Remove the Orange Glyph...Again

You've got to be joking.

You somehow made the Orange Glyph worse than its nightmarish, headache-inducing original version. How that's even remotely possible at this point is beyond me, but I'm not going to play in a match where all of my necessary actions and chase are completely gutted because of a Glyph.

This Glyph is just bad. It makes Killer unplayable for most, is a complete joke to some and is most likely going to be skipped by the majority of players once they realize all of their action speeds take a nerf.

Comments

  • I really didn't mind the old one. The only way to do the new one is to tank your MMR until you're vs. potatoes then play as nasty as possible.

  • It really is not that bad, especially for a level 4 challenge. You can bring Enduring and/or Brutal Strength to mitigate the effects, or use a map offering to a map where pallets aren't that much of an issue. Or just play it on a killer that doesn't care about pallets or has an alternate way of breaking them, like Nemesis or Nurse. I'll take this type of challenge over "hit 2 survivors with one string of Corrupt Purge twice", "catch and pick up two survivors in the same trap", and "kill everyone in the basement" any day.

    When you compare it to how throw-y some survivor challenges are (hell, even white glyphs), this doesn't even compare. Getting 6 hooks is not that much of an ask.

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    I haven't tried this challenge yet but it seriously does not sound so bad to me. If you get the first one... just don't miss attacks that's not very difficult to do. the 2nd is probably the worst one but enduring would completely counter it. The third one i would personally counter by playing nemesis or lab photo wesker. This challenge sounds easy to me personally if you prepare for it.

    I think it just goes to show how killer challenges have not been challenging at all. Nearly all of them are done passively. Survivor ones are extremely difficult sometimes.