Feedback and Suggestions
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Side: Survivor Name: Lackluster Description: Perk activates after being hooked. Gain a token for every time you escape a chase up to 4 tokens. Each token grants a 6.25%/9.375%/12.5% increase to the wiggle meter for each survivor still alive in the match. Upon freeing yourself from a wiggle lose half your tokens. If a player other than you is hooked while this perk is active the perk disables a20 comments 402 views last activity
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There's quite a few cosmetics I think are super cool but I won't get because I'm not a fan of the backpack. Like Claudette's newest outfit. I understand it might not be possible with some sets but a lot of the time it seems like they could easily be detached and make no change to the rest of the set.2 comments 101 views last activity
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This year's winners didn't made the playerbase do much happy. Clown already got one skin from previous contests (even though his new skin is very good) an Yun Jin looks really boring. Everyone had expectations on Dredge and Haddie because the concepts for both these characters were AWESOME. Starved Garden and Spectre of Surveillance are just some examples. For the next years, BHVR should select1 comments 41 views last activity
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There’s controller support for pc, So why not keyboard support for console? There’s more movement options for keyboard rather than on a analogue joystick.1 comments 21 views last activity
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Dbd really should make it so consoles can play on keyboard and mouse, as I feel the game feels the funnest on keyboard and mouse, this will help make things a bit more fair as Theirs techs that are easier on keyboard.2 comments 31 views last activity
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so its VERY common, sadly, to hide in lockers whenever a myers player is running Fragrant Tuft Of Hair & Judith's Tombstone (not tombstone piece). its kinda douchey to do that because your purposely trying to stop somebody from getting an achievement. so i had an idea on what to do! whenever somebody is in a locker and your in tier 3, whenever you open it, you should go into an animation whe17 comments 221 views last activity
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Brand New Part isnt the problem when talking about genrush. Whats truely broken is 32 charge toolbox with 12 extra charges addon and 30 % genspeed addon combined with perks built to last + streetwise. In fact i ran the same toolbox with 32 charges and 12 extra charges with brand new part and then with the 30% gen speed addon and found out that the yellow addon is actually better than the brand n17 comments 292 views last activity
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So you can synergize with your teammates? Could also help with closing the gap between solo and swf7 comments 131 views last activity
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So, after reading about an FOV slider being added, I think it is about high time that there should be added better graphics and resolution options. Not any that would give an unfair advantage to any player mind you. Resulution - A menu with clear resolution settings (1920x1080, 2560x1440, 3840x2160 etc.) so that the players could choose their preferred resolution. Refresh rate - There should d0 comments 21 views last activity
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Playing on console with ranged killers is a blatant disadvantage to those who play on pc. And consoles similar to PS also pay a subscription just to be able to play online with others-Yet their still at a disadvantage and not on equal grounds? Killers like huntress and tricksters while having excellent console-players; Pc has exponentially better players (hitting hatches mid mad with exact ai0 comments 11 views last activity
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Seems like the best place to throw another hat in the ring. I'm sure anyone reading this has heard it a hundred times, so I'll keep it short. Affects weak killers more than strong ones, since weak killers don't have the means to counter it (wesker dashes, nurse blinks, blight dashes, etc). Many of the killers that do still get dumped on pretty bad, since it's easier to break line of sight again2 comments 51 views last activity
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So I'm curious, after 7 years why is it that hooks continue to disappear upon the death of a survivor? Without hooks killers can't do their objective, and without hooks it creates dead zones that allow survivors to escape over and over again. Killers have only a matter of seconds to get a survivor to a hook too, so you can't really tell them to be more strategic about what hook they use. Ser57 comments 1,322 views last activity
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To make the pig's traps more beneficial, the traps shouldn't come off till any of the gens are done first, meaning the search boxes won't give you the option to take off the unactive trap before a gen has to be done. Stopping the survivors from 99 gens and getting the traps before even being active at first. EDIT: It's just an "idea" and something fun I came up with, I didn't put much thought in12 comments 271 views last activity
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I don't know if is just me, but sometimes I have a Ghostface in front on me and still can't reveal him. Now that he's buffed is always easy to be marked because he can just snitch in a corner and even if you have a clear sight of him you still get exposed because of that.1 comments 31 views last activity
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Fix the hitboxes ... many times i fast vault the window or pallet , i am like 2 - 4 meters away from the window or pallet and the swing still hit's me . On Huntress I don't even think I have to discuss about hitboxes . You need to make them smaller or make them actually fit the model of the character and the axe ! And don't even make excuses about the ping or something else ... you guys just2 comments 31 views last activity
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I recently watched a video on how Spookyloopz would change each killer and it gave me an idea. Instead of ghostface having permanent night shroud like suggested in the video, ghostface could emit no red stain 100% of the time. Night shroud would then just be a complete decrease in terror radius with the added ability to stalk. To potentially balance this out a bit if you wanted to do that, degene0 comments 21 views last activity
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Most of my Survivor games, at the moment, end with the majority of players getting less than 20K BP. Even with the 100% bonus, that's less than I normally get in one match as Killer. I find that to be extremely unfortunate and definitely unfair. I do not care to comment on the balance of the two roles. I think that the BloodPoint discrepancy between the two roles should be addressed, that'14 comments 261 views last activity
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This is for the health of the game, so I'm suggesting two significant changes to Save the Best for Last that will make it healthier and less of a camp-and-tunnel oriented perk. Save the Best for Last Change: When a Survivor is hooked for a second time, that Survivor becomes the Obsession . Change: When the Obsession is hooked and the Killer is within 16 meters of the hook, the perk i19 comments 311 views last activity
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Hello Dead by Daylight community and developers, As an active and engaged member of the Dead by Daylight community, I wanted to address an issue that has been affecting my gameplay and that of many other players. This issue pertains to the Skull Merchant's addons, specifically the "Shotgun Speakers" & "Adi Valente Issue 1". The effects of these addons are as follows: They suppress the war0 comments 47 views last activity
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I can't slug for a 4k anymore. It's so unbelievably boring. I have matches extend past 30-40 minutes because I don't want to risk depiping from lack of chase or sacrifice points Please BHVR, do something about hatch. Make it more skill based I beg. Its boring for both sides I'm probably going to quit untill they change something (if they do) because I simply can't do this anymore11 comments 111 views last activity
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I think for next year, the Terrormisu equivalents should only provide the bonus bloodpoints and anniversary abilities (insta-breaking pallets and blocking windows) to the folks who brought them into the match. It has been so demoralizing and unfun to have lobbies with folks bringing random offerings and hoarding all of their terrormisus. If somebody wants to be a party pooper and bring a map0 comments 41 views last activity
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Played Docktah against a team running it alongside crazy flashlights. It's darn near impossible to catch up with a M1 killer. It's completely BS to be given a BONUS just for getting hit. It needs to be gutted. It's completely unfair.47 comments 1,151 views last activity
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So recently I was scrolling through Steam and I saw something. I saw a really good licensed chapter that was about tomb raider. What do Y'all think of it? https://steamcommunity.com/sharedfiles/filedetails/?id=24285904631 comments 21 views last activity
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For a player like me, the achievements that I have achieved over the course of 7 years of playing Dead by daylight are important. It has long been noticed by me that items that were received during past events are devalued during the next similar event. And this will soon come again. For example, in 2018, during the Scorching Summer BBQ event, I received a lot of BBQ Invitation offerings. They h0 comments 11 views last activity
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Give survivors bottles like clown that we can throw down and get a statis effects..(slow the killer down,gain haste,etc)10 comments 151 views last activity
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First of all, congratulations to the winners, I love the cosmetics! I am looking forward to using them when they're in the game some day. 😃 And I'd also like share some of my thoughts on these contests: 1) Can we finally get a male survivor win these contests? We've had Feng Min, Claudette, Élodie and Yui, and now we're getting Yun-Jin. Don't get me wrong, I love most of these female cosmetic0 comments 42 views last activity
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I want to talk about that odd scenario where 2 survivors remain, but do nothing but hide. This makes the game stagnant and quite boring when it happens. In the spirit of keeping things moving and making more sense, how about if a chase hasn't started for 3 or 4 minutes, 'Whispers' is granted until the next chase begins?6 comments 101 views last activity
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PTB 7.0.0 presents a long-awaited search system that allows you to quickly find a variety of items by their name or description. However, the search only works in the language that is currently selected in the game. That is, you cannot find a perk or an object by typing its name in English with a Russian interface and vice versa (the same with other languages). My suggestion is to add the abilit0 comments 11 views last activity
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Just like from the most recent challenges the 4 random perk feature should make it . outside the challenges12 comments 201 views last activity
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Ok, Prove is getting the BP bonus cutted. But can bhvr pls fix the survivor BP gains. It is so frustrating to gain good scores and BP with survivor when compared to killer. If bhvr doesn't want BP on perks fine, but why isn't this issued ever adressed. I have friends and even i used prove not because of the perk, but because getting BP as survivor is really frustrating when compared to killer0 comments 21 views last activity
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Simple as this: Pause the Hook Progression when the Killer is too close to the hooked survivor. This mechanic is present in the Roblox game Flee the Facility, which is essentially a copy of DBD and it works great there. It could even introduce new perks that modify the radius size and status effect that could be applied to the killer if they spend too long in the radius of the hooked survivor.6 comments 121 views last activity
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as is its really a burden to go out od your way to down someone with victor and then proceed to go to the downed survivor and hang them.extremely time consuming which usually leads to boring slugging So how about victor is able to “hook” survivors aka feast on them that takes one hook state? I feel like there should be a 10 second prep so its not completely unavoidable and during this time vic2 comments 51 views last activity
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It's really a dumb idea, but simple. A killer with a hammer, or a blunt weapon. His mechanic is that he knocks people around with the hammer, causing people to stumble after getting hit or after an ability. That little grace period survivors get after being hit is hampered because they're sent in more of a random direction. If you don't want to mess with the grace period, there's plenty other mec0 comments 11 views last activity
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The trend has been done throughout the life cycle of DbD but it has become really REALLY egregious as of late. The weakness I'm talking about is giving the survivors the ability to control the killer's power. At first, it came with killers like The Trapper, Plague or Hag. Where the survivors can take a bit of time to attempt to weaken the killer's power. But these usually came with a big risk,12 comments 583 views last activity
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Add to the perk Stake Out to grant 4/5/6% more chance of getting a skill check for each token of Stake Out, and doubling that while in killer terror radius (8/10/12%), for serious thrill seekers. Skill check chances keep getting reduced after skill check perks are introduced, nullifying perks that were meant to make the game more challenging and more fun for thrill seekers. Its gotten so bad in8 comments 302 views last activity
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Whatever else ends up happening with Skull Merchant and with the wider 3-gen issue, I'm of the opinion that her claw trap batteries should be considerably longer. Now that they're used as a way of disabling the drones for a period, survivors should want them to be lengthy enough to get some generator progress done before the drones go back up, and now that they apply direct buffs to the Skull Mer4 comments 61 views last activity
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I am unsure of what the realm name actually is but we all know what I'm talking about, in all of the swamp maps. Generators, totems even hatch can appear at the very edges of the map. On the one hand this is kind of cool as it's unique to this map, but at the same time it's also very different from every other map in the game and it can make certain perks completely unusable. Take for example the1 comments 31 views last activity
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Enjoying the game but it is frustrating. How certain characters Can't just turn around And punch the killers in the face Or pick up A two by four crack to kill over the head Or how these large Killer's can Keep up with the 120 pound Girls Running. What's up with this one shots That down you? Characters like ash or Resident Evil characters And a few others On this game. Maybe not at all Of the k5 comments 61 views last activity
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Brought simple ideas to improve some perks (it's worth remembering that the ideas are additions to the perks, without removing the effects they already have) Saboteur: -The cooldown only happens if the player manages to successfully sabotage the grappling hook Calm Spirit: -Remove the reduction of interaction time with chests and totems Buckle up: -While the killer carries someone you4 comments 41 views last activity
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Yo, thread to find out if you think the dredge deserves a soft-buff or not. Playing it quite often, I find that it is soft and not very aggressive. I think he deserves a buff. I take for example his tp out of the Nightfall, excessively slow compared to the Nightfall. I think it would be ideal for him to have a slight increase in his speed. Even if it means putting the boat keys in the baseki13 comments 423 views last activity
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So im forced to do 5 gen chase and escape even in the end, but i still lose a pip, so behaviour tell me whats the reason for this. (i even did 40% of gen myself)42 comments 441 views last activity
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Apart from Weskers many problems (spaghetti code, pallet / window grabs etc.) I think he should be punished a little bit more for missing his Virulent Bound. I think his cooldown right now is about 3 seconds after a missed Virulent Bound, isn't it? And it's the same cooldown he gets when he successfully hits a survivor with it (throwing is 5 seconds CD). How is that fair? Should be like 5 seconds2 comments 51 views last activity
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my bad if someone's come up with this already. I find when you play a lot of the killers you often have a sparse amount of addons for each one, so what if there were a neutral token of each rarity that you could stockpile and then trade in for a random addon of the matching rarity on a specific killer.0 comments 41 views last activity
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Are these skins gonna be available in the store next year too?2 comments 41 views last activity
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Drone changes Press and hold power butto m to begin piolit in this mode to control a drone and set a path max range 44m Drones is patrol mode will only detect surivors in a 80° cone copying the directions you were looking If a drone detects a surivor it will begin pursute mode and will chase a surivor at 3.9mps or 95% If it manages to catch a surivor it will clamp a claw trap5 comments 81 views last activity
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My imagination gave me ideas for perks, and I'd like to write them down. I'm sadly a survivor main, so I imagied only survivor perks, and I don't know if they'd be horrible for the opposite team to deal with, or for the teammates to live with. Boon : Lighthouse You show what will be of use to those around. Press and hold the Active Ability button on a Dull or Hex Totem to bless it an0 comments 41 views last activity
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Hi there. I think there has been some other thread in which this topic was somewhat discussed, but I wanted to create a new, dedicated to this one anyway. Sorry if actually there is a thread about this, I did a quick search and didn't think so. So, anyways, I think it would be cool if upvoting a player in the end game chat would grant them BP rewards or something like that. I know there are a lo0 comments 11 views last activity
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The Resident Evil 4 remake has so much potential when it comes to skins being brought is dbd!! We absolutely Need Ashley and Luis Legendary skins! (spoiler for re4r) Krauser in the first half of his boss battle places traps. I think Trapper would be the best option to have him as a legendary skin! Besides Legendary skins we need need need Ada’s new remake outfit and one of Leon’s outfits. I’14 comments 573 views last activity
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I saw that Charmed was listed in the Player Satisfaction Survey as something that people would maybe be interested in and I got VERY hyped so I came up with a concept, minus visuals bc I'm not great at that. Feel free to discuss balancing or alternate ideas for stuff, I just created some base stuff. Also this is my first time creating a concept so please be kind.1 comments 141 views last activity
