Discussions
339,151 discussions.
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I know that survivors can do Green Glyphs, but can killers do them as well?1 comments 41 views last activity
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It's out. It's finally out. And it's just sad to see. It's a waste of a license just like the first time. I hope it flops but obviously it won't because gaming's BIGGEST horror game franchise's name on it. People shouldn't spend money on it though. It tell them we want more of this just... Badness. I saw the skins. They look bad. Wesker's looks weird, Leon's looks terrible, Ada's looks good,175 comments 6,782 views last activity
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Step 1: Run Reactive Healing Step 2: Have someone get hit Step 3: If not actively healing, the perk doesn't function Played as Ada Used Reactive Healing, MoM, Botany, Self-care https://www.twitch.tv/videos/1579898172 Ada is injured, claud gets hit about 6 seconds in, healing at 10 seconds with no gained progress.8 comments 181 views last activity
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Unsurprisingly, the nerf to Awakened Awareness did absolutely nothing to stop the perk from being one of the most powerful perk combos in the game when combined with Starstuck, Agitation, and Nurse. I'd go so far as to say it's probably one of the most powerful builds in the game right now. On other killers though? Awakened Awareness is an underwhelming gimmick perk that barely does anything. I51 comments 2,071 views last activity
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Ok I will just get straight into this, it will be a long read, hope you enjoy. Also sorry for any typos, grammar mistakes. I made this post 3 in the morning. The killer experience from a veteran viewpoint If I do a killer session I am pretty much getting a 4k in a solid 9/10 games I play, that 10th game only being against some SWAT Team, and even then I have won loads of matches against th0 comments 22 views last activity
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Is It any good, and would it be worth running In Solo Q?17 comments 341 views last activity
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in the nemesis intro, he throws Meg against the car, and Leon goes and checks her pulse and shakes his head BUT in the wesker intro, you'd kind of assume it picks off where it left, Meg is injured and being carried into rpd, so these animators or these writers better tell me right now what plot twist happened, Meg is totally about to become a tyrant22 comments 611 views last activity
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You know, its not just that after the reset you get other bloodwebs again, you are also forced to take Perks you dont want and ignore. And since the chance is more a perk comes again after you leveled it up or gained it. Which means i need to waste even more bloodpoints for perks i dont want. I honestly want my Level 50 bloodwebs back. Also the 20k BP feels unrewarding, even tho you give th7 comments 151 views last activity
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Okay, so I am having a difficult time playing with Wesker and trying to earn a Adept Achievement with his own perks, which isn't grand for him nor does it contain any slowdown/regression perks to help my case. But, I am not having problems with trying to learn the new killer's Power and improved on my outcomes to get it. I feel like the new Emblems changes (from 8,000 to 10,000 per Emblem score13 comments 161 views last activity
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BHVR continuously ignores bugs and balance issues and look at where we're at now.... not even the capgods could come and save this travesty. MMR is still a huge problem, creating mismatch lobbies 24/7, players giving up/ DC right away...AND ALSO THE FACT THE SHRINE OF SECRET IS COMPLETE BS!!! I have never seen flashbang or any fun perks in there ever... but its "RNG" also where is the cross pr31 comments 1,081 views last activity
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Atm Im between Lethal, MYC and Surge. Lethal is the best for commiting to the aura hell bit but I generally have no issues finding survivors early on. MYC is always just funny and with Floods can be nasty. Jolt is just because I hate kicking gens + a lil bit of slowdown always feels nice. Im also considering ditching BBQ because Ive been getting waaaayyy6 comments 61 views last activity
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There is a tremendous amount of RNG that can drastically affect this game. Examples: Initial spawn locations, tile spawn logic, gen locations, totem locations, etc. I am of the mindset that constraining the range of RNG extremes would go a long way for an improved gameplay experience where it's not whiplash from one game to the next. For example: Reducing how strong tiles can spawn chained bac0 comments 21 views last activity
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The one by the exit gate, Killers are just standing there, it's a bad doorway, please nerf it. :)0 comments 41 views last activity
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Allow me to explain. I understand Spine Chill's position and what it can/should do. But, this perk in particular still has an underlying issue. It bypasses stealth by doing nothing. With how the game runs at this current state, reworking all perks without tackling specific issues in regards to these perks will do nothing. Even after the change it received, it can still counter a stealth kille0 comments 41 views last activity
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Is it possible to have a way so players can choose what kind of queue they want between the following two options? Option A: Time is the focus. Basically, how it works now on live. Will prioritize time over an even-skill match at some point. NEW Option B: An even match is the focus. The queue will wait much longer (or maybe even forever?) until a full lobby of even-skill players can be assemble1 comments 31 views last activity
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I wanted to purchase Claire Because she is my favorite Character in RE (More the Old version then RE2R) Ive heard her in game and a friend thought I was watching porn 😂🤣😂7 comments 511 views last activity
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Plaything really isn't that strong of a Hex and its perfectly possible to play the entire match without cleansing it. The perk is almost always run with Pentimento, which is a much stronger Hex perk. If you don't have a boon, just don't bother.13 comments 341 views last activity
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Honestly Wesker is just not good enough. He's one of those characters that seems like he might be fun but he would in reality just quickly become boring. He has so many issues that I don't know how they weren't improved from PTB enough. The time to pull out his power and put it away is far, far too long. It's already just a weaker power than Nemesis, make it faster. He needs to be able to1 comments 51 views last activity
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All characters since Yui have lore banners and I wish all characters would get one. Even the older ones. Not only because I use them for my icons, but because the older characters deserve some love and I really like these wallpapers.0 comments 31 views last activity
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I know there's a lore behind that makes the Nurse invisible while teletransporting, because of the 'ethereal plane'. But I can't stop wishing she was visible during the tp. Imagine that ghost, with a windy dress, covered with subtle flames, wandering though the walls of the map. Anyone else would like this change?4 comments 111 views last activity
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Okay I posted this in Steam forum's awhile ago but... Picture this. You soloq or SWF. (we are ignoring discord for now) and you are going in to have fun with your friends, sneaking around. They can't hear you and you can't hear them unless they are nearby in ear shot depending on how loud you speak. Fully immiscible voice proximity chat. And even better, you and your friends or other survivo1 comments 31 views last activity
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As the title says, im interested in what you all believe should be the next map to get hit with a rework or significant changes after the new RPD rework just dropped. I do think both Garden of Joy and Eyrie of Crows need changes currently, but they are more recent maps, so i think Mothers Dwelling personally needs a rework or changes to the map layout currently, as i do think its pretty unfri18 comments 311 views last activity
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I am pure solo player so naturally i am a Kindred enjoyer. I have been trying to increase my grade however and i've noticed that using Kindred is likely to decrease your benevolent emblem, because with kindred you will go for less unhooks and you have the information to make more efficient plays. This leads to the emblem system to incentivise competing for unhooks and going out of your way when d0 comments 21 views last activity
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I know it's been a very long time since I posted my last killer concept, but I genuinely had no other unique ideas for a new one. That is until about a week ago, when I thought up The Reclaimed, a weak chasing killer with a heavy presence map-wide. So, I hope you enjoy what I have in store for you here today. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Time in-game when I started this co2 comments 131 views last activity
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Recently, I've picked back up Pyramid Head after learning that you can perform 90+ degree flicks with his attack, and indeed you can, this has me wondering: is this broken or not? On the one hand, there's pretty much no room for counterplay, but on the other hand, Pyramid Head has the most telegraphed M2 attack in the entire game barring maybe Huntress. I don't really have a strong opinion on it,8 comments 461 views last activity
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I've seen many people wanting Voice chat in DBD and I thought I'd share my opinions on it. Proximity Chat is a fun concept in horror games as it's proven from time and time again on games like Friday The 13th, In Silence, Phasmophobia, Devour, even in Stop it Slender on Gmod it works great. I do believe DBD could be very interesting with the proximity chat the only problem with that is it could5 comments 691 views last activity
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I think it would be nice for him to get custom chase music, is there any plan for him to recieve any? there is multiple options that he could have like a remixed version of "looming dread" from the re2 remake OST.1 comments 101 views last activity
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I know it says that it sets the terror radius to 32m but can you still mess with that with perks that modify terror radius? Like if I run Agi and pick someone up while DD is on a survivor it should be 44m right?3 comments 61 views last activity
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And what flavor is it? I think Spirit would basically be boo-berry crunch, but I'd go with Hillbilly peanut butter and chocolate.29 comments 361 views last activity
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Seriously This has been an issue for a while, but especially now with the newly raised cap, the lower cost of items in the bloodweb, the smaller bloodwebs and the animation after each prestige, I feel like this should be addressed. We need an option to buy a whole bloodweb even if it means picking up random stuff, or a setting that lets you disable all the various animations, or at least the op39 comments 971 views last activity
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Something that I think has been long talked about since the introduction of many maps, and that I personally believe could be balanced better, are strong windows, specifically on buildings like "The Foundry" in Ironworks of Misery or "Grim Pantry" in Backwater Swamp... etc etc Many have given their opinions, but from what I've gathered it's either been rework the entire structure by blocking46 comments 1,061 views last activity
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I'm on PC and this is just a reminder about the perk, STBFL. Its obnoxiously fast now with 8 stacks plus the 2 free stacks from the update. Reduce the perk to 6 stacks to even it out but make it so you only lose 1 stack per hit and make it so special attacks take away 1 stack also since its a mini buff.9 comments 141 views last activity
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0 reason to remove it in the first place. Who thought this was a good idea??0 comments 41 views last activity
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I don't need a date just a yes or no because this video that Scott made summarizes how bugged wesker can be https://youtu.be/eCNmmohe2dg Example 1 at 50s -1:18 Example 2 at 2:34- 3:05 Other bugs after 3:05 Found another clip this ones short https://youtu.be/pFI5zUNgUO0 Please explain how this one didn't hit83 comments 5,022 views last activity
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I swear to God, every.single.Wesker I play against plays the exact same way: Hook, facecamp, tunnel, repeat. It's honestly baffling. When is Reassurance going to be made useful?70 comments 1,932 views last activity
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Amazing game, something though that I would love to see and have heard the same from others optimization and consolidations. Bloodweb: Clicking each individual item is fun and all... for the first 800 times you do it. After awhile though that task becomes tedious when obvious the entire bloodweb will be purchased through. Proposed fix: Have a buy all button per page of bloodweb or0 comments 21 views last activity
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I see a lot of people complaining about killer diversity and it can be a problem. However, you don't often see many solutions besides "buff the weaker killers" "nerf the strong killers" and obviously, that's another argument altogether. What I want to know is why not be the change you want to see? Play a killer that you want to see more of in game. Other survivors will surely appreciate it. If y22 comments 631 views last activity
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Как на нюрсу можно получить красный противогаз, я видел у некоторых людей его, но не знаю как его получить1 comments 221 views last activity
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Some perks dont see much use because they need other perks to be effective and may take another slot or two to do so, that being said potentially we can give eachother idea builds and try them. Survivor: 1) Open Handed/Bond/Kindred --Great for information! Problem is it gets devalued by stealth killers abilities. 2) Spine Chill/ Resilience/Adrenaline -- Chase build so survivors will (hope0 comments 41 views last activity
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Remember a random Rebecca who tried to reset a palet against Nurse. May she rest in pieces.12 comments 201 views last activity
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This is barely hyperbole. Literally every Nemesis I go against just tunnels and camps as aggressively hard as possible. I often joke with my friends when we go against Nemesis that they're gonna get camped and tunneled if Nemesis downs them; and then, like clockwork, that's exactly what happens, every single time. It's like parody at this point. People joke about Bubba camping, but most of the B42 comments 1,501 views last activity
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20220903_214301.jpg Devs what did u touched without telling us? All banners were the same0 comments 61 views last activity
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Perk Slot 1 - Exhaustion Perk (Dead Hard, Sprint Burst, Overcome, Lithe...) Perk Slot 2 - Gen Speed Perk (Prove Thyself, Fast Track, Hyperfocus, Built to Last...) Perk Slot 3 - Information Perk (Kindred, Bond, Alert, Aftercare...) Perk Slot 4 - Self Preservation Perk (Off the Record, Distortion, Circle of Healing, Resilience...)1 comments 51 views last activity
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But its so damn hard to hit great skillchecks in console, I dont have stake out so I cant used it, any tip?8 comments 181 views last activity
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https://www.youtube.com/watch?v=BsfpRu_5ycM There is something about this that is just funny to me, it could just be the timing.0 comments 21 views last activity
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BT base increased to 10 seconds (hopefully people dont abuse this to body block <3) Wesker buffed and getting quality of life improved Awakened awareness being recognized as a problem on nurse. Even thought thats mostly a nurse thing so poor AA. I'm surprised they didnt touch Hyperfocus but hopefully it wont be a problem. And better yet now i have enough confidence in BHVR to say that if i21 comments 871 views last activity
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Hooks on RPD are way too close to one another, might be because the map got chunked by a third of its original size, it seems that there are a few too many hooks on the map even with it being a 2 floor map. I have seen hooks place seconds apart from one another in hallways and by the inside L stairs near main. maybe cut 1-3 hooks and place them in better spawn spots0 comments 41 views last activity
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So I don't know where to post it. It won't be a rant about X type of teams, or whatnot. I'm just proud of finally getting the achievement after years of playing on and off, and all this thanks to Wesker. I've been playing killer since I started due to my love of Halloween. And while there's been a few low as a killer main, I'm glad to still be able to play, and now I can play with one of my favou3 comments 91 views last activity
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BHVR should have over 20 licensed characters in the game by now. These are not simply provided, but probably cost a lot of money. But how much money are we actually talking about here? Of course, not all of them will be similarly expensive, but do we know the numbers approximately? These licenses will also need to be renewed from time to time. With new numbers? I could imagine companies getting10 comments 1,061 views last activity
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Currently, if you encounter a cheater with an anonymous mode turned on, there's pretty much nothing you can do. You cannot check their profile, you don't know their nickname or ID, you know nothing. The only one thing that you can do is create an in-game report (but it doesn't really do much... does it?). There had been (and still there is) a similar problem with crossplay players, because you a4 comments 121 views last activity