Feedback and Suggestions
Our team will be happy to read these!
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The Clown has been buffed way too much. He can easily two tap us now since his potions slow survivors down so much and they have no chance to escape even after being hit once unless they are on the very outskirts of the potion’s range.3 comments 51 views last activity
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I say if she appears in a cone around the survs LOS (distance from loc may also need to be considered for large maps) then she is briefly stunned (no visual stun just stuck in place like a true apparition). If that's to much of a nerf then maybe if she appears in the cone it stuns but as a trade off it reduces the Spirits cool down speed so it becomes like a true haunting experience during a chas1 comments 21 views last activity
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Basekit Changes You can see scratch-marks and blood pools during Feral Frenzy, but you cannot see scratch-marks and blood pools while Killer Instinct is active. Feral Frenzy cooldown duration reduced to 2.5 seconds by default If you end Feral Frenzy by hitting a survivor in Deep Wounds or by missing an attack, the cooldown duration is increased by 0.5 seconds. Hitting a Surviv5 comments 51 views last activity
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Yeah, this is probably going to be kind of long, but I'm bored so I have the time. the Trapper The biggest change the Trapper needs is to have the Trapper Sack be base-kit. This would greatly increase the add-on versatility of the Trapper, and make it so you can play the Trapper as you should without add-ons. Another massive change I think the Trapper needs is the removal of the insane am8 comments 111 views last activity
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Add this change to the killer perk, Forced Penance: Once the exit gates have been opened survivors who take protection hits are automatically put into the dying state.0 comments 11 views last activity
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I am so frustrated having to browse through the list of Perks in utter stress before a match begins, trying to find that one specific Perk I know I have but can't find it even after flipping the pages like 10 times in a row. I own all the perks in the game for my survivors and Killers, there are a lot of them and they are all marked with the same color based on tier, so all I see is purple. Wh17 comments 161 views last activity
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I feel as if we should receive either cross progression, or enable mouse and keyboard input for console players, so we don’t have to work on two separate accounts. The game is already fully cross plat so what is the point in not supporting MnK?1 comments 42 views last activity
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In the event we want to prevent hook suicides in the future, here's my solution. Attempting to escape the hook no longer kills you faster, instead the punishment will apply the broken status effect for a stack able duration for each failed attempt. i.e 15s per attempt or 30s per attempt, meaning the maximum duration of broken could be 45/90 seconds. The struggle phase no longer requires the s2 comments 21 views last activity
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I think some big buffs (but not overpowered) would be if he could carry and start match with all his traps. This would make him much more better killer and more fun to play. Of course, his bag addons would be reworked but still, this would be so much better. Or at the very least, give him his brown addon bag by default and maybe even make his traps little bit darker by default.6 comments 41 views last activity
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And before killers come at me, read what I say. Y’all are already OP by being faster, and then blocking my perks as well. If a survivor could individually block a killers perk, they’d throw a fit. So a killer blocking my spine chill, dark sense, and empathy is a bit muchhh?! Killers don’t @ me, survivors what do you think? And killers don’t go acting like survivors giving your two cents from a su57 comments 961 views last activity
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Hi. Been doing some older archive challenges and founds it pretty annoying when you complete one to have to go scrolling through the pages of the old tomes to find it any chance than when you've completed a challenge it takes you directly to that tome and page rather than the current tome?0 comments 1 views last activity
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A while back, there was an issue where some people had a third party cheat or hack that would allow them to force DC other players within the match. To solve this DC penalties were removed for a short time until the problem was fixed. However, since the mid-chapter update, these people have returned with a vengeance and are mass DC-ing people from games. I think another round of removing DC pen8 comments 131 views last activity
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She´s groaning when she´s on hook, but she don´t open her mouth or move her face at all. I play here since the new update, is this new? It looks so weird :D4 comments 31 views last activity
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I everyone, I’d like to propose a idea. Mori’s that are environmental, meaning that you can kill a survivor on a piece of environment in the map. Not only would this be ######### awesome, but offer up a different variety of ways to off survivors. Rather than see the same Mori’s over and over. Like for example, what if there was a car crusher in the Auto Heaven map that allowed you to throw s11 comments 151 views last activity
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I started using more hex perks and I realized the totems are spawning very very close to the generators,I know this is RNG,but it's getting ridiculous,it's 100% sure they're going to do these bones,they don't even have to find because the totem is right next to a generator.I could be wrong,but I think this is not fair. some images: https://imgur.com/a/yaFUIG11 comments 11 views last activity
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It's getting, honestly, a bit laughable to see how averse the devs (and parts of the community) seem to be against new game modes and in general just... fixing the game proper. And often times you will hear 'yeah, the devs are not going to fix things because it's the only game of this kind so they don't have to'. Wrong. there's now more and more similar games... including among us if you simply5 comments 111 views last activity
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Can we have the option to still have these on? I am still not a fan of the survivor pictures or the scratches, it doesn’t feel like Dead by Daylight at all, It feels off. Please :30 comments 21 views last activity
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Now I know that killer build was hidden because some people were gaming it and telling their still living teammates in game what the killer build is. And I get that, it's important and unfair to killer. But a lot of us are just Solo Qers who don't do that nonsense. Why should we be penalized not to see killer queue after we have a rough game and get killed quickly? Would be great if we could see3 comments 41 views last activity
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I know. Groundbreaking statement you haven't heard a million times. But its true. Its in dying need of support. Its not even that its unbalanced most of the time. It just isn't fun. The community is toxic, the devs don't listen, it just isn't fun. If a mod or dev is reading this, no hard feelings. Its just my opinion.2 comments 51 views last activity
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WARNING : this post summarize the big lines of the concepts, all details are taken in count in the full version video. Watch it here with extra bonuses : https://youtu.be/KQc6bSBOQi031 comments 271 views last activity
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I downloaded the new patch that would make the UI compact and fix the Hit Registration bug and when I downloaded it and played a game, the UI was in the same place, and when the killer chased me I was pretty far from him like far enough to where the attack wouldn't hit me and I was looking back and he did a normal attack with no lunge and it still hit me.1 comments 11 views last activity
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I am unsure of the second one for multiple reasons, and even if it was considered there is a lot to it to unpack. However, the first idea would help solo queue SO MUCH. It would make it bearable. I don't play solo queue at all right now, It feels literally impossible- however this would change that entirely. https://www.youtube.com/watch?v=ZPukUi7Oz3g Thanks.5 comments 61 views last activity
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I thought this might be a cute idea that I doubt anyone can really contest since it's a solo surv buff that gives information that SWF already has. Small game shows the aura of broken totems when within 16 meters. Bam. QOL fix for any solo survivor picking bones.10 comments 81 views last activity
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Sanctum of wrath, azarov's resting place etc These are dull are both killer and survivor and it just encourages camping.0 comments 31 views last activity
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In New animation, they stand so confidently. Is it feat with this "Horror" game? It looks like survivors mock killers. Also wounded survivors' animation has to be changed too. Their RUNNING animation looks like "TROT".6 comments 41 views last activity
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Hey fellow gamers. Lately I've been thinking about map offerings and I came up with an idea that I'd like to discuss with you. -What if we remove map offerings and implement the following: each player votes for a map before searching for a game. Then before the game starts the votes get put into a pool and rng decides between these choices. The killers choice would be worth 4 votes.- What do y9 comments 31 views last activity
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First of all the hatch. Why this stupid mechanic in the game is beyond me. What if killer had a switch he had to find after 5 gens have been done to sacrifice a random survivor? Change hatch so it only spawns for the last survivor only if he has already pipped. Second exit gates. If they.are close killer gets a kill if they are far survivor escapes. Change: Gates always spawn on the opposit3 comments 31 views last activity
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first game of the day where survivors can't bully me for once and they just leave lmao. Those builds say it all5 comments 61 views last activity
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I find that the idle crows kick in way way to soon. I get about 30sec of being stationary and it has costed me many and many of games. 1 crow starts above me and instantly gives me away. I don't Locker camp. I'm talking hiding behind things waiting for the killer to leave and slightly moving left to right and I still get them. I think even an extra 10 seconds would help. I get some prety nasty12 comments 201 views last activity
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So recently I've been playing Dying Light (Not the multiplayer) and it was pretty fun. One of the skills I saw that I like the most was Backlash which basically allows you to use your secondary while looking behind yourself and running (One of those secondaries is a UV flashlight. You see where I'm going with this?). Now I didn't use it so often since I rarely get chased by Volatiles to the poi0 comments 11 views last activity
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I play on console, I do have my fun with Blight until the god awful collision issues mess me over. I've managed to get some nice lethal dash hits with Blight on console, but at times I don't get some because of the turn rate for him being limited. So is there any chance that Blight can at least have his turn rate increased a bit for console people? Devs you managed to increase Oni's Demon Dash tu7 comments 91 views last activity
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I just noticed when you place the traps at windows, survivors can jump through them and not get caught if you place them too close to the window. Since when was this a thing? I got robbed of a down because of this. I never had this happen until this patch(played trapper yesterday). I get you can place traps poorly at pallets, if you put it in the middle you can drop the pallet and just jump ove4 comments 301 views last activity
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New game mode idea, I would love to hear community feed back on this! I think it could be really fun and i am open to balancing tweaks Update version 4 : added clarification on how killers attacking other killers affects perks Blood feud - Competitive simultaneous 3v3 survivors and 1v1 killers ------------------------------------------------------- ~ Overall match rules~ Teams : 2 Kille11 comments 182 views last activity
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https://youtu.be/ZPukUi7Oz3g I gotta say big fan of this.47 comments 811 views last activity
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As the title says I think the useless items need to be removed. There's just too much junk clogging up the blood webs. I think the easiest starting point is bp offerings. Most of them are pointless. I suggest eliminating the 50% and 75% bp offerings. Down shift the rarity of the 100% single category offerings to common along with the 25% to all category offerings. The Pudding, Cake, and Bound6 comments 71 views last activity
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So as you can tell from the title, I would like to know if there is any scope for filters on crossplay. For example instead of having it be people without crossplay can only play with others who have also turned off crossplay, can we not instead have the option to filter out the platforms we don't wish to play against and be matched with only the platforms we do. So I play console and for the mo0 comments 11 views last activity
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It could take the shape of any survivor in the match and pretend to do gens or something. There could even be ai fake survivors that run around pretending to do stuff. It would be super spooky and lots of fun.3 comments 41 views last activity
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Huntress Lullaby: Pretty much only usable on doctor, I've gotten 5 stacks more times than I care to count but survivors still don't miss the skill checks. It takes way to long to build up stacks on a perk with limited value and can be destroyed Third Seal: Remember this perk? The one that makes people blind when you hit them? No? Me neither. Blood Favor: It blocks pallets that are 16 meters awa31 comments 382 views last activity
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This is partially or even mostly my fault for rebinding it to middle mouse scrolling (like many people suggested) and not realizing the damage it was doing until it was too late, but I believe the second-hook struggle mechanic caused or severely sped up me developing problems in my hands. It may be too late for me, but I'm urgently requesting that the hook-struggle mechanic be removed from the ga13 comments 141 views last activity
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I just got to the challenge where you have to touch one of these. All I could think about is how cool would it be to have a killer with some magic power that can create portals like that. I know we have Demo and Hag, but I’d love to see some type sorcerer or sorceress type killer with a travel power like that. What do you guys think?6 comments 121 views last activity
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After mega-patch 34gb on ps5 - image is...SOAP!!! Dev, you kidding me? Graphics is level ps3! OMG0 comments 11 views last activity
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Right now, they both feel really slow, sluggish, unresponsive, stuck in mud, etc... whatever you want to call it. What's up with that? It sucks. I hope that's not a change, I hope it's just a bug and gets fixed, Thanks.0 comments 11 views last activity
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Its bloodeh annoying to destroy a team and chase the last guy right into the hatch for the escape. To make it so the killer and survivor cant hold the match hostage, but still reward a killer if he plays well. When there is one survivor left, the hatch only opens when not in chase. (It will still make a sound when closed though) and the killer can lock it if its closed. That would re6 comments 81 views last activity
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This Perk is interesting but far too situational to ever really be taken consistently. I suggest the following changes: Poised: The Survivor starts the game with (3) Tokens. The Survivor can initiate this Perk by hitting the secondary action button while running. He/she will leave no red marks for a period of time based on the Level of the Perk. Level-1 is (5) seconds per Token, Level-22 comments 11 views last activity
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Crotus Prenn Asylum map Variation "Disturbed ward" is still broken there is an invisible wall under on of the staircase it blocks about half of the hall and is quite annoying saying that survivors could get stuck on it in a chase and I'm not sure about killers if they get stuck on it I know that there are multiple stairs on the map but this one has a ladder or something to the left of it0 comments 31 views last activity
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For example, I'm trying to play Nurse with Rancor but her fatigue makes impossible to localize survivors due to the little notification provided by the perk (3 seconds) when a generator is completed. It would be cool if it had the same as Infectious Fright (6 seconds).0 comments 21 views last activity
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ADDING BLOOD TO ANY CLOTHES WOULD BE AWESOME. I’m third prestige, but the original clothes are ugly so I bought clothes from the store. It’s sad that I can’t add blood to the purchased clothes, you know? I spent real dollars, but can’t add the signature DBD look (I.e. the blood on the clothes showing my prestige). ALSO, it would be cool to be able to switch clothes between characters once pu0 comments 61 views last activity
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What do you think are the Top 5 useless perks in DBD? Also, how would you buff them? My list (in no particular order): No Mither - we asked for them to change it so that it at least has a benefit, other than the useless "grunts of pain" reduction, but so far they've refused to change it. Poised - In general, tying perk power to gen completion is a bad idea, unless the perk is powerful enough36 comments 741 views last activity
