The main issues with Twins that make them unplayable.
I used to love Twins and mained them for over 8 months. Now I can't bring myself to touch them. Here's what their glaring issues are:
- DEAD HARD VALIDATION. Victor gets kicked for landing hits. Total wrecks momentum.
- Toy Sword is mandatory. Really hampers your ability to have fun with addons.
- Boons cannot be snuffed by Victor. COH and Exponential also hard counter the Twins playstyle.
- Stun length is simply too long and feels awful. Twins are the only Killer that gets punished for playing well.
- Map hitboxes for Victors lunge are unpredictable. Victor gets stuck on invisible objects and enlarged corners.
The entire situation is sad because the Twins need a level of work from the Devs comparable to a rework just to be functional. Until that happens I'm probably going to even skip my daily challenges on Twins. They should really just be disabled by the kill switch at this point.
Comments
we wouldnt have 4 and 5 if they decided to not give twins an 8 second fatigue and i think it was either nemesis' chapter or mid chapter that they just made victor pouncing with the size of a dumptruck.
Circle of Healing and Exponential are just ######### awful to play against with the Twins. Circle of Healing is in every single match now. It's pure misery.
My Twins is currently benched until changes happen, there's just too much that hampers them with boons , dead hard , the stuns , awkward pounces and bigger maps making it hard for Charlotte to pick up or catch up for a follow up hit. Considering Oni / Leatherface arguably slug more, not even sure why they thought a 5 second stun was warranted.
Regardless, i'm having fun with Artist and Executioner while Twins licks her wounds.
Why has this been moved? Twins is not new so granted you have all the feedback you need and there's no suggested changes... All it is creating awareness which they need, don't sweep it under the rug as per usual.
The stun length increase was mindblowing. I don't who playtested that and thought "this is good and fun".
They already felt bad to play due to the constant back and forth switching to perform basic killer tasks. Down survivor>5 second stun>switch to Charlotte>wake up speed curve>walk over to the slug>pick up and hook>walk away>switch to Victor. It's thrilling gameplay.