Discussions
2,561 discussions.
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The community is becoming increasingly toxic and rude and the blame for that comes 100% from the tournaments and the win streaks. It's because of tournaments and win streaks that the community is insulting each other and being toxic towards others, because these two methods are destroying the psychological well-being and making the community's mental state increasingly toxic and angry. We need5 comments 81 views last activity
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You should consider adding two survivors instead of the one who won – if you had uploaded voting in game, instead of website – dark hair one would probably win. Most my friends who didn’t know about voting told me that they would go for dark hair one – she is wonderful 🖤 some say that she will be Sable v2, although more new players would have a wider choice of truly beginner-friendly survivors, w3 comments 71 views last activity
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Most BP offerings are very underwhelming (i.e. +100% BP in one category for one person VS +100% BP in ALL categories for ALL players when both offerings have the same rarity…) What should probably happen: Rare offerings with single category boosts should have their values increased from 100% to 200% and they should be uncommon Uncommon offerings with single category boosts should have the4 comments 71 views last activity
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I know, after a certain amount, it detrimental to play a game for obtaining skins and outfits. But let's skip all this boring psychological stuff for now. I really like Taurie Cain. And even if she's a >relatively< new character, I feel bhvr had not done much for her aesthetics. Meanwhile, there are survivors that keeps getting rift outfits (I'm looking at you Renato and Talytha). A3 comments 31 views last activity
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No Mither is actually one of the most broken perks in the game and it’s insane that BHVR keeps ignoring it being permanently injured lets you abuse Dead Hard and Resilience way more than you should be able to plus you get infinite Unbreakable and no groans of pain so killers just lose all pressure you also never have to heal and you are always getting value it literally rewards bad survivors with11 comments 222 views last activity
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Of all the potential properties that could come into Dead by Daylight, Shin Megami Tensei is one of the largest lesser-known IPs that would thematically fit into the world of The Fog. It is a series of monster tamer turn-based role-playing games where you play as a (mainly) late teen/early adult who happens to find themselves caught within a post-apocaly24 comments 311 views last activity
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I've noticed we have a few items/addons that are honestly a bit useless in their current state, and wanted to pitch some ideas on how to change a few of them here. Fog Vials When we got these, they got aggressively nerfed upon release. I'd like to see some balancing work where we go back and adjust the values again, perhaps making them more useful in certain situations. Change number of cha0 comments 2 views last activity
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PLEASE revert Steve Harringtons scream back to how it was before the stranger things chapter 2 patch. His new voice and other sounds are fine. We just want the scream back. It was my MAIN build that I played with every day and it made me happy. Thanks0 comments 21 views last activity
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Im gonna keep it short, it would be awesome if we got 1 killer and 2 survivors with a danganronpa collab, danganronpa honestly fits dbd perfectly so im surprised dbd hasnt collabed with danganronpa yet, the power for survivors could be like vecnas where you open something (or get it at the start of the game) to get your ''talents'' and for the mori i was thinking you could do one of the execution1 comments 11 views last activity
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We got classic Nemesis skin ~1y ago and it was awesome, can you add Julia Voth version of Jill as legendary or ultra-rare and RE1R Chris Redfield too. This version of Jill is iconic and way better than RE3R one, also putting classic era outfits onto Remake 3 Jill just feels off and out of place, so having classic version of Jill maybe with some other outfits like re3 / re5 etc would be cool11 comments 241 views last activity
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people talk about killers are too over powered but yet i can get in the game as a killer and im either flash lighted constantly (there should be a major cool down on the flash lights or something)or people are blocking the hooks its ridiculous but i get in as a survivor and im getting knocked down with one hit theres really no winning with this game7 comments 141 views last activity
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Survivor perks feel weak compared to killer perks. Killers can avoid being blinded, down healthy survivors, break pallets instantly, or cover huge parts of the map, while survivors have few reliable ways to escape, especially with hooks so close and Laurie gone. Even teamwork often ends in injured or traded survivors. Killers can tunnel or wait out perks with almost no risk. I get asymmetry is th42 comments 1,331 views last activity
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its not showing me the new update at all all on my pc xbox/windows app its really starting to get annoying ive updated my windows to the newst version ive tried to update through microsoft (shows everything is updated)and through xbox (shows theres no updat still showing me on 9.4.0) but all my console user friends have updated so i cant play with them ive looked it up and can force update but t1 comments 41 views last activity
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Invocation: Telepathic Strain Very Rare “I saw him. I saw him everywhere.” — Eleven Effect: After completing the Invocation action (75 seconds), gain Broken, Blind, and Oblivious for the remainder of the trial. Once the Invocation is Completed: You and all Survivors see the Killer’s aura for 1.5 / 2 / 3 seconds whenever the Killer: Injures a Survivor Damages a Generator Vaults2 comments 81 views last activity
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honestly blood warden just feels unfair you can do everything right all match get the gates powered and then one hook flips the whole game it makes the endgame feel more about one perk than about how people actually played everyone says just leave but that does not work in solo queue you do not know they have it until it is already active and then everyone is stuck nobody wants to abandon their t11 comments 161 views last activity
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Apocalyptic Ingenuity - In addition to gaining tokens through unlocking and rummaging chests, you also gain one token passively after 80/70/60 seconds (still requires 2 tokens to build a fragile pallet) Better than New - Now also affects the speed of opening the exit gates and the bonus action speed is increased to 20/22/24% (was 12/14/16%). This effect lingers for 30 seconds after becoming2 comments 11 views last activity
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New Survivor: The Last Ronin There once were four brothers, and thier father. Each with thier own colourful personallity, skillset, and weapon, with thier father as teacher. And then, the joy, it seemingly vanished. In 2044 a man named Oroku Hiroto did something his grandfather could never do.. kill the turtles Michelangelo, the last of his family, faced Oroku Hiroto in a final battle, but befo0 comments 31 views last activity
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I play dead by daylight almost everyday and ive seen all my favorite killers especially springtrap and I would love to see the ink demon from bendy and the ink machine as a new killer in dead by daylight with Henry or Audrey be the new survivors0 comments 1 views last activity
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he is too over powered for the survivors we have nothing to directly combat him and this makes the game unenjoyable as no one else is playing any other killer it is beyond a joke and this needs to be investigating as some new players are opting not to play the game now and it is no longer the fun game we all loved. so look into this please and debuff him or better us survivors because you've ruin16 comments 211 views last activity
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Ok, I'm enjoying playing against him and I can even still loop / avoid his Vine Attack most the time, but: 1. I DO think Vine Attack could do with ONE minor adjustment, playing against him as a Survivor / Looper: the part that's kind of NOT fun about Vine Attack currently is when I'm looping, The First can simply just charge and hold that attack indefinitely, making me dodge / juke back and for1 comments 41 views last activity
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each survivor comes with their own power just like the killers. this is how i would put it survivior bill overbeck perks: power: unbreckable does something left behind does somthing borrowed time does something what do you think?9 comments 92 views last activity
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I was always a big fan of the "Power with a price" concept in any media, so I thought maybe something like that could work out in dbd as well. The idea is simple: You get certain power up for the entire trial, however, you also lose certain aspect in return. As an example of this, using No Mither as possible rework as well: You start the trial injured and with a broken status effect which lasts3 comments 52 views last activity
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A thought that occurred to me on the subject of the grimoire's survivor design options was the possibility or utilizing all of them in lore, but only one for a playable survivor. Originally came to my mind as I was pondering how there are specifically four options like a trial. Imagine a group of four researchers who survived the end of their world, continuing research amidst the ruins. The dif0 comments 21 views last activity
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My idea is to make Shattered Hope a basekit feature. This would be a meaningful adjustment for Killer gameplay, as it would make powerful boon combinations somewhat counterable. Omega Boons: I mean stacked boon perks such as Exponential and Shadow Step. The core issue is that these combinations can feel nearly uncounterable on indoor maps, and Survivors especially in SWFs often ABUSE such14 comments 111 views last activity
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im looking for some people to play some fun games of dbd :) i play on pc and have around 560 hours in the game atm. in case anyone is interested i will leave my discord and my steam friend code in here! i myself am 21 years old and live in germany, however i don't really have any preferences when it comes to my teammates so feel free to add me :) discord: danny3663 steam: 2607283521 comments 41 views last activity
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First tunneling, how about Killers get a queue penalty for early game tunneling (survivors could report them, it could get checked by someone and next time the killer searches he gets the penalty), encouraging killers to stop tunneling while giving the ones that dont, a queue advantage. Now gameplay, perks need a balancing change, 90% are not really getting played on both sides. The gen rush an40 comments 264 views last activity
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Imagine how it will be like if there were “nurse” creatures for the executioner just like nemesis’s zombies? Regarding that zombies help nemesis identify survivor location and the executioner can attack through objects, just felt like it will be a great combo. Plus I think it will be awesome if there were other animatronic skins(chica, bonny, etc) for freddy the pizza guy :D Thank u for re0 comments 1 views last activity
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Dead by Daylight x The Evil Within.pdf Hey everyone, I wanted to share a chapter concept I’ve been working on for a while now: Dead by Daylight x The Evil Within . The Evil Within is my favorite horror game of all time, and the more I thought about it, the more I felt that its themes would fit perfectly into Dead by Daylight1 comments 373 views last activity
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I think if there were some kind of re-roll system for offerings (similar to league of legends with skin shards) that would be really helpful. There are so many offerings that I will never use, such as offerings for specific maps, and I wish there was a way to use them as a currency or for re-rolls instead of them just cluttering my offerings tab.1 comments 1 views last activity
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So here we are with the highly anticipated Stranger Things chapter 2. Adding a new killer and 2 new survivors and yet despite the hype you barely see Vecna/The First. On first day of release took like 4 trials before finally being put against The First and after a couple days the number of encounters with The First seems to have dwindled even more. Like all licensed characters they cost 500 Auri1 comments 21 views last activity
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Self Care is a notoriously bad perk that was nerfed into the ground for being busted on release, and currently serves no purpose besides in joke builds. The only way to fix the perk is to change how it works entirely. Here's my proposal: Self Care: This perk activates upon healing a survivor from the downed state, unhooking a survivor, or completing a gen. Heal yourself at 65%/75%/85% o9 comments 81 views last activity
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Why do we have to control the chain that spawns out the gate way? It’s way too wonky to use on console. Especially when it gives little to no benefit on most loops because it’s so easily broken! The Cenobite should just be able to open a gateway and the chains automatically spawn. This would encourage more Cenobite players to play with his power rather than to rely on box logic (which is just bor1 comments 21 views last activity
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Can you please add Dexter as a kill and name him butcher or the bay harbor butcher or bay harbor because Dexter is one of the best serial killer of all time and you can give him a scalpel or knife for a weapon and he can stun you will his needles with tranquilizer and people love Dexter and would by him and you would have so many people flood into your game just for Dexter and you could add survi0 comments 1 views last activity
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Main complaint with old Distortion was people hiding doing nothing but with new Crows system they can't do that anymore. So this perk needs to be usable again old version wasn't even that strong or meta to begin with. With amount of aura readings especially when used by some killers it become annoying, with Vecna it's even more prominent people just stack auras constantly see you for 5-10 seconds4 comments 51 views last activity
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I don't mind that steve and nancy got their voices changed, nancy sounds more terrified when she screams, but not the same about Jonathan. His screams were so powerful and I know this is gonna sound like a lose/lose situation because people complained rick and daryl don't sound the same from voicelines verses their screams, but with Jonathan, I personally don't care if their actors sound the same5 comments 81 views last activity
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Please add a toggle to switch the voice back to Steve Harringtons original one. That particular audio was really one of the biggest draws to the character and the main reason a lot of us went ahead and bought the DLC. The whole thing went viral on socials and brought in fresh players mainly because of that very unique personality. The patch has taken away the "hook" that made the character very p0 comments 51 views last activity
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More than 3/4 of the killers in DBD are more than strong enough to easily 3-4k survivors with just there power alone, add perks, add-ons, and offerings to the mix and now its nearly impossible to escape for people who either don't want to dump 2000 hours and 100 dollars on the game just to even stand a chance at even surviving a chase against a killer for more than 10 seconds I play DBD with one5 comments 122 views last activity
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I, like many others have been working through the tomes trying to get 100% With all this effort put in, plus the added incentives to keep playing and coming back, it would be a real shame to eventually lose all that. While I am a fan of the new quest system, it is very much a passive progression system, and a lot of the tome challenges add a bit more spice to some trials, and often give a reaso44 comments 3,014 views last activity
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during the week i dont play video games because i'm focusing on my S.A.T.S to finish high school so i don't know what the rift pass looks like? and due to that i look alot into the forums when i finish my work for the day like rn.0 comments 21 views last activity
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Genuine question as someone who doesn't play survivor very much anymore, I had a chaos shuffle match where I played springtrap and rolled a team. I'm talking I had 10 hooks by the time 2 gens got done. I clearly won, but then I decided to relax and try to learn how to trickshot and they ended up getting out due to a genuinely long chase and an aggressive use of DS. I proceeded to get T-bagged in23 comments 431 views last activity
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I was going to get Rick Grimes to prestige 100 because he's one of my favorite characters from any TV show/comic but I can't stand the actor they used for his screams. It sounds NOTHING like him. Has anyone heard any discussion on that in any of their dev talks or social media?1 comments 11 views last activity
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This discussion has been merged .0 comments 151 views last activity
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This discussion has been merged .0 comments 11 views last activity
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This discussion has been merged .0 comments 71 views last activity
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The new chapter released and they seemed to fix nothing?4 comments 111 views last activity
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This discussion has been merged .0 comments 71 views last activity
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The amount of cosmetics in the game is too small; the developers should pay more attention to this. New cute outfits are what we need, but for some reason the developers spend too much time on useless things like nerfing tunneling and camping. It sucks. We need more skins!2 comments 31 views last activity
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Currently, each survivor has their own separate inventory for items and offerings. With the updated HUD, navigating between survivors has become tedious — you now have to go through multiple menus instead of simply switching to the next survivor and having their inventory load automatically like it used to be in the past… With 49 survivors in the roster, finding a specific offering or item is a2 comments 41 views last activity
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where is her fringe? after this long to give us this hair piece cosmetic, i'm a bit disappointed you changed it too.2 comments 21 views last activity
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I think that there is no reason to gatekeep items behind one survivor. MANY people want to change survivor mains and having seperate inventories discourages that significally. I really think it’s unfair that I can’t Take my hard earned items with me when I want to Switch to a different survivor.0 comments 1 views last activity