Discussions
339,151 discussions.
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The title says it all. I'm really not sure if this is intentional or not but... A screenshot without another survivor working on the gen with me. Repressed Alliance prompt showing: A screenshot with another survivor working on the gen with me. Repressed Alliance prompt is absent:1 comments 21 views last activity
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Wondering if it was played? Was she easy to counter?26 comments 871 views last activity
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As the title says. You can see it from the killer's pov but there isn't a difference in animation from survivor's perspective. Oh and apparently there's no voice difference from the original aside from an effect that's just Expo Cosplayer but less impactful.5 comments 211 views last activity
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i actually don't mind it. i think most survivors are tired of playing the game in general let alone when you have to face the same boring killer every game.14 comments 321 views last activity
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Does it count towards the completion if i open the Exit Gate but escape through the Hatch?0 comments 71 views last activity
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I tried to complete this Archive with Inner healing. I met the reqiurements but it didn't complete. Does Inner healing not count as "healing yourself"? Is this intended? https://i.postimg.cc/d0ZzjDjp/#########-kopie.png Edit: Image didn't upload correctly1 comments 51 views last activity
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Nerves of Steel ~ (Survivor Perk) The thought of reaching safety fills you with bravery, you are calm and determined to gain the upper hand at all times. Whenever the killer misses a basic attack swing while in a chase with you, gain an 8% haste effect for 2/2.5/3 seconds. Nerves of Steel has a 30 second cooldown. (Have fun making your own perk).55 comments 891 views last activity
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Make survvior hit boxes not lag behind survivors. Thats it. All the frustration from dead hard, getting downed after you vault a window then run 3 steps wishing we had vault build to beat the BS. Thats all it is. Either make it client sided or make survivor hit boxes a little bit more forward so when I vault a window and run away I dont go down from a killer sided connection. And the only peopl6 comments 111 views last activity
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Mine rn is Wesker's Green Herb add-on being purple and not an actual green add-on, and then the Red one is green.27 comments 411 views last activity
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Hello everyone, here is an idea of how to improve the basic gameplay loop and make it hopefully more fun. Here we go: After Aku's patch there will be no more individual hook stages, only global or team stages. Whoever is on the 6th, 9th and 12th hook gets sacrificed, or of course a sudden death when all remaining survivors are hooked simultaneously. The killer can burn special offerings, or1 comments 21 views last activity
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Step 1 : Boot the game Step 2 : Play as solo survivor in a public match Step 3 : In-game lock locker Step 4 : Hide in a locker 1 inch next to a locked locker Step 5 : Notice Dredge can teleport to you and grab you Step 6 : Get tunneled Step 7 : Enjoy played as feng min quick and quiet, determination, deliverance, prove thyself Haddonfield1 comments 31 views last activity
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Every game is, Hyper focus, stakeout, hyper focus stakeout, EVERY SINGLE GAME it honestly ridiculous that i can chase a survivor off a gen that has almost no progress and down them in 20 seconds and before i can get back its already gone.2 comments 161 views last activity
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That endgame mori mechanic should have been implemented the patch after it was announced. I guess since it was a killer issue though, it was skipped over. Now you see match after match (when the killer actually wins, anyway) survivors just lame it out by hiding and are almost always rewarded for that kind of play. I just want to know why the endgame of this game is so egregiously survivor sided.150 comments 5,031 views last activity
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This discussion has been moved .0 comments 1 views last activity
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i feel like it always said somewhere in the game that P3 bloodwebs have better loot but that has always been false. now with the new update i feel like my higher tier bloodwebs really are spawning much better loot. has anyone else seen this or is it me?2 comments 121 views last activity
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Title. Btw was his animations fixed yet? Does anyone know?19 comments 711 views last activity
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The difference between walking from point A to B is less than 2 seconds. So you are not really saving much time but you in process lose all your charges. These take several seconds to recharge. This can cost you if you find someone right after that because you can't use your power on them. Also if you get stuck or stopped by an object during your dash you pretty much gained nothing or more likely6 comments 231 views last activity
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I'm trying to decide between these three killers. Any advice?3 comments 71 views last activity
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I understand that monetization of items is part of the business model for the game. But what about an online marketplace to trade items players earned in the game or bought them? Skins, charms, any sort of trinkets they don't need and would trade for something else with other players? Or even have separately a trading place for bloodweb items players stacked up since we all accumulate all sort6 comments 101 views last activity
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I have been thinking of other ways that charms could be used from the survivor's perspective since they really look cool and detailed, but are hard to see when hanging from the survivor's waists. My suggestion would be to have one (or several) hanging from a random generator, that you would be happy to find during the trial. BHVR could even use this asset for quests such as: "finish repairing th0 comments 11 views last activity
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I don’t want to keep playing against the same 4 killers everyday.2 comments 51 views last activity
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i just wanna say that i love wesker and he was one of the killer that i liked the most to play but now since the update 6.2.1 the new effect on the sides of the sceen that you add make me sick like i wanna throw up litterally not cause its discusting just the effect make me sick and im just sad that i cannot even play him not because of that all i ask is can you please take it off cause im pretty0 comments 31 views last activity
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I propose to forbid the Blight to look down while using the ability, as this gives the Blight the opportunity to use a bug, namely, to lick the textures without crashing into them5 comments 141 views last activity
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Hey everyone. Can yall give some perk ideas to help with Gen rushes? I already use Discordance which is helpful but sometimes two are on one and Another two are on the other. I start a chase which does not take long then by the time I hook, two or three gens are already completed. This happens. Not every match of course but I would like some tips or ideas please. I do suck at perk builds.18 comments 611 views last activity
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Just the title, I'd like more variety and possibly seeing twins/hag rates. Would also help BHVR gain more data for less played killers and possibly see reworks for them, thoughts?4 comments 101 views last activity
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Now it's been some time since the introduction of the prestige ranks, I'm curious to hear everyone's thoughts. Personally I think they're the most pointless addition to the game, and I really don't understand the thought process behind adding them. IMO the prestige ranks should end once the rewards stop.17 comments 221 views last activity
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So I was thinking about otz's gen speed video and I was wondering if BNP may get reworked in a way. I was in a Survivor match and one of them brought the gen speed build with the toolbox. They hopped on the gen I just started and we finished it in 30 seconds with the BNP gen speed build they had while doing it co-op. I then thought later maybe Brand New Part could use a rework. BNP would be an1 comments 71 views last activity
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Hi, 'Cancelled' grab action (already reported): https://youtu.be/gJLbeH2X3SA 'Smart auto-aim' to a destructive object during a chase (already reported since 'Stranger things' DLC): https://youtu.be/izg07oarOrM 'Priority to destroy the pallet when survivor is vaulting it' https://youtu.be/Bg6hvtxZWmc If I've did a M1, I could reach him. But chainsaw has some different priorit0 comments 11 views last activity
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I got Incapacitated by Eruption and walked away from the gen, and about two seconds later an injured survivor ran up to me and teabagged furiously as I stood there unable to tell them, "Hey, shut up, I can't heal you yet." It should be like the Broken status effect, showing a symbol next to a survivor's name so that others can have some clue why you're standing around like a jerk. I mean, most9 comments 111 views last activity
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Given the new need to prestige characters it seems really tedious when it comes to spending blood points in the bloodweb for each character, where it would be good to have some form(s) of automatic spending Either if you hold down on the last item on a bloodweb line it purchases all items in between in the most direct route automatic purchasing options at random OR with the option to set pref0 comments 21 views last activity
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This will be a comprehensive list of all of The Mastermind's current issues and problems with core gameplay and bugs applying to him, and also how to actually fix them because in concept, it seems so easy to do this. The Issues Gameplay: The Mastermind will sometimes release a Survivor that was grabbed under certain circumstances, not damaging them in the process. Solution: The Mastermi0 comments 51 views last activity
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So, I really like the Matchmaking Incentives, they reward you for playing the wanted role. One big problem I have is that they are rewarded after the match, based on the current need . So, for example, I queue up with an advertised bonus of 100%, but once the match is over the 100% wouldn't apply anymore because the role isn't in a high demand, so I get no bonus after the match. Effectively14 comments 672 views last activity
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I'm not sure if this is a bug or is actually intended but now after he has thrown me and I'm staggered, wesker is able to move to block the nearest pallet or window while I'm still staggered. If survivor doesn't get the speed boost after the loss of a health state but is staggered instead with the killer moving to you or to cut you off then that doesn't seem right? Or should I just git good?1 comments 31 views last activity
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what possible negative effect could that have on the game? im sure this has been a popular topic befor so if there is another thread feel free to link it in here.9 comments 261 views last activity
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Is it the number of perks i have to equip?20 comments 1,061 views last activity
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This discussion has been moved .0 comments 1 views last activity
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i think it should be 2 or 3,games43 comments 611 views last activity
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So recently I got bored of the characters that I have so I wanted to buy a new one and Blight seems pretty fun but I just want to know if it is good for controller. And if you play Blight pls let some tips down below, I would appreciate it16 comments 371 views last activity
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Wouldn’t it be awesome if killers had different genders as skins?10 comments 501 views last activity
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Title. Gens are too long for 20 second chases. Why is it not possible to have gen times change dependant on MMR?14 comments 241 views last activity
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https://youtu.be/jcdFihh_n8k this happens every other game to me (last 10ish seconds). I'm very clearly on the other side of the pallet and yet I'm forced backwards and drop pallet on the side next to killer. Took a year off due to unstable servers, terrible balancing and awful queue times. Only thing that's changed since is the queue times. See you in another year maybe43 comments 1,061 views last activity
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Not really a fan of the whole 'the black vale thing interconnects everything' stuff — Dead By Daylight @TheMimic77 wrote a comment on this post talking about how cool it would be if we got a Cultist or the Shambler in DBD, i am too much of a fan of Darkest Dungeon to let this idea go to waste, so i will be making one But before we get to the Shambler, we'll be doing the Map and Survivor2 comments 501 views last activity
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Adding a time limit to every match (The match can't last longer than X amount of time, 60 minutes for example) would be an interesting addition to avoid matches where people decide to hold you hostage (Cheaters, people who refuse to continue with the game, etc.). Once the time limit is reached, the match ends, considering the killer as the winner of the match (no MMR awarded). I know this is2 comments 51 views last activity
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Currently, plague has a brown addon that adds 20 seconds of infection to an object and another addon, green this time, that adds 30 seconds of infection. This adds a 50 seconds to whatever the default value is, generating a boring and prolongued match, more than it needs to be and should be reduced to somewhere around 10 seconds for the brown and 15 seconds for the green or even lower. The addons11 comments 481 views last activity
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