My current thoughts on what would make DBD better

Killers need incentive to chase other survivors

Killers that dont have good anti-loop need buff

-> strong perk that slows down gen progression while you are chasing someone ( or just at base ). This idea would fix a lot of problems that dbd currently has. Because Killers that are extremly strong in chase outclass other Killers by a lot . ( Nurse, Blight Spirit ). So having this slowdown during chase would only buff those killers that arent really good in chase.

Skull Merchant needs rework ( playing around 3 gen is boring for survivors and when you get to play with bad players in soloq you simply cant win which is extremly unfun. And this is particularly a problem because there is no existing skill based matchmaking ).

skill based matchmaking. At least give us information where we stand. Prestige doesnt quite do it because of different characters.

matchmaking based on close proximity. At least give us a ping indicator in the lobby to see the killers ping, so we can dodge bad pings.

Some 3 gen are still too close to each other and need to be fixed. I saw a broken one in Groaning Storehous recently, where 1 gen was in the far corner and the other 2 were at the entrance towards that corner so the killer can easily deadzone / defend the 3gen, which he did, so we lost. Another one i see as too strong is on Father Campbell's Chapel, at the corner with the exit gate and with bad tiles there its too op.

Blight needs nerf, some of his addons make him too strong

Survivor maximum Speed needs to be limited to 7%. It shouldnt be possible for survivor to outspeed a killer.

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