New Chapter: Death's Hunt
Adds Damian (Flagellant) as a survivor and Death as a killer from Darkest Dungeon 2. Damian could have his Darkest Dungeon 1 skin or origin skin as a skin alternative aswell as his alternate color palletes (specifically the purple one because it's amazing, if they see this I need that purple skin alternative or i'm gonna lose my mind!), as for Death I have no idea but i'm sure the creative minds at Behaviour could figure something cool out. Obviously you could add more survivors but the Dynamic between Damian and Death is iconic, not dissimilar to that of Laurie Strode and Michael Myers and their lore for entering Dead by Daylight before the licensing issues of course. I figured that now that Behavior has Red Hook under their belt that this would be a genius move as the licensing is already under them and they have these iconic characters just ready to be added. As far as perks go that'd be up to the Dead by Daylight and Red Hook teams to really bring these characters to life. And if people like the Dead by Daylight/Darkest Dungeon 2 crossover they could add more characters from the roster of Darkest Dungeon 1 and 2. I do know that Damian (Flagellant) in Darkest Dungeon 2 is about defying death and that is why death chases him. The very reasoning for Death chasing him in the first place is that he refuses to die.
He'd have perks likely revolved around healing himself and others, aswell as a perk that negatively impacts the killer after a specific action as like a defying and punishing perk. His self heal could revolve around him looping the killer and once he gets injured after looping for a certain amount of time a pallet stun will fully heal him (respecting pallets would be an easy counter to this of course, perhaps have Flagellant have to heal 2 players before activating the ability to balance it). His heal other could be a heal that doesn't heal right away but heals after a certain period of time kind of like regeneration but it's an instant activation on the healers side similarly to For the People, it damages flagellant but gives him endurance for like 10 seconds, (solely to stick with his high endurance and survivability, I get how this could be unbalanced so the devs would have to work on that aspect, I'm just spitballing here, the perk would be a mixture of redeem and more more perhaps in Darkest Dungeon 2 terms.). His final perk could play into pallet stuns, where when he pallet stuns a killer it applies a punish effect to them, resulting in the killer being hindered or negatively effected in some type of way, this would synergize well with his reckless mentality as he believes he is immortal to his own foolishness. This would also synergize well with perk idea one and promote more aggressive behavior with pallets.

Comments