Discussions
2,561 discussions.
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1 comments 21 views last activity
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The current system is about hitting whatever is disengaging, but the hit goes to the... The current system of hitting the target that's unhooking, but the hit going to the hooked target, is extremely detrimental and worrying for the current game, destroying the gameplay of the killers to unfairly and unbalancedly favor the survivors. The old hook catch needs to return to the game so that it can0 comments 11 views last activity
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New voice actor doesn't match the character entirely, let alone his "Steagull" scream, that was literally the only reason I bought Stranger Things Ep. 1. Make his scream back, or, better yet, return the old voicelines back to the game.9 comments 191 views last activity
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I've been playing this game for 5 years. And I played "toxic" games longer like League of Legends and Rust. But none of them allow toxicity to this extend. Sure they don't allow bad word in the chat after end game but thats not a way to stop them. They will tell people to kill themselves, ######### their mothers and many other awful words in steam comments section. Some even DDOS attack, Twitch3 comments 251 views last activity
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Imagine if the illusion could actually make progress on the objects it spawns on. For example, it could progress generators, totems, chests, and exit gates. However, the progress made should be slow compared to a real survivor; maybe 20% slower. Additionally, the generator progress that is required to activate the perk should be increased up to 60% of a generator. Finally, the illusion object wou0 comments 61 views last activity
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I've had this gripe among other for months after recently getting back into the game: Why does Bloodweb not prioritise the character's unique perks within the first Prestige? Looking at this simply from an onboarding perspective, a new player should not be able to put in over a million Bloodpoints into a character and still not have all three perks of said character not be at Tier 3. This doe0 comments 11 views last activity
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https://youtube.com/shorts/lUMsEGnsOFk?si=HT3gceoXWLKTJhR60 comments 81 views last activity
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Adaptive Endless Boss Mode with Engagement & Monetization Potential Dear Team at Behaviour Interactive, I would like to submit a more detailed proposal for an experimental PvE mode in Dead by Daylight: an Adaptive Endless Boss Mode featuring a progressively learning AI Killer. Core Concept A round-based Endless PvE mode where four Survivors face an AI-controlled Killer that adapts after3 comments 91 views last activity
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Both Adiris in Tome 7 and David Tapp in Tome 10 have Memory 4100 through 4106. Obviously they can't both be that number, but I'd really like to know who has the numbers correct, and what the numbers are for the other?2 comments 41 views last activity
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I would like to suggest a focused improvement regarding Eleven from Stranger Things in Dead by Daylight. Eleven is an extremely iconic character, and her visual identity is strongly tied to her psychic strain moments — especially the nosebleed and signature hand gestures during power usage. Currently, when using her perks, there is little to no visual feedback that reflects this defining trait.1 comments 22 views last activity
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Title: Pennywise Chapter Concept – A Beautifully Terrifying Dream 🎈🩸 Suggestion: Hello dear developers! I would love to respectfully suggest a Pennywise chapter for the game. This concept keeps his classic horror essence while fitting perfectly into gameplay. Pennywise would appear in his classic clown outfit , with bright orange hair, glowing y3 comments 53 views last activity
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hello! i'm looking for a duo to play dbd with maybe a trio idm! i'm 25 (from romania) and kinda new to the game (i used to play a lot back in 2017/2018). i'd like to relearn how to play this game since it has changed a lot from last time i played it and just overall have fun, i'm not a sweat, i'm a very chill, calm player. my discord is: .chizu you can add me there and we play!🎀🌸0 comments 21 views last activity
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Sorry to anyone who I've played against during 2v8 that happens to be the last remaining downed survivor, I'm not trying to be toxic by leaving you downed not hooking or mori, it's just that I'm probably Trapper or a different original killer and I'm waiting for my random teammate to come do their much cooler mori so I can get in photo bomb it.3 comments 121 views last activity
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🔪 New Killer — The Seamstress Real Name: Eliza Harrow Role: Map Control / Tracker Height: Tall Terror Radius: 32 m Movement Speed: 4.6 m/s 🕯️ Killer Lore Eliza Harrow was the town’s funeral tailor. When the mine collapsed, families demanded open caskets—even when there was nothing left to show. Eliza stitched them back together. Not just clothing—bone, tendon, teeth. Grief t0 comments 53 views last activity
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🎈 The Entertainer — Killer Concept Inspired by: Balloon Boy from Five Nights at Freddy's 2 Role: Global Pressure / Objective Controller Skill Expression: Map awareness & macro decision-making Height: Short Terror Radius: 32 m Movement Speed: 4.6 m/s 🔹 Power — “Hi… Hello?” The Entertainer revolves around a global mechanic called the Party Timer . Concept: Survivors aren0 comments 56 views last activity
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The OG source of horror. The thought occurred to me after putting down one of his books (Holly). It's crazy there isn't a Derry/Pennywise DLC pack. Or something like from the Shining etc. A lot of Stranger Things is completely sourced from Stephen King because it's just a huge homage to the 80's. So can we get a Welcome to Derry DLC pack featuring Penny Wise with survivors like Georgie's Brothe4 comments 843 views last activity
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Mathieu Cote as a survivor apart of a April Fools half chapter4 comments 51 views last activity
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I’m just desperate for Ethan 💔💔💔 I need him so badly in this game I’ll take ANY version, re7 or re8 maybe even dlc and I think it would be cool if it was mold themed and the killer either being Jack Baker or Mother Miranda or MAYBE Karl Heisenberg. Anything will be cool just as long as Ethan is there 🥹✌️ it would be so radical and awesome if I could loop a killer as Ethan Winters. Sincerely, BigB1 comments 12 views last activity
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One thing that I have noticed in many 2 vs 8 scenarios is that once the survivors have an edge on the killers, killers run between hook spawning locations instead of checking gens to slow their progress or abandoning long chase more. I'm interested as to why this doesn't serve as evidence to support the OG cages that moved once the killer arrived at a cage. I know an argument was that people were3 comments 101 views last activity
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I've seen multiple people try it. But never succesful. I know the time between pickup and cage is small, but unless the time is to small to actuall apply the effect, there are people out there who are precise enough. So is it just a really small chance or really impossible? Edit: Thanks everyone for answering. In the mean time, I've seen it happen a few times. Even to my benefit, twice in a14 comments 542 views last activity
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currently playing 2v8 on Xbox my connection is great and all, but this 2v8 lag/ stuttering and skill check lag is making it soooo frustrating to play ! Feels wierd too when I’m even standing still looking around just doesn’t feel good or normal Def wasn’t like this during normal game mode, ughhh9 comments 272 views last activity
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It would be great if BHVR allowed players to select a set of tasks, like the current event tasks, and have those tasks displayed when they enter the pregame lobby, you know, while everything is locked down. I feel like this would offer a better way to track tasks while players go from game to game. Before clicking “Ready,” players would click a marker next to a task heading. This marker would1 comments 21 views last activity
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I implore BHVR to consider making some minor adjustments to the proportions of Chris Redfield's M69 flak vest, particularly by removing the 'sleeves' that appear to been incorporated into the vest's design. Such a mistake could have originally been dismissed as a developer oversight if Albert Wesker's S.T.A.R.S. skin hadn't used accurate M69 flak vest proportions. Aligning the two models to both3 comments 141 views last activity
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In my opinion, these two would be cool additions to Leon Kennedy’s skins to round out the S.T.A.R.S. roster.1 comments 111 views last activity
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I do enjoy running this perk, however it comes with many consequences. The amount of camping and tunneling is outrageous. Other than that the game especially 2v8 is great to play. I also just wished I knew how to properly use the flashlight. But it takes practice and time.0 comments 21 views last activity
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Can we please get a increase or a setting option to increase to voice lines frequency with Nicolas Cage's voice lines? I really enjoy them but it sucks that some matches can go on, and not a single one plays because of your luck. Thanks.0 comments 11 views last activity
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These extra pallets are completely ruining the game. This density of pallets, which adds more pallets to the maps, is completely destroying the players' skill. Basically, you no longer need the skill to use the pallets; just pre-dropping them randomly and praying it works is enough now. This removes all skill from the player and turns experienced players into spoiled brats who want everything ha1 comments 71 views last activity
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How did they get Steve's face right on the first try years ago and they just can't replicate Natalia Dyer's face? I've seen some genius fan renders and I'm lost as to how its that hard. Looks like I'm waiting for another bug fix patch because this one isn't good Her face shape is definitely better but her eyes and just the combination still doesn't look like her. The OG with Steve is still th4 comments 132 views last activity
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I'm new here on the forum. I bought Hooked on You and I really liked the game. I haven't found anything saying about a possible sequel, but I'm hoping they're actually planning or working on it. Could someone tell me? :P6 comments 151 views last activity
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Hello Behaviour developers, how are you? I would like to make a suggestion that could be beneficial for you. I am a Leon main in Dead by Daylight, and he is my most played character. One of my favorite skins for him is his Resident Evil 4 version. However, I understand that at the time Leon did not yet have his Remake version available to be added to the game. I honestly like the RE4 OG sk1 comments 301 views last activity
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So I was wondering why in the 2v8 mode, the survivor HUD portraits are so zoomed-in from the survivors' perspective while playing killer, they are normal size. This has been like this since a few 2v8's ago. Aditionally, I was wondering why the survivors don't start to scream when they are placed on a 'floating hook'. It would kinda make more sense, that1 comments 21 views last activity
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i really have bad temptation and i wanna spend my auric cells now but i know during some were in feb the event starts and during this event licensed killer and survivor prices are lowered during this event.1 comments 231 views last activity
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Please change how the hatch works… Last week I played several matches as killer trying to do adepts (Achievements) and always 1 escapes throu hatch. Why if I destroy a whole team 1 must escape? why do they deserve it if they didn't even make 1 gen? I don't want to slug to get the 4th kill, that's boring asf. So heres my suggestion: Make it so when there's one survivor left a counter of 40/30/22 comments 62 views last activity
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What if BHVR got the rights to the smile movie? The map would be the hospital rose works in. The killer would be the monstrosity ( smile entity ) and could kill survivors when looking at them with their power 1 token per second and you need 5 tokens to fill one bar and when getting 4 bars filled if you don’t get therapy from another person in under 30 seconds they die and you turn into that survi0 comments 11 views last activity
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Got bored one day and decided to brainstorm ideas for 10 of the worst Survivor Perks in the game. Now, I did have some rules when selecting, namely, nothing from a Perk Category, so you won't be seeing any Teamwork Perks on the list. The Perks I have chosen are: Low Profile Corrective Action Clean Break Visionary Camraderie Deadline Fast Track Red Herring No Mither Road Life They0 comments 51 views last activity
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If I recall correctly, the devs patched the game so you couldn't cancel the unhook more than three times. Well, I played against a Cenobite, one Meg DC'd during the first chase, and the other just decided to be as toxic as possible. https://www.twitch.tv/cryptgirl1981/clip/SquareTriangularBeaverAllenHuhu-eq_BQYSQ7fuxnNYx9 comments 241 views last activity
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Problem Statement Survivor characters are largely indistinguishable during a match. Their identity is primarily driven by perks rather than character selection, resulting in: - low gameplay readability for Killers - Survivors feeling interchangeable - character choice being motivated mostly by perk unlocks or cosmetics Compared to Killers, whose powers immediately communicate expectat0 comments 11 views last activity
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I don't know how easy it'll be since it's owned by Sony, but a collab with Days Gone adding 2 of the main characters as survivors (Deacon St. John and Boozer) would be a great idea as it fits into the theme of the game perfectly0 comments 11 views last activity
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Been playing a few games as survivor and these have been getting a bit way too out of hand... Genuinely, why were they scrapped in the first place? I understand that the anti-tunneling needed a major rework, but why was anti-slugging also scrapped with it?61 comments 2,071 views last activity
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0 comments 31 views last activity
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Just thought it could be cool that if you played Bardic Inspiration on Eddie he could use his guitar with which he plays in the lobby. Would be a small but pretty cool detail and possibly get more people to buy the skin.0 comments 1 views last activity
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In patches before 9.4.0, doing a pallet save from behind was very easy because the prompt to drop the pallet appeared, whereas in patch 9.4.1 it can no longer be done, is this a bug from patch 9.4.1 ?1 comments 31 views last activity
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This is my rendition of a full chapter for the concept of the plague doctor. The order of information is this: Chapter Intro The Killer Lore The Survivor Lore Killer Abilities Killer Add on’s Killer Perks Survivor Perks Enjoy! Chapter: Veil of Pestilence “Where sickness spreads, courage must endure” In the shadow of the Black Death, a masked doctor wandered the plague-ridden st1 comments 91 views last activity
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I’d love to see Kyle Crane from Dying Light come to the fog. I think he’d be a perfect fit for the game, and he has plenty of character background for some interesting perks. I’d buy the bundle in a heartbeat1 comments 22 views last activity
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NEW KILLER: THE VOLATILE (Przemieniec) Type: Mobility Stats: 4.6 m/s | 32m Terror Radius | Tall Height MAIN POWER: NIGHT HUNTER Pouncing Leap: Charge a leap to launch forward. Special: Instantly vault windows or pallets during the leap. Cooldowns: 5s (miss); 15s (successful vault). Hunter’s Scream: Activates after 2 successfu0 comments 171 views last activity
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Hello everyone. The problem I wanna talk about has been there for YEARS and it keeps getting belittled on a large scale. I've played Doctor and won many matches and my win rate spiked, therefore I got into better lobbies and just met a cheater SWF again. They all were subtle cheaters. I know having a clip would be amazing in that situation but I didn't pay attention to the survivors in lobby16 comments 551 views last activity
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I wanted to share a small cosmetic idea that could add extra personality to characters without affecting gameplay balance. It would be really cool to see purely cosmetic, harmless easter eggs tied to specific perks or legendary outfits — with no buffs or debuffs, just visual and audio flair. For example: when Eddie uses Bardic Inspiration , he could briefly pull out his guitar as a cosme8 comments 91 views last activity
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Honestly I think DS needs a rework. The way it is you only get any value from it if you are being tunneled out. Maybe they need to rework it and add a way for survivors to earn it, and then get rid of the timer and the fact that you can't touch gens or heal. Maybe require survivors to repair a certain percentage of gens or be in chase with killer for a certain amount of time. All I know is to hav13 comments 272 views last activity
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As you can see, according to the DBD Discord, Steve's old scream still exists in the game but was obviously very rarely heard since the Stranger Things Chapter 2 change and so they are going to make it trigger much more often. I wasn't sad that it was gone but hopefully some of you will be satisfied with this news2 comments 234 views last activity
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Hi everyone, I wanted to share a crossover chapter concept that I genuinely believe fits Dead by Daylight’s tone, themes, and gameplay philosophy surprisingly well. Red Dead Redemption 2 is built around betrayal, guilt, survival, and inevitability — all themes that already exist at the core of DBD’s universe. Survivors Arthur Morgan A survivor defined by internal conflict, gu1 comments 171 views last activity