Feedback and Suggestions

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  • Burning this offering grants you protection against getting the Coldwind Farm map for the third time in a row. "Hear my voice, spare my ways, protect me from the void."
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  • I was playing with a friend yesterday and we found out that blast mine can be used as a replacement for better together. But is blast mine doing the job better than better together? To compare: better together is active from start and also stops showing gen aura when you stop working on it unlike blast mine blast mine gen aura is visible even after you left the gen which might attract solo su
    4 comments 101 views last activity
  • Honestly I don't get too much why people think Lucky Break is too OP. I think there are really specific builds that can make it crazy like with an insta-heal or with resurgence so if you do go down early with it you can heal yourself up quickly so it won't completely go to waste. But I used it all day and I didn't get that many killers to lose me with it. I think it maybe happened like 3 or 4 tim
    1 comments 61 views last activity
  • So I am loving the new chapter and thank you for all the work you put into it! I did notice something on Jill I haven't seen on any other model her shoulders are really connected really bizarrely for some reason. It causes her shoulders to disjoint and makes the polygons way to clear. It also grips part of her clothing in a really odd manner. I just love
    3 comments 31 views last activity
  • The perk Counter Force is a bit misleading to players. I've had a few games so far with some Jills who run around the map 3-5 times doing bones before anything else, and 1 game where I did a totem that I guess the Jill must've seen and instead of helping me on a generator right next to her she was running around looking for the totem I did. I like counter force being an action speed increase fo
    5 comments 31 views last activity
  • Change Dull Key item into Yellow "Dull blade" addon Change Skeleton key item into Red "Skeleton blade" addon. Dull blade gains ability to instantly open One chest. Skeleton blade gains ability to open hatch. Since Dull key & Skeleton key are now add-on. Get them in chest is no more a thing. Since Ace in the hole gives you Purple addon + Yellow addon. Which mean Green k
    2 comments 31 views last activity
  • What a beautiful achivment it was. Why dont add it?) p.s. new chapter - is great)
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  • This is from a (solo) survivor perspective. Finally we get a killer that feels like a monster. Playing vs Legion feels like playing vs an annoying high school kid, who is stronger than 4 survivors combined, it's also more annoying to lose to him. It's similar with Trickster. Please, no more human killers, DEVs. It's similar with small killers, like Hag, they don't feel right. When you lose to a
    3 comments 61 views last activity
  • The tentacle strike hitbox is, at minimun strange and really narrow. I played a lot of games with Nemi today and i realized that its not 100% sure i will land a tentacle hit from the side unlees i aim a lit bit to the front of the survivor. If i aim to his middle body, the tentacle will seem like it lands in the survivors back or feet, but doesnt make actually hit. This is inconsistent with some
    0 comments 21 views last activity
  • Hi, Does anyone else have this problem? 20210616_161708.jpg 20210616_161720.jpg 20210616_161735.jpg I had Nancy (level 50), Steve (level 49) and Kate (level 50 with some cosmetics) prior to the new chapter and update. These characters are now missing and to use them the game says I have to buy them again. Photos attached
    Mod
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  • The Bug: When downing people as victor it now takes a few seconds longer to switch back. What might be the cause: I am not a coder but I believe when victors timer was extended this makes it unable to switch back to Charlotte after the pounce that downs someone. Why it should be fixed: Due to victors killer instinct being a major feature of the killer in order to find and pick up survivors him
    3 comments 21 views last activity
  • ^what the title says^ and you know exactly what sets im talking about
    5 comments 81 views last activity
  • Just something me and a couple of friends would like to see at some point. We like the idea of being able to have a full lobby despite not having 5 people in our group, and to experiment with various killers. Like if the lobby host could choose what bot survivors and killers were in the matches from their roster to fill in the empty slots that would be neat.
    0 comments 1 views last activity
  • So I've gone through several blood webs but I haven't found any new RE map offerings? It might be really bad RNG for me but I've lost count of how many blood webs I've completed just to try and find the new map offering. Is this intentional or is this a bug? If they didn't put in the new map offering on purpose, could you please put it in?
    1 comments 1 views last activity
  • The new resident evil chapter has been great so far, but as with every chapter it has some issues. The most annoying issue for sure to come out of the update, is the new cosmetics being locked for each character. You guys dont need to worry about not making money for this chapter. Its a resident evil chapter with amazing cosmetics, and new fans buying the game. The cosmetics look amazing, but Ji
    8 comments 201 views last activity
  • They are undoubtedly the most unhealthy thing in the game at the moment. Please rework or remove this slugfest of a killer. And don't say that not everyone slugs as twins. Literally ALL of them do and it's so impossible to counter at all since victor's cooldown is literally so short that it doesn't even matter if you kill him or not. Ideas for a fix? Yea I got a few: If victor is used
    12 comments 121 views last activity
  • PS_App_20210616_035625.jpeg Today I spent $30 on this game called Dead By Daylight, money is tight but I'm a big Resident Evil fan so I bought the Chapter and some AC to buy skins which have reused head pieces sold for 400 cells but BEhaviour is gonna BEhaviour, I don't play DBD much, I only have 500 hours since I've bought it 2 years ago and I would have more if this game
    0 comments 11 views last activity
  • Seems like there are a lot of places where you are only going to be able to hit good survivors with the tentacle. So there's a free mettle of man effect by default for the first tentacle hit to get them infected, then an additional 4(?) vaccines for some more mettle of man effects. Which would mean Nemmy sometimes needs to get an extra 8 hits per match compared to a regular killer. That's ignorin
    5 comments 121 views last activity
  • Listen, I'm not gonna say she's a Quentin or Jonathan because she looks amazing, I have the skin and I played her for a while and I love how her model looks. But her face is just wrong, I don't know what exactly makes her look so odd but something about it is just not right. I feel like the biggest problem is the color of her eyes since I think they made them too bright, Jill has blue eyes too an
    3 comments 21 views last activity
  • Would love to practice Blight slams and Deathslinger shoots without being stressed against high-rank survivors. Tried the Trapper in the killer training and not gonna lie devs did a pretty good job on it. It's not perfect but did help me understanding some loops and where to place my traps. Just hope we get something like this but instead, you get to choose perks, items, add-ons, killers, and s
    5 comments 31 views last activity
  • I wanted to make a post thoroughly thanking the developers for this chapter. The perks are excellent, the killer and survivors are balanced. This is one of the best chapters all of you have done yet! Also, with the changes to Decisive Strike and the neat buff to Lucky Break, I think you are really created a wonderful game experience for everyone! I feel like you have thoroughly listened to the c
    1 comments 21 views last activity
  • I was SUPER excited when I saw that you had the bot tutorial but my mind quickly changed after entering into the game as Dwight Fairfield and no access to perks. I'm hoping this is just a step in the right direction because it would be so much better if we could practice perks, new characters and survivor/killers we aren't strong with in the tutorial instead of just practicing the game itself.
    1 comments 11 views last activity
  • I've seen dozens of good ideas around how to handle perks now such as: Axing ranks 1/2 Allowing us to target perks by choosing a killer/survivor to make their perks appear more often Allow us to buy any rank 1 perk we want, thereby forcing its rank 2/3 counterparts to spawn. Its really getting to be such an aggravation having to farm the same perks over and over. Honestly, I shouldn't have
    4 comments 31 views last activity
  • I think it'd be nice if we could keep event stuff, old offerings, items, add-ons that you can't get anymore, when you prestige on both survivor & killer. A lot of people like to stock pile them or just have them to show that they were around during that time [ik there's other things to show that (for some things at least) and that it doesn't really matter but, keeping them when you prestige a
    1 comments 11 views last activity
  • Hello, I just tried Eruption with Surveillance and the kicked gens stay yellow so I get less info from the surveillance perk. I thought it might be nice to have the white gen color from surveillance overwrite Eruption's yellow color so that White = regressing (surveillance) and trapped (eruption) Yellow = regression interrupted (surveillance) and trapped (eruption) where as currently, it see
    0 comments 11 views last activity
  • I think the average internet speed for most regions has risen quite a bit since DBD came out, but the game uses the heaviest compression of any game I've seen for patches/installation. I don't think there is a good reason for this at this point. I just installed the latest update which is 2.5GB in size. I have a gigabit internet connection and a current-gen AMD Ryzen processor. Both Steam and the
    0 comments 11 views last activity
  • First off, I'm pretty sure these text boxes on the menu icons are new. It's a good addition even though it's a small one. But, I think the Loadout text should be reworded. It's sort of an oxymoron, saying you can equip up to 2 add-ons, and also equip an item. Obviously as a survivor you can only equip add-ons on items you bring into the trial. It should
    0 comments 52 views last activity
  • You did it with ghostface's near duplicate mask, now why not make a set with default hair cost 400 cells less? I shouldn't think it'd be so hard.
    1 comments 21 views last activity
  • Plataform: ps4 Updated 2 Against All Killers in All Maps. run around, game freeze for 1 sec killer hit me, freeze 1 sec. Killer so close me, freeze 1sec please check optimization. Thanks!
    1 comments 11 views last activity
  • "Keys with no charges left can no longer be used to open the Hatch." Very simple, fixes the one problem that the 5.0.0 Franklin's Demise rework has. Edit: By 5.0.1, I mean the bugfix patch that usually comes after a big update/chapter release.
    5 comments 71 views last activity
  • I'm loving the new Resident Evil chapter. It was a HUGE surprise to find out that Claire Redfield is an available skin for Jill as well as Chris for Leon. This just made it so much better. I'm very happy that Jill's original outfit from the first RE 3 game was included in her cosmetics also. Survivor mains that love RE couldn't have asked for a better chapter to DBD than this. I'm currently waiti
    0 comments 21 views last activity
  • 🔵 Contaminating survivors doesn't give them a speed boost, but damaging still does 🔵 An animation for when Nemesis's tentacle can't hit over the object in front of it 🔵A slightly wider attack hitbox 🔘 A few animation changes, so his punches look more impactful and less pulled. 🔴Remove Vaccines giving Killer Instinct 🔴Remove the .2 seconds of 20% Hindered on Tentacle strike hit and Rework
    0 comments 21 views last activity
  • I’ve been playing survivor recently & played a decent amount of wraiths & they seem to play decent, if you know how to loop you should be fine. If you’re on a tile opposite of wraith, when he uncloaks go the other way the direction he’s facing it’ll take most of his momentum away. Is there good people with wraith before his buffs: Yes. Is There people who’re experienced playing wraith the
    11 comments 101 views last activity
  • Really enjoying the new content so far! But there are a few things that just, well, they don’t feel quite right and it’ll kinda hard to describe. Nemesis M1 punch attack. It looks awesome! But when you hit a survivor, it doesn’t “feel” like you actually connected with them. It’s more like punching air. Compared with Hag, you feel like you really gashed them. Or Hillbilly’s mallet feels like su
    0 comments 21 views last activity
  • Let's start by accepting the good: everything in this update looks pretty. The RCPD map is gorgeous (even if it's nearly impossible to navigate for the average player). The skins look great, and the Trapper's new look is awesome. The design team is, and always has been, great at their job. Unfortunately, they're the only team that is doing a decent job in my opinion. This patch had some signifi
    27 comments 771 views last activity
  • Title says all. Playing most of the times ranged killers, I feel that Nemesis (which actually uses a lot of M2) got me nothing new with 2 of 3 of his perks having basic attack requirements. Do you feel the same? What's your opinion? Can they be removed?
    4 comments 61 views last activity
  • The game keeps freezing for me even outside of Raccoon City. My match was against nemisis on Switch in the Rancid Abettor. This is kinda getting ridiculous. It's like I can't even play the game.
    0 comments 11 views last activity
  • Very similar to our beloved chat filter, I see no point for a cap to the amount of blood points you can gain. It already takes roughly 1.5 million bp to go from level 1-50, and roughly 7 million bp to P3 Lvl 50 ONE character. Consider the fact that there are 27 survivors and 24 killers, it would take (again, not an exact) roughly 76.5 MILLION bp. Disregarding how absurd that is already, the o
    49 comments 581 views last activity
  • 13 comments 101 views last activity
  • scenario: you just prestiged your favorite character or a new one has been released but the perks you want to use just dont seem to show up (because there are so many) well for a set amount of bloodpoints you can choose for a perk to show up 3 times in the bloodweb within 10 tries it might seem like a bit much but 100k bloodpoints to guarantee tier 3 BBQ and chili on a new killer would be worth
    1 comments 11 views last activity
  • Since the change to it now doesn’t remove the item now I’d suggest that the perk should trigger when healthy survivors are is put into the injured state by any means rather than only by basic attacks. This would be a fair balance since the item won’t be lost now.
    0 comments 11 views last activity
  • After his buff i strongly believe that some of his addons should be looked into, like for example silent bell and allseeing blood. Before that, i have an idea for quick bandaid and that is to swap rarities of "All Seeing" - Spirit and "All Seeing" - Blood . Not a real fix, but should slightly reduce frequency of allseeing blood addon games.
    0 comments 11 views last activity
  • So... can we talk about the models of Chris and Claire as legendary outfits? Claire's frown makes her look like an old hag, but is still acceptable but, is Chris okay? The body is neat (love the approach from the re:master) but what happened to Beefboy's face? Is there anything we can as community do to get him a plastic surgery to widen his face a bit? As lovely as the cosmetic is otherwise, as
    0 comments 21 views last activity
  • They weren't when I first got them, and it's kind of ridiculous if they are, they worked fine when they were separated. Hell, Jill's headpiece is the EXACT SAME so why can they not be purchased separately now?
    2 comments 51 views last activity
  • Give them the opportunity. If the survivor climbed into the locker in front of the zombie to hide there form zombie, then the zombie begins to beat the body against the locker without letting the survivor get out of there for 10 seconds, creating a noise that the killer sees. It's totally bullshit if they can't do it.
    4 comments 61 views last activity
  • I hope BHVR won't stop at just Chris and Claire for legendary skins. We do need Barry and Ada before Carlos , Ashley , Ethan etc... The OG's of RE1 & 2.
    0 comments 23 views last activity
  • Just wanted to let you guys know that the Killer Expansion Pack on the Steam store has the same description as the Survivor Expansion Pack does, so it has a list of survivors instead of killers.
    2 comments 21 views last activity
  • So Franklins getting nerfed why because keys are getting sucked off but if they quickly change one thing about keys I see this work (not as good as before) so make it so you have to have half the charges on the key to use hatch this makes the change to Franklins do something and you can add charges to the key to counter a little then built to last has a more unique purpose this allows Franklins t
    0 comments 31 views last activity
  • Right now you get more BP if you just unhook survivors in front of the Killer without even trying to repair generators and die. This makes no sense, repairing gens must be rewarded more than now.
    2 comments 31 views last activity
  • Inspiration taken from Team Fortress 2. (Actually it's a complete copy-paste, but ehh.) With a full lobby, when someone readies up, it shaves off a certain amount of seconds from the maximum 60 seconds. The amount that 1 player can shave off of the total amount lowers with each passing second if the lobby is full. So when 1 player readies up at the 60 second mark, they shave off 12 secon
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