Feedback and Suggestions

Our team will be happy to read these!
  • My idea is to take the original 4 survivors and killers and have them switch roles Evan MacMillan - Trapper . Philip Ojomo - Wraith . Max Thompson Jr. - Hillbilly. Sally Smithson - Nurse. Dwight Fairfield . Meg Thomas . Claudette Morel . Jake Park . I think itd be pretty cool to have an alt universe type of thing with surviving killers or murderous survivors maybe they could be
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  • If there are no Hex Totems at the start of the Trial, a random Dull Totem becomes a Hex Totem. Cleansing this Totem will deactivate Hex: Undying . While Hex: Undying is active, Survivors within 2 / 3 / 4 meters of any Dull Totem have their Aura revealed. When a Hex Totem is cleansed, all Hex Totems become Dull Totems. All Hexes persist for 25/35/45 seconds, after which they transfer to
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  • Hi, and thank you if you are reading, My simple suggestion would be to give the same amount of points to Pyramid Head in Devout category when using Cage of Atonement or Final Judgement on Survivors. I understand that the basic theory is not giving points because you are not sacrificing Survivors to the Entity, but on the other hand, somehow Reversed Bear Trap and Mori gives the same amount of po
    5 comments 31 views last activity
  • Shouldn’t BT trigger when the killer is within a certain distance of the hook rather than it working based off the terror radius? Currently Freddy, Pig, Wraith, Ghostface and any killer using Insidious can stop BT from activating, so if they choose to camp, goodbye teammate lol. With perks like DS rightfully being reworked, I think it’s time that BT is looked at. It’s especially stupid that Fre
    16 comments 201 views last activity
  • Wanted to get your guys thoughts on a competitive DBD game mode that promotes killer/survivor interaction and rewards them for outplaying each other. Survivors have by default: Team voice chat by default 15s BT 15s DS (once per match as per new DS rules, except DS doesn't run out in chase, and if they're downed while DS is active it'll remain active indefinitely until the killer picks you up
    7 comments 131 views last activity
  • The old hud was fine just add upon it instead. May have forgotten the names of the players... And sorry for the quality, did it pretty quick. But maybe seeing the player names could be when you hit TAB?
    2 comments 21 views last activity
  • as you know there are a lot of perks in the game and because of that there has been a lot of perk overlap where a new perk is released and is ether redundant as there is a stronger perk already in the game that fills that role or makes an older perk redundant. steve's perks are a great example of this so i wanted to through some ideas out there that makes them more appealing for some builds. ol
    2 comments 41 views last activity
  • I'm sure this has been brought up so much already. But, when your game gives temporary bans for disconnecting due to dedicated servers causing the disconnect mid game, that's messed up. Please, revert the penalty and just let reports be your best way to give correct bans. You already can't ban people for people killing themselves on first hook and it has been proven the system is flawed. What's n
    6 comments 781 views last activity
  • I understand she's weak but it's insane that you can't do anything if she puts a helmet on you and decided to tunnel I looped her for 4 gens then got a helmet on me before the 5th then slugged me until low health to hang me and tunnel me again when I got off
    13 comments 161 views last activity
  • Not just for the girls!(though that would be nice. Need a sexy Huntress thanks) we need sexy guy outfits to make it fair! Speedo Pyramindhead! Jockstrap Trapper! Male Legions doing that weird tip toeing walk in their underwear! And of course....Shirtless Micheal Myers.
    51 comments 1,001 views last activity
  • what do you think about the idea to add a game mode where survivors and the killer will have only 3 unique perks for each character
    3 comments 41 views last activity
  • Can we get another nerf to % on the gens please? All this game is now is 4 swf who just want to come in the lobby and gen rush the game. Can we add another 30 seconds to each gen? decrease great skill check to add a quarter to the percent its at now? Also toolbox nerf so they do half the % they're at now. It's an absolutely waste of a match. It's a waste of BP that could have been earne
    35 comments 701 views last activity
  • Since balanced landing is pretty bad after the change around a year ago i have some changes for it. Balanced landing will only stagger falls and cause the exhaustion effect but give no speed boost just so you cant do dead hard + bl. the noises when falling will stay. The fall staggering will go 25/50/75 or 40/45/50 just so it wont stay overpowered. with exhaustion the perk stagger will fall fr
    2 comments 221 views last activity
  • I'm wondering why the new update added a flashlight blind sound effect, when you are blinded by a flashlight? This doesn't make any sense to me. I'd understand if the survivor got the sound effect, so you know if you blinded the killer or not, but for the killer to hear the sound effect as well? Isn't that completely unneeded? Why does there need to be a sound effect? An audio cue is not giving y
    9 comments 231 views last activity
  • The problem with the current way keys open the hatch The reason hatch is so unfair when it does get opened are the following; It is instant, the second you get to hatch with a key especially if you're not injured you won There is no interaction with the killer that allows you to stop survivors from opening the hatch Once hatch is found by survivors as a solo you have trouble getting your tea
    2 comments 71 views last activity
  • So, I was thinking of a new killer that could be implemented in the game and my mind started thinking about Jack the Ripper I'm not the best at inventing perks or powers, but knowing Jack's story, one of his perks would definitely be focused on being obsessed with someone.For power I thought something about fear (unique state only for him) since in his time anyone who was afraid even just to leav
    2 comments 41 views last activity
  • I think proximity voice chat would be dope. Who else agrees?
    Mod
    4 comments 591 views last activity
  • i got a good idea.. it will be buff for survivals.. its hard to escape because much killers camp.. so its hard to get saved. so my idea is about: when killer gets you on the hook and he will be in the hook radius "10m" the bleeding on the hook will slow down for 50% and repair speed will be 5% faster. second idea is about: if he will facecamp "1-2m" from hook it will slow down for 95% and 5% repa
    60 comments 973 views last activity
  • Kurt Kunkle is Joe Keery's (Steve Harrington) character in Spree. A kinda recent horror/comedy about uber.
    1 comments 521 views last activity
  • Can't see blood trails while in phase with the pink addon on Spirit, plz fix ty Oh and while your at fixing things, white hands against franklin demise ;)
    Mod
    3 comments 41 views last activity
  • I was in a good chase as a survivor, successfully wasting the killers time. Found another pallet, dropped it and guess what? I’m at a dead end, nowhere to go at all. Yes there are breakable doors but 99% of the time they are not going to get broken once the killer realises he literally has a perfect survivor trap. So far this is the only dead end I have encountered on the map, please at least r
    1 comments 22 views last activity
  • I get matched against a bully squad. I get my 3rd hook after dealing with "fat-shaming" exploits. I see 3 survivors on the last gen. I decide to go to the exit gate and wait at the switch instead of pressuring that gen. They refuse to complete the last gen and run loops behind me at the gate switch for ~12 minutes. I was not allowed to trigger the end game countdown until their demands were met
    2 comments 31 views last activity
  • The last few events have been really stingy on event items. I'm only getting 1-2 items this event, when like, 2 years ago I was getting them to replace a lot of the items I'll probably never use. Why are they being so stingy on event items?
    2 comments 21 views last activity
  • don't know why this animation makes David look like this but it's funny
    Mod
    1 comments 71 views last activity
  • Dark green and dark don't match in my opinion. This is the only map where I feel uncomfortable. Everything is mixed into some kind of mess on this map, it is very difficult to play on it, especially for the killer.
    2 comments 21 views last activity
  • Why do I get a pip taken away when a killer backs out of the match before we get to play? I feel like it is unfair to lose my progress on my player rank when someone else leaves the game and causes a forfeit. I feel like it should give us points towards our next pip instead of taking away progress.
    2 comments 22 views last activity
  • Ok, two side paths, one for a specific survivor, one for a specific perk, but the middle is just outright a pushover and doesn't require you to go out of your way to achieve since none of them are meant to be completed in a single trial. The specific survivor challenge with Yui is honestly next to a pushover as 2 stuns or blinds over one game isn't exactly rocket science. Especially when the gam
    4 comments 71 views last activity
  • It's so frustrating playing killer for a variety of reasons but tracking survivors is a big one. I'm fed up of losing survivors which really affects the outcome of a game because you refuse to fix the sounds that you broke years ago. The sound is abysmal on any kind of map where you lose line of sight especially so on smaller killers. Hit a survivor -> they speed boost forward -> BOOM ALL
    0 comments 21 views last activity
  • So with today's hotfix they finally fixed the bug where Huntress' hatchets were missing the nice 'schplat' noise, but it's got a new noise: https://twitter.com/Iridescent5Head/status/1361766482720522241 I'm not complaining that the bug has been fixed, it's helpful to actually know without looking that I hit a hatchet throw, but I miss the old noise and would like it back :( BHVR pls, I beg :((
    2 comments 22 views last activity
  • This probably isn't new to a lot of you but I thought I would share my first real night of playing nurse even though I have a lot of hours in the game as whole. So a bit of a rant. So with the new tome I figured I would give nurse a try. I havnt really played her at all and thought this would be a good time to pick her up. I figured all the complaints about her were overblown. Oh boy was I wron
    33 comments 751 views last activity
  • I'm a killer/survivor main and solo que 99% of the time. The que times are awful especially leading into the evening because people aren't playing killer as much due to toxic swf teams. As a result, I wait 5 minutes waiting for a game (as a red rank) only to be paired up with countless green, yellow or brown rank survivors as teammates and a purple or red rank killer. If I'm going to be babysitti
    17 comments 222 views last activity
  • We don't often take the time to praise whats good; but, devs, you hit a home run on this one. You didn't just make the afterpiece tonic better (which would have been an easier buff). You added a completely new way to play the Clown! It is so much fun to utilize the two bottles in tandem. Slowing survivors while giving yourself a speed buff makes you feel SO fast (especially when combines with sp
    0 comments 11 views last activity
  • I've read a few different places people were wondering if the Yuri image on the mountain indicated Wendigo. Do you guys think Wendigo (and a survivor) from Until Dawn actually has a chance of getting in?
    10 comments 151 views last activity
  • Seriously. Get 2-4 survivors that just hold W on some maps and it's basically a win for the team. Just hold W until the killers close then vault into a jungle gym. Its very boring for the game, its just holding forwards and waiting to catch up, or abandoning chase because you dont want to hold W anymore. Large maps like mothers dwelling and maps with long corridors like lerys and midwich should
    4 comments 61 views last activity
  • I've recently played some hours on the game with the current update and have to give an honest assessment on the changes. While I'm not a fan of the mechanical changes, the cosmetics to the interface are fine. The gameplay in general is still a bit off but manageable. I hope that you see your way to making further changes and improvements beneficial to the game. As of late, comments appear to be
    0 comments 21 views last activity
  • You know the drill. Last 2 survivors left, what does the killer do? Slug one over and over, while they hover over them as bait. I’ll do my best to try and get them back on their feet and away from the killer, but sometimes the killer is so damn stubborn for their 4K, it’s impossible to help that survivor without it being suicide. But every now and again what does that damn slug do sometimes? Cr
    29 comments 501 views last activity
  • I think it will be a good change for everybody, killers and survivors. I'm sorry to say this but the game it's not very fun anymore.
    1 comments 61 views last activity
  • I understand it was never an intended feature for the game by the devs, but why remove something that has built up a following and has never done any wrong? It adds soul to those veterans of the game who want to make there experiences unique and customizable. Ive been looking on the forum here and its a ghost town on the topic, but if you dont believe me, heres a link to a subreddit that was dedi
    6 comments 251 views last activity
  • Is it coming back? I can’t tell if it’s there but the survivors blood timer doesn’t pause when being picked up by the killer or being healed. It was such good info on solos.
    Mod
    3 comments 71 views last activity
  • I am someone with ADHD. For brief moments I can lose focus, especially when doing something monotonous like spamming the space bar. So often I die to this and its not fair at all. People with mental health, or physical issues in their arms and hands cannot play this game as we cannot struggle on the hook. I love this game but I die so often when I shouldnt because of my disability, and theres ot
    53 comments 581 views last activity
  • It discourages the user to heal the rescued survivor due to having the killer know if they're trying to heal. It doesn't last long enough to actually matter most of the time. It doesn't even fit in a particular niche due to it being so specific in its weakness. Good killers will notice blood puddles if scratch marks are out of the question in bright-coloured maps.
    1 comments 31 views last activity
  • Hello! As you’ve noticed Cheryl Mason is the only character in DBD that has a legendary skin and can become the nurse and all that stuff, I wonder if we can implement that into other characters, such as the characters Steve and Nancy! Stranger things has been very open to allowing skins and different cosmetics for everyone and yes it might be more money, but a bigger positive for the community is
    1 comments 101 views last activity
  • Getting a perk nerfed isn't fair, until now. I have a great idea where if you want to nerf a killers perk like BBQ, then a survivor perk of equal value of BBQ is nerfed as well. Revert the old DS and the old HEX: UNDYING and the Developers will "hopefully" put on a weekly perk poll telling killer mains and survivors mains what perk they want to be nerfed and what perk is of equal value. I know
    1 comments 51 views last activity
  • In the explanation for what's to come with Hotfix Patch 4.5.1 and 4.5.2. you, the devs, referred to the bug in the emblem system as purely visual when in fact the Unbroken category is completely bugged. It is only awarding points if you escape. If you do not escape, it doesn't reward you any points which is causing the majority of players to unecessarily depip. The community has been complaining
    2 comments 41 views last activity
  • Its nice we have a UI and, it looks pretty yes. But it’s not practical nor easy to tell what you’re looking at. If you go into a doctor game I implore you to try and tell you what stage madness people are in. Half the time i couldn’t tell if i was in tier 3. I just want to know how they saw this and were like, yes that’s fine. Let’s push it out and not fix this.
    Mod
    10 comments 171 views last activity
  • This is not talked about at all but originally up until this patch when a survivor gets hooked "ONE" of the hook themes would play, now it cycles through the three or four. DEVS PLEASE CHANGE IT BACK!!! I understand this may seem like a personal change that I specifically want reverted but i know others may feel the same. It adds to a certain somber, eerie atmosphere better suited for this game
    0 comments 11 views last activity
  • It'd be nice if there was a way to earn the currencies through long(-ish) questlines, including the premium currency. Like, cleanse a total of 100 totems to earn 10k shards or 500 cells or something. Because, lbr, it is much more likely for people to buy premium currency when there are ways to earn it (and if there are nice things to buy) than to spent real money on it if that's the only way of
    3 comments 51 views last activity
  • A little thing I'm asking myself as streamer: Would it be possible to scale the HUD larger than 100% for viewers on mobile devices (small screens)? May be an interessting thing for people with impaired vision too.
    0 comments 11 views last activity
  • My question is.. If killers are supposed to use their ears to keep tabs on survivors, why the heck is there a constant background track playing throughout the entire match? Is it meant to be a crutch? I'd love some insight, because I really have no clue why there is a song playing constantly in the background aside from it being there intentionally to make listening to survivor movement harder f
    3 comments 81 views last activity
  • When repairing a generator, press the Active Ability button to highlight it, the generator will be highlighted in yellow aura. The generator stays highlighted until it is fully repaired or you highlight a new generator. While not repairing a generator and the perk is active press the Active Ability button to trigger a loud noise indicator for the Killer at the highlighted generator's locatio
    2 comments 21 views last activity
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