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treefitty

treefitty

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treefitty
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  • It's actually quite a harsh reality for killers, in particular in that they had several dev streams a few years ago about how much more difficult it was to be a survivor and that SWF only increased your chances of survival by 10% and even with SWF, you're more likely to get sacrificed than survive... and this was long before the killer buffs... and then there was just constant survivor nerfs and killer buffs since then.

    So, if you're a newbie and haven't been here since beta, when it was insanely survivor friendly and no SWF and played through the most current patch, you have no idea what the game progression has been and probably why you think playing survivor is easier than killer.

    Also, it should be noted that once cross play was enabled, survivor rates did go up and kill rates did go down because across all platforms, PC is easier to control vs console and when BHVR released stats based on each platform, EVERY single console stat had a lower killer rate for killers. So when you look at the totality of circumstances, it becomes a clearer picture.

    To raise average kill rates among all killers to be around 60%, it means that PC killers have above the average and console killers have below the average and this is across all ranks. The small differences come from mechanically intensive champions, particularly those that require aiming. Aiming is significantly harder on consoles than it is on PC. If you're a console player, they're trying to focus gameplay around you since PC players, both killer and survivor, have a lot easier times playing DBD compared to console players... this unfortunately means that going up against PC killers means it's not going to be a fun time compared to going up against a console killer. I have had mixed feelings about console survivors but overall, they're a LOT easier to down and sacrifice.


    Also, here's the dev stream image for my previous 64% kill rate cite. It's not fanfic, it's from the horse's mouth, thus why I think you're a new DBD player because you thought my number was made up:

    https://i.imgur.com/uhGr0wX.png

    Most likely, this was before your time, so it's OK, but just know, that most likely, before you started maining killer, you always had over a 50% chance of killing everyone compared to the original stats back when Myers was new and every killer had approximately 20% 0K, 1K, 2K, 3K, and 4K.

  • So unfortunately, BHVR becomes less and less clear when they give out statistics because they don't want us to know how they got to those numbers. Before, there was like a dev stream where they actually talked this stuff out and explained kill rates, what factors they put in, etc...

    I was used to seeing and hearing things like:

    1k rate is A

    2k rate is B

    3k rate is C

    4k rate is D


    Now all they say is kill rate is E. Does anyone have a link to the dev stream where they elaborate on the September 2022 statistics? I want to know more about their methodology. Did they get rid of disconnects? If so, that means they need to increase the kill rate because not all disconnects are on first down. Some disconnects are on sacrifice downs and just want to leave the game faster because you can't skip the sacrifice animation and so if those games are discounted, then the kill rate is being artificially deflated. The small details like this kind of matter to me because BHVR can give out very little details and then blame any conclusion someone draws on "not understanding all of the background on the information" and that just frustrates me because they do that on purpose. They intentionally don't give out all of the information so that the community constantly fights with each other instead of being upset at BHVR for a lack of transparency.


    I'm sure they don't want to go back to the full disclosure of "On the most survivor friendly map, the 4k rate is 63%" because that's just them confirming the killers are being coddled by the devs and the devs don't want killers to think they've got easy mode on. They want the killers to think survivors have easy mode on to keep players picking killers to play. It also explains why survivor queues are short and killer queues are long. The game balance has shifted towards killers and the queue times get longer because of the disruption to the 4:1 golden ratio in DBD. However, you can tell it's shifted towards killers because I have seen the survivor BP bonus up for weeks now. BHVR says we need more survivors and have been trying to incentivize people to play survivor with a BP bonus (and they even said that's why they're giving the bp bonus).

  • It's incredibly difficult to know if it's an ISP problem or if it's you intentionally disconnecting your compy from the internet so I don't think removing the DC punishment should happen. However, I do think we need a change.

    What should happen is that if there is a survivor DC, you should be allowed to reconnect instead of automatically just killing the survivor. Maybe if there is a DC, a script runs and your character finds the nearest empty locker and causes your character to go into it and you can come back and reconnect but if you stay disconnected for a certain period of time, your character just dies like normal in a DC.

    As for killer DCs, maybe have the killer script run from the tutorial and just turn every killer into an M1 killer and if they stay disconnected for the same period of time as a survivor, then the match just ends like before.

  • When you report someone for cheating, they do not accept partial videos like this, and they tell you that the whole match must be submitted, from loading screen hashes to post game lobby screen.

    I understand that BHVR doesn't want to come down hard on cheaters because they'd lose a large portion of their player base but at the same time, come on... These unpunished hackers are getting out of hand again.

  • I have experienced this bug too but the thing is, they're going to disable this map anyway so it's not going to make much of a difference for them. They're probably going to ignore it until they disable the map as the stuff for stranger things leaves the store.

  • I have the bug too where everyone playing the same character looks like they ahve the same cosmetics in lobby but then in game, everyone has their own outfits.

  • I came to report it but you beat me to it! Here's another angle of it in case they need to know it's both his front and back views.

    https://imgur.com/a/ukmLD0i

  • It was also a PH in my game as well but it was tinkerer 3