Feedback and Suggestions

Our team will be happy to read these!
  • I like the concept, but given how this game already lacks light sensitivity support, I think it is a bad design. In addition to needing light sensitivity options (Which I post about all the time), this glyph DEFINITELY needs some changes. Even if it just lowers FOV and muffles sound, that would be fine, but the high pitched ringing meant I had to stop playing after the match. Also, not sure if
    0 comments 21 views last activity
  • so i be honest with you people. i am really bad when it comes to killer that have a movement power. be it nurse blight billy spirit or oni i just suck with them and no matter how hard i try i dont get better and thats oke i accepted that. but i freaking love nurse not because she is strong but i love her theme and her designe and her skins i just love everything but well there is that little pro
    0 comments 11 views last activity
  • It only makes sense, because it's an "injured" speed boost hit, so why doesn't it work? It's the hardest exhaustion perk to activate because it requires you to heal, so why can't I use it during endurance or mettle of man effect? It only makes sense that it would work that way. Thank u
    1 comments 21 views last activity
  • After the new update, the amount of Bloodpoints has decreased from 150k to 100k when buying a perk in the Shrine of Secrets if you have it. However, with the introduction of the new system, the reward is the same no matter what the perk tier is (and let's be honest, 6k Shards for 100k BPs isn't worth it). I suggest BHVR to change this, making it multiply the required Shards to buy the perk by 10
    1 comments 41 views last activity
  • absolutely annoying, shock and shock and then when you are barely reaching a pallet it breaks and he goes right through and if you get hit because you cant vault then youll vault and it breaks and he catches up anyways and if you keep running he can prevent you from getting the new pallets and doctors who know how to use his ability are not just gonna be ran around 1 loop forever. this build is
    14 comments 121 views last activity
  • I can barely read the players' names in lobby. Why do I need to see "MEG" in giant text when I can clearly see they're playing Meg? Please make the player names more visible again.
    5 comments 201 views last activity
  • I am not surprised with the exaggerated complaints some people are posting, especially here on the forums. To be fair, there are enough killer mains that also like to exaggerate like crazy on these forums, regarding how bad they have it. So of course it's to be expected that the same would happen after such a patch, but on the survivor side. Especially right after the patch dropped. The claim th
    7 comments 112 views last activity
  • I think dark sense shouldn't active when you are on the hook. At that point you don't need to know that the killer is literally camping or proxy camping you. Had a game just now where I got 3 procs of dark sense when I was on hook so it was pretty much useless :)
    2 comments 31 views last activity
  • Do Behavior ever plan to make it that you can play with Keyboard and Mouse on Console?
    0 comments 11 views last activity
  • The problem with the game is a balancing issue at glance with a few other key mechanics. The issue that I see is Solo que isn't really fun anymore it's a double edged sword. You lack any useful information on what the survivors are doing. You get caught by the killer now you do not know the intentions of the other survivors(will they save you or not) usually not due to how strong camping is righ
    0 comments 31 views last activity
  • Just a little background info on myself and my reason for posting: I'm a process analyst, and I try to help organizations meet customer needs as efficiently as possible. I have played DBD with a relative amount of consistency for around a year now. When playing solo, I almost exclusively play killer. My favorite mode is Kill Your Friends, where my friends and I rotate as the killer role. I have
    29 comments 311 views last activity
  • I don't mind killer buffs, actually its nice I guess but we need to balance it out with making tunneling and camping not rewarding! All we get after the patch is tunneling and camping killers at 5 gens because they can afford it now even more while knowing that the rest of the party is screwed. Just make the hook timer stop completely when killer is near without being in chase and some kind of
    6 comments 101 views last activity
  • Nurse is so broken its not even funny anymore. Her being able to avoid core game balancing features such as windows and pallets just automatically will always make her a problem. I see people running nurse without any perks or addons because they know , they just dont need them. its so frustrating to play against her and making her blink attack a special attack wouldnt even do enough to her. I do
    11 comments 162 views last activity
  • https://www.youtube.com/watch?v=Wx383-GSpxI So apparently, this is a thing And this apparently has ZERO counter as the only thing im told is "teammates do gens" Ok, sure And what am I supposed to do? Not play the game at all? Yeah, no Imma leave and actually PLAY something else Considering the community apparently universally views this kinda playstyle as "t
    8 comments 111 views last activity
  • Last match i had atleast two cheater as my teammates. Flying, speed hacking, going underground, instant flashlight saves, all perks etc. They started to do it, when the other teammate was about to die, so maybe they were a three-man. When i let the killer down me, i instantly died on first hook as if it was the third hook. Anyway, they annoyed me, i hate cheaters and i have good evidence that th
    1 comments 11 views last activity
  • I get it that camping is a strategy, but seriously: since when is ruining the gaming experience of another player a strategy? You can't say that camping at 5 or 4 gens is necessary. Not with the current buffs to killer. And especially not on high tier killers like Nurse or Blight. It is enough that killers just count to 5 and hit you just to follow you regardless of what others do, but this is no
    6 comments 61 views last activity
  • So far, I have only been able to make sense of the killer player being able to open an exit: To start EGC. How about now, that when the killer player opens one exit, the other one is automatically blocked? In case the NOED is used, the totem could be revealed a bit faster to the survivors.
    2 comments 21 views last activity
  • First of all I know these changes to the bloodweb are kinda OP but there is a huge problem in getting very rare and iridescent things So When you finish level 49 you go to level 50 and when you complete it the game forces you to prestige and start again. So instead of this I I reccomend to continue level 50 and when you want to then you can prestige but the 3 teachable cannot appear on better
    1 comments 11 views last activity
  • Would be a fun addition to dbd. imaging if u pallet stun a droid and he loses its skin and comes after you. spooky #########.
    10 comments 151 views last activity
  • i ve noticed in the last weeks way too much hacker in my matches. I m not exaggerating when i say that i got at least 1 hacker in 10 matches. I play most at the time at 01:00 - 04:00 so very late. On top of that i win a lot of my matches so i m only facing people who do the same. So summarized i cant play the game anymore because sbmm is matching me way too often with hacker because most of them
    3 comments 71 views last activity
  • Hello from Japan! The environment seems to have changed a lot with the recent update. Two pieces of feedback are readjustment and mistranslation misrepresentation. readjustment request: -general- ・Killer and survivor are too far apart on the lobby screen. Please make them closer together. I think this element has been changed without notice since the last update quite some time ago. I th
    2 comments 31 views last activity
  • First of all, I notice that tunneling is easiest most when I play Nurse and Legion this patch. I hit a Survivor as soon as they're unhooked so they get deep wounded to take Dead Hard off the table and its pretty easy to chase the down. Decisive Strike is the basically the same amount of time as Blink/Frenzy fatigue even if in the rare case someone has it. With Nurse, I can down someone pick the
    31 comments 1,081 views last activity
  • I know you probably get it all the time, and have already reworked Freddy but to be fair, Freddy ######### sucks and needs to be reworked. I never had the joy (or pain? I don't know) to play him in his first iteration but for the life of me I can't understand why what we have now is what came out of it. So here goes. My suggestion for a Freddy rework. So, Freddy is completely invisible to aw
    3 comments 31 views last activity
  • There are so many macro killer now They just stand and repeat attack in same place. It may be easy to figure out by this patterns. Please get rid of this macro killers.... What a waste of time ?!
    6 comments 91 views last activity
  • Iron Will - Grunts of Pain caused by injuries are reduced by 50/75/100% . You'll receive a -30/50/70% penalty of grunts of pain when Exhausted . (Buff, Nerf and Rework) (Note: when injured, Your sound was 100% on tier 3. if you get the exhausted status effect, it'll change to 30% instead, making Stridor able to counter it.) Small Game - Receive an auditory
    0 comments 11 views last activity
  • so i looked before posting this rework idea to make sure there wasnt other recent post. so i my idea for reworking the dc penalties is to make them worse (let me explain), as of late it dont matter if i play killer or survivor i constantly see dc more survivor then killers, my rework suggestion is to alter the ways u can dc and punish hard for them, dc,1) ingame dc: a normal dc in the menu shou
    2 comments 151 views last activity
  • I've honestly had a lot of fun with how stupid and hilariously bad the new DH is,especially with the fact you cant DH while standing still for some reason now which is an omega nerf. However the networking side is super jank and your E just doesnt E. Make it E. Thanks. sincerely a no mither DH ace enjoyer
    42 comments 751 views last activity
  • The main complaints I am seeing from Survivors are: 1: Gens aren't getting done 2: Tunneling and camping is now easier 3: Killers now feel too strong, particularly the ones who were already too strong, like Blight and Nurse. This is NOT an issue that should take you months to do something about, it should be done yesterday because the people playing your game should be having fun. They
    3 comments 31 views last activity
  • We just had an endgame dredge gamer. Rancor, Nemesis, Blood Warden, No Way Out. Both iri add ons. My distortion never triggered even though rancor should block my revealed aura versus the killer. Is this a glitch or a hacker?
    3 comments 41 views last activity
  • https://reddit.com/r/deadbydaylight/comments/wbd9sm/remade_the_portraits_using_the_characters_renders/ I particularly like Pinhead, Blight, Deathslinger, Nemesis and Hillbilly. They look SO much better!
    0 comments 151 views last activity
  • Iron Will was needed with ninja builds involving lockers because fooling the Killer with a quick locker juke only works when they cannot hear you in the locker. Now that Iron Will has been nerfed massively, hiding in a locker with a ninja build no locker works on anyone who uses a headset while playing Killer. Please buff some form of perk to make you silent in lockers, thank you.
    0 comments 11 views last activity
  • Back when the changes were still being discussed, I predicted that nuking NOED would have very bad negative consequences to the survivor experience, and now even I myself am shocked at how prophetic my statements turned out to be. Out of the 20 or so games I've played where there was somebody who was hooked when the exist gates were powered, or where somebody was hooked after the last gen was don
    28 comments 281 views last activity
  • This show has been described as a love letter to horror and that’s exactly what it is and that’s exactly what DBD Is. This new A would be a perfect killer In dbd and these new liars specifically Imogen Adams and Tabby Hayworth would make perfect survivors. Along with legendaries for the other liars. This show and
    12 comments 141 views last activity
  • The new forced prestige system doesn’t work for myself and many others. I have all of my killers maxed out with every perk at tier 3 / purple, only thing I need to top up on is add ons. Being forced to prestige, go back to level 1 and go through the mundane blood web over and over again, not only costs me a lot of time but a lot of bloodpoints too, plus the majority of time I don’t find the add
    24 comments 271 views last activity
  • I've been saying this for a while now but BHVR needs to limit the amount of slowdown perks the killer brings and then balance them accordingly. Right now most perks have to be balanced around the idea that you can bring 4 of them making them not that good which means you have to bring more in to make them effective or if there are really effective by themselves then they become oppressive when co
    18 comments 121 views last activity
  • An example of what I went against today: The addons give the Legion high mobility. It would be even worse if they used Never-Sleeping Pills. Thana and Legion combined with easy and quick injuring make gens take ages. Add Dying Light to the mix, and it's even worse. Sloppy Butcher makes sure that healing is slow, and haemorrhage makes it so interrupting
    1 comments 61 views last activity
  • I've always restrained from making a post here because it's pretty useless anyway, but with 5 years of DBD experience and a good overview of what has changed in the past and how I felt about the game back in 2017 and now, I still wanna bring out some thoughts that accumulated over the years. ( Also expect a bit of ranting. 😅 ) So let's begin: The game feels worse / brings out a lot of whining
    6 comments 91 views last activity
  • Hello, so Eruption got buffed with the patch and I'm pretty okay with the change itself, however I want to propose a change to how the 'incapacitated' aspect of the perk works. It is heavily punishing for solo teams or teams that aren't fully coordinated or communicating as without it, there's no 100% way to know someone's going down across the map So here's my proposed tweak: Eruption doesn't
    0 comments 12 views last activity
  • The game has had bad issues all along. With the most recent overhaul that was done. It has completely broken the game. I really question what the developers were thinking, or IF they were thinking at all. NOTHING in this update is for the betterment of the game or to make it more enjoyable for players. Especially survivors. If you consider that a game is supposed to be enjoyable for those playin
    11 comments 271 views last activity
  • Basic killer/survivor skills like Sloppy and Kindred should default to tier 3 for all characters. The player must already grind 3 special skills 3 times (P1, P2, P3) for each new character unlocked or not yet leveled or save 12000 shards to obtain a tier 3 skill (by buying it 3 times) via the store. Plus there are the killer add-ons to save in order to enjoy. This current version is too
    2 comments 41 views last activity
  • SINCE PEOPLE CANT READ-- WHEN I SAY "I DCED" it means my internet disconnected. Its a faster way of getting the point across so I dont have to make an already long post longer. Just hopped on for my first game if the day, had a fun couple of minutes against the afk hag (another issue entirely) before getting disconnected from the match because my internet went out. Went to the lobby again to se
    Mod
    15 comments 331 views last activity
  • Heya! Can we please get customizable perk backgrounds as collectables/cosmetics? Theyd be a great item for the rifts and an option for prestige rewards. Having the new animated legacy portraits as perk background option to flex in the endgame screen would be dope and i am kinda tired of everything being purple. I believe that it'd be easy to implement the feature of different colours for the ico
    0 comments 51 views last activity
  • Had two gens pop in first 30 seconds of match.got a hook 30 seconds later 2 more pop.they haven’t slowed down at all.
    12 comments 261 views last activity
  • I personally feel the hindered status doesn't get enough use in dbd, and also was suprised when there wasn't more options for trapper that changed how his power worked. While I doubt this stuff would actually be put in the game, I still think it's fun to imagine how they would affect his gameplay. Tell me what you think! Shrapnel teeth (common addon): Breaking the teeth of the beartrap into smal
    1 comments 11 views last activity
  • I just got For the People and it's fun to mess around with, but I also wanna see what other perks I could pair it with that WOULDN'T require insane teamwork and communication to pull off. I thought Renewal (Second Wind) but idk it that counts for the healstate.
    5 comments 51 views last activity
  • So kindred has this bug when a survivor gets hooked a big black circle appears around them so other survivors can see where they were hooked. The problem is that the circle hides the killers aura and you cannot see them for the duration of the black circle. This was a bug a long time ago but after the perk updates it seems to be a problem again.
    Mod
    2 comments 101 views last activity
  • When hes invisible he can run faster like hes doing the marathon of New York, his addons are a way insane ,also he can bodyblock windows and pallets spawning in front of you. I think when hes invisibile at least his speed should be decreased to 4.4. What do u think ? I think his last nerf wasn't enough P.S ( I'm not a survivor main at all )
    5 comments 61 views last activity
  • My idea goes as: Killer's and Survivor's get to use one more add-on. As for offerings: one slot is only for game changes (blue prints, oaks, shrouds) and the 2nd slot is only for bloodpoint and map offerings. But as someone who plays both killer and survivor I think I'd have a lot more fun if I could use and go up against more add-ons at once.
    1 comments 11 views last activity
  • Both of these perks are bugged in ways that they can't be turned off completely. Devour Hope gains stacks until it is cleansed, but the effects remain in place even after cleansing the totem. You don't gain further stacks, thankfully, but if you have already earned 5 stacks before it gets cleansed, survivors are just permanently moriable for the rest of the trial. https://for
    5 comments 141 views last activity
  • The Blighted Skin was always the Highlight of the Year for me i Love these Kind of Skins so much I Love how Killers gets deformed and more terryifing whit this Skins a Blighted Skin would even make Trickster scary And yeah i know the Devs have said the Blighted Events are over but we still got 2 Skins last Years Halloween Event There are still many Original Killers like Deathslinger, Oni,
    14 comments 171 views last activity
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