Feedback and Suggestions
Our team will be happy to read these!
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Devour needs the the Noes treatment with the highlighted totem. On some maps unless you see it early or get lucky you'll never find it plus it takes so long to cleanse totems that the killer is right back on you in a seconds notice19 comments 271 views last activity
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While 3% haste is valuable in chase, MfT maintains value at all times during injury. This is particularly frustrating when stacked with other forms of haste that can prevent chase from starting altogether, which in turn prevents Entity blockers and massively extends loops. The damage dealt by this perk is especially felt by 4.4m/s killers. Here are a few suggestions to keep its high risk high rew0 comments 41 views last activity
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Just don't ever bring that back. I know it's not the strongest, the pallet breaking is stronger. But please it's so boring and on top of giving the killer bloodlust also rewarding them with an insta down. It removes taking tactical bodyblocks with the bloodlust carrying over and killers just start bloodlusting around every pallet to get the insta down. So you have to stand still and hope the ch14 comments 251 views last activity
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Elif Yavuz was a humble farmer and devoted wife and mother. For the most part, the war left her totally unscathed as the Mongols conquered the world around her. She thought she had escaped conquest, escaped the wrath of war. She thought wrong. She woke up in the middle of the night, flames dancing around her. Screams of torment tore through the night as her children’s flesh burned and arrows eru1 comments 21 views last activity
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So, how about an Entity-themed Dredge skin? With those spidery legs, and any other identifying features/symbolism associated with the Entity that BHVR might concoct. I'd buy it in a heartbeat 🤞0 comments 31 views last activity
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Auto Spend bloodweb is one of the best things that has made life easier playing dbd. However convinient it is, it can still be improved upon. For one I believe the Web thinks that Anniversary items are 3k when in reality are 2k because I often see the Web grab yellow fragments instead of the event stuff. The bloodweb already prioritizes perks but after the perks are gone it just seems to mindless1 comments 11 views last activity
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Some of the more careful survivors play to their strengths when it comes to sneaking under a killers radar. More aggressive players equip perks like Off the Record to freely explore the map while injured. However there doesn't seem to be a ability that allows survivors to be experienced runners so they dont cause as much noise. Im visualizing a sort of Ninja ability that could allow a survivor to2 comments 31 views last activity
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I think it would be a cool addition to Dead By Daylight if we could sell or "sacrifice" unwanted Add-Ons and Items for Bloodpoints. I don't think we should get a full refund for each deleted Add-On or Item (though it would be nice), but I have an idea of how many Bloodpoints we should get per sold or "sacrificed" Item. Here's what I would put as the Prices: Common Add-Ons: 500 Bloodpoints Commo3 comments 21 views last activity
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If the hold up for cross progression, is Sony and Microsoft why don’t we just have cross progression for Microsoft to pc and Sony to pc? That way when it comes to cross progression for everything we can just easily link onto the cross progression chains later?8 comments 541 views last activity
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Suggestion: Add an option to share your build to your teammates in the pre-game lobby. Have it list under each sharing teammate their perks and addons. Ofc this is not visible to the Killer. Reasoning: As a SoloQ player, it is a constant challenge to make effective team decisions because I simply don't know what my team are running. If someone has DS, Deliverance, Reassurance, MoM, CoH or whatev0 comments 21 views last activity
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1) Mostly weaker M1 killers are the ones that are adversely affected by Made for This 2) The endurance addition to the perk is random and doesn't match the theme of the perk and is an unnecessary buff to its already extremely potent affect 3) Movement speed is a very specific and dangerous thing to be manipulating without stringent conditions or limitations, like PWYF having to locate and drop2 comments 51 views last activity
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There is sop many pallets on this map and it makes chases take really long and having to crush 6 pallets in a minute gets tedious.5 comments 51 views last activity
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I’ve been playing the ptb all day to test sadako and the “buffs” no where near out way or even come close to balancing her nerfs. Getting a tape and taking it to any tv is not slowdown. Please rework these changes. She’s already considered one of the worst killers by many of the pros.0 comments 41 views last activity
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Do you really think it’s fair that a killer can down someone and then they’re instantly picked up and both survivors then have endurance for 10s? It’s a total time waste and then if you add onto that the fact people are running broken combos like made for this + hope , SWF are gonna abuse the hell out of that I really hope buckle up doesn’t go live as an endurance perk.5 comments 121 views last activity
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Think it would be a nice change to just make the Terrormisu transfer between all survivors/killers. I dont want to be locked in to playing a single survivor/killer to get more bp simply because they have more Terrormisu to use.1 comments 31 views last activity
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I like the idea of a killer being able to kill someone quickly, but Meyers just chased one of my teammates for 30 seconds, then came up to me and just grabbed me and moried me even though I hadn’t been hit or hooked once. I am afraid the only way to enjoy playing now is to get penalized for disconnecting. Are we able to get this add-on nerfed? Or are we just supposed to leave game every time it’s4 comments 71 views last activity
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How meny keys are in any survivor inventory? Probably in the high 100, including iro skeleton keys. Why? They are practically worthless. Yes you can keyout a closed hatch but you will probably be struck by lightning, on a flight to Antarctica, after winning the Powerball, bought with a 100 found on the sidewalk before you escape keyout. Also yes you can mod a key to see the killers aura, if2 comments 51 views last activity
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Call me funny, but this is a horror game and survivors are supposed to be trying to survive against a brutal killer... The aggressiveness from many survivors just goes to show that survivors are too OP. We've all faced the "Bully Squad" with the 3 flashlights, Dead Hard, and Boon Totems, ganging up on the killer while a 4th runs around doing gens. We adjust to take them on, but really, we shouldn7 comments 191 views last activity
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Because you still need to push analog all the way to run and if you don't you walk just like when you don't hold it.4 comments 51 views last activity
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Had no end pop six matches in a row today. I know it's every no skill killer fav back up In case they get owned by a decent team that worked hard to get the gens done and survive. If a killer can't get a k before the last gen is done and the gates are opened then go do a custom match, load up some bots and practice. All the killer mains got behavior to nurf and or mod every survivor perk to th24 comments 401 views last activity
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I know that this is going to be a thing that we'll be seeing soon when the mid chapter releases. And my only real question here is, why? It's a high risk, high reward kind of thing to br able to grab someone off a hook. Why would it be removed entirely? Might as well remove the animation altogether then, and have it so killers can't grab you away from a gen, or a window, or a pallet. It feels l8 comments 831 views last activity
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Can the devs try and do an update that takes some attempts to reduce the CPU Usage? It's been going up with each update and it is getting a bit rough.0 comments 31 views last activity
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Killers need incentive to chase other survivors Killers that dont have good anti-loop need buff -> strong perk that slows down gen progression while you are chasing someone ( or just at base ). This idea would fix a lot of problems that dbd currently has. Because Killers that are extremly strong in chase outclass other Killers by a lot . ( Nurse, Blight Spirit ). So having this slowdown dur0 comments 32 views last activity
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I spawned the Pallet and immediatly dropped it. It wouldve stunned the killer but it didnt work cuz of ping bullshit. then the pallet aura was permanently highlighted from everywhere on the map. Also i wanna say that there is some weird Terror Radius bugs going on right now particularly with Doctor but i also saw it on other Killers that they dont have a functioning terror radius and suddenly it0 comments 11 views last activity
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Hello, I am very attached to this game, and I had a question that I hope to be answered. Is there an intention to add new servers for the game in other regions such as the Middle East, just like other games? Thank you. <30 comments 31 views last activity
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Hi, out of all the manga/anime licenses that could fit Dead By Daylight like a glove and make for an amazing chapter would be Berserk. I went on to design Zodd as a Killer who would feel like he is an unstoppable killing machine, but reward the survivors who would challenge him. As for the Survivor, I designed Guts to have the archetype of a survivor who would never, ever give up on fighting to s1 comments 51 views last activity
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As a new player (Started 3 weeks ago) and Freddy Main, I was surprised to see that Freddy had no additional cosmetics (besides the Prestige Rewards) and I would like to know why. Is it to due Legal Trouble or some other reason? I tried searching up any articles and all I saw was that apparently, the rights to Freddy reverted from Warner Bros to the Estate of Wes Craven via a Reddit Post. If a4 comments 1,632 views last activity
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Just what the title says. 4% on its own is already stupid (should the killer get a 4% chance to teleport you to a hook when a gen gets done?) but being able to just unhook yourself and then unhook someone else in the basement and walk right out the gates with 0 risk while the killer is right next to you is the stupidest idea that has ever been implemented into this game. Being able to ######### o32 comments 512 views last activity
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Hi, out of all the manga/anime licenses that could fit Dead By Daylight like a glove and make for an amazing chapter would be Berserk. I went on to design Zodd as a Killer who would feel like he is an unstoppable killing machine, but reward the survivors who would challenge him. As for the Survivor, I designed Guts to have the archetype of a survivor who would never, ever give up on fighting to s0 comments 780 views last activity
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Earlier today I was running a few errands, and got an amazing idea for a potential map. Something that I've always found creepy/alluring is abandoned shopping malls. A two level shopping center would be a fantastic idea for a map, with certain shops open for potential generator locations. The killer could be something like college dropout rogue security officer deceased clerk or something5 comments 21 views last activity
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Maybe when the killer picks up a survivor lightborn activates and then after the survivor is hooked or wiggles off lightborn deactivates, then has a cooldown for a certain time like 60/50/40. I feel like this would make the perk less problematic and actually make flashlights useful in these situations.9 comments 111 views last activity
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I do not know if this is the case in the actual game, but in the lobby, Charlotte's stomach is pushed in. This reveals a bit more of Victor, but is definitely a defect. It is not particularly noticeable from the front, but turn her in any direction and: It is particularly apparent with her lobby animation. As0 comments 21 views last activity
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It sums it up, I guess. I don't want to see how 4 survivors bring event BP offering only to see killers bring iri moris, then tunnel the living heck out of survivors and be able to get more moris thanks to those tunneled and, well, moried by them. Same goes for killer games where you see survivors burn map offerings or something similar. So, my suggestion is, after 3 successful games wi18 comments 341 views last activity
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We'd like to see them.0 comments 21 views last activity
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Every killer perk, addon etc is balanced around the fundamentals of the game. Killers are supposed to move 115% or 110%, and thus perks that increase this speed are extremely limited and require other factors to make this effect trigger. This is because giving players a speed boost in a game balanced tightly around move speed differences is a terrible idea and needs to be considered extremely car9 comments 221 views last activity
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I would sum it up as 12 seconds of nothing, I think there is a way to spice up mending a little to make it less of a loading screen and more of a fun / passable interaction. The first idea I have seen a lot is to decrease the mending time by X seconds. Another idea I have seen is to give it Skill Checks, which I think would be alright. Combining both ideas also doesn't sound that bad I must sa20 comments 301 views last activity
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Please, I'm so tired of Wesker every round he's gotten so tedious and boring and this suggestion may help with variety? E.g., 100% Bonus for hag or twins?13 comments 131 views last activity
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Boring gameplay and an extremely ridiculous "no hability need" to expose survivors, the whole time, for the whole game. In my point of view the DEVs created a gencamp killer, and then they changed their minds after realize that they broke the whole game. Now they tried to change her gameplay and it still sucks. Frankly, I don´t have any suggestion of how making this terrible designed killer (v2 comments 301 views last activity
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We're all sick and tired of seeing Weaker. However, I tolerate him and play the game like normally. However, I see more and more of them "abusing" the following strategy. Use the iridescent add-on to infect everyone at the start. Combine it with Lethal Pursuer. There you go, you have your free down. You do not have time to disinfect yourself. You'll reach full infection in no time leading to a do3 comments 61 views last activity
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The tri gen strategy used by most Skull Merchants is extremely boring and tiring to play against, making solo matches against her insufferable. Also playing as her with this playstyle is not that exciting and fun. So my suggestion is to make her an anti looping killer. What I would like to see is her drones to be more agressive and connected to her chase. When set, the drones would create the sam1 comments 22 views last activity
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So now devs confirmed they are open for rebalancing maps if they favor one side so much. This is good, i support this. But i am just curious will we ever get changes for Midwich and Saloon? Both of maps are so small which means easy to patrol for killers. Both of maps have terrible loops. Midwich has 2 - 3 god pallets and that's all. Saloon has strong main build but rest of map is full wit45 comments 661 views last activity
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Please do not bring it back next year, especially you being able to hold multiple charges. Just had two chases during which 5 pallets in total, where destroyed by the killer. It is so lame. The instantly exposed one is cringe as well.0 comments 21 views last activity
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Hi, p55 singularity main here. Anybody has a clue what purpose is "Iridescent Crystal shard" and "Hologram generator" are supposed to have? As far as I can see, they are worthless. Iridescent crystal shard gives information in very short area around your camera when you place it, however that information is completely worthless to you since when you're placing a camera, you either already kno2 comments 111 views last activity
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The knights concept and idea is chef’s kiss but the fact that he can constantly spawn his minions almost always halts gameplay. A couple times I’ve had a knight camp the last three gens and have his minions constantly run in between them as well it’s not really fair that they’re almost always put out for play. Maybe hold the ability for longer amounts of time to allow the survivors more of a chan6 comments 81 views last activity
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I was just thinking, with how PTB changes have been towards making the game easier to new beginners especially (forced camera movement for Killers, grabbing of hooks removed) How does Killrate looks for the medium to low skill ranges? Is the Killrate of Trickster still too high? I'd like to know cause its wise we think about balance with the top10% in mind, so idd like to know how it looks for2 comments 51 views last activity
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while in the mending state ur practically on deathbed while still fighting for your life,yet it dont feel like it. -Add the deafening status effect -limit vision (kinda like with dredge in nightfall) -only heartbreak that can be heard is your own2 comments 31 views last activity
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I've given him a good chance, putting 25 prestiges into him, but I think I'm ready to just give up He's fun to play, don't get me wrong, but he's also incredibly frustrating to play. Placing biopods is janky, half of the time I find you have to shoot multiple times to place them because you move one pixel in any direction and the game says nope, you can't place it there. Even when you can see s13 comments 331 views last activity
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Let me explain it. You can't win against a Skull, when she has a 3 Gens. There is no way. She only places 3 Drones, so you can't destroy all, all off them use overcharge so your Gen has a regress. She just moves from Gen to Gen. Just give her a radius between the Drones, where she can't place another drone, so she can do a 2 gen but not 3. This should be more fair. And this is just swf we52 comments 1,892 views last activity
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I saw in the loading screens that Jessie, who works in QA Development, got a Spirit tattoo, and was wondering what to get inked next. I'd like to suggest Sadako, since ghosts like Sadako were the inspiration for The Spirit! 👻 I'd have messaged Jessie on Twitter, but they didn't leave a handle 😅1 comments 31 views last activity
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One of the aggravations of Skull Merchant is a survivor will remove a drone, get claw trapped, SM appears, immediately replaces the drone that was removed, kicks the gen. This may be the core of her frustrating gameplay. Even with fewer drones, it’s not enough of a downside for the drone being hacked. The adjustment being suggested is that when a drone is hacked that it does not disappear with t0 comments 21 views last activity