ClownIsUnderrated
ClownIsUnderrated
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Honestly the new Black Box add on should be used to bring back old Freddy, but instead we have to settle that for budget decrease Blood Warden. Just like with Myers and Scratch Mirror, Black Box would bring back all the old features that old Freddy possessed and would bring the unique aspect back to Freddy. Simply enough make Black Box a very rare add on, and boom we can all be happy with old Freddy being back.
Even with the nerfs to Freddy now, I'm still disappointed because he looks like he's still boring. Seriously they could have improved old Freddy with quality of life changes, but instead they decided to give him a power similar to Clown and slap a teleport onto him.
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Not unless you go against noobs
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First game of the day with Trickster against a duo, and someone who decided to run Object on Badham as well.
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Cause playing guessing games with a Spirit is "fun". She's boring to play against, and to play as well. I'm literally only using 1% of my full power when playing her, she's nothing but straight up ez mode.
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Buffs were just to make him less frustrating to play, although Main Event is still practically useless. He still suffers from a lot of issues, and why play him over Huntress and DeathSlinger?
Still F Tier at best
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2109902#Comment_2109902
I don't think 15% is good enough to be considered good map mobility. It can shave off a few seconds in traveling, but not enough to matter all that much. It is powerful in chases and tiles though which is why I wanted to add it.
The Clown having map pressure in the form of speed seems odd for a killer like Clown. I don't think it would be a good idea to give him speed because we already have killers who get their map pressure from mobility. We should be getting new ways to pressure survivors instead of reusing older ideas.
The only solution is just to hope that more of these map reworks are smaller, especially for someone like Trapper.
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/2108561#Comment_2108561
Yup and that is one of the thing I agree on with Tru3.
If they go of statistics, then where is the buff to nurse?
Cause statistically she is under performing and thus in for a big buff 🤷♂️
They can't use statistics for 1 er and throw them out the window for another.
Also where's the Pig nerf, STATISTICS say she's overperforming.
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Now I hope they make some changes to Rat Tail as well, because I seriously wanted that to be a basekit thing for Demo.
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2107761#Comment_2107761
I think it would be important to keep in mind that you should only make an addon base kit if it is something that a killer really needs that would suit their power nicely without being too strong. It would also be something that the killer really just needs to have.
I agree with a buff to the invigorated status effect though for base kit though. But I think it should be buffed to 15% speed instead of duration. I mean, the tonic is 15% slow, so 15% speed shouldn't be a problem right? To me, it would make sense because it helps his invigorated status effect just a little bit more, allowing you to use it in a few more places with more ease. A small buff that will not be crazy.
If they buffed the duration, and also made it 15% then maybe it could be what everyone wants for Clown and to have some sort of map mobility. Problem is though that's it's being done from a bottle, that has to reload because you're using it with tonic's as well. My idea for Clown map mobility way before the rework, was that he has another bottle that he drinks that gives him a massive speed boost. Don't know what percentage it would have been, but he would move super fast. And it would probably have to work similar to Oni's, say he intoxicates survivors in order for it to be obtained. While drinking and moving at insane speed, the ability to intoxicate survivors is disabled until the duration of this speed boost is to run out.
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He's more than likely talking about the anniversary that's to happen, my hope as well is that console Blight is gonna be one of those "hype" things he's talking about.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2108561#Comment_2108561
Waiting for the rat liver logic to come to trapper. "We noticed trapper bag was used in 90% of trapper matches so we made it so instead of holding 2 traps and starting with 1 you start with 1 more and can hold 1 more" (reverting the buff from long ago(
The BHVR mindset
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They focus way to much on STATISTICS, also if a killer gets a 3K or 4K way to much then that means they overperform and need a massive nerf. That's the reason why Billy got a massive rework, which still to this day nobody likes.
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Imagine going full tryhard mode on the PTB as Nurse
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Even with the buffs it's still not enough to fix his major issues, also he still takes eight knives to damage a survivor and down. Main Event is still garbage to no surprise, and honestly should be used when you feel like using it the cooldown is incredibly stupid. Still don't see a reason why I'd play him over Huntress and DeathSlinger
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Some things I'd like for Clown to make him even more better.
Give him Sticky Soda Bottle as basekit, I think him having five bottles would be good.
Buff the duration of the Invigorated effect, by just a little bit.
Make Smelly Inner Soles basekit, because for a green that increases your movement speed while reloading it is pretty good.
Always had an idea as to how to fix his map mobility, but probably won't matter now since they introduced the antidote.
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Imagine being a tryhard on an unbalanced never to be esport such as Dead By Daylight
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Cause they think the killer needs to watch them teabag at the exit gate before they leave, if there was a way I could sandbag the hell out of those survivors near the end I would totally do it.
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I don't care how he looks, I just wish he was actually good/fun to play.
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Pretty much all my survivor games were terrible today. It was teammates killing themselves on hook, dcing for dumb reasons, killers face camping, survivors not wanting to do gens, and a rare occasion I actually encountered toxic killers today with one of them being Bubba to no surprise. This probably was the most miserable day I've ever had playing survivor
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You'll have to wait until tomorrow to see how "buffed" the Spammer is
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Holy hell I knew this buff was gonna be good, but damn that's insane.
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@[Deleted User] said:
Honestly? Because of this:
https://us.v-cdn.net/6030815/uploads/AVVLDWLIDSTB/image.png
That's all they care about, the statistics. They don't care about much else.
Kills because people disconnect because they just dislike Freddy, kills because he is just too easy to play, how effective they are against actual good survivor groups, their hooks or how they do in chase- it's all just about the kills pretty much.
Since Blight has a low kill rate, guess he needs a buff.
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Personally I think we should wait until we see how Freddy plays with these nerfs, quite early to be moving him down on tier lists until we see how he performs.
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@Enlyne said:
It's hardly gonna be meta when other perks already exist.
We talk about these things every time and not a single one of them ends up replacing the already meta ones, get over it.
That's cause certain survivors are to afraid to take their second chances off because they can't do as good without them
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The only reason why they're getting changed is because Almo said they're to strong, even though imo it was just an add on that allows you to play Freddy in an actual fun way as well as changing up his gameplay.
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I haven't encountered any toxic Yun Jin players, they're just playing the game and having a good time. Of course the usual toxicity for me recently has come from Megheads and overrated Feng players.
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Hey at least Freddy even though he's nerfed is better than what Trickster is in his current state.
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Dead Hard, Decisive, Unbreakable, and Soul Guard, don't think it can get more evil than that for a survivor build.
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Since Freddy had such a high kill rate, so does Pig as well. Therefore I think a nerf should be coming to her soon as well
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He was once unplayable when he first came out on console, thankfully they increased his turning for controller players. Still waiting for Blight to get the same treatment
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Braindead easy killer, definitely needed a change.
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Not changing Iridescent Head has me actually annoyed, but now you can't use it with other add ons to stack hatchets. But I wanted this add on to be changed into something good, because the instadown add ons for killers not named Billy or Bubba is getting actually redundant and repetitive.
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It's worse when you face survivors who use Object of Obsession on that map, worse enough if it's two.
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At least one of the most fun meme add ons that doesn't really affect your gameplay is the Party Bottles add on with Clown
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I just hope I can see through the corn now
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You're gonna see less killer players if this MMR works out the way it should, because nobody wants to be forced to play Nurse and Spirit all the time to have a chance against the best of the best. The MMR will take away the variety of playing different killers, and with someone like Wraith who just got a well deserved buff he still will struggle massively because he's not like Nurse. Both sides won't be happy with what's to come
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Never liked 1v1 Cowshed, hopefully they fix this godforsaken map. But I get a feeling that it's gonna be like the Game map all over again
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Even though this would probably never happen, would be fun to watch Zamasu punish the survivors for their reprehensible actions. And since he's a god, he would be OP af.
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Clicks on the title out of curiosity, then realizes it's a Sluzzy post.
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She has no counterplay, and just so easy to do well with for a killer who's considered the second best. I don't see how she's not at the top priority list of things that need to be addressed
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When Farmer John did the the unthinkable with the bunny outfits on Legion
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It's a rare occasion you'll go against one
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I mean if you hate SWF so much then just play Infectious Nurse, they won't stand a chance.
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I guess Trickster is actually OP, the power of that DC button tells us.
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If a killer closes the hatch a survivor with a key shouldn't be able to open it after, cause yeah I agree it's very stupid you waste time doing that when the survivor runs into your face getting ready to drop into the abyss through the hatch.
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It's a love hate relationship with this game
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Imagine Oni not being allowed to use Blood Furry whenever he wants
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Yeah I'd be done
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Looks like Amanda found herself a friend who's a pig
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Just curious as to what her chase music would sound like


