survis. En general la apariencia de Rick y0 comments 82 views last activity
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very good and awesome cosmetic. dont say its inapropriate, you got Pilot Ace Cosmetic Smoking a Joint #*ADDWEEDTODBD add new map/survivor/killer around ganja. awesome community that accepts all groups like lgbtq, pride month, (INCLUDING CANNABIS MONTH!!!) Otherwise. we all dont really does not accept each other do we?1 comments 1 views last activity
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This chapter contains a new Killer, new Survivor, and a new Map within the Red Forest. Lore: The rich and influential veteran, Christopher Hoggs, had heard of rumors massive amounts of wealth in ancient ruins found in Guatemala, taking a solo expedition to these ruins, Christopher had heard that the ruins had extremely primitive electrical systems, and frequent, yet not deadly, traps! Striving f0 comments 31 views last activity
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Hey all, long time player coming back from a break and one of the first things I found out was that map offerings were nerfed to the ground. I always used map offering with mates not for a tactiful advantage, but so that we could go somewhere that we haven't played either at all, or for a while. I guess I feel like I've just been hoarding these offerings for literal years, and they're almost use3 comments 1,052 views last activity
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because if its account based, well….. and before someone goes, oh you won why are u complaing, its not a bout winning its about the fact i wanna interact and chase the survivors not their scratch marks, not to mention an indoor map means i have to sweat a bit which i really dislike im just trying to have fun here… also that second nemi game, those 3 su6 comments 121 views last activity
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SUMMARY OF THE ISSUE: Green glyph is not able to be interacted with on Coldwind, I believe this was a rotten fields variant PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Activated a green glyph challenge. Got sent to coldwind, gylph was not able to be reached under harvester2 comments 22 views last activity
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SUMMARY OF THE ISSUE: When in The Knight's Guard Summon Mode, there are specific areas where The Knight cannot continue moving forward. Almost exclusivly occuring on the bottom level of the geedeon meat plant, there are certain areas if you move forward the game will block you as if there's a dropdown when in reality there is not - additionally sometimes it appears as if there's an invisible wa0 comments 31 views last activity
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SUMMARY OF THE ISSUE: After vaulting the pallet that spawns on top of the "tunnel" to the west of Shack on Ormond Lake Mine, the vault animation played wong and I was stuck inside the pallet by the end of it, and was only able to get out after the Killer broke the pallet PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load onto Ormond Lake Mine on Survivor, and head down to the0 comments 11 views last activity
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SUMMARY OF THE ISSUE: even if I didn't see the David King burst into the locker, his character model was mostly outside of it. It appeared inside as he slowly stepped out, but he was not hidden while inside PLATFORM: xbox one STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: A survivor rushed into a locker, and though he was physically inside on their game, I could see them protruding from my0 comments 1 views last activity
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SUMMARY OF THE ISSUE: I have been getting this bug for some time now, normally it's a blinding light coming from the basement or killer shack, sometimes it's darker and it paints everything it gets over, I tried messing around with the settings but nothing seemed to work, I also attempted to try the colorblind modes but it just changed the color of the effect PLATFORM: Steam, PC, Laptop STEP0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Apparently the bug team is so incompetent, this bug has been a thing for YEARS but never fixed. Simply, whenever Sadako teleports to the tv on the upper building in mothers dwelling, she gets stuck in the floor and cannot move. PLATFORM: Xbox STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Teleport to tv, get stuck. Simple. VIDEO: https://www.xbox.com/play/media/TC0 comments 11 views last activity
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I'm asking because I'm tired of this realm in it's current state. At this point it should be killswiched until rework. It's so old so outdated and just unfun to play any of sides. Last unchanged realm in the game. In fact so unchanged it is the last place where double window jungle gym exists. Big mostly empty maps with terrible placement of everything. Total of 6 places where totems can spawn no6 comments 121 views last activity
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Hello there! I´m a bit of a veteran on this game. I´ve played DbD since it came out and i love this game. I spent more hours on the realms than in pubs outside IRL hahaha. I was always a PC gamer for this game, but i bought recently a PS5 because i recently upgraded my home, so i instantly bought the Dead by Daylight, and more knowing that it has crossprogression etc. The issue? I noticed t2 comments 891 views last activity
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Please bring back map offerings! I am tired of playing on Haddonfield with 5 pallets. i used to bring different map offerings to make the game more varied and dont go to killer sided map alll the time. If someone doesnt want to go to a specific map you can always bring sacrificial ward ! Now map offerings are useless but we all have spent millions bp on it. Moreover if the killer decided to bri8 comments 151 views last activity
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SUMMARY OF THE ISSUE: On some maps and in the main menu the lighting breaks and turns red PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: In general the problem arose when i bought a new PC, i used to play on a laptop. Friends say that most likely the problem is in the videocard - MSI GeForce RTX 5070, since it is not optimized, etc. So far i have noticed the problem only on1 comments 91 views last activity
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SUMMARY OF THE ISSUE: Part of the Combine Harvester on the Coldwind Farm realm has an extended invisible wall which prevents projectiles from passing through. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURRED: Go to a Combine Harvester, aim at the side of the left window with the dropdown, fire projectile. VIDEO: https://youtu.be/-PNqJke16xE PLAYER LOGS: DeadBy0 comments 11 views last activity
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I love Huntress, especially the Were-Elk skin! I have so many games where players shine their flashlights to the moon or just survivors staring at the moon with me, moments like that are just awesome! I would find it ultra cool if you could add a little easter-egg regarding the Were-Elk lore. If you stare at the moon for at least 3 seconds as the Were-Elk, if the map has one, huntress breaks out0 comments 11 views last activity
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SUMMARY OF THE ISSUE: I used Wesker's bound ability and thrusted someone into the environment/obstacles. The player was stuck and likely would have remained unless I used my grab again. However, I wasn't sure it would work. It's possible putting her into the dying state would have allowed a pick up option, but it also could have wedged her more. PLATFORM: Xbox one for certain, possibly others1 comments 31 views last activity
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SUMMARY OF THE ISSUE: some of the spawns are HORRIFIC on lery's. it's insane. imagine trying to break a 3 gen with 3 gens like these PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: load into Lery's with a Springtrap killer VIDEO: photo instead DeadByDaylight.log1 comments 31 views last activity
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Dead by Daylight x Deltora Quest This idea has been on my mind for a while now: a collaboration between Dead by Daylight and Deltora Quest , the series by Emily Rodda that lives both in books and in anime. The connection between the two worlds is deeper than it seems. Both explore dark atmospheres, terrifying creatures, decaying environments, and1 comments 162 views last activity
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The basement of main building on Sheltered Woods is impossible to enter. You cannot go further than this second post into the basement before you're stopped by an invisible barrier. I found this while playing Glitchtrap. Tested it again with Knight to make sure it wasn't3 comments 92 views last activity
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SUMMARY OF THE ISSUE: when the basement spawns in the lab the upstair gen on the other side of the map doesnt get its charges reduced PLATFORM: PC1 comments 21 views last activity
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Self explained title I decided to only offer maps the whole day. Apparently I got the map that I offered after about 13 tries, and it's not even possible to be certain that the map we got was because of my offering or if we were going to there anyway. I don't want to spend my bloodpoints on useless offerings. Even the clear reagent is more valuable to me because my PC is not running great, so17 comments 231 views last activity
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SUMMARY OF THE ISSUE: Was carrying a survivor and could not enter basement. After they escaped my grasp they also could not enter the basement PLATFORM: xbox one STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: played a game as Springtrap using the yellow rabbit cosmetic, went to shelter woods and tried to carry a survivor to the basement at main (not the one in shack) VIDEO: not my video3 comments 31 views last activity
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SUMMARY OF THE ISSUE: Some picnic tables on Greenville Square have deceptively high collision PLATFORM: Steam - PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Some tables on Greenville Square have really high collision. This prevents the Dark Lord's Hellfire from passing over the object, despite being able to do so with visually identical assets elsewhere on the map. I only have footage1 comments 21 views last activity
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To preface, Hawkins is by far my most played map, by a serious margin, every 1/3 games is Hawkins, on killer or survivor. I physically cannot play on the green side of the map, it gives me insane headaches because of the filter. If I load in on killer I can't even go near the gens on that side nor the survivors, recently it hasn't even been worth trying to fight against them. On survivor I have t6 comments 62 views last activity
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In the current PTB On the Freddie Fazbear's Pizzaria map, while de-manifested, Onryo has teleport indicators on non-powered tv's. The unpowered tv's are still not able to be teleported to like usual but the teleport indicator still shows. I have not confirmed if this is with all maps in general or a few but I know it happens on this one at least.6 comments 101 views last activity