Discussions
2,561 discussions.
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I can't play on the PTB and I'm wondering if the 3 second aura reveal gives a stack of We See You, has anyone tried this perk combo yet?5 comments 442 views last activity
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too strong, boring, cant see wolf over any tiles(meanwhile they can see 3rd person and see everything AND orbs to further increase their chances of mindlessly outplaying you), can outplay you at any pallet since his power goes through holes and over every single tile. you can never out play them because every time you do they just go bat mode and are back on your back instantly with no repercussi23 comments 402 views last activity
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Please focus on the ideas and concepts, the numbers can always be tweaked. GENERATORS The generators pole makes it very easy to find them. Makes some perks and map items almost useless in outdoor places. The pole needs to be shorten by half. Gens can no longer spawn within 26m from each other, except in double floor maps. Totems no longer spawn within 12m from gens. Objective rework Bra0 comments 141 views last activity
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Killer: The Doctor Weapon: Walking Cane / Scalpel Weapon Type: Melee (Medium Reach) Power: A Bird’s Loyalty Power Description The Doctor is accompanied by a crow familiar that hovers near him. Survivors within the crow’s proximity are automatically attacked once per ability activation. The crow can strike survivors behind pallets, on generators, or inside lockers. • Duration: 18 seconds1 comments 82 views last activity
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It really shows a lot about other players if they say that they can’t win without choosing boring, low-skill tactics. I know most people typically reply with MMR insults, but it’s enough of an epidemic that I see comments on other social media platforms saying that the game is so “broken” they have to slug. Those comments typically have a bunch of likes, which means that there are a lot of people142 comments 2,954 views last activity
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I have been thinking about this for a while, Borrowed Time was able to become base-kit, why can't Kindred? It's a great information perk but I don't personally think it would be overpowered to have it implemented into the game as a basic mechanic. I was wondering if anyone has any arguments against it?3 comments 61 views last activity
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I have a lot of questions. Why introduce an anti-tunnel system, etc.? What's the point of playing as a survivor and learning how to play? I can easily tell the assassin about their limited position. Honestly, there are a lot of problems without this, starting with the fact that the developers don't seem to play DBD. There are a lot of cheaters, weak and unnecessary perks on both sides, some assa0 comments 42 views last activity
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The longer I think about it the more unsure I am about it, so maybe someone can quote a dev on the matter. What happened: Game where killer didn't play. We just did the gens and then went to escape and go for next. Or at least so we all thought, but in cases like this I always cleanse all 5 totems, because I did encounter people doing cheeky stuff with surprise noed and then boast "Typical sur9 comments 171 views last activity
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Personally, I’ve always imagined the Prestige blood not as a fixed cosmetic skin, but as a visual effect . Core Idea Players can equip any outfit they want . The Prestige blood is applied as a separate overlay effect . The blood effect would be: Toggleable on/off Independent from specific cosmetics Why This Matters Gives players much more freedom in customization0 comments 1 views last activity
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How would yall think a helluva boss or hazbin hotel chapter would look like exactly? The thought of a divine killer that us, the community voted for, It got me thinking of what a potential chapter one of the 2 series would be like in differences and similarities with what we know so far about the Grimoire voted chapter and was an interesting thought that got me thinking and wanted to see what you0 comments 21 views last activity
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Lately I've seen there's a ton which can be improved in the SoloQ experience, such as the communication with YOUR OWN TEAM. Let's be honest: It makes no sense I can't even see MY TEAMMATES' auras during the whole game. Whenever I jump into a SoloQ match, the games feels like I am playing a 1v1 against the killer instead of a 4v1, I have no idea where my teammates are and therefore I can't hea13 comments 271 views last activity
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I've played a lot of chaos shuffle lately, and I've noticed one thing, besides the random perks, and potentially random items, chaos shuffle is just regular match, nothing to set it apart from a basic match. I propose a few changes to make chaos shuffle a bit more fun: 1: Increase perks to 6, with 2 of the perks being locked. This would make everyone start the match with 4 perks, however up0 comments 11 views last activity
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I think a release dedicated to and based off the Dr.Who universe would be amazing (including map, killer and new survivor). The killer could utilize weeping angels with a similar format as the zombies from the nemesis but with several more of them, and make them faster since their progression towards players is slowed or stopped by interacting with one or looking at it if anyone uses this ide5 comments 31 views last activity
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The Necromorph Power: Ambush Hold the ability button to charge Ambush. While charging, movement speed is reduced to 3.6 m/s and you gain 1 token per second, up to 30. Each token reduces your terror radius by 1 meter. Release the ability button to spend all tokens, scream (survivors receive a loud noise notification), and gain 1% haste per token spent for 2 seconds. Viceral add-ons: "Dead"0 comments 21 views last activity
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Después de jugar seis partidas el juego me dice desconectado del servidor y no es problema dei internet.De seis partidas,la única desconexión que nisiquiera fue voluntaria y me castigan por una hora,no será mucho???Está bien cuando alguien se desconecta a propósito dos o tres veces,pero la primera una hora?????Este juego tiene tantos errores,demasiados,lo peor es que todo es automático así que ni1 comments 1 views last activity
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Why doesn't this game have an option to favorite killers and survivors, cause once you've collected a lot of killers and survivors, it's hard to manage your favorite killers and survivors while managing the other survivors and killers you own at a consistent amount, I believe they should add favoriting to characters so you can have a section of your favorite killers and survivors and a section of0 comments 1 views last activity
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This perk activates when healthy . The sound of your breathing, footsteps & movement through foliage is reduced by 90% . If within 2m of The Killer while further than 2m from a pallet or window, leave no scratch marks . This effect lingers for 8s after leaving their radius, immediately ceasing if injured or inside a locker. Blinding The Killer while this perk is active will disa0 comments 44 views last activity
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No es sorpresa de que este juego es bueno,sin embargo tantos jugadores tóxicos lo empañan.Hay demasiados jugadores frustrados,tóxicos,venenosos,que hacen falsas denuncias de inactividad cuando no es asi.Lo hacen por el simple hecho de que se enfadan al perder y denuncian falsamente perjudicando a otros jugadores para que les bloqueen la jugada por varios minutos.Deberia tener el juego un sistema0 comments 1 views last activity
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Lately I've seen there's a ton which can be improved in the SoloQ experience, such as the communication with YOUR OWN TEAM. Let's be honest: It makes no sense I can't even see MY TEAMMATES' auras during the whole game. Whenever I jump into a SoloQ match, the games feels like I am playing a 1v1 against the killer instead of a 4v1, I have no idea where my teammates are and therefore I can't heal2 comments 51 views last activity
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I liked it better when the hooks would shift immediately when the killer got here. I understand that some people, including me, would complain about how it sucked when you were about to die on the hook and it would move you all the way across the map when somebody tried to save you, but that can easily be resolved with hooks not moving if a survivor is really close. Killers will still be able to3 comments 101 views last activity
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The game is called Quarantine Zone: The Last Check. It's a very fun game with familiar faces!10 comments 631 views last activity
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Ik the majority of you have to deal with the toxicity /unbalanced game/ whatever it may be… just know no matter how many times someone or something mentally hurts you; just know at the end of the day its a game; and a game is meant to be fun and if its not fun just leave it. A game that many of us swear to quit because of the crap we were dealt and leave the game or those that never do . just1 comments 81 views last activity
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*Reposted because I originally posted this in October and I just realized it was removed. I have no idea why it would be taken down so I'm putting it up again. Before I get started, I want to make clear these are not leaks or my guesses for the future of 2v8. This is a personal project that I've spent many hours working on in my spare time since the last 2v8 release. These are my suggestions fo0 comments 91 views last activity
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Многие задумывались над тем, что когда ты играешь на убийце, ты видишь кто против тебя играет (можешь на страницу Steam зайти), что взял за предмет выживший, на ком он побежит. Но когда ты заходишь за выжившего, и не дай Господь с рандомами, ты помимо того, что не знаешь буквально имя мана, ты даже не знаешь что за навыки взяли твои же сокомандники. Что я этим хочу сказать? Многие видели и слыша7 comments 133 views last activity
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Ik the majority of you have to deal with the toxicity /unbalanced game/ whatever it may be… just know no matter how many times someone or something mentally hurts you; just know at the end of the day its a game; and a game is meant to be fun and if its not fun just leave it. A game that many of us swear to quit because of the crap we were dealt and leave the game or those that never do . just0 comments 7 views last activity
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I don't think I've seen a single Richter since the day he released months back. He was a highly anticipated character that absolutely no one wants to play because of how atrocious he looks! Please PLEASE revisit him and make him look like the source material, I wouldn't even buy him at half price at current. Not to mention his hair/headband is completely out of sync with his animations and the fa4 comments 41 views last activity
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Greetings, I'm Jake, referred to as such by my online friends due to my love of the solitary survivor. I am a studying game designer and have worked very hard to create a fulfilling and compelling fantasy for the Dead by Daylight community. I've spent quite a while on/off designing this chapter and consider it to be one of my most dedicated side projects. This is a revision of my original concept2 comments 72 views last activity
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hello there! first time posting here! is it possible to post a chapter idea that my husband and I have been playing with. we feel there's been a huge lack of original ideas/killers/survivors in the game as of late and wondered if we could share our idea here for feedback/comments2 comments 21 views last activity
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I’d love to suggest a chapter concept inspired by The Last of Us, focusing on stealth, sound-based detection, and high-risk survival decisions. Survivors inspired by Joel and Ellie could introduce perks centered around listening, scavenging, and clutch healing moments, while an infected-style killer (such as a Clicker or Shambler-inspired design) could emphasize sound detection and area denial.0 comments 11 views last activity
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I know there is already a system setup in place for people who proxy or face camp by allowing the survivor to jump off the hook, but as I have seen many killers do not care if they face camp allowing the survivor to get iff if they sit there to long. So I feel the killer should get some bloodpoints removed from any one of their categories randomly ensuring they dont camp. Example : Deathslinger3 comments 32 views last activity
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I have seen that this game has an issue with players having a lack of sympathy towards the other roles. For example, if a Killer complains about the game being survivor sided and bully squads and Gen rushing, they get so many unsympathetic comments about how they need to get good. Survivors complain about killers tunneling, slugging and running full slowdown, killers will immediately say they h127 comments 2,235 views last activity
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Yesterday, while playing the game as a survivor, I faced one of the most disgusting moments in my time playing this game. After I got down by a player controlling Kaneki (that already makes weird sounds normally), this player (for not being able to hook more than 2 times during the entire match), just let me slugged on the floor for about 2 minutes and a half while going back and forward (insinua12 comments 461 views last activity
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I rewatched the shining in an imax re-release over the weekend and thought, damn wouldn’t it be sick to have Jack as a character chasing you around with an axe through the overlook hotel in DBD. Have the map be a bit interactive even like after x number of generators are done, the elevator doors flood part of the map, or more ghost esc activity occurs like the “gold room” becomes active with ghos3 comments 61 views last activity
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У меня есть 2 аккаунта с дбд, один достаточно олдовый 18-19 года наиграно там 1.5к часов бросил играть в 21, угнали аккаунт в 23 то есть 2-3 года по сути, и второй аккаунт 120 часов наигранных, недавно начал играть на новом аккаунте начиная с 20 рангов игра вообще не чувствовалась, убийцы были очень слабые, и в принципе было видно что все в лобби - новички недавно начавшие играть, смог вернуть а0 comments 81 views last activity
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It would be better to apply bonuses based on the number of times a survivor is hooked, the remaining number of survivors, and the generator progress, depending on the situation. This would be more intuitive. The design direction is to improve the killer's early-game disadvantages and enhance the human's late-game advantages. 0-4 times the survivors have been hooked and there are still 4 survi0 comments 11 views last activity
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do they come back? I really want Them3 comments 152 views last activity
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hi i was just wondering what would you all do if the game was ever shut down would you do like a killer vs survivor challenge where if the killers win the entity does something and or if the survivors win would they be able to escape or kill the entity?4 comments 71 views last activity
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The current 3 Gen Prevention feature activates after 8 kicks which just seems like a fast and arbitrary solution instead of actually giving it some though. The Problem is that 8 regression events can be vastly different depending on what perks the Killer is running. It does nothing against Hex: Ruin, while being a massive advantage against Eruption. An improvement could be that the feature activa6 comments 131 views last activity
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Princess Heart in Dead By Daylight is missing the gems on the gold part of her sleeve, stars on the side of her boots, her head strap is black instead of blue, choker and belt are red instead of pink with white dots/buttons going around it and her headphones have yellow in the middle circle instead of red. sh3princessheart.png sh3princessheart2.jpg3 comments 152 views last activity
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I had this idea for a while and thought I would share it here. Apologies if it’s been suggested before. I thought it would be cool if during every other mid chapter patch there be a special set of cosmetics that were apart of a mirror verse/what if legendary skins for past chapters. Like how Overwatch did for one of their seasons where heroes were villains and villains were heroes. It could be0 comments 14 views last activity
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recently i joined dbd due to it being gifted to me, i am enjoying the public test build with "the first" and the 2v8 game mode but when i go to regular matches i seem to get a lot of disconnects when i get the first hit in or when i first load in and i get salty end game chats like "lmao why the hell are you on the PTB go back to regular" or "why are you not vecna?" i genuinely dont understand wh3 comments 51 views last activity
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First Fog - Each survivor and killer has an origin. In the First Fog game mode you are taken back to the beginning trials where the characters haven't learned all the possibilities of the fog. Their suffering is fresh and the fog is thick. Each character is limited to their base kit perks with items, add-ons, and offerings. - thicker fog, characters can only use their three perks, and a shader.0 comments 102 views last activity
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For example, survivors can abuse your basic attacks near pallets or windows to seem like they are dancing under your nose without any harm. Like killer is harmless and puty character, any person who plays they is pathetic. It is more likely to happen with intentionally toxic survivors, but sometimes this behaviour is just rational for experienced players. Looping killers is so fatisfying for them14 comments 161 views last activity
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Items are limited and add-ons feel worse when paired with an already limited quantity. Survivor's items and killer's power are different but at least you don't have to replace the killer's power from the blood web when you used it all up. Making the barebone/grey items infinite or auto-buyable will be more of a convenience when creating loadouts and if you make grey items infinite0 comments 21 views last activity
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lukewarm take maybe idk the reason why the state of dead by daylight has fallen to the point it's at rn is because nearly everyone in the community has "me vs them" mentality and "i do what i want" mentality </3 when did everyone become this toxic??? it's gotten so much worse in the last few years, matches have been leaving a bad taste in my mouth for a while now.. nearly every match (on eit7 comments 261 views last activity
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I don't think it was thought out well enough I mean yes its a cool class but there's no real way for killers to go against it unless they have a teammate block for em or they get a wall in front of them I'm a survivor main but even I think its a bit to strong maybe give the killers a class to fight it i mean sure only one can use the class but its better then none, or maybe remove the flashbang o0 comments 31 views last activity
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I thought this would get removed come next 2v8, it's just frustrating and unfun. The new Flashlight/bang class is amazing and overdue. But to still allow an AoE on demand Sprint Burst in the mode is just so lame, it's extremely unfun to go against. So now we have guaranteed Flashies with an AoE Sprint Burst. This seems like it'll be very unfun for Killers.0 comments 21 views last activity
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A Dexter chapter would be cool Dexter could be a Killer or a Survivor, but given how the majority of the show has you sympathize with him, I feel he'd fit better as a Survivor. It might actually be cool if he were playable as both. ———————————————————————————————————————————————————————————————— NEW SURVIVOR - DEXTER MORGAN PERSONAL PERKS: CODE OF HARRY: You've been taught to not leav0 comments 81 views last activity
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not sure if brought up. But I’d like to make a suggestion. We have all the characters and killers. Stranger things is coming in. Amazing work since I’m testing it out. However, I wanted to suggest a new chapter. As someone born in the 90s I grew up with amazing movies and shows. A classic favorite is Van Helsing. The one starring Hugh Jackman. What I would like, is three total Survivors. Van Hel0 comments 1 views last activity