Feedback and Suggestions
Our team will be happy to read these!
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The charms are getting really unwieldy, but I feel like a real QOL change would be to either let you skip through the menu by clicking bottom page buttons or even just to let you cycle back to the start by pressing forward when you hit the end.0 comments 11 views last activity
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I know it's a meme that BHVR caters to survivors because they buy skins and killers don't. But it's kinda true because why would I buy skins for a killer that plays bad? Legion has some pretty cool skins but they are incredibly weak so why would I buy skins for a killer that's so weak I almost never want to play them? And killers I do play like nemesis and freddy and whatever don't even h12 comments 51 views last activity
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Hello devs and community, I have found that twice in the last 48 hours, there has been a serious issue with Ormond and the amount of frame drops/lag that occurs on it on the older gen consoles (in my case, it's Xbox One). Yes, before I get the sarcastic responses - no, I can't "just" buy a PS5 or an Xbox series X, and no, I can't "just" buy a brand new PC - not everyone magically has $500-1500 t0 comments 1 views last activity
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For a very simple reason, it makes the game much more accessible to people with bad anxiety. When I don’t have SC unlocked on a character, I get genuinely bad anxiety and I feel like it puts me at a disadvantage in the game. Horror films don’t impact me at all like this, but when I’m playing a game with jump scares, it puts me on edge in a way that’s not enjoyable. Feel like this post is gonna29 comments 351 views last activity
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Hey guys, I have an idea for hex perks to make them more fun for both sides. It's called Hex Slots. If we split hex perks into their own slots, let's say 4 Perk slots and 4 Hex slots, then it will completely and entirely solve the "man, my perk got cleansed super early AND is now basically an empty slot!" ######### feeling. It will also bring some balance to many of the killers. Underperformi2 comments 51 views last activity
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Yeah, it will be a very challenging job technically, but the quality of game, it will be very good. As everyone know, I will not say about advantage of replay(such as hack suspects or self-skill feedback) But you know, also there will be disadvantages of this, The critical one is performance issue. I expect it only could be activated in PC, also could turn on/off by user. This is not0 comments 1 views last activity
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Devotion levels don't really do anything atm except slowdown shard generation.So i was thinking what if when you level up your devotion level you get to pick a character to devote it to? I was thinking if a character becomes devoted once per blood web you can take an item, add on, or offering back from the entity. to balance it out you cant take perks already taken by the entity and the entity p0 comments 21 views last activity
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Most don’t agree with my opinion that nurse needs a power rework, but I think her power ignores core gameplay mechanics and isn’t reflective of good game design. Her Current Power Nurse, as it stands, is a killer that deserved her original nerf. She was overpowered and wasn’t nearly as punishing or unforgiving for wrong reads as she is now. I believe nurse was nerfed for the wrong reaso21 comments 311 views last activity
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It drives me nuts when people claim 'SWF does not do much!' That claim is actively ignoring the fact that this game is built around Survivors lacking information: Not knowing who the Killer is at first (Not knowing to avoid Trapper's traps until you see him. This stops happening in a SWF group; one person sees Trapper, everyone knows to watch their feet.) Totems. In a non-SWF; one person24 comments 331 views last activity
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TL;DR: As in Overwatch I'd like to suggest the idea, that you have the option to choose to stay together with the survivors after the trial. Whenever I have survivors in my match that really play the game, have fun, help each other and do some gens I'd love to play with them again. It's not about absolutely "destroying" the killer or rushing the gens, it's just way more fun because none of them10 comments 51 views last activity
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Why not have a Blair Witch Project chapter. One of the survivors will always be Heather Donahue. But instead of doing gens, the 4 survivors have to camp out for 5 days. However, one of the survivors is actually a killer and pissed that Heather Donahue. brought him/her onto this stupid camping trip. That survivor can do things like kick Heather Donahue's map into the river, kidnap other surviv2 comments 41 views last activity
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The grind is rough, as has been discussed ad-nauseum. Will it ever get fixed? I dunno. Until that bridge is crossed though, how about a perk counter? It could be super simple. I open up my Dwight and above the pool of perk choices I see 89/95. Cool, only 6 perks that he doesn’t have. I guess I forgot to give him the teachables of the newest 2 characters. Whoops I open up my Nemesis and see3 comments 21 views last activity
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The 5th anniversary should have a limited time game like two killers in one game mode or survivors have to do all gens....or killer and survey have a variety of perks changing every 30 seconds in a match. Have a little bit of fun in this game....also double blood points isn't a celebration...a celebration would be increase blood point gap for example. Also fend meng need some new threads. Buff2 comments 51 views last activity
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i enjoyed TLOU and i would like to see the rat king (or the bloater at least) in this game! i imagine it throwing spores at survivors, using his charge attack (in determinate circumstances) and being scary as hell when it comes at you! what do you guys think? is this workable?0 comments 11 views last activity
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Iron Will is the only perk that has no Cons for Survivors. IMO it should have a downside like making Footsteps louder or some crap. Maybe even code it when injured your survivor makes breathing noises like when healthy. Currently it just dead silence on a chase when injured, and loud af chase music hides the footsteps.9 comments 131 views last activity
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Simple dead hard is unfair call me entitled but hitting someone with your hatchet hearing the splat noise but then they dont go down cause they pressed e you dont het the down. Dead hard is a crutch in all ways it rewards you for being injured and all you have to do is press e to escape. Lets say you play Myers you mindgame a survivor at a pallet your about to hit them but they dead hard into you20 comments 271 views last activity
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I think the bloodweb needs a redesign. It feels like I'm wasting my bloodpoints on items that I will never use, and I just grab them because they cost less than other items that I also don't need. There should be an option to buy specific addons or convert back unused items to bloodpoints again. for example I have many offerings items, addons that I will never use, it would be cool I could get s0 comments 31 views last activity
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Full disclose: I’ve never played RE, but I assume a “Licker” is a type of zombie that attacks with a long tongue. The rest of this suggestion post is based on that assumption. Ok so as far as the Nemesis’ Iridescent add-ons go, I find the “Iridescent Umbrella Badge” to be way too situational and therefore practically worthless. The other one is fine. I propose swapping the 2 add-ons so tha1 comments 21 views last activity
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First of all, I have an idea for fixing killers that slug as it’s not intended gameplay, by allowing survivors to get into a locker while in the downed state, to be able to pick themselves up. (Balancing it: maybe the survivor got to recover to 95%, before they can jump in. ) Secondly, Survivors that get faced camped by killers should be awarded Blood point based on terror radius, because one9 comments 111 views last activity
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People play this game to win. (and have fun, sure) Someone consider 4K is a win, another consider having fun is a win. I believe most of players consider not to lose pip is a win. Survivor is very easy to pip unless face camp or tunnel or something that killer have to do to not to lose a pip. So, why not make killer pip easier? After that, killer won't have sweaty game in every match. They28 comments 251 views last activity
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A lot of people want to see Chucky in dbd but can't see how it works, I propose a legendary skin for the twins that turn them into chucky and Tiffany , it's easier than designing a whole new character with perks just slap chucky on Victor and Tiffany on the other twin2 comments 21 views last activity
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Slender Man is a great figure in the area of Creepypastas and very famous on the Internet. It was certainly part of many people's childhood and has great recognition. Now that killers like Pyramid Head have the ability to "teleport" survivors, I believe this system would suit Slender Man as well. His special ability could be something related to people taking penalties for looking directly at7 comments 551 views last activity
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One kill and 7 hooks later, I was finally able to land enough hits to get to tier 3. I'm no rank one killer by any means, but it takes too long to get to tier 3. And what makes it even more frustrating, is that the tentacle isn't overpowered by any means. If anything it's a detriment considering that survivors get a speed boost from infection which causes no damage. The only fun to be had was kn11 comments 191 views last activity
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New billy is soo bad. You can still curve but only dumb survivors fall for it. Old billy was much better. New billy is soo easy to block and bait. Hes actually better than bubba, but he requires addons to do so.49 comments 521 views last activity
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To make the map more accesible for non Resident Evil players, how about we get a small minimap in the top right screen? This would even fit to Resident Evil, make the games a bit more unique and make the mape less of a maze. Of course only the layout would be marked, no gens or hooks or whatever. Maybe you even have to pick up the map first in the main hall or somewhere, which would fit e18 comments 121 views last activity
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I love it because it's a meme that a survivor doesn't know if I'm actually wearing the Tombstone Piece or Judith.2 comments 41 views last activity
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Okay, I have a question about the Perks and their Tier System. I'm trying to get every perk on my killers (eventually survivors as well) but it's such a ridiculous grind. Lets do the math. Right now there is 84 killer perks, Each perk has 3 tiers with a BP value of 15,000 BP 84 perks x 15,000 BP = 1,260,000 BP per killer to get all teir 3 (not including all the blood web stuff you need to go t5 comments 41 views last activity
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3 comments 51 views last activity
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the grind can be fun for some people, giving them a sense of progress. however as the player unlocks/purchases new characters the grind starts to feel more strung out. i know prestige is mostly just for showing off your dedication, but what if it could be more than that. P1:same as usual P2:all starting perks and perks in the blood web start at tier 2 P3:all starting perks and perks in the bl3 comments 11 views last activity
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Why are pips not based on BP gained instead of emblem system? Emblem system is just bad. You actually have to babysit other side to get 2 pips. In red ranks as survivor, when killer is bad and manage to hook like 1-2 survivors, then you will lose pip no matter what. When you are chased by killer all the game, then you are screwed too, because you didn't do gens, or saved anyone. While fac0 comments 1 views last activity
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So there's no actual real decent brightness adjustment in this game. I for example use Nvidias settings to adjust brightness and it makes the game infinitely better. But for those people who don't have that it's really bad, and it really makes the game a much worse experience to play. Please put in a proper brightness setting for this game. I know it doesn't seem like it matters, but it really do14 comments 341 views last activity
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Have him scream S.T.A.R.S when reaching Tier 3, a map wide audio cue too. Why? cause why the hell not?1 comments 31 views last activity
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How to discuss killer balance if killer's performance is drastically impacted by realms? Examples on the end of the spectrum are Nurse on Raccon City/Lery's/Haddonfield (indoor maps) and Stealthy killers on Autohaven Wreckers/The MacMillan Estate (outdoor maps). Now that we have enough realms, also enough killers, we can allow banning 3 or 4 realms without worring about diversity. What's your18 comments 231 views last activity
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With all the summer beach themed outfits, I think a cool idea for a map would be like an abandoned cruise ship or something on the beach.2 comments 11 views last activity
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I think i speak for everyone when i say extending the anniversary event was a good idea, however with the event ending on the 22nd and the stability fix coming on the 27th, console has simply not been able to enjoy the event, atleast not as much as we could have. I think the event should be extended until the newly announced bloodhunt ends, this way it's the best of both worlds. players unaffect1 comments 21 views last activity
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Activating the Feral Frenzy causes the Legion to Ride on a Skateboard. Feral Frenzy has 60 Charges,you lose 3 Charges a Second when using it.You recharge 2 Charges a second. When on a Skateboard the start at 80% Speed,every 3 Seconds Legion will start to move faster & faster (by 10%) all the way up to 150,but every Speed increase causes Turning becoming harder.While on a Skateboard you can0 comments 11 views last activity
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I'm thinking it would be good for the game if the Devs actually delay a chapter and take the time to really update the game. There are multiple killers that need some buffs and perks that should have an entire rework, among other game problems. Though the Devs work hard on their work, don't get me wrong, how they buffed some killers is very simplistic, and many perks are weak and pract20 comments 181 views last activity
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If you like to play on this map, then that's great for you! However if your going to go on the forums and defend this pile of garbage, your just wrong. I've played this map around ~30 times, most of those being in custom game's since it's incredibly rare to get in public games. At this point I have a good understanding of the maps layout, however despite this the map is still so damn atrocious.11 comments 151 views last activity
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Title, examples: Pallet stunning a killer after being hit shouldn't reward 1k BP Selfcare shouldn't award BP on skillchecks Trading hooks should award safe unhook BP Things like these which dont promote efficient or better gameplay shouldn't be awarding BP. Wasting pallets and being rewarded shouldn't happen. I feel the games to generous and actually rewards bad plays more than good ones27 comments 381 views last activity
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When you add a perk that messes with the range of the terror radius of a killer, would it effect starstruck too?9 comments 141 views last activity
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I would like to put forward an idea to assist players with totems. A large amount of time when myself or my friends are looking for lit totems to get rid of something i run around the entire map and i cant find it, dunno where it is. This can be a really annoying problem, so my suggestion is that once the game is over, a picture of where the totem or totems that were lit could be shown to the sur10 comments 153 views last activity
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What if we directly nerfed the Survivor and Killer classes as a whole? No perk changes, wholesale changes. Base game changes. Ideas: 5% stacked penalty to gen speeds for every generator completed. Killers create map wide loud noise notifications for Survivors when they first activate their powers, break pallets or kick gens. 5% movement speed penalty while exhausted. Lunge distance is6 comments 131 views last activity
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When a survivor transcends into the dreamworld why not disable the survivor to do gens? Why treat the dream world with ease for survivor instead punishing them by wanting them to literally get out and chase for hour glasses? It should be like The Doctors shock therapy once the state is reached they are unable to do certain things :D.10 comments 111 views last activity
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During the 4th year anniversary livestream the devs have announced the cross play, but they gave a sneak peek about cross progression. One year later and it's still very limited and we haven't get any new update. I have played dbd for almost 2 years on Xbox One X, although the game runs decently it is starting to feel the hardware limitations. I bought a really good pc with a rtx 3070 instead0 comments 11 views last activity
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Currently we only have 2 ultra rear addons and items. So I think I have a few ideas for a iridescent items and addons.> Flashlights Mysterious Flashlight A very mysterious and odd flashlight that came from the fog. It's different from how normal flashlights are used. Does not blind the killer Flashlight can shine through walls and obstacles Shining the light on the killer revels their a0 comments 61 views last activity
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Just to clarify this, the power of the perk is good enough for me (double healing when they are down), this post is only for the bloodpoints stack aspect. I love the perk WGLF because it grants you 100% more bloodpoints if you get all 4 tokens. BUT I don't necessary like the that it only gets you token if you unhook or take a protective hit. Because there are matches it really doesnt suit you t6 comments 61 views last activity
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Not at the front, unusable offerings stay at the end of the list, so why not add-ons? It bothers me a lot to be honest.3 comments 21 views last activity
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There are 2 Items we can't get anymore: the 3rd Year Party Starter and the Winter Party Starter. Since all the Halloween, the Lunar New Year and Anniversary Items are obtainable once a year, why don't reintroduce these two firecrackers during these Events? The 3rd Year Firecracker could be added to the other Anniversary items and the Winter Party Starter0 comments 31 views last activity
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Really fix Myers and buff him, upgrade him, make him have more map control, give him the ability to see auras, make himself invisible, make him immune to pallet stun at Tier-3. I bet it's October, but I can't wait any longer.8 comments 71 views last activity
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the range of this perk is absolutely insane! i dont mind about the duration but i dont understand why the range has to be so huge. I also understand that they wanted to get rid of survivors blocking the killer while trying to hook a survivor but then decrease the range to about 5-10 meters. Getting the exposed status 20-30m away from the killer doesnt make any sense5 comments 31 views last activity