Feedback and Suggestions
Our team will be happy to read these!
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since they already change the 2nd hook from spam to skillchecks, maybe you could consider being able to use DELIVERANCE on 2nd hook. anyone, devs?5 comments 61 views last activity
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i think noed should be a versatile hex perk. remove the exposed effect, and change the speed from 4% to 5%. have a bunch of bonuses all-in-one. moderately slower healing, vaulting, sabo, unhooking, searching chests, and powering gates. maybe all survs get the blindness effect. maybe this particular hex totem takes 20% longer to cleanse. maybe when it is cleansed, all the effects are gone, but it8 comments 61 views last activity
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So, I was wondering, since the community seems to deem NOED as a unbalanced perk, what changes would you suggest be made to the perk to make it more fair? Me personally I'd do a few things Remove it being a Hex Totem Since it is no longer a Hex perk, my idea is to add a timer, for 30/35/40 seconds after the last generator pops, you make all survivors exposed and you get 5% haste Have it auto11 comments 111 views last activity
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Windows of Opportunity & Zanshin Tactics would both now show 2 counters, one on the left side of the Perk icon and one on the right. One counter is for the amount of Breakable Walls left, the other for Pallets. Would this be useful information? I truly don't know, but i looked at Small Game and only thought: "Might be neat to do this to other Perks."3 comments 21 views last activity
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I know it's meant to be daylight but I think it's good to have a consistent brightness across all the maps. I use brightness filters because most of the maps are too dark but then when I play on coldwind it just feels too bright and sometimes it's hard to see auras. So maybe lower the brightness of it slightly, or up the brightness of the other darker maps like autohaven and macmillan, so there i1 comments 11 views last activity
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So this is from the MTV scream series. If you’ve never seen it I highly recommend watching it. But I’d love to have this in the game.3 comments 101 views last activity
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Just because I kind of like the idea, and I have heard many Survivor friends hate the perk, or meme on it. For every <x> time spent healing others, it gains a charge. (Something like, every 10 seconds). Alternatively: for every Great skillcheck hit healing others; it gains a charge. It starts with 1/2/3 charges. It can hold 4/8/10 charges in total. When healing yourself, and you hit6 comments 71 views last activity
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Time for you to release another Wraith outfit. Suggestion btw. 🤭4 comments 71 views last activity
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Bloodlust If the Killer is more than 20-Meters from a Chased Survivor, Bloodlust Effect activates.Bloodlust deactivates when within 20-Meters from the Survivor during a Chase, however the Effect persists for 5-Seconds during this Time or upon a Chase Ending Afterwards. The Killer's Movement Speed is Increased by 0.2/MS while Bloodlust is Active. Skillcheck : When performing an Action in1 comments 51 views last activity
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I absolutely love Nemesis however , as of right now he is just a weaker Pyramid Head with Zombies. Here are a few of my suggestions to make him a little more fun and actually feel like you are Nemesis. BUFF SUGGESTION 1: Remove Infecting Tentacle Strike Sprint Burst The initial Tentacle Strike which infects Survivors gives them a Sprint Burst as if they have taken damage. This has al4 comments 53 views last activity
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1-Off the Record change- You have learnt that a quiet approach is sometimes best. After being unhooked or unhooking yourself, Off the Record activates for the next 30/35/40 seconds: Your Aura will not be shown to the Killer if they attempt to read it. When the perk is active Scratch Marks, Grunts of Pain when injured, Bleeding and urge to scream from pain are suppressed. 2-Red Herring1 comments 41 views last activity
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At the start of the trial the closest Chest is revealed to you for 40/50/60 seconds Unlocking chests is 80% faster, Unlocking your first chest guarantees a Ranger Med-Kit. Pharmacy reduces the audible range of your Chest-unlocking noises by 8 metres . this buff would make the perk so much better it would give you a Med kit with 2 heals and it would show you the closest chest to get your me18 comments 211 views last activity
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This been on for years but why is it fair that chasing or trying to down 1 person is equal to 2-3 gens being done when the killer can't be everywhere at once an it is out of there control? When can we get the trail warm up the devs talked about? It's extremally unfair an feels unjust when 2 gens pop over 1 hook. I'm mostly ranting because I play trapper but it's annoying feeling force to run perk20 comments 331 views last activity
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Survivors need to have their own unique animations. Survivors need to have different walking and idle animations to make them feel more unique, and maybe add something special to them. Maybe Steve should do a little trick with his flashlight when blinding a killer.0 comments 21 views last activity
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Just as the title says. What is this game design? Killers can completely, freely grief survivors, and still do well. Decisive is the only perk that specifically counters tunneling, and its nerfed so hard is basically useless. There is no perk to countering a killer face camping. Now I get to sit in red ranks, get face camped and tunneled, with literally no counter play. Then see the killer sti10 comments 101 views last activity
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15 comments 141 views last activity
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that map still sucks on window looping and the lag especially using myers with such a weak power. can say i dont miss this map. that is all30 comments 331 views last activity
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56 comments 992 views last activity
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Sometimes I don't even spend bp's because it is boring and takes forever to do it. Even tho I would like to just hoard stuff. I wish there was an option to spend bp with one button/click and get random stuff that easily. What do you guys think?18 comments 181 views last activity
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Allow us to change the ingame menu music and to change the loading screen to different images.9 comments 91 views last activity
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These last weeks I saw more than before threads about "Nerfing Nurse", and it's incredible because those who are complaining about her never reach some semblance of mastery with her. It's like the survivor main who complains about killers, they don't know anything about the subject, unless you can't loop her the "common way". My statement here is that you can't nerf her because : - without add-19 comments 121 views last activity
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When resident evil village came out, Dimitrescu almost instantly became popular. Seems like it'd be a great opportunity since nemesis is already around too... Or as a skin for the huntress somehow... A medusa killer would be cool in a map full of petrified people and greek architecture... The last opportunity would be Alien versus predator kind of thing maybe... or if the wraith had a predat4 comments 31 views last activity
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No Xbox one demora de 10 a 20 minutos para achar partida de killer, adicionem um mini-game para você jogar enquanto procura uma sala. Pode ser um mini-game simples exemplo: um jogo de plataforma 2d onde você pula de obstáculos e coleta bloodpoints, assim você passa o tempo e Farma um pouco também! ( Os pontos conseguidos no mini-game iram para sua conta!)0 comments 1 views last activity
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I feel like every player has one killer that they really hate and just cannot stand (spirits *coughs*), being able to ban just one killer so the system wont pair you up with that type of killer would be awesome, atm the game as a lot of killers and banning just one shouldnt be a problem. NB: if there is a swf (4 man for instance) the system should only ban the killer that the party leader choos34 comments 232 views last activity
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I have 3 mains ( most times i am playing ): Blight, Freddy and Nemesis. And 2 of them have 0 cosmetic. Please BHVR give us some Nemesis cosmetics.12 comments 111 views last activity
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Self-Care should have the added effect of showing your aura to the killer when healing outside of a certain distance (48m perhaps). This would make it detrimental to just hide in the corner using Self-Care most of the game. If you didn’t see already... https://mobile.twitter.com/DeadByBHVR/status/1415717855363014662 . It’s frustrating both as a survivor and a killer when some survivor refuses t17 comments 104 views last activity
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What it be a good idea for the next chapter update to change it up a little to a hex totem? It's like a small nerf to it since a lot of players use it. Please tell me what y'all think of this idea!36 comments 261 views last activity
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First off I think the new colour blind mode is great. I can finally see scratch marks, and the darker maps like Silent Hill are way easier to navigate. But is anyone else with colour blindness having an issue where survivors in dark clothing vanish when they are downed on a dark map? It’s not as bad as it was but even with the brightness on my tv turned up, and the colour blind mode on full2 comments 31 views last activity
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I think they need to be removed. From a consumer and marketing stand point they are bad. It's a tiresome grind and due to how many perks there are I believe it actually deters people from getting cosmetics 😉. People don't want to spend money on the something they have to spend even more time to get full enjoyment out of.3 comments 31 views last activity
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I want a search bar for perks. Even BHVR can't mess this up....6 comments 31 views last activity
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So I've played on the new map quite a few times now and I'm just confused on how this map was agreed on to be fun for dbd gameplay. The map is huge, and there are so many rooms with nothing in them, and long corridors that force very linear gameplay. There are a couple of decent loops but most of them are unsafe pallets or randomly placed windows. I've found shift W to be pretty strong on this ma9 comments 101 views last activity
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If you would make the dress darker and dirtier, I think this would make an awesome skin for The Spirit! It's so creepy and I love it. I found this in a YT video made by someone called Skemooo. Credit to him! https://youtu.be/fSjIOPYdwPI21 comments 341 views last activity
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I know, I know, ranks are meaningless but still. It's the only "win condition" that game gives survivors. The way emblems operate for survivors is just so dumb. "Better don't win too quickly because if you do, you'll derank. You've finished all the gens since you've beaten killer in chase and now you want to leave ? No no no, you need to let yourself be downed so that you get your altruism or4 comments 51 views last activity
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So yeah i know there's a lot of people that already talked about it (i guess ?) but i'm new on this forum so... Well, i'll talk about it too. I understand that there's the famous "license" contract or whatever that make (i guess ?) BHVR not able to have a Chris outfit with Leon's head because it's 2 different characters ? Now what i want to know exactly and this is why i hope a dev will0 comments 26 views last activity
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Want some suggestions on a build for bill since with his new cool cosmetic I'm trying to use a build that resembles something to a soldier. Perks I'm using atm is blast mine, flash bang, sprint burst and prove thyself. Any other perk combinations? Was also thinking "well make it" and "where gonna farm forever" Edit: [where gonna live forever]1 comments 11 views last activity
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So yall have managed to botch the event with the crowns not unlocking at the start, the console versions of the game have had consistent crashes/frame drop which make the game unplayable, and your matchmaking has been completely broken not once, but twice now. So what was that fix you did yesterday? Why did you not prepare more to stop the issue from happening again? How is matchmaking going from15 comments 261 views last activity
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Seriously please change her face already. In Resident Evil she looks like a combination of beautiful and badass but y’all just completely butchered her face. Do you think Capcom is proud of you for this BHVR? It’s not right nor is it fair. Leon, Jill, and Chris look good so why can’t Claire? I will keep protesting until Claire gets the justice she deser24 comments 761 views last activity
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Let's talk about "ger rush". No, not about what beginners constantly complain about, catching a player for 2-3 minutes. Now I'm talking about a very specific problem. It's no secret that the game is asymmetric and there is no need to talk about such a concept as "balance". And yet. There are 3 types of players in the game: beginners, intermediate and "professionals" (if you can call them that). N0 comments 21 views last activity
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I'll try to keep this as comprehensive yet simple as I can. Trapper: Able to carry more than 1 trap at base. The mascot of the game needs to be stronger than he is now. It's kind of embarrassing. You don't have to make him carry all his traps, even though that wouldn't be overpowered, but at least make it more than 1. Also, fix people being able to Dead Hard through traps. It makes no sense. Wr0 comments 1 views last activity
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Is it the most inefficient power in the game? It feels awful to use. and if survivors know how to counterplay it, it becomes even worse to use. And I would rather m1. It almost feels like trickster again (as in using m1 over m2), but this time at 115%, so there is even more reason to m1. You infect them. They hold w for the whole chase and the chase will take a ridiculously long time. And then t4 comments 61 views last activity
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Idea to explain legion being underpowered, and to add a "doppelganger" type of character within reasNew survivor: Frank Morrison Role: Hunted Hunter Description: After making a deal with the entity for his friends to be spared the life of running the fog. The entity has designated him both a hunter, and a hunted, the entity allows him to take the lives of those around him to sustain his lust for violence, but he must work with those he torments when other more higher powers come into pl2 comments 12 views last activity
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In my game I faced 2 Janes, Dwight, and a Quentin, all of them didn't go down like should have they didn't even get hurt. Fix your game please. I don't care for the dlcs anymore if I can't play the game and enjoy myself what's the point in getting the dlcs if I can't play them0 comments 21 views last activity
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Title. It would make the grind a bit less harder.4 comments 31 views last activity
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I just played a survivor match on the Silent Hill map, and I remember thinking at the start of how much it was going to suck to find totems since they are so hard to find on this map. But thanks to the crappy RNG, me and two other survivors spawned literally right next to Ruin. I felt so bad for the killer because the totem didn't even last 10 seconds, and to add insult to injury it was a fairly10 comments 91 views last activity
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I wonder why the developers put Jonathan sad in the lobby, look at him, he's very downward looking. As well as who Chris is talking to in the lobby, whom he is trying to contact.8 comments 101 views last activity
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I love Nemesis. He was my favourite boss when I played RE: Operation Raccoon City, and I love him so much in DBD he was the first Killer in DBD that I wanted to get to P3. I have been playing him a lot, played quite a bit against him and he does need some improvements. I already made a separate post about what I thought Nemesis needed, however after more thinking and experience I have come up wit2 comments 41 views last activity
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I want to admit that I am not 100% satisfied with my purchase since her release. A large number of disappointed fans who are asking for a change for her, should rise the attention of your team members to talk about it. At the moment it's not a minor thing like the size of her shoes, but her face. we have to maintain the integrity of this character. If this topic can not reach the social media,13 comments 241 views last activity
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Hello, the title might've been confusing but here's the thing.. In the Saw movies The bear traps automatically kill the survivor if they don't get the trap off in time so here's my pitch. 1) Revert the Pig back so that traps kill survivors at exit gates This change would help the Pig cause more pressure on the survivors. 2) Make it so the E.G.C. timer is slowed if there is a Survivor with24 comments 502 views last activity
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as a killer I need to get 12 hooks by the time I get 1 hook on average 3 gens popped because for some reason all 4 survivors spawn on their own gens. survivors did over half of their objective and I did 1/12th of the objective in a span of a few minutes. maybe survivors need another gen25 comments 191 views last activity
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Why don't we get an option to choose between skillchecks and mashing button? I feel so sad that I have no mashing option and need to struggle with Skillchecks.4 comments 41 views last activity
