Feedback and Suggestions

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  • Come on its just Dwight and David. Maybe Jonah im not sure.
    2 comments 61 views last activity
  • Your act of servitude to The Entity has not gone unnoticed. Each time a Survivor is hooked for the first time, Grim Embrace gains a Token. For each token The Entity blocks every generator that has at least 50% progress maded for 25 seconds. Upon reaching 4 Tokens: The Entity blocks all Generators with at least 25% progress maded for 30 / 35 / 40 seconds . The Aura of the Obs
    5 comments 31 views last activity
  • Id love to see Pet Sematary with the Wife and Gage getting some fun with dbd. And a good design choice for the map could be when the husband saw the neighbors house all twisted?!
    0 comments 11 views last activity
  • I play on xbox and there are a few instances now I have clips of players cheating (speed hacks, flying, perma blinds etc) and there's no real way to submit a ticket with video proof since we can't see their ID64
    8 comments 101 views last activity
  • He's most likely the least used killer now, no one enjoys to play him anymore, I can't bring myself to play him when he was my main and it's most definitely the same for many, revert him to how he was before, yes maybe insta scope was kind of annoying for survivors but that was his biggest strength and he has nothing now, please, remove all the nerfs you made and let us enjoy deathslinger again.
    51 comments 922 views last activity
  • The title says it all but I wish all the survivors had a onesie outfit like Elodie.. It's so nice and Christmassy.
    1 comments 11 views last activity
  • The sway right out of the get is terrible. Give it a basic stable lurch, followed by increasing sway the more he runs. This thing is a piece of garbage that happens to be tied to a bunch of achievements/quests.
    5 comments 71 views last activity
  • When i play solo q survivor, once in a while, i get good teammates and the killer can't do much. The other times (most of the times then), i feel stuck at low mmr because i die "since my team get demolished by the killer". I'm able to deal with the killer in most cases, but not my teammates who goes down in seconds; what put me in a disadvantage. When i play killer its the opposite, i get demoli
    7 comments 71 views last activity
  • Been playing her since release without addons just started to play around with some of them last night. Severed Hands with and a perk build for it allowed me to down/injure 2 survivors at a time i was able to do this consistently in multiple games. I think if the addon stays it should take 2 of her birds away. The addon could still be ran with Ink egg for 1 extra bird . I love The Artist her base
    12 comments 251 views last activity
  • This is more of an annoyance that i faced ... I like the use of this but it can get quite annoyed very , very fast ... If you stand near an objective type and a dying state player can we be prompt with a secondary button that let us choose which one to do ... like Space bar being pick up and then Q for the objective .. so im not like wiggly my fat butt trying to get the game to let me pick up t
    0 comments 21 views last activity
  • There is a lot of threads about this topic: how solo q players feels defenceless against hardcore tunneling and camping. There is two perks that help good players dealing with camping/ tunneling: DS and BT. DS is fine as it is; in my opinion. BT is also mostly fine, except you're only protecting your team with this perk. I think that if BT was protecting a teammate that you unhooked or yourself
    16 comments 101 views last activity
  • Even if you discount boons making pentimento completely irrelevant it would still, and does, preform poorly. what I mean is while yes it is a cool perk and conceptually I love the idea, If the survivors find out you have it (which it is very obvious the minute you rekindle the first totem) They already broke the totem so they already know where it is and will make a b line for it (rightly so as i
    12 comments 151 views last activity
  • Boons should ONLY work on the floor they're placed on. This just makes them actually fair to go against on indoor maps, when the killer has to go out of their way for 30 seconds when they hear a boon on top of them. Make it so survivors also have to go out of their way to heal.
    4 comments 51 views last activity
  • Boon totems make this perk totally worthless. I feel like once you snuff out a boon, the pentimento hex actives over that totem. If anyone disagrees then let's nerf boons. Every survivor get 2 tokens to turn a totem into a boon or let the killer destroy the totem itself.
    3 comments 111 views last activity
  • I was being actively camped but survivors were just a little far away from me (more than 16m) so it didn't activate. Can we change the activate condition to being within 32m of the killer for a total of 10 seconds or something? It shouldn't depend if your friends are close, but if the killer is close instead.... so it will be a anti-camping perk indeed.
    0 comments 41 views last activity
  • Do you think the there would be less camping and tunneling with DS and Pop as Basekit? Maybe we would also see more fun perks?
    28 comments 121 views last activity
  • 23 comments 441 views last activity
  • Alchemist's Ring Hitting a Survivor with a Lethal Rush will instantly recharge 50% of all Rush Tokens. Blighted Rat Increases Rush Movement speed by +2 % for each consecutive Rush . Blighted Crow Increases Rush Movement speed by +3.5 % for each consecutive Rush .
    7 comments 101 views last activity
  • it's like adrenaline that you can only use 2 times if actually manage to get to the exit before anyone else opened it, or else can it still give the effect of the perk to the one opening it like leader and vigil etc does? it's a bad perk but there's legit not even a single reason ever to use it, so buffing the crap out of the perk even if it was 1000% faster, would anyone actually use it? so why
    22 comments 321 views last activity
  • So im relatively new to the DBD community and patchnotes, and was curious how long does it normally take bhvr to change this crap again. Cause we all know sbmm is absolute bs we either get killers who are way higher than the entire group of survivors even if they are swf sometimes, and othertimes its the opposite and 4 people are just bullying one killer from game to game. In my case its actually
    1 comments 21 views last activity
  • Just a reminder this map is stupidly filled with safe and god pallets. Should be rereworked.
    10 comments 101 views last activity
  • Thoughts on having more scourges based on the map? After now swapping out pop for pain resonance on all my builds I find that on maps like the Game, Mothers, RPD and even the new map the scourges are either on the corners of the map or one side sometimes making it difficult to get good value out of the hooks. Should 1 more scourge be allowed to spawn on larger maps?
    20 comments 202 views last activity
  • Direct hits from a bottle should still expose the survivor but make it so the cloud no longer slows you down, I think this is a perfect balance - invigoration could possibly receive a higher speed boost to provide further balance.
    3 comments 41 views last activity
  • I would really want to see hook rates instead, I think that is way better representation about killer strength. Let's be honest, 2k just doesn't mean anything. You can get 2k from 2 hooks and 10 hooks. That difference is huge. Also it would be nice to show pick rates again, which they didn't last time. I think it's because there are killers with super low pick rate and that just doesn't look
    4 comments 111 views last activity
  • As my title says, some people are unable to play games in first person due to the way the screen moves... it can cause nausea, even migraines for them. The problem comes that this makes it so if they only play Survivor because of this, it gets to a point where they pretty much will never be able to do any Daily Rituals. Not to mention, some players just don't want to be killer. It's not fun
    0 comments 1 views last activity
  • Hi, I have high light sensitivity after an accident, and every time i get blinded I feel physical pain in the real world if i keep my eyes open. Other than running Lightborn I see no solution in game to deal with this. It's jarring to try to play a game I love and then suddenly feel pain while in the middle of a fun match. I find myself unable to concentrate and typically leave matches after 1 or
    2 comments 71 views last activity
  • Just a polite request for more hoodie cosmetics for the characters. 🙂
    7 comments 41 views last activity
  • Midwich scares a ppoop out of me as a killer. Not because it is so scary, but because there is a chance you could end up in situation when there are only 2 survivors left. And they are hiding. They are not doing gens. They are hiding for next 20 minutes. This is boring. This is a waste of the time which keeps the killer as a game hostage. So what, after 20 minutes of unsucessfull searches, sh
    10 comments 131 views last activity
  • Considering it's only active for a limited time during end game, I think Hope should be reworked to not have the timer ticking while hooked or downed. Kinda silly to be on your first hook as the last generator is popped, and have the timer running...
    9 comments 51 views last activity
  • 3 comments 31 views last activity
  • For example, being able to assign a button specifically for healing actions. I don't want my repair button or pallet drop button to change just because I want healing re-assigned to something else. Breaking Pinhead's chains when at a pallet is another nightmare.
    0 comments 1 views last activity
  • I'm going to keep my changes as simple as possible. Nothing controversial. I'm going to give the bare minimum! I'll keep it mostly numerical and QoL changes. Surely this isn't asking for too much. Basekit Changes Movement speed - 150% from 130% Fatigue - reduced from 4 seconds to 3 seconds. Basic Attack penalty - removed QoL: Recovery will now begin when The Legion begins their fatigue ins
    0 comments 21 views last activity
  • i am honestly in love with how good the artist turned out being with alright addons and unmatched chase potential with almost infinite range lethality with a few tactics you could do with the crows, got lucky with getting bbq on her and will hopefuly p3 her by the end of the day today. but i do find it weird why they gave her the normal movement speed that she does have. if she was released p
    9 comments 131 views last activity
  • There is too much nonsense going on right now to have a penalty in place. Being force dcd is the only reason I dc and I am penalized for it? Makes zero sense. Cheaters still run rampant and nothing is done about it. Please atlease alleviate this dc bullshit.
    20 comments 181 views last activity
  • I used to love Twins and mained them for over 8 months. Now I can't bring myself to touch them. Here's what their glaring issues are: DEAD HARD VALIDATION. Victor gets kicked for landing hits. Total wrecks momentum. Toy Sword is mandatory. Really hampers your ability to have fun with addons. Boons cannot be snuffed by Victor. COH and Exponential also hard counter the Twins playstyle. Stu
    5 comments 131 views last activity
  • The ranking system is so bad it put me against four red rank ones and I’m ash four
    0 comments 11 views last activity
  • Something really needs to be done about killers knocking survivors down and not hooking them, running off rinsing and repeating until all survivors are down, then going for easy hooks. Combine that with the tunneling and camping craze combined with most killers now seeming to bring BBQ,Corrupt and No Way Out. Over the last two days the majority of matches has gone this way and at times It's
    6 comments 71 views last activity
  • Between the slow crouching speed and the short dash reach... there is high risk to use pig's ambush: with very low (to none) reward. Whether you make pig's ambush an instadown and keep those stats... or you increase the crounching speed and the dash reach to make up for it. I'd prefer the last option (because pig would be able to camp too well), but i'd be good with the first option also.
    14 comments 171 views last activity
  • Why is half the rift filled with charms that nobody uses, especially the ones that they recolor five times. We're almost on the tenth rift and it is still filled with nothing of value and I know you don't have to buy it but it's just sad how every rift is filled with garbage filler. How about some generator and hook skins and bloodpoints/shards in the empty slots?. Even mori animations would be c
    7 comments 181 views last activity
  • I am currently being held hostage by a hacker that stopped the end game collapse timer. Ive been gone AFK for now 15 minutes and that hacking nea is still there, wanting to make me disconnect. I can t just DC every time that happens considering the amount of those hackers. BHVR can we PLEASE disable DC penalty if we can't have a proper anti cheat software that does at least a half decent job. I l
    1 comments 41 views last activity
  • Does anyone think it would make sense for a killer like Nemesis to have built in brutal strength? I thought he was going to tbh when he first kicked the generator once. But despite this, I was thinking if they should just increase the speed killers kick generators at least. This might be too op in hindsight, I haven't thought about it too much, but I can't get the thought of Pyramid Head and Ne
    6 comments 71 views last activity
  • I really want to express my disappointment discovering a 22GB update on my Epic client of data effectively downloaded for what seems a bunch of bugfix from patch notes 5.4.1. Not everyone has ultra wide internet band and especially in this covid19 period there are many regional congestion issues. There are reliable ways to upgrade with differential data clusters in place since 2 decades. please b
    1 comments 31 views last activity
  • Okay, so as we all know, once you are done with the RIFT, you get nothing for all those excess RIFT fragments. It wouldn't be so bad except that we have over half of the Christmas gifts are Rift Fragments, so it's like... People who actually play the game get NOTHING while those who play less often get Rift fragments. I don't begrudge them the rift fragments, but... I really think that Rift fr
    7 comments 211 views last activity
  • This was so much needed, now it's time to go towards fixing the stretched res "soft not bannable cheat", so if they want the game to "look better" they won't have an advantage anymore XD
    0 comments 31 views last activity
  • I usually try to alternate hooks when I'm ahead, and I don't like to camp or anything. But I HATE HATE HATE that when I have a set of survivors who 99'd the door and I'm forced to tunnel after all gens are done for that 1st or 2nd kill after a bad game DS stunning me and giving a free escape. I've noticed that AFTER that happens, I tend to just tunnel out players in the next game. If I didn't
    14 comments 111 views last activity
  • Is "Candyman" being considered as a possible killer for this game? His ability could be related to teleporting (or vanishing into thin air and getting somewhere else, or to the Artist's ability to use nature to help her obtain kills/damage.
    0 comments 11 views last activity
  • As much as the new map looks great there is a very big issue with the audio, in that the constant ink blobs coming up from the floor sound like survivor noises I’m sure I’m not alone saying I’ve wasted so long looking for a survivor that wasn’t even there because I could have sworn I’d heard footsteps or someone healing nearby, only for it to be the ink If the ink sound effects could just be
    8 comments 341 views last activity
  • Perk Buffs: Counterforce - You bless totems 20% faster. Open Handed - Increases Boon totem ranges by 8m. Doesn't stack with other perks. Perks like Resilience, Spine Chill, Leader etc should be updated to affect boon totems. (Hopefully this would encourage a few people to use these perks with their boon totems, rather than some of the meta perks) Perk Ideas: Boon: Last Chance - If your hook
    15 comments 291 views last activity
  • BHVR why do you punish killer for using well a power? Perks like jolt only makes a waste for killer's that M2 attacks rewards players very good. That shouldn't even be a case. Besides status effects like mangled etc except exposed should also be triggered by M2 attacks. Make perks like jolit to trigger with M2 as well.
    14 comments 141 views last activity
  • the artists crows need drop off, she is a campers dream! if you're over a pallet or a window then WHY are we still taking damage? why when a survivor drops from a height is it like their ankles snap but a killer never breaks sprint if a killer is carrying a survivor and drops from a height it SHOULD affect the amount of wiggle FIX the spawn distance between the exit gates, stop the random and
    0 comments 11 views last activity
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