Discussions
339,151 discussions.
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I am a bot T_T Probably didn't know about the new modes.3 comments 131 views last activity
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You've got to be joking. You somehow made the Orange Glyph worse than its nightmarish, headache-inducing original version. How that's even remotely possible at this point is beyond me, but I'm not going to play in a match where all of my necessary actions and chase are completely gutted because of a Glyph. This Glyph is just bad. It makes Killer unplayable for most, is a complete joke to some a3 comments 81 views last activity
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How often you take something: yellow, green, purple, red, while playing soloQ? I have been seeing that almost no one use items above brown (my teammates), except those that can't be brown (flashlight, map, key) despite new grind system29 comments 471 views last activity
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I know youre mad abt that one meg who stole your medkit but she can make it worse now by opening all the chests before you're even injured so how is this better? (Im talking abt the dev who was in charge of changing pharmacy complaining about that 1 meg who stole their medkit when using the old pharmacy) But the community agrees that this change should not have happened and its less reliable now3 comments 101 views last activity
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I'm quite sure this isn't intended. Issue: After getting hit with basekit BT/BT/OTR I am able to use DH. Video footage (with OTR): https://youtu.be/ZCVRtWMfyYk?t=255 Sadly I missed the DH :(. Video footage (with BT, at the start and at 4:08): https://youtu.be/Cps5NZRr8uM4 comments 51 views last activity
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I think I posted it again . 8 and more people upvote it and after 1 day it got acknowledged and after 1 week the patch 6.2.0 come and they did nothing This thing is here since the 4% escape on hook was added . Everyone knows it and it's pretty noticable Why dont you fix it since its here for years plus that its very noticable? Maybe because 4% is very low and if you do happen to escape the kill1 comments 21 views last activity
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Chasing a Mikaela on RPD East Wing and a pallet grab cancel caused me as Wesker and Mikaela to get stuck. https://clips.twitch.tv/WealthySuspiciousGarageMrDestructoid-H7VzdJNa8DifSk1Y This is the incident.0 comments 11 views last activity
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So we need a penalty for disconnecting sometimes - people DC enough as it is anyway, and we don't want live servers turning into the PTB. But there are some game-states that there's just no point playing on it which would be very easily recognizable. Perhaps we could drop the penalties for these circumstances? 1) The most obvious time: if other players have already disconnected and/or died and0 comments 51 views last activity
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I suppose such opinion appeared after animation for opening hatch was added? If so, why? The animation is just 2.5 seconds, just don't get caught, it's not hard if killer is patroling gates... This is still guaranteed escape29 comments 541 views last activity
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Just me or male players have like a radar for that dress? Like, there is no corn or grass that can hide a woman with that dress. I immediately tunnel her. It´s just Starstruck insta hit.86 comments 2,661 views last activity
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Killers need good gen defense sure, but eruption just feels so unfair especially for solo queue, what exactly is the counter to eruption, pain res + dms you can predict. but eruption can proc on multiples gens and the cooldown is so short, its almost the same as the incapacitated effect. You can't predict when will activate and stops you from playing the game. The problem wouldn't even be erupti32 comments 1,191 views last activity
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Idk, but in the mori, the survivor lies on their side/back. As seen in this screenshot, they lie on their stomach after that.0 comments 21 views last activity
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Simply, what chapter is the most enjoyable for you? Ignoring strength of the perks/characters and the patch that it released with. Just the chapter with the contents that make you the most happy.6 comments 131 views last activity
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the ping indicators shows up on 100 ping now unlike the old 150 ping indicator and it’s super annoying when I average 95-100 ping it shows up and goes away nonstop please add a setting to hide the indicators or change it to 150-199 ping is yellow and 200+ is red4 comments 101 views last activity
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• Platform: PC • Description of the issue: leatherface's chainsaw will stay at 0 charges (you'll be unable to use the power anymore for the entire trial) if he's stunned while using it • Steps to reproduce: be stunned by a pallet while using the chainsaw • How often does this occur: it's not a common bug since it will rarely happen, but when it happens it's gamebreaking obviously1 comments 41 views last activity
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Seem not fair enough. Lost time, lost items. Wanna get back0 comments 61 views last activity
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Wretched shop and wreckers yard both feel like good examples but the other 2 arent really any better. Like I had a wretched shop a week ago or so where 4 of the gens were in huge locker deadzones and I just had a Wretched shop game where a 3 gen had 1 locker total. They have to be up there with swamp in terms of bad locker placements, both coldwind and mcmillan consistently feel like they have be1 comments 51 views last activity
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funny thing is that a game before this i had a visconti using speed hack-sabo etc.. 2 games in a row i was against hackers!! trying to do a daily. This game was smth else. Facing buba in the lobby3 comments 171 views last activity
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I find a method of use custom localization and use it few months. Does it against the game rules?0 comments 11 views last activity
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I don't know how to get in contact without doing this so sorry if i'm missing something 😂1 comments 51 views last activity
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Survivor Perks: Overcome -> whenever you are hit by the Killer ( makes it possible to get the boost from Endurance hits, especially useful to not get tunneled after being unhooked, otherwise Sprintburst is just way better in every aspect than overcome ) Desperate Measures -> Dead/Dced Survivors give a 14% stack as well. Makes the game more balanced. You shouldnt get punished on top of hav2 comments 61 views last activity
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Basekit Shadowborn, increasing their field of view by 15 degrees. This would be completely fair considering the fact that it's a benign change that wouldn't make too terrible a difference from gameplay. Unlike the other two perks I mentioned in the title, which both became basekit.2 comments 61 views last activity
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Whenever someone leaves a match after their death or maybe even spectate the person playing the game on switch experiences a slight freeze which is a major issue. the freezing issues occur 2 times either from the game loading things or when someone leaves the match or spectates. this can cause serious gameplay issues for skill checks and also for movement. Please fix if possible5 comments 81 views last activity
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On March 18, 2020, (patch 3.1.0 - https://forum.deadbydaylight.com/en/kb/articles/13-3-1-0-mid-chapter ) the cooldown was removed from the perk, I persistently played with this perk, then suddenly the cooldown was returned, with no information that the cooldown was returned and was not added to the description of the perk. I reported several times about the bug, there were answers from the moder0 comments 51 views last activity
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I'm not a sadist or anything, but does anyone else find Laurie strodes screams funny? Just casually doing a gen and hearing Laurie scream across the map like that always just makes me laugh when my friend is playing Laurie or we have one on the team. No one in this game when they're injured or hooked shouts or screams like Laurie does. Woman's an actual foghorn.1 comments 81 views last activity
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Hello, this is my first post ever here on the forum (from what i can remember at least), i decided to come here and talk about this because i have been thinking about it for a while and i think this is a good place to share it. I think it's safe to say that whenever a new chapter for Dead By Daylight comes out, be it an original or a licensed one, 90% of the time people are WAY more hyped about18 comments 281 views last activity
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so, I see a whole bunch of people talk about certain exploits or bugs to justify 1 or another. I dont understand why. Take for instance blights many different techs right? so he can hug tech and turn completely, he can break his turn limit, I also found out with keybindings set to q and e you can turn him while rushing which is funny. and a really weird one is that a blight can go one way on a w6 comments 161 views last activity
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Title and I really like this design.3 comments 582 views last activity
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So i was playing the daily ritual as Killer (Onryõ), when suddenly I got blinded out of a locker. I was blind for around 1 or 2 minutes, unable to do anything else than teleporting around to the TVs. After the blindness ends, I was able to hook the hacker. He instantly unhooked himself and ran around with speed of light. He had a brown toolbox with a purple Onryõ addon and a glitched, iridesc1 comments 101 views last activity
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I got something like 24 pages of charms and a good 70% of them are these flat charms in like 10 different colors, i like collecting stuff but i dont care about having so many pages of charms it becomes impossible to find the cool new charms i unlock and 10 versions of every charms. So that would be nice to have an option to convert charms into something else, maybe you can convert charms into a7 comments 82 views last activity
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Title. Right now, hitting skill checks is basically the same as a rhythm game, but simplified to a single click every now and then. It'd be nice to have more variation and some sort of challenge. AmongUs-like tasks are too difficult to implement, but maybe something like Taikonotatsujin?0 comments 11 views last activity
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Especially, faster bloodlust and reduced sprinting time after getting hit. Faster kicking speed, reduced successful m1 hit cooldown, 2.5% generator regress after kicking, additional 10 seconds while repairing gen were mostly ok for me but I think others don't feel necessary personally. Bloodlust was a counter mechanic against infinite loops, weak killer's secondary power and a thing to make kil24 comments 442 views last activity
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👆👆 I've found myself surprised with how often my teammates listen when I point at something. Most of the time, if I point at a gen, they're on it. If I point at a gate, they stay on it. If I point in a direction, more often than not, they start running. The highlight was when a David with autodidact healed me fresh off the hook. I see Jake with Empathy, and point in his direction-- off in the3 comments 81 views last activity
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I had a daily to play Nemesis, not the biggest fan so I re-roll my daily and got Artist... Artist is my least favorite killer. Since I really needed the Bloodpoints, I decided to do it, and had some of the most miserable games Ive ever played in a long while. Game 1: Sent to The Game using an offering. The entirety of the match consisted of survivors holding W from God Pallet to God Pallet,2 comments 91 views last activity
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I’d love for the devs to bring back the old hatch and key system. If killers are allowed to kill however they want (slug, tunnel, camp) survivors solid be able to survive however they want and that should include a hatch escape with 2 or 1 gen left remaining to be done. Why should survivor’s be policed in how they play and survive while face camping (looking at you Bubba) is allowed to be a tacti59 comments 892 views last activity
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I don't know what's the deal exactly, I saw couple discussions and could find only one or two fresh report so far (after incentives were brought back) - about anonimous mode, about SWF and about random denying. So here I am with my expirience because it should be addressed. No SWF, no anonimous mode. Solo q. I had 100% bonus before queue, I have 100% bonus after the game either. I got my points4 comments 93 views last activity
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Ok, we have the survivors rulebook, now lets try to codify the killers one. No killing before two gens are done No camping and tunneling by default. The survivors can unlock this features if desired by simple actions detailed later Always go for the unhooker and let the unhooked survivors run away Unless the unhooked survivor bodyblocks; then they void their protection for some powerplay an14 comments 522 views last activity
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The only thing I noticed was it took me longer to break one wall I kicked while afflicted. As Bubba I only let that affect me once. I got it done in one match quite handily. I am disappointed. But I usually am with DbD. I really enjoyed the first Orange Glyph. I thought it was neat. I wish they kept the visual and auditory effects but gave players the option to turn them off if they got si11 comments 1,321 views last activity
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Looking for people to do Perk Roulette with in Custom Matches. Just here for fun. Rules: ~Must randomize perks every match. ~Killers are swapped out every now and then. ~Console preferably but any platform is fine (PS4/5 preferably for voice chat, avoid being toxic please) Respond with the information needed to add you.0 comments 41 views last activity
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just finished a match using 1 perk and healing a health state, but the quest didnt pop. the quest doesnt specify what perk to use, just says 'finish healing yourself one health state and escape while using the perk(s) 1 and no other perks'. is this bugged? some clarity would help.4 comments 241 views last activity
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I sure do love hackers having no repercussions for what they do if you have video proof. This was definitely a well thought through feature.5 comments 191 views last activity
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It's really a travesty of design to balance around unfun things, imagine if classic pvp games like Halo or Doom LAN play balanced around using the same, 1 boring gun to kill everyone, every single time. There needs to be some basekit encouragement for killers to not tunnel, making perks that severely punish killers for camping and tunneling, while forcing them to play on straight up unfair maps i21 comments 371 views last activity
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Was finally able to add the Survivor to Lucille as well as a new type of perk! Edit: Reworded Killer Power Magdalene Springer is a colonial that lived in an Amish community, hidden away from the modern world. She would often sneak away to explore her fascination with technology shunned by her community. Her personal perks Marvelous Engineering, Isolation, and Tempered Engine: Restoration all1 comments 101 views last activity
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I mean.... having a glyph affect ONE aspect of killer gameplay (e.g. breaking speed OR stun OR hit/miss coldown) then they would be fine. But having ALL of these effects slowed down/increased by 50-100% is just insane. Imagine playing a normal M1 killer with this: You would need to equip Enduring, Brutal and STBFL just to mitigate these effects. Also Flashy blinds last longer (I think). I am not6 comments 51 views last activity
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