Discussions
339,151 discussions.
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The following are what I want to suggest as Prestige Rewards for players who dedicate a lot of time and effort into actually getting into higher levels of Prestige. These would be so great to have in the future and would make getting into the Higher Prestige levels so much more tolerable. These are in order of importance (from most to least) on how I feel they should be implemented, with the2 comments 201 views last activity
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It's 2022 and I still don't know how the devs didnt think about this before Solution: After hooking a survivor his chainsaw can only be activated if hes 10~15m from hook Just like Twins can't use Charlotte to facecamp survivors while controlling Victor, they could use the same range to apply that4 comments 121 views last activity
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https://www.youtube.com/watch?v=HuHgCL4oXYk This is too good. Made my Day. Great Vid 😍10 comments 231 views last activity
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Increasing the Bloodpoint Cap to each category to 10,000 is a nice change, but - it won't do much for most people most of the time. How often do you even hit the cap, and by how much would you even go over if you do? A corresponding increase to bloodpoints earned for actions should increase. And there should be more scoring events overall (for example, being chased by Victor or chasing as Victor.2 comments 31 views last activity
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Ich habe mir ,seit ich begonnen habe Pinhead zu spielen, die Frage sehr oft gestellt warum die Überlebenden die Box nur aufheben brauchen und ohne viel Aufwand die Kettenjagd zurückgesetzt wird. Wäre es nicht viel interessanter, die Box erst zu lösen und dann wird die Füllleiste der Kettenjagd zurückgesetzt? Sonst geht so gesehen von dem Rätselwürfel keine Gefahr aus und ebenso wenig von der Tele2 comments 51 views last activity
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Can we have just grayed out add-ons when you don't have it in your inventory (for survivors and killers) so you can read the descriptions of all of the add-ons. I'm sure someone asked already but it would definitely be good.3 comments 71 views last activity
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There are so many nice charms locked to just one role. I will never understand why some can be universal but others can't be.2 comments 52 views last activity
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die spiellänge ist viel zu kurz. ich hatte gerade einen 4k nachdem alle gens an waren und die tore offen waren. trotzdem hatte der surv mit den meisten punkten nur 12k blutpunkte. das ist viel zu wenig. die survs müssen fast garnichts machen um das spiel zu gewinnen. das ist schon eine frechheit das sie so einfach escapen mit nicht mal 50k gesammtpunkten mit 4 spielern. vielleicht wäre eine minde4 comments 71 views last activity
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Does anyone know if the 32m range requirement for Haddie's perk Inner Focus being removed only for the scratch marks or for the aura reading as well? If it's just the scratch marks, the perk is basically the same. If it's also the aura reading, the perk will be slightly better than Feng's perk Alert.7 comments 171 views last activity
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Like, I don't understand it. EDIT: I also forgot to add that one of the reasons Nurse is top tier and should remain one is because she is a free character, which doesn't force devs to purposely tune down newly released killers in attempt to avoid Pay2Win scandal. The strongest the game provides is free. You have a killer that once in a while makes you genuinely nervous in a horror game that s251 comments 4,023 views last activity
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Nurse should be made to have a harder skill floor and harder to learn but should keep her same power level, of course her blink attacks should count as special attacks and her addons should be nerfed but I think that's all,what do you guys think? Edit I think I explained it poorly I think she should have way more to learn and a lot lot more to master but still reward that time you put in to her10 comments 171 views last activity
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люди подскажите пожалуйста сколько держится блевотина чумы на генераторе на вики ни черта не написано в интернете тоже не фига нет4 comments 111 views last activity
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I just had a killer match were the last 2 survivors spent 20+ min hiding and ignoring gens and objectives. This is a waste of everybody's time and is an annoying tactic. I think an adjustment to the crow noise notification that is given to an AFK survivor is needed to deal with these kind of players. This does not happen very often, in fact rare for my case but it shouldn't happen at all and ther12 comments 231 views last activity
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Are the new Legacy Rewards good or bad? Should they have given similar exclusive legacy clothing for this go around or stuck with the sprinkles on the character portraits that no one but you can see?25 comments 541 views last activity
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I’d love for the dbd team to fix James Sunderland I think his face looks nothing from the game.0 comments 21 views last activity
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Moved: I know many will disagree, but BHVR could make a GREAT Molten Freddy skin for The Dredge [FN…This discussion has been moved .0 comments 1 views last activity
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Remove Perk Tiers and have survivors share item/addon inventory. I -assume- this would be easy to implement. The database that tracks values for survivor Items/Addons and the perk DB could be edited (assuming your DB has strong command editing language like SQL.) Making each separate survivor's Item/Addon DB the same DB should be simple enough. You might even save memory as you will only need1 comments 11 views last activity
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So I know if you're P3, regardless of perks or level, you automatically get to P9 which is what they're capping the 'catchup" at. So however many perk points you have doesn't matter. What if say I have a character P1, with 70 perk points (which was enough to get an additional P level before they tweaked the catchup) Is that character going to be only at P3 with the perk points not counting, or2 comments 71 views last activity
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Currently, Dead by Daylight juggles balance because there are both solo survivors and survivors playing together with others (whether 1, 2, or 3 others). Notably, playing together with others does not actually necessarily mean they will have better teamwork than playing alone . It means they have better access to information. So how can the solo survivor experience be improved to become es2 comments 31 views last activity
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So as everyone is aware we got a pretty major perk overhaul this update and personally I think with a bit more smoothing out after the update goes live its going to be the best update in recent dbd history. Maybe next update we could have a similar update but for killers powers. I'm not talking about every killer I'm talking about the few that are almost unplayable in the state of the game and on0 comments 61 views last activity
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DBD Friend ID: #0a61 Name: In-CyD3 __________________________ I will be showing off a broken vaulting spot on Sanctum of Wrath to try and get people to acknowledge it and tell devs about it. I think you need pictures and I play on Switch (if you can't tell, lol), so that's kinda hard. Please help fix this. It's not fun for killers to be abused on this vaulting spot.7 comments 181 views last activity
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With the new endurance tweaks, where if you have the deep wound status you can't use it, will this just be another buff for Legion? Their frenzy gives survivors the deep wound status, which blocks you from using endurance to take a hit, wouldn't it make more sense to add a different status when you take an endurance hit, alongside deep wound, that blocks endurance while deep wound is active, if t1 comments 51 views last activity
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I couldn't find this on google so I'll ask it here, do you need to be prestige 3 or prestige 3 lv 50 to obtain the legacy portraits after the update?1 comments 71 views last activity
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I use the Xbox Series X version of the game. When normally leaving a boon's range that has both Shadow Step and Dark Theory, both effects linger for 2/3/4 seconds. However, when the boon is snuffed while in its range, Shadow Step continues to linger for 4 seconds, but Dark Theory is immediately canceled. Is this intentional?0 comments 41 views last activity
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There's been a lot of reports about this bug already, but I have some more detailed info and a video simulating the bug. Bug: If during your Feral Frenzy, you lunge and hit a survivor, but the timer depletes before you land the hit, it will reset your chain hits, making it so not only do you lose the speed boost, but also if you get the 5th hit you won't down the survivor and your Feral Frenzy w1 comments 61 views last activity
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Hi there, So I have been invited by Creed to share my new ideas to the game. So with that said here is what I have in mind New Game Mode (Hide and Seek) First game mode is just a simple hide-seek from the killer. This entails to having a time limit that you have to successfully hide from the killer without him hooking you so many times as normal. Survive the time limit and you win, get ho2 comments 71 views last activity
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As even the developers have said, an unavoidable problem of MMR is that for very good players, there will not be enough players of their level on to consistently give them even-skill matches. To prevent their queue times from being horrendously long, they will sometimes be matched against worse players in which the result will likely be obvious. This is not specific to Dead by Daylight. Every sin0 comments 11 views last activity
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In my opinion it doesnt fix the problem the slightless. Someone rescue a hooked,then then they bodyblock you with BT,then it run away to mend and then im back for bodyblocking my pal with off the record,get another bodyblock ,mend, use stypic agent, mend again and then mettle of man So no solution.15 comments 271 views last activity
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Question about upcoming mid-chapter release: If I get Nancy and Steve to P3 in the upcoming update, will their teachables be available at tier 3 to all my survivors? Or are their perks removed from this new system because their perks have been turned into non-teachables? Perhaps if people already own them it will still apply?2 comments 61 views last activity
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So what's the whole point of perks then? I thought if you equip perk it makes you better/stronger. It should give you an ability you wouldn't have otherwise. Calm Spirit: You dont make sounds, but you become super unefficent for the whole team Like seriously? Since when can Killer hear a survivor blessing? It's already pretty quiet. Also I never saw a Killer interrupting a cleansing action be30 comments 251 views last activity
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If we remove hooks, we can achieve almost complete removal of tunneling/camping, all the "save"s which is generally abusable, and hook location problems. it would be much easier to balance things by adjusting respawn timers too.5 comments 101 views last activity
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The fact that survivors can put the gate on 99. I consider it a problem. Not starting the gate, but leaving it at 99. Survivors get endgame advantages. They are hardly affected by the collapse Opening the gate should be a definite choice. Which the survivor goes to in order to open a path to victory. But right now that choice isn't there. Almost always experienced players set the gate to 99, i7 comments 51 views last activity
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This is an important question to know, because I think that it would be a nice little thing to have since P1'ing will automatically put you to P3 in the update. It'd make grinding for legacy prestige just that less frustrating for players who want it.2 comments 121 views last activity
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From the feedback post I created here: https://forum.deadbydaylight.com/en/discussion/334188/clarification-needed-asap-to-avoid-disaster#latest https://docs.google.com/spreadsheets/d/1D3wGicp-GaJBwkSwnEvQAkr9imu_1_6m-ZJfH6eZF_I/edit?usp=sharing I've created a spreadsheet to help people with the decision on whether to prestige or not. This tool will calculate the number0 comments 101 views last activity
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You cant outsmart Spirit. Found a new way to draw hair. What do you think compared to the old?3 comments 51 views last activity
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The last killer reward was the Blight skin, released in January! 6 months ago, after that, we got Meg/Dwight/Haddie/Jake/Rainbow Charm and another reward that I can't even remember what it is... Why can't you just release a survivor reward in a month and in the next month a killer reward? Why is so hard to think about the obvious?24 comments 712 views last activity
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And that is good. Believe it or not but Dead hard was the biggest part of it, it enabled much more riskier and worse pathing on loops, it gave survivors abit of mistake wiggle room and they could correct it with just one button. Mindgames are finally again rewarding, it was such a ######### feeling when you catched a survivors off guard with a good mindgame and they just robbed that from you by p45 comments 941 views last activity
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According to lore, Haddie's hair turned white. Why does it look blue in the game?4 comments 201 views last activity
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So I read the update and i'm just a little curious and wantned to make sure my math was right on this. If I have a Survivor at Prestige 1 come the update. Will it go to Prestige Level 3 and unlock ALL the perks? Or does the double only mean instead of being P1 it'll just be P2. Wanted the clarification. Thanks guys EDIT: Adjusted question. Do we know if having ALL perks on a survivor will g8 comments 232 views last activity
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So bhvr posted this. https://twitter.com/DeadByBHVR/status/1546861237572702208?s=20&t=6UDksuul-GiHdYAwDYMySw Do i need to prestige "at least" to lvl 1 to get lvl 3 ? Or can i let my characters at lvl 0 prestige then 0+2+X levels because of perks (at least one) will make them lvl 3 so i have all perks? Also a tier 3 perk count at 1 perk unlocked or 3?10 comments 161 views last activity
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You've hyped up this patch so much and it's actually got me excited to play it and see all the new prestige rewards and how the new changes will play out... And then you make me wait?!?! I don't wanna wait till Christmas, I want to open my presents now dang it! 😭😭😭😂😂 Please? Lol1 comments 121 views last activity
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After going over the changes a few times and thinking about all of them, here’s my opinions on everything Progression I am content with everything that is being changed from the PTB to live servers, not happy necessarily, but content, increasing the point cap per category to 10,000, future changes to how prestige affects addon drop rates, and increasing the total cap to 2mil BP are all good, b2 comments 51 views last activity
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Please devs, it’s so difficult to say.. killers get 1.5k on average and we want them to have 2.5k. Solo escape is 1.6 and swf is 3.0 so we are thinking in reduce the gap... Put some statistics so we can see why you do certain changes. It’s not so difficult0 comments 41 views last activity
