Bloodweb, Items, and add-ons... oh my
Amazing game, something though that I would love to see and have heard the same from others optimization and consolidations.
Bloodweb:
Clicking each individual item is fun and all... for the first 800 times you do it. After awhile though that task becomes tedious when obvious the entire bloodweb will be purchased through.
Proposed fix: Have a buy all button per page of bloodweb or use all button to use remaining bloodpoints on current page. With options on purchase strategy.
i.e. Buy common first then uncommon then rare or any other order
Alternatively, clicking the end of a branch will trigger the least resisted path to that add on and or perk.
Items and Add-ons:
As time goes on and more and more players become seasoned veterans, inventory of items and their respective add-ons can become overwhelming and abundant. MOST of them being common and uncommon.
Proposed Fix: Have a combine all button to create the next tier of that respective item and add-on.
example: 4 common (brown) medkits > Click Combine > 1 uncommon (gold) medkit
If there is a number divisible by 4 then a Combine all button will appear and ability to combine all to create the next tier.
example: 16 common (brown) medkits > Click Combine all > 4 uncommon (gold) medkits > Option to click "Combine" to create 1 rare (green) Medkit. or allow for the 16 uncommon (brown) to be tiered directly to 1 rare (green)
If there is an odd number not divisible by 4 then a remainder will be allowed.
example: 17 common (brown) medkits > click combine all > 4 uncommon (gold) medkits with 1 common (brown) medkit left over.
This will be used in the same instance for add-ons as well to their respective tiers.
I hope that makes sense. I think this will optimize and allow players to play more instead of spending time clicking over and over.
Maybe also add a Sell items button for bloodpoints as an option.
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