Discussions
339,151 discussions.
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Deliverance is a great perk but it has one major flaw in game dynamic, if I've never been hooked and everyone else is dead or escaped, why do I not get the chance to escape before going straight to second phase and dying. Everyone who has never been hooked should get their chances to escape making deliverance worth while if your the last survivor and have activated it. I don't know how many tim34 comments 651 views last activity
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May not be the correct forum but: is there any update for a patch to the IP vulnerability for Steam?Heard about it from a Youtube video posts on the 6th September. Seems like quite a worrying issue.20 comments 582 views last activity
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just curious why this looks this now bc the survivors were pretty confused and thought they can just run over it Just to make it better for ranged killers?1 comments 91 views last activity
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Reassurance is taking priority over unhooking the survivor causing a delay to an unhook where in some cases an immediate unhook is necessary.1 comments 71 views last activity
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This is a series of recommendations to hopefully change the game for the better. I am posting each section separate, but a lot of them are connected and work much better understanding the other changes. Some are more Killer sided, and some are more Survivor sided, but overall I think it levels the playing field in a positive way. If you want to read the draft I am posting the sections from you c0 comments 21 views last activity
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This is a series of recommendations to hopefully change the game for the better. I am posting each section separate, but a lot of them are connected and work much better understanding the other changes. Some are more Killer sided, and some are more Survivor sided, but overall I think it levels the playing field in a positive way. If you want to read the draft I am posting the sections from you c0 comments 43 views last activity
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Please don't think this is an attack, I am just curious of this trend for years now. Not just dbd. I spectated some of my matches throughout the years and some of my teammates are tons better than me when it comes to looping for example. I am not always satisfied with the decisions some make, some also throw from time to time yeah but to say that I am above all of my solo q teammates would be ki3 comments 91 views last activity
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Lerys memorial is easily the most confusing indoor map for survivors as well as killer. This map should be reworked as it offers zero tactical opportunity for killers, while survivors can simply hold w.1 comments 51 views last activity
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Now that you've enabled people to hide their names and take away the ability to get their Steam ID, you've put yourself in the position of now requiring what I've suggested for years now - a truly in-game reporting system so that YOU can automatically pull in both ours, and the offender's Steam ID. You have taken away our only way to dodge known trolls and cheats so it's now on you to take the5 comments 91 views last activity
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This archive challenge makes a clear distinction between Basic Attacks and Lethal Blinks. Must be an indication that Nurse is gonna get big changes soon, yau!10 comments 231 views last activity
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It would be easier to locate our perks if they were in alphabetical order, regardless of tiers- as opposed to 8 pages numbered. It could be something like 3 pages of A-F, G-S, & T-Z. So if I want to equip my Tier I Windows of Opportunity, I would just click on the “T-Z” bottom tab and find it on that page.2 comments 41 views last activity
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https://www.reddit.com/r/deadbydaylight/comments/x9jj4x/is_this_supposed_to_happen/ Plus one somewhere on the map, judging by the comments.0 comments 51 views last activity
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I've noticed since the hotfix, some survivors have no facial expression during the hook/scream interaction. So far, it definitely affects Kate and Claire. Maybe all the female survivors?3 comments 61 views last activity
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When Wesker applies his power the survivor has a facial animation that is wrong, this happens at the beginning of the infection and is usually solved by interacting with gestures (key 1 and 2 on PC) and I think with other interactions, currently only tested on female survivors0 comments 21 views last activity
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Do these 2 perks synergize? I had a game the other day where I had a WGLF stack from safely unhooking someone and used For the People on a teammate, but they didn't get the endurance effect when they got up. Is that intentional or did I misunderstand something about the perks?14 comments 1,201 views last activity
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Feel free to input your own ideas below. These are just some things that I would like that would save time and make things just a little bit easier/better. Perk search bar, I need it in my life... perks are ever increasing, and having to go through each page to try and find what you're looking for is a little annoying. I just wanna type a couple letters in and click the perk I want. If we coul11 comments 141 views last activity
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I think I dint need to right much but everybody knows what I mean Hooks in this game is rng and everything that's rng in this game needs to be burnt to hell 2 roof maps are the kings of the bad hook rng because the basement will only spawn at one location all the time because there is no shack or main building or anything else. This k about it. Have you seen the game or midwich or rpd basement8 comments 91 views last activity
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So I’ve had killers argue and streamers argue that don’t tunnel when it’s very clear they very much do. It’s a semantic argument of the « tunneling is one person » and « I hooked someone between your hooks » Heres the thing: I had a Nemesis with starstruck who downed person A, went a hooked them and noticed with the Wesker perk person B hiding. He downed and hooked person B while I (injured)43 comments 1,141 views last activity
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Was chasing a Feng on the Ski Lodge map. She was the first survivor I found and I M1 her at which point she drops a pallet, vaults it for her lithe and runs to a window. I spear her just before she vaults it on my screen but she clips through the window and the chain breaks before I ever started the reeling. This then happened again later in the match when she tried to vault a pallet and I sho0 comments 21 views last activity
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Now survivors who are injured when this bug occurs do not receive the usual injury speed boost thet they are supposed to get. Meaning that this bug occurring rather than not giving Wesker a health state, now pretty much provides him with an insta down.6 comments 201 views last activity
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This obviously needs to be removed i think if people dont wanna deal with killers being toxic or holding the game hostage they should have the freedom to disconnect. Same with technical difficulties with internet disconnection, or hackers, or etc. I feel like we pay the money to play the game, so we shouldn't have to wait if something is going wrong with the internet or toxic killers holding the15 comments 221 views last activity
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2 survivors left i find one of them grab but they wont wiggle so i keep em and run around to find another for some mins then they dc and the other gets hatch ... almost lasted 5 mins xD is this keeping hostage ?!?! i mean they could wiggle but they didnt right ❔❗4 comments 121 views last activity
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37 comments 931 views last activity
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Platform: Steam PC Map: Garden of Joy Killer: Freddy When put in dreamworld and waking up take sky turns to white shining blinding sky which persists for the rest of the game.0 comments 21 views last activity
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Decided to try out the never-sleep pills and...oh..my..gosh I have never had this much as leigon using my ability. Now I can run from one side of the map to the other, and down healthy survivors because the ones I hit prior mended to fast. Survivors might find it annoying to constantly be injured, but that's kinda leigons thing. To either waste your time healing, or never be healed.0 comments 31 views last activity
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As the title says, it’s beyond baffling to me how this has not been nerfed. Every single 3 seconds or even less chains spawn like crazy, and they not only slow you down and mess up your inputs but also interrupt whatever you’re doing meaning it will stop your healing/fixing/unhooking/cleansing/blessing/etc. etc. and on top of all, when you go out of your way to solve the puzzle to get rid of it,28 comments 1,861 views last activity
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!title When Pentimento is active, Survivors who works on gens getting a notification in the bottom right like Dead Mans Switch etc. Dont sure what I think about it. Maybe just reveal every Perk from the beginning to survivors?16 comments 521 views last activity
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WHAT TO ADD IN THE DESCRIPTION Example Step 1 : Fall under Freddy's ability, whether by getting hit or natural over time. Step 2 : Wake up from ability, whether hooked, blow up gen, or using the alarm clocks. Step 3 : Notice being unable to see anything above the ground due to skybox being blindingly white. ADDITIONAL INFORMATION Character played: All characters in match other than Fr1 comments 41 views last activity
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I think Re-Animator while not being as well known to non horror fans, is still big enough in the community to warrant it's own chapter. Now I doubt it would come with 2 survivors and a map and would instead get relegated to the Pinhead treatment but I've included everything a full chapter would have to give options in the event it did. Chapter: Re-Animator Killer: The Reanimated Survivors:1 comments 132 views last activity
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I just read it because perks are always one of the most interesting factors of gameplay for me, and I was particularly interested in this part: "When you’re in that situation, you use the elements I mentioned before: does it have good synergy? Is it good by itself? Is it thematic? Does it allow for interesting gameplay situations?” Considering this was in the paragraph about Ada Wong's perks,10 comments 211 views last activity
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This is a series of recommendations to hopefully change the game for the better. I am posting each section separate, but a lot of them are connected and work much better understanding the other changes. Some are more Killer sided, and some are more Survivor sided, but overall I think it levels the playing field in a positive way. If you want to read the draft I am posting the sections from you c2 comments 41 views last activity
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Like Ive been trying an info hit and run dredge (agi, myc, floods, bbq) but whether it be COH, bad locker RNG or just a bunch of toolboxes/proves/hyperfocus some games just feel miserable where gens go too fast, people get healed too fast and you spend most of the game barely using you power in theres no lockers on half the map. I try not to run slowdown on stronger killers since longer games are13 comments 241 views last activity
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To do a quick bait and switch, considering the nature of the Killer role, I dont think an FOV slider would ever make it into the game simply because the difference between Nurse and Myers is far too large. Nurse getting 10% more info by increasing FOV by 3 degrees is much more dangerous than a Myers getting 40% more info by increasing FOV by 12 degrees. This is a very good argument against an FO0 comments 51 views last activity
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Upon waking up from Freddie’s nightmare, the crow map creates a whiteout blinding light across the entire map. Please disable this map until it is fixed, because it may cause medical issues with some of its users. Screenshot attached below. 8DCFE66E-C7DF-44CE-BA71-09808A731E7B.jpeg1 comments 41 views last activity
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After being stuck on IR3 for days I finally pipped into 2. One observation I’ve made during the 3 day pip ping pong tournament is that while the reason I didn’t escape a particular match varies (misjudged distance from killer, didn’t go far enough/break los after being spotted, ended up in a dead zone, etc.) there was a common cause frequently behind ending up in those situations. I wanted to h17 comments 371 views last activity
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i'm undecided between the re2 and re3 remakes personally. i have re2 on console and absolutely love it, so i wanna try the 3rd but i've heard some negative things about it and i'm just not sure oh i can get both and re resistance for an extra $5 i'm doing that lmao3 comments 81 views last activity
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Low survivor MMR is just plain broken since the 6.x patches. Since the big version patch as survivor I have lost 271 games, won 53, with an escape rate of 16%. The more I lose, the worse my teammates get, but killers stay brutally good. Nurses with perfect teleports, blights, plagues, etc (except for last few days which is 100% wesker). I've watched enough streamers to be able to identify com16 comments 361 views last activity
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When facing Pinhead, the box is always spawning in the Exit Gates in Léry's Memorial Institute . Some Pinhead players are forcing this map to always find the box.4 comments 201 views last activity
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as the title says make your own killer Give it a name and then a power Go crazy this is just for fun12 comments 181 views last activity
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With the addition of another STARS member, our STARS roster is increasing, with more skins in the future most likely. With that in mind, wouldn't it be great if you were getting chased as one of them by Nemesis and he was yelling STARS at you while in a chase? I think it'd be great. With the addition of Wesker, we know BHVR knows how to do this, so come on guys! Give Nemesis some more love with s3 comments 101 views last activity
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Most of my teammates are just total clowns who crouch around edge map doing nothing. If the killer finds me first, even though I can make the chase last for minutes, nothing gets done because the survivors aren't doing gens. If the killer finds them first, they go down in 3 seconds and saving them only results in the killer going after me because all low mmr killers do is camp hooks while the sur12 comments 281 views last activity
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hay bhvr, i have an idea i will just take a break from dbd after 2 weeks, i should stay away from dbd and play other games, the matchmaking is so bad that i experienced survivor solo q main, made with hIgH mMR pRoS the few hundred have hours bots, they still do nothing but die in 10 seconds and much much more (u know how bad solo q now is), no, that's not enough, the game crashes several times an0 comments 41 views last activity
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The current incentive system isn't really advertising how many bloodpoints are being earned by the side that needs players the most. As a result this doesn't advertise to players that they should switch over to the side that needs players the most. Currently the bloodpoint incentives are applied as bonuses, and the post match screen doesn't show any bonuses, just the core amount of bloodpoints0 comments 21 views last activity
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Shroud offerings Fog offerings Hook distance offerings Coin offerings or keep only the purples Luck offerings: Rework Luck in general BP offerings that don’t give 100% in at least a single category (Brown/Yellow with exception of Survivor Pudding/Escape Cake) Hatch offerings: Hatch location should not be known by either side till it spawns Map Offerings: Maps are too unbalanced, and so of7 comments 91 views last activity
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How is it fair that I can be removed from the game 3 minutes in while the killer gets FULL benefit from MY Bloodpoint offering (which affects all players)?3 comments 41 views last activity
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"Of course there's nothing up my sleeve! What kind of Magician do you take me for!" Whenever a Generator is completed, gain a Token. Whenever you Sabotage a Hook, lose all Tokens and the hook becomes a Trick Hook for 10 seconds per Token. If a Survivor is hung on this hook, the killer gains the Oblivious status effect for 20/25/30 seconds and cannot see the Auras of Generators. All Trick Hook0 comments 12 views last activity
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was part of the nerfs fine print that it just doesnt work when you press it half of the time? why is this game sooooo bad man. can you just stop touching things?? killer players are gonna cry no matter what, they spend their free time doing 30 mins of actual playing the game, and the rest is spent crying somewhere. please stop touching survivors, and fix this god forsaken perk23 comments 421 views last activity
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You have found a way to circumvent some rules of the Trial. For each time a Survivor is hooked this Trial, gain a Token. At 1 Token, this Perk Activates. At 3 Tokens, gain a 15% speed to Sabotage. At 5 Tokens, the killer is Blinded for 5 seconds when a Trick Hook breaks, and a stream of confetti is released in the Killer's face. When used, this Perk consumes all Tokens and any Hook you sabot4 comments 81 views last activity
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BHVR reports require a literal video when I can just take a screenshot to send to Steam of in game cheating and/or crazy levels of BM trash talk in end game chats and they actually do something. Also, good on Twitch for banning toxic DBD streamers. Two thumbs up from me. Can we please lower the level of evidence required for these kinds of things so I don't have to have video software and space0 comments 51 views last activity
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I currently play on medium with 120 fps cap but if I go to high my fps is around 60-80, however inside haddonfield building the game becomes far choppier and drops to around 50 fps. Does anyone else encounter this issue?3 comments 61 views last activity