Discussions
339,151 discussions.
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Why is SB'ing to a pallet and not getting hit not the same as DH'ing to a pallet and not getting hitSB - Sprint Burst DH - Dead Hard I've been seeing a lot of survivors running Sprint Burst and immediately preventing the first hit of a chase by making it to a pallet and looping it, how is this not seen as being the same as dead harding to a different pallet to not get hit? Either way both perks do exactly the same thing but at different stages of the chase, is Sprint Burst likely to see a56 comments 982 views last activity
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A quick preface: the killers are sorted by their name to keep track of who was used the most often. As you can see Nurse was especially popular. Of these 20 matches which were played I only was able to escape 25% of the time. I'd like to mention that I had a 50% escape-rate as a Solo Q player before this patch. And no, I didn't rely on Dead Hard or anything like that.57 comments 2,901 views last activity
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For clarity: Botany Increases healing speed by 30/40/50% . Reduces the healing efficiency of Med-Kits by -20% . Streetwise Reduce the consumption rate of item charges by 15/20/25% for you and allies within 8 metres of range. The wording isn't exact, but if "consumption rate" is synonymous with "healing efficiency," then Streetwise nullifies Botany's nerf. Has anyon18 comments 291 views last activity
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I'll preface with a few things. One camping was not addressed at all. Two there is still bs in the game to deal with like some broken nurse and blight builds/add ons. Three Soloq was left behind big time in this patch. With that out of the way I want to talk about how many people are throwing tantrums and then claiming the game is this or that. Soloq is miserable right now. Not because of the ki93 comments 2,021 views last activity
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https://www.youtube.com/watch?v=i_mAWKyfj6c Here is the new trailer. I really wish we could get new masks for Michael. Like the ones from the movie, but that's a licensing thing, right?5 comments 61 views last activity
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Introduction Greetings fellow citizens of the Fog, I am the Modern Fable. I am relatively new to the Fog, having bought the game about 4 months ago and I would like to share some changes I have thought out to better the overall player experience. While not monumental I have reached Rank 1 Killer and Rank 6 Survivor thus far. Hardly the most astounding feat, but it at least demonstrates I hav20 comments 261 views last activity
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Does the bonus only apply during the 60 seconds those three gens are highlighted or does it apply until three new gens become highlighted?4 comments 151 views last activity
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Mainly asking because if the killer is slugging me I'll just crawl to a corner and bleed out but it never dawned on me what they get if a survivor bleeds out since all I get is the match result of dead like if I was moried.7 comments 391 views last activity
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In my opinion basekit Nurse should remain, but I believe that she some synergies too insane and her add-ons are too nutty. So I believe her blink attacks should be counted as special attacks, it makes no sense she has instant down potential considering her kit when Blight doesn’t, and considering Nurses don’t need to worry about DeadHard anymore it shouldn’t be a difficult change. And finally her6 comments 51 views last activity
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I can tell from the way you try to calmly express yourselves, even when someone else isn't being as courteous to you as you are to them. And I read a lot of posts here about how bad your games have been going, and how frustrating it is. My games, too, have been a lot like what's been reported here. So you know what? Here's my advice about that. In the words of Robin Williams in "Good Will Hunti17 comments 271 views last activity
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And I bumped into the same killer twice. Guys. Everyone saying we'll adjust or whatever isn't understanding that you can adjust to being demolished like this. I'm desperate for help14 comments 211 views last activity
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There have been a lot of rumors of a possible secondary Stranger Things DLC Chapter, along with the original Stranger Things DLC returning (I dont remember how old the rumors are, or if they have been debunked or are true, so take that knowledge with a grain of salt). But in a hypothetical situation of this happening, do yall think Demogorgan will get cosmetics leading into the future of DbD (and13 comments 211 views last activity
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This discussion has been moved .0 comments 1 views last activity
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What if... Let's say going into a map via normal means just gave the standard ol' variation of the map, but bringing a map offering loaded some variation of the map? Doesn't have to be drastic, maybe a special tile spawns, or some sort of special effect/lighting?0 comments 21 views last activity
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For both killer and solo survivor. For survivor I had a noticeable improvement in quality of teammates. The killers I played against were about the right level. There were less of the annoying killer builds and I was getting 3 to 4 escapes for every 2 times I died For killer my queue times were much closer to normal. Usually 30 - 60 seconds for a match and the survivors I went against seemed li11 comments 111 views last activity
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This idea is an attempt to balance the main premise of the perk (become Undetectable at will) with the main problem of the perk (its only real use is camping): When you stand still for 4/3/2 seconds, Insidious activates. While active: * You gain the Undetectable status effect * Your Terror Radius will remain active, but stationary, in the place you were standing when Insidious activated. * Th3 comments 31 views last activity
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Platform: PC Description of the issue: A facecamping Bubba had Pain Res. For some reason the in-game perk description still states the generator explodes (instead of sparks) - and my generator did explode when he hooked. I don't recall if I screamed or not, which is not any longer in the perk description. The developer update stated the perk is only supposed to cause sparking and not explodin12 comments 241 views last activity
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In particular DH, DS and Iron Will all previously S tier perks are heavily nerfed so there are obviously negatives but i want to talk about the positives. Positives - The nerfed perks are directly effecting the rising % of other either non used perks or rarely used before which is a good thing because there will be alot more creativity and or variety in builds and strategies - Players can g9 comments 181 views last activity
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Hello, I recently started playing the Cenobite, however I have the problem that a successful hit with the Chains does not result in me getting closer to the survivor. The moment I use the chain ability with the Cenobite I stop moving and the Survivor can gain distance while i have to hit my chain, also as a Survivor you can drop pallets and also vault through windows which raises a questi12 comments 501 views last activity
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I feel like this is completely blown out of proportion, and it feels like Im one of the sole causes of this whole conspiracy theory divulging the community, so I might as well do some explaining to better clear the air for those who dont understand anything. Consider this a follow-up post, since every post seems to be following the post I made and some even using it as a source. SoloQ sucks. I0 comments 51 views last activity
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I was thinking an interesting experiment to try would be to see if someone who plays frequently tracked how often their category scores per match were in the 8k - 10k range. When that happen it represents getting extra bloodpoints in the match due to the cap increases in the midchapter. My personal guess is most games will see 1-3 of those per match, but it’s hard to say for sure and a lot of peo3 comments 41 views last activity
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объясните вещь, у меня клоун 44 уровня (без пристижа), но при этом его перки доступны на всех манах, даже на коле (он у меня 1 лвла и все перки клоуна на коле 1 уровня) . Если что у клоуна на перках висит замок0 comments 22 views last activity
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In the Garden of Joy, you are able to place the portal near this rock, however you are then unable to use it.0 comments 11 views last activity
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Lately camping and tunneling feel like they even more common and got much more stronger despite the update meaning to discourage it. Ironically tunneling counters the anti-tunneling perks. Off the Record being something that's supposed to protect you from being tunneled, except it's a dead perk slot if a camping killer hits you into deep wounds right after anhooking, so now you have no enduranc5 comments 91 views last activity
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Why does the animation last more the immunity frame? Thats confusing as #########1 comments 61 views last activity
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Saw Huntress in live game using Knock Out, Manna Grass Braid and Glowing Concotion. Auras were blocked when downed by hatchets. Auras also seem to be blocked beyond 16m. Tested same build in custom lobby. Then without knock out. Then tested Knock Out with other killers. Works with zombies and tentacle. Step 1: Equip Knock Out Step 2: Down survivor without using M1 https://youtu1 comments 31 views last activity
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The reason why nurse is so strong is because her Power simply overthrows the DBD Concept She doesnt need: to kick pallets, vault windows or even generator regression at all in the higher MMR All she needs is chases, and out of all killer she potentially ends them the fastest. This can lead to Survivors often giving up which is very unfun for everybody (especially solo queues) So ... lets0 comments 51 views last activity
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There is a wide range of original killers in DBD, each one with a unique or shared theme. For instance, we have two japanese-themed killers, one Wild West- themed and a babylonian one. But there are still many unexplored topics regarding killer themes, so which one would you prefer? These are the ones I was able to think of, if you have other ideas they are wellcome.2 comments 51 views last activity
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I have spent a fair amount of time making progress towards calculating how med-kits and their add-ons work to try and prevent ''med-kit gamers" as I call them from leaving DBD. It just occurred to me though that Botany only gives you a 20% healing efficiency penalty and Streetwise gives you a 25% efficiency bonus. Would Streetwise cancel out the Botany penalty, or is there more at play here? Her2 comments 131 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Hello. I need to talk about Macmillan after update. INTRO I like the idea of adding new tiles to the older Realms. However, just adding them isn't a good idea on its own. Generally maps with bigger tile variety tend to have them very sepearated from each other. Most noticable example is Mount Ormond Resort. Macmillan Estate, like older Realms, tends to have "tile chains" which is pretty no1 comments 109 views last activity
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https://www.youtube.com/watch?v=NWXivRgocRQ For those who look for it. I am fckin LOVE it. Great Job, @BHVR I am really hoping that one day we can select the opening trailer + menu music as we would like (besides after a release of a chapter of course).8 comments 101 views last activity
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I don't say that as a complainer - I main him now. But just like Wraith's old purple all-seeing (12m aura reading when cloaked), my kill rate jumps like 20% when using it. How can two free Nightfalls every single game NOT outclass every other add-on?18 comments 461 views last activity
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Hallo Community, Nach vielen Monaten Arbeit ist es nun endlich da! Heute hat die 1. Episode von "Metal Gear MEG" Ihre Premiere gefeiert. Ich würde die Folge auch gerne hier mit euch teilen und hoffe sie gefällt euch! :) https://www.youtube.com/watch?v=U_NTMX7yzHk5 comments 172 views last activity
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A passageway that the Hillbilly can walk through cannot be sprinted through on the Temple of Purgation map. I suspect that the chainsaw's hitbox is taller than the actual character, causing the chainsaw to collide with the low ceiling. This happens at the entrance to the main temple that is at ground level, the small tunnel. Video of the bug happening: https://youtu.be/34viUlgts341 comments 21 views last activity
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In all seriousness: Playing Killer after patch is literally easy mode now. You dont even need perks to get atleast 3 kills and if you really get zero kills...then honestly: you are just bad. Survivors on the other hand: getting tunneled through that great 5 seconds bt, off the record doesnt help at all cus most killers have save the best (which def needs adjustement cus literally zero cooldow28 comments 461 views last activity
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I just don't see it. I've played 3 games of Legion with Thana, Oppression, Gift of Pain, Overcharge, No Sleep Pills and that add on that speeds legion up by .3% after each frenzy hit in Midwich, Pretty much everything was in my favor. Even with all that and all 4 of them injured they were still pumping out gens, even popping some right as I'm getting to them. It legit felt the same as it did be32 comments 821 views last activity
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Like literally, when you get 3 stacks of play with your food, 3 stacks of bloodlust your crouch speed is absolutely zooming. 2 People were teabagging at the exit gate and I omega lunged them down with No One Escapes Smolface and actually got a 2k. Why isn't this build more popular?0 comments 51 views last activity
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"No One Escaped" Score Event Rewarded after sacrificing all four Survivors to The Entity and none have escaped the Trial. Rewards 2500 Bloodpoints to the Deviousness Category. The Change Change: The "No One Escaped" Score Event is now applied to the Sacrifice Category, making it possible to completely maximize Bloodpoint earning potential with the category under normal circumstances.2 comments 31 views last activity
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not exactly, but when there is one survivor slug, one standing and 2 dead, let the hatch wait 15-20 seconds before opening if the slug survivor is still on the ground, if is on it feets, carried or hook, then the catch would stay close until there is only one survivor left, but, please stop killers from slugging for the 4k, is annoying waiting for the other survivor to bleed out, they are making4 comments 61 views last activity
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Survivors almost never got 30kbps in the past,40k might even be impossible. When I play good and have a good game,that's very rarely when you play soloq. You still get less than 30k bps even if you escape,the games just go too fast and the survivor bp gain from objectives is too litle to get more than 30k bps ever.16 comments 391 views last activity
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I’ve played with characters fend ming and bill overbeck and whenever I’m against the pig and get a head trap put on, I’m never able to remove it. I go to the box to remove it and complete the skill checks and then once it is complete the timer remains and doesn’t remove the trap.1 comments 21 views last activity
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This discussion has been moved .0 comments 1 views last activity
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The task says from word to word: "hide in a locker within 5 seconds of being in a chase with a killer". I've tried this several times, which includes throwing some games. And it feels pretty bad when you throw games for literally nothing... Perks I used were Quick & Quiet, Inner Healing, Head On, Detective's Hunch, if that's of any substance0 comments 82 views last activity
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I'm so tired of it. Encountered 3 VERY suspect groups today that make me so ######### annoyed that I wish they could just put the AI in customs already cause I'd really like a little predictability with this game and not a sweat fest almost every single match with zero chance for me to win. I play to have fun and this not it .2 comments 81 views last activity
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I played quite a lot on survivors and killers after the patch. For me, nothing has really changed. For survivors: If you make genes - you will often run away. Now there is simply no time for idleness. If your teammates destroy totems, open chests and just hide in the bushes - of course everything will be bad. The dynamics and pace of the game has increased, but in fact nothing has changed. Do0 comments 43 views last activity
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Is almost week after update and guess what, yes, 10k people less in game. So, keep it up with bad decisions I guess7 comments 181 views last activity
