Discussions
2,561 discussions.
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I came up with a item for DBD a while ago, but i've reworked it to be more in depth and balanced. The idea is the item would be called a Tripod and the survivor can set them down around on the map, the survivor can only hold a max of 1 at a time, and takes 3 seconds to place, and a 5 second buffer after placed where it cannot blind the killer to prevent it going off instantly, only a max of 2 can3 comments 41 views last activity
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Maybe it is just me, but does she not have her signature "011" tattoo on her arm? I don't see it on my game, but again, maybe it is just me?0 comments 11 views last activity
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Since additional and another chapter of stranger things is in the works and in beta testing. This is a great opportunity (Atleast I think) to add more skins to the chapter 1. Here are some skin ideas. Steve Skin Ideas: Family Video Uniform (S4), Piggyback/Finale Battle Outfit (S4) Denim Jacket As well) , Dear Billy (S4) , Rightside Up/ Finale Battle Outfit (S5). Nancy Skin Ideas: Cowl0 comments 11 views last activity
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I've been playing the PTB since it dropped and I'm having a blast. The new perks are fun to play with and the new killer I think is awesome and I enjoy him a lot. However, my favorite killer is The Twins and I've been playing some games with them on the PTB trying out some of the new perks to see if I can move some of my usual perks off for one or two of the new ones. (BTW Hex: Hive Mind doesn't5 comments 181 views last activity
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Hello! I’d like to share some ideas and suggestions regarding the game… GENERAL First-Person Mode for Survivors Add an optional first-person perspective for survivors. This would greatly increase immersion and horror. While it could introduce gameplay challenges, this mode could be incentivized with bonus Bloodpoints to compensate and encourage experimentation. Limited-Time Modes Bring0 comments 31 views last activity
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I made a item idea a while ago, but it felt unbalanced so I decided to this time post it here instead of polls, and make some tweaks and extra mechanics. The idea is the item would be called a Tripod and the survivor can set them down around on the map, the survivor can only hold a max of 1 at a time, and takes 3 seconds to place, and a 5 second buffer after placed where it cannot blind the kille0 comments 2 views last activity
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Big Daddy as a killer. Could use a drill hit and drill charge (as seen in Bioshock 2) and maybe the special ability has something to do with a Little Sister taking ADAM from downed survivors? A hulking monstrosity walking towards survivors with a little sister telling it “kill it kill it!” Would be terrifying. Maybe add Elizabeth, booker, or even Eleanor as a survivor with perks matching their ch0 comments 11 views last activity
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The reason killers tunnel out survivors is because tunneling is the most effective tactic to win games. This is because there is a fundamental difference in team efficiency between three survivors and four survivors. If a killer has hooked a survivor and has started a chase or patrolling gens, the pressure they develop is substantially different vs 3 survivors than vs 4 survivors. Against four20 comments 191 views last activity
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A long, long time ago in a galaxy far, far away… With the Republic troops closing in and Emperor Palpatine killed by his very own pupil, Darth Vader, The Sith, was taken by a plume of Fog in front of his son. The boogeyman of the galaxy, who could send shivers down both Republic and Empire troops alike, had vanished, and his hate had been poked and prodded by a malevolent Entity. Years later0 comments 71 views last activity
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Adds Damian (Flagellant) as a survivor and Death as a killer from Darkest Dungeon 2. Damian could have his Darkest Dungeon 1 skin or origin skin as a skin alternative aswell as his alternate color palletes (specifically the purple one because it's amazing, if they see this I need that purple skin alternative or i'm gonna lose my mind!), as for Death I hav0 comments 11 views last activity
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I had an idea for a survivor perk. The idea is this: activate ability, whenever activated, your aura is revealed to the killer for the next ten seconds, if you manage to last 25/20/15 seconds without entering a locker or chase during this time, gain indefinite noise reduction and no scratch marks, and if your hit while injured, you go in deep wound. this can only be used once per trail, and the e15 comments 171 views last activity
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I had an idea for a survivor perk. The idea is this: activate ability, whenever activated, your aura is revealed to the killer for the next ten seconds, if you manage to last 25/20/15 seconds without entering a locker or chase during this time, gain indefinite noise reduction and no scratch marks, and if your hit while injured, you go in deep wound. this can only be used once per trail, and the e2 comments 31 views last activity
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There is no good reason why this restriction should exist. Perk charms are cosmetic; why shouldn't you be able to rep your killer main while playing survivor, or vice versa? Other charms exist, sure, but perk charms are the only way you can do this for every single character , including licensed characters who have no cosmetics or other associated charms, and will never get any. Not to mention3 comments 62 views last activity
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Had an idea for a new pack/expansion a scary movie chapter, a killer called The Spoof, in time for scary movie 6 where you could turn into the movie antagonists they're making fun of in the upcoming one, Megan, IT, Jack Torrence, and maybe a couple of random killers, sort of acting like a Mimic type of creature, has a bunch of different abilities but they're all finite and tweaked then the sur0 comments 11 views last activity
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Honestly not only would this make good statistics. But it would also be a good indicator for BHVR to spot problematic Killers, for example if people of a certain mmr is losing more to a specific Killer.1 comments 31 views last activity
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There is a lot of complaining about the New AFK Crows, but it doesn't seem like anyone knows how they actually work, so here are my notes that I've collected so far. This information is good for the sake of discussion, so people can argue if some of the rules feel unfair: Rules for AFK Crows... 1) 10 second grace period for not doing objectives 2) At 100% AFK point speed = 1/2/3 cr89 comments 7,327 views last activity
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Доброго времени суток, обители тумана! Не задумывались ли вы над нынешней системой анти-кемпинга и анти-туннелинга? Как по мне, нынче их обходить достаточно просто - первый раз вешаем на крюк, ждем пока у него накопится "Шкала решимости", потом отходим от него, чтобы он не боялся спрыгивать с крюка. После снятия вновь догоняем (как раз к этому времени пройдет "Стойкость"), ложим, вешаем и повтор3 comments 82 views last activity
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I really wonder if we will get the og actors for dbd!! Maya for Robin and Joseph for Eddie etc etc, is there a way to know or do we have to wait for the PTB?1 comments 212 views last activity
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Can we please be able to reset a killer/survivor prestige back to 0? I know refunding individual prestiges makes no sense, so pls can we be able to reset them to 0 which would remove all items/perks/add ons that come with prestiging, and give you back the minimum amount required to get to that prestige (Since the auto prestige uses maximum amount, and dont want it to be abuseable/profitable). I h1 comments 72 views last activity
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Good evening, i always stop and come back to playing after a while, i believe i'm the only idiot in the world who runs in Tab key, but now the game was updated and it's used for players information and there's no way to unlink it in the options, does anyone know how i can change it? (i already tried modifying the file in the DBD folder, but even there command isn't written, i managed to link Ta1 comments 31 views last activity
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Who are some licensed characters y’all would like to see in game in the future? For me personally, I think Vincent Sinclair from House of Wax (2005) would fit in pretty well, and maybe there could be a legendary cosmetic of his twin brother, Bo Sinclair. I’d also like to see characters like Hannibal Lecter, The Terminator, along with survivors from similar franchises. Maybe some more legendary sk33 comments 962 views last activity
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I would personally like to see more from the FNAF dlc such as the original characters from the games Like Freddy Bonnie Chica Foxy and Golden Freddy as killers and maybe even William Afton, and for the survivors I would like to see Michael and Henry. I would also love the hellraiser license back which would bring Pinhead back and also introduce The Female Cenobite I would also love to see Penny6 comments 91 views last activity
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Pretty simple suggestion here, the new trajectory indicator for snowballs and springtraps training wheel add on should be put on more killers add ons. Some of people who needs this the most as their add ons actually hurt they would twins and nurse(it wouldn’t be a parabola like other ‘projectile’ killers but imagine some like the chase lines for houndmaster that gets longer as you charge the bli2 comments 31 views last activity
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Okay this question is for both survivors and killer side of dbd, in you're opinion which ten perks is overpowered that needed to be nerf or rework if you were the game developers in dbd?1 comments 41 views last activity
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Screaming into the void, I know. As a Killer Main no one cares what I have to say. But can we please do something about Survivors holding the game hostage with this watch me leave behavior? I could go on about all the frustrating factors in the game right now but honestly the biggest one and the sole reason I don't play online anymore is because of this. It is beyond frustrating to be held h11 comments 161 views last activity
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This is coming from someone who plays 90% survivor because Killer is far to stressful to play. Since the last 2 PTBs with the failure that was anti-tunnel I keep seeing people say we need some form of it and it always deals with punishing Killers for playing optimally. I don't understand how this can be seen as a good solution to the "problem" of tunneling. Punishing a person for playing the ga55 comments 822 views last activity
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The Darkest Night - A Dead By Daylight Tournament! 🎮 Dead by Daylight Tournament 💰 Cash Prizes • Friendly Competition 🎯 Team-Focused Tournament Open to all players! Both solo and teams! 💵 Prizes: Prizes will be dependent on Entry Fees, but we will double the prize pool! 🎟 Entry Fee: $1 (Helps fund prizes and ensure serious participants.) 📅 Dates: January 28 -0 comments 572 views last activity
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Matches should be automatically ended if every single player connected to the match has a bad connection to the server. This is a server and matchmaking issue when this happens. I shouldn't be forced to choose between getting a penalty point or just standing in a corner until the game is over because the server is unplayable. Alternatively you could make abandon available in cases where everyone0 comments 12 views last activity
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I think something that would be very cool to see in Dead By Daylight would be a military themed survivor, or maybe some military themed cosmetics for survivors, I personally would really like this. I just think it would be cool, that's it, what do you guys think?10 comments 231 views last activity
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A Community Suggestion for Improving Matchmaking, Reducing Burnout, and Supporting Both Casual and CI wanted to share an idea I’ve been thinking about for a while. This isn’t a pitch or anything I expect compensation for — just a suggestion from a long‑time player who loves the game and wants to see it become healthier for everyone. Right now, DBD tries to serve two very different groups with one system: players who want relaxed, experimental, or challenge‑focused matches, and players who want20 comments 302 views last activity
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1-Vecna güncellemesi -Harita Harita bence o ikonik kırmızı gökyüzülü bir yer olmalı ve dizideki gibi o siyah yaratıkta havada olmalı, mekan olarak iç + dış olabilir. -Mori Bence Vecna kurbanı güçleriyle yukarı kaldırıp boğabilir ve kurban yukarı doğru çıkabilir ordada bir saatin içine girip yok olabilir. -kovalama müziği Bence saat ile ilgili bir şeyler eklenebilir yada müzik tersten çalabi0 comments 2 views last activity
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The stealth mechanics of the survivors in Dead by Daylight need to be removed. This survivor mechanic is destroying the games. This survivor mechanic is completely destroying the game, making matches unnecessarily long, encouraging toxic behavior, being used to ruin interactions and completely destroying the looping mechanic, which is the main mechanism for keeping the game alive. The stealth12 comments 121 views last activity
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As we are entering DbDs 10th year, I feel like it's time yet again for me to return to the forums. To be brutally honest I really don't feel like this is going to go anywhere, but I want to put my voice out there with some suggestions I believe could significantly improve the health in the short and long term. I hope that if anyone actually reads this, even if you disagree we can come together to0 comments 31 views last activity
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The maps of TOBA, Crows and the Knight's map they need to be removed from the game immediately. These maps are toxic and unfair, they're not fun at all and completely destroy the game's stealth mechanics, making it impossible to hide anywhere on them. Besides being full of visual pollution Besides being full of excessive visual pollution, they also completely destroy the killer mechanics and co1 comments 41 views last activity
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https://youtu.be/JnhC4bu0KLA Collector Set is 250 USD, btw.16 comments 942 views last activity
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I really wish BHVR would add this one.0 comments 11 views last activity
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So what the title says. Tunneling is bad. It's not fun for survivors. We all know this. Thing is, you know what's not fun for killers? Being stunned and chain blinded with extended duration blindness at every pallet. Yet, seems that when a killer main says that is unfun, survivors either don't care, or mock them. It's not up to me to make sure the game fun for you, just as it is not up to50 comments 1,244 views last activity
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I have a memory from playing Dead by Daylight in the past two years where I could predict the location of unopened hatches on the map by the sound of the wind. When near a hatch, the sound was about 20% of the volume compared to when the hatch is open. However, despite bug fixes, I have not seen any mention of changes to this feature, and many people claim that there is no wind sound until the ha1 comments 51 views last activity
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Hello Behaviour team, I’d like to propose a suggestion regarding how MMR is currently weighted in. I’ve been playing Dead by Daylight for several years and enjoy both survivor and killer gameplay, so this feedback reflects experience from both sides of the game and I made sure not to be bias since I love both sides besides being a survivor main. The Problem MMR currently emphasizes escap2 comments 22 views last activity
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Basically title, but this goes for any new potential cosmetics than just that, it would be nice1 comments 11 views last activity
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Hey, Survivors. Tired of playing the same ol' characters with the same ol' perks? Want a journey with an unpredictable outcome? Here's something I've come up with, inspired by another challenge. It works as follows… The goal is to face each of the Killers. Add all unlocked Survivors to a spinning wheel. (I recommend https://wheelofnames.com/ .) Spin the wheel to0 comments 325 views last activity
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Suggestion: Add a Window Grab Animation for Killers Concept: Right now killers can hit survivors through windows, and survivors can sometimes get punished for hesitating too close to a vault. But there’s no consistent punish for survivors who stand right in front of a window. My suggestion: Add a dedicated “window grab” animation that lets killers pull survivors through a window7 comments 192 views last activity
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Here’s a crazy idea. Until you crappy developers can filter out cheaters better, end the time ban. No one wants to play a game against a cheater. Then you get banned for leaving. It’s stupid af. Fix your game.6 comments 71 views last activity
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I m am PS player and throwing snowballs is a terrible experience this year. I have to tap the event ability button twice to shoot a single snowball, while others constantly shoot them at me with a single tap. It is so slow that i barely hit moving targets unless someone is running in a straight line. I assume this comes from the toggled interaction behaviour I use to avoid holding buttons. I don'5 comments 153 views last activity
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It's no secret that a party of 3-4 non-casual players was always an outlier in power in dbd, and with BHVR aiming to make the game not as wide as it I believe a change could be at least tested to see if it works out. The main idea of the change came to me after playing survivor in 2v8: the limit. In 2v8, you can only pick up to 4 of the same class, so why not try something similar for 1v4? It'24 comments 582 views last activity
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1. Spider-Sense Category: Detection Your sixth sense tingles when danger approaches. · While not in a chase, when the Killer is within 20/24/28 meters of you, their aura pulses, revealed to you for 0.5 seconds every 1 second. · If the Killer within this range stares directly at you (within 30° of their line of sight), you hear an audio cue, and their aura is fully revealed for 3 seconds.1 comments 41 views last activity
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I had this idea some time ago seeing some videos of multiple killers in the same game so i wondered if behavior could implement a 4 killers vs 1 survivor for one of the temporal game events that come for the season. the premise is straightforward 1 Super Survivor with multiple health states, much harder to catch and an insane repair speed with some special abilities that can come similar to the2 comments 71 views last activity
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Im asking this because of the obvious success of the Tokyo Ghoul chapter, and also because I don’t watch much anime. The most I’ve watched was one season of MHA, Dragon Ball, and all of JoJo’s so my options are definitely limited. So I’m asking people that have actually watched more than two franchises.22 comments 382 views last activity
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Skill checks are undeniable similar to rhythm game notes and most of these rhythm games have a latency/lag adjustment setting to allow players to better hit notes from wireless controllers or worse. If skill checks aren't gonna change anytime soon and they're not gonna be replaced with new interactions like with skull merchants drones pattern game. This setting should be provided. Example picture0 comments 12 views last activity