Feedback and Suggestions
Our team will be happy to read these!
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As title Had fun doing the random perk challenges, would like to see more of it :)6 comments 32 views last activity
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Mainly what I'd like to see in-game revolves around custom matches, and it's just two things (I'm a simple woman): Killer bots in custom matches: I know this is being worked on, and takes a while, so I'm thinking that a small amount of killers, or just one killer, can be added to the game at a time as the others are worked on, or just adding the Trapper, since he's used in the tutorial. Cosme2 comments 31 views last activity
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The only way you get unsave unhooks is by the unhooked person being either really bad at the game or trolling. In most cases its people doing it on purpose to give you minus points cuz they wanna die. So why does it even exist? After base borrowed time there is no reason for it to exist imo.4 comments 51 views last activity
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While I'm sure it's too late for the next couple maps planned (although it's not like it hasn't been suggested before, myself included): Please can you start adding new maps to existing realms. We have so many map offerings that take us to single maps, or maps with very little variance. This is a problem for balance, as we all know map offerings are fairly controversial, and this is largely1 comments 11 views last activity
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Why there isn't a fail state for both sides on this is ridiculous. The game "timing out" at the 2 hour mark is actually insane. Three gens are prominent due to the majority of killer's like Nurse, Merchant, Knight, Blight, Wesker, and Spirit due to either high mobility or a horribly designed power that is built to delay the game. Most modern multiplayer games aren't meant to last longer than 3031 comments 431 views last activity
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Blast Mine is one of the most annoying perks to play against. Getting stunned and blinded for 4 seconds is not fun in the slighest. Even if it doesn't win the game, it doesn't matter since people run it to annoy the ######### out of killers. With this change, I see bully squads running 4 Blast Mines and trapping every single generation, making the killer get stunned every time they kick a gen. In22 comments 682 views last activity
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Have you guys considered balancing the game better before releasing more characters/perks? The killers are coddled. Their reach/speed is insane, im constantly getting grabbed well after im completely through a window. Their perks are far more beneficial, they're still able to camp hooks.. etc. The best we have are perks that only give a miniscule bonus/"advantage" and usually only when we are hal1 comments 39 views last activity
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It would be great if we had an option in-game to turn off fancy animations to speed up leveling. Its ridiculous to watch these nonstop for 5+ prestige, not even speaking of myself with 300+.0 comments 11 views last activity
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Any chance of having 6x daily tasks, one set for killers, one for survivors. I rarely play killer and get disheartened when I see killer only tasks :(1 comments 21 views last activity
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Hi all, Another survivor and I just died on the first hook state. I was the first to be hooked and the entity immediately spawned and took me. It was as if we had both previously been hooked twice before, but both of us had no previous hooks. The other survivors were still running around doing objectives. What is happening? I just had this happen while playing solo survivor against Skull Merch2 comments 91 views last activity
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The daily rituals slots should be changed from 3 to 4. Two should be guaranteed to be killer challenges and the other two survivor challenges. Each day you would a new ritual of both. Surprised it hasn't already happened.0 comments 11 views last activity
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Since survivors aren't allowed to have 3% haste after being injured let's nerf bloodlust. It's an unfare in-game mechanic that is not earned. It's free haste for killers and I'm tired of getting down because killers getting free haste... most killers are being carried by bloodlust not skill62 comments 782 views last activity
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Im beyond tired of this stupid perk making loops way stronger, making chases too long, making sure hits into misses. Im done, this perk should not exist, giving survivors a free permanent speed boost was the worst idea the devs had in recent DBD. And i dont even wanna hear how "3% isnt much", NO, it is, survivors have a smaller hitbox, allowing them to run loops tighter than any killer can, a24 comments 371 views last activity
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Pleeeeeeeeease add an accessibility setting for making running the default state, rather than walking. Most of the time you're running rather than walking as survivor and it's really tiring on my fingers to hold the run key all the time, no matter what binding I use. You could also add another setting to make it so you press the run key to toggle your running/walking state, rather than having t0 comments 11 views last activity
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0 comments 21 views last activity
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When chains are broken on environment, additional chains spawn in order to disincentivize using the environment and instead breaking them yourself manually. But those follow-up chains NEVER hit, even if the survivor is running straight, they will most often miss and even when they do hit, if a survivor is rounding a corner they will instantly break. Because this mechanic is so flawed with no fix2 comments 31 views last activity
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So there are several perks that allow you to escape the hook and I think that if any of these perks are in your loadout and active you should still get your hook chances. For example I always run deliverance in my build but sometimes I don't get the chance to use it until everyone else is either dead or escaped and then i get hooked and boom dead. I find this to be ridiculous because I've escaped0 comments 11 views last activity
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The Depleted Ink ribbon should decrease the chances of getting the Shattered map. The Shattered Square's exit gates are see through, ruining the ambush aspect of the add-on.1 comments 21 views last activity
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Every time an M1 killer damages someone, they are punished with extended chases. Every chase, they are making it easy to another loop. Even if you catch survivors out of position, they are getting from safety to safety to safety. There's not even any deadzones any more unless you run around de-palleting everything in the entire map, but by then with how fast gens get done, you're at an inevitable1 comments 31 views last activity
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I subscribed to the newsletter on December 25th 2022 and here is the proof So what could be happening here?21 comments 511 views last activity
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I have the only question - when does this freaking event finish? I'm already done with it . I want to play normal ladder games without auto-breaking pallets, insta 1 shots etc. Thanks and bb!1 comments 21 views last activity
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There is no way to counter this. You are in a open area, with no form of protection around you? Sucks to be you, cus you are dead. Is he too close to you, and he pulls out his knives? Again, sucks to be you. Is there a reason for the 60 knives, or is it just to be annoying?14 comments 151 views last activity
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I would suggest discounting the price of the older original characters (permanently) Or make it free Also make recolor skins free but can be obtained from prestige0 comments 11 views last activity
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Ok so when are we getting the “Gift a Friend” feature in dbd? A ton of other MP games already have had this for the longest time. Its abt time DBD added such feature0 comments 11 views last activity
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Simply put, either make the cost 1,500 shards or keep it as a daily shrine, or both.5 comments 111 views last activity
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#1 Lifes Reprieve To gain you must sacrifice.This perk disables a perk slot in your arsenal but start the trial with a random iridescent addon for your killer. #2 saviors mercy The moment in rage is where your abilitys hone After a generater is completed, this perk activates for the next 30 seconds. all add-on charge times are increased by 15%. Hex:Dull disguise You stand in with the crowd0 comments 1 views last activity
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Most of killers in this game are dead and not just literally. Almost all my games everyone runs made for this, I literally cannot catch anyone if I dont have a perfect chase under 1 minute, and even longer if the survivor has a godlike setup, which is most of the maps that have it. If I dont use a map offering survivors usually bring one and brings be to a very survivor sided map. I always had30 comments 521 views last activity
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I'm making this to suggest some sort of option that makes the game even a little easier to play without sound, essespecially against stealth killers. I littlery can't play with sound because I have tics that get triggered by he extreme anxitity I get from various sound in this game. I really enjoy playing this game with my friends however, It is very difficult and frustrating to play because I3 comments 31 views last activity
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Yes, we have the store where we can view cosmetics on our Killers/Survivors but, and Im sure there are plenty of others out there, our ability to visibly mix and match cosmetics lacks polish. If I want a hairstyle from one, and want to see how it looks compared to a shirt, I have to either purchase that hairstyle or put my imagination to work. Possibly implement a way, a check box while cosmetic2 comments 21 views last activity
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I think Pedro should be a skin for Nick Cage so that we can recreate the beloved car scene. I just know Pedro would be so down to do it :)2 comments 51 views last activity
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let the players choose which cosmetics go though, in rounds, til there is one left maybe3 comments 51 views last activity
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So I was doing some testings, and I will once again bring up some points about the game A.I. on bots, nemesis zombies, knight thugs etc. 1: Ping: The game is giving bots a ping about player positions using THE EXACT POSITION of the player after an X time. Why this is a problem? Well, if you have played Doctor, you would know that he has an add-on that spawns "ghosts" looking at the survivor's ex4 comments 331 views last activity
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I personally think that the fact that Micheal Myers (idk if any other killer can) can instant mori all survivors, not even hooking them ONCE first, is extremely unfair and ruins the game for survivors. I have had my few games where this has happend, and it personally ruins my lust to play this game.10 comments 131 views last activity
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What I mean by this is how every new tome features the latest survivor and killer rather than a random one. There are some characters that have been waiting for a long time, and I know they said the licensed chapters will have a tome follow that will feature older characters. Still, I like the older format better especially considering we have had licensed characters get tome entries too.0 comments 11 views last activity
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I think it would be awesome to be able to put my Reassurance charm from Rebecca on a hook to remind survivors to use it and give them a thumbs up. Could we get the perk charms to be interchangeable charms for both sides?0 comments 11 views last activity
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I've gone against numerous teams at this point abusing a build centered around No Mither and Boil Over. The most favored map offering with this is Ormond, although any map with a second story building and no nearby hooks suffices to make hooks nearly impossible. The idea behind this insipid playstyle is this: 1) The entire team's set up consists of similar perk loadouts as detailed before, plus14 comments 471 views last activity
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When I started playing I thought the icon of the obsession meant there was something special about them? But 9/10 times (maybe even 10/10) the obsession is a liability when the killer brings an obsession perk and can even doom the entire team. From horror movie tropes, I'd consider the obsession very closely related to the final girl trope. I understand that everyone dies and she usually sur8 comments 131 views last activity
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So underpowered to the point I'm wondering why is he in the game in the first place. Every killer on the roster could be fixed by adding some add-ons base kit, but even if you add ALL add-ons base kit, Trickster is still a pile of steaming garbage. The only way to make him a viable killer is to look at the other projectile killers, identify how his playstyle differentiates from them and then buff11 comments 131 views last activity
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Please allow us to control the following options with the in-game options menu. It would just make life a lot easier. VSYNC: On/Off FPS: 30/60/120 limits Thank you!0 comments 11 views last activity
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the game is literally unplayable when killer can instantly break pallets without dropping chase. at least half my chases end with killer free breaking a pallet and i can do nothing about it because they don't have to stop moving even for a fraction of a second. meanwhile i get dream pallets and a 3 second window block in exchange. i cannot wait for it to be over. thanks -survivor main3 comments 21 views last activity
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https://www.youtube.com/watch?v=Riwr5HGfuGI This would be a really fun perk to use and mind game the killer, obviously you should not get stuck at the pallet, just make it activatable right before vaulting.0 comments 11 views last activity
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This is personal. I don't like being gaslit by a perk. I don't like not being certain why some hits don't connect when they would have normally, and having to consider whether it's latency, cheating or this perk. I don't understand why being injured in DBD should be a condition that makes you better at everything than an uninjured person: Made for This discourages survivors from healing, provides48 comments 842 views last activity
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Hello everyone, these are a few things I think should be added to DBD. 1.) A new BP Shop where we can buy specific things with BP and trade in unwanted items for Bloodpoints. 2.) Allow the center button in the Blood Web for un-prestiged characters. 3.) Freddy NEEDS a rework in general, but my main problem is that half his power shuts off when the generators are completed. I don't think this sh0 comments 21 views last activity
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1 comments 21 views last activity
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If the matchmaking incentive is on +50% or more on the killer side, you are fed against a ton of good SWFs. If the matchmaking incentive is on +50% or more on the survivor side, you are matched with a variety of survivors, from terribly bad to really good but the team is never homogeneous. In both cases, it is resulting in a terribly bad experience.2 comments 31 views last activity
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As someone who has the Stranger Things dlc, I think it was a good idea to make all 9 perks standard-available to anyone who doesn't own the characters, However for those of us who do, it would be a nice quality of life buff for their perks to work like everyone else's, as I find it frustrating to waste blood points and bloodweb levels having to continually buy the 18 levels of the 6 survivor per0 comments 21 views last activity
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Been getting matches were my ping is fine and others where it's high along with my mates. Please let us play this game chill at once, when it's not the game that's bad, it's the servers.0 comments 31 views last activity
