DY86
DY86
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i dont see a problem tbh. Dont like it dont buy it?
u can always get the perks in the shrine. And the survivors are nothing but cosmetics anyway
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3498565#Comment_3498565
It's something ppl want to earn. And tbh the BP is a more tangible reward than most ranked modes. Players grind out pips in dbd like ranks in overwatch or whatever gamr.
It doesnt matter. It simply is not competitive. The devs even change the name “Ranks” to “Grades” (in patch 5.2) to precisely avoid the sort of confusion u are in rn.
btw OW is a hero shooter, and DBD is an assym. They hardly can be compared.
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3497875#Comment_3497875
You have played dbd right? Every match is ranked and if you do badly you'll lose pips. Personally idgaf about rank anymore but a lot of players do.
Someone who ragequits early, totally throws the game, and survivors will 95% of the time lose. I don't think it's unreasonable to expect a player to at least play the game they loaded into. If they didn't want to play, they shouldn't have loaded up in the first place. It's why DC band are a thing in the first place. In a 4 v 1 a single surv makes a hug difference. If they want to ruin other players experiences then perhaps they should play killer instead.
Wrong. Pip means nothing and has meant nothing for a while now (since patch 5.2). Ur rank only reflects how much BP you’ll get on the 13th every month. So ur wrong
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@Jackal7879 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3498165#Comment_3498165
I honestly think NWO than machine learning is stronger even with just a 1 kick activation especially if NWO is combined with noed terminus etc
Maybe. The other day I traded NWO for it on my endgame trapper build, and I gotta say people really do not expect it. Got a few grabs out of the Exit Gates it was fun
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Hannibal Lecter, Tegan maybe the gurl from the orphan.
As longs as its a Whesker typa Killer, and not a SM or Knight I think its gonna be fine
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@Jackal7879 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3494709#Comment_3494709
It is strong but you get the effects by basically losing especially if the benefits 5 times in a match (which you might not) and even if survivors repair all 5 gens you still might get value 5 times
Same goes for fire up and no way out. But overall machine learning is somewhat stronger than those 2.
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Jeez. People in here need to learn that if ur not good with a certain killer doesn’t mean they are bad, more often than not it means u are.
and thats ok, we can always learn
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Short answer: Nope
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3497875#Comment_3497875
griefing/sandbagging are against the ToS, which are your stated fallbacks for if hookicides were removed. and for the last time, there is no forcing when there is a disconnect button. All there is is the consequences of your own actions.
u really have no understanding lmao ur gonna have mass reports and mass dcs this way creating a whole new problem. How is that less “bad” than hookicide? Lmao u will be one teammate short either way, at least!
as I said people will be out if they want out u dont see it but TG the Devs see it.
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3497861#Comment_3497861
which are against ToS, so they should be reported and punished accordingly. Hookicides are only allowed because the devs refuse to put in a way to tell them apart. The "problem" is entitlement, which there is no cure for, so all you can do is discourage it (hence the penalty.) I understand plenty, and this is literally the only game I ever see such vehement defense of abusing ways to refuse to play, let alone openly skirting a penalty for doing so.
Reported for what? Lmao not wanting to play? Don’t u think ir a lil entitled rn? Its just a game yet u want to FORCE people to play it for the full extent, like?? Get a grip bro.
Also dcs are in an all time high just fyi. The penalty shouldn’t even exist tbh, DBD does not even have a ranked system so
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3497850#Comment_3497850
Why do you think the penalty was even put in place? Again, you are allowed to leave and the game doesnt even require pulling the plug or closing the process in task manager, there's a sanctioned way out... yet it comes with a penalty because it disrupts the game for other players. I dont understand why this community is so obsessed with taking their ball and leaving.
Bruh u simply do not get it. Lets say we take away hookicides. What then? People will just run at the killer and be killed anyway.
the devs will go outta their way, waste time getting rid of the 4% mechanics and rework a bunch of stuff in game to prevent hookicides and still not get rid of the “problem”. This will stay as is and it should tbh. Y’all just need to understand and accept this fact.
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3497828#Comment_3497828
points 1-4: There is a DC button, use it if you refuse to play. Take your penalty for refusing to see the match through and let a bot take over.
And take the penalty? Why? ######### on hook is just a stage in the process of opting out of the game. I can do that by running directly to the killer or waiting in a corner.
like I said if someone wants out they’re gonna be out
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Every once in a while posts like this are made and every time I say the same thing:
- U should not be forced to be in a match u dont wanna be
- Now more than ever there are ways to take the game hostage (i.e. Skull Merchant 3 genin at 5 gens) and you should have a way out
- and most importantly in a 1v2 scenario you should be able to ######### on hook to give the other player a chance to find the hatch right away.
- The devs themselves already said they are not gonna force someone be in a match so u should just drop it
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Yup lol I ran into the same totem but it had spawned on the other side of the cart and I got stuck there as Dredge. Had to teleport to unstuck
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@UndeddJester said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495635#Comment_3495635
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496965#Comment_3496965
Playing Devil's Advocate as I'm on PS5, so everything is silent for me anyway... xD
However isn't kinda on the individual to decide if they want a filter on or not though? To manage what chat messages that they see?
I mean sure, I don't like people saying any of these things ofc, but shouldn't it be my decision as to whether or not I want it censored? Especially as taking offense to something is subjective to the individual. You can have the filter on by default sure, but I should be able to turn it off if I desire, surely?
For example, how can I ever assess whether I want to try and educate, challenge, or just ban/block someone if I can't even tell what they're saying?
It's especially ironic considering a number of voice lines from Nicholas Cage himself contains swear words... 😏
It would be individual IF it didn’t reflect on BHVR as a whole. You can decide what u see correct, but the game is not abt u or me. BHVR has a reputation and people they answer to.
I remember once they had to ask some content creators to stop saying “kick the baby” when referring to Victor as it had several bad implications for them. With the chat censor it’s similar
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nah. Theres no difference which surv they choose since every surv plays the same. Killer on the other hand is different from one another, thats why its locked.
Also, nothing prevents survs from changing items last minute since we all have 3 build slots. So not being able to change characters makes no difference at all when u can change builds
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Poised is among many other perks that need change asap.
perks which u can get no value from are so bad. Specifically with such meh effect
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@IlliterateGenocide said:
Well, Brazil has the Largest population of Japanese outside of Japan than anywhere else in the world, so brazil has a real big otaku scene that stuff is realistic for that. so i don't understand ur hate on her being mixed raced and liking both her cultures?
sure i suppose you could be mad at another Japanese rep, but she is representing a real population
so the Brazilian Manga stuff is an actual representation of a part of Brazil....
Her Visual Design i will agree is disappoint, same with Renato and thalita. most of there outfits suck
Yet its another culture. So not really representation since most of the Brazilian population is, you know Brazilian…with you know their own culture separate from other cultures?
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Never gonna happen bud. Companies tend to do this to avoid toxicity and bad press.
It doesnt reflect well on BHVR if they allow u to say racial/homophobic/anti semitic slurs without filter. And its not worth it to devise a system to not filter only a couple words
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Ur wrong buddy. Chase hag is gimmicky and fun. Nothing more nothing less. Her iri is supposed to change her gameplay, not to make her god tier.
It’s supposed to work kinda like Huntress Iri Head in the sense that it changes how the killer is played
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@coco_shotz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496835#Comment_3496835
The question is "why" there was honestly no real reason for it. I'm not the type to just make up random excuses for a killer getting toxic mannerisms from survivors. I didn't do anything to earn or deserve it.
No thats not the question, because the reason is the same as it has always been: because they can.
thats the devs fault tbh.
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@CamperVillainM1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496874#Comment_3496874
yea rework means a map becomes survivor sided that's how it's been since the clown rework they map the pretty to look at and horrible to play on it's how they balance maps the game? just add in over 40 god pallets Red forst? over safe pallets and no change to map size erie and coldwind? still pretty strong it's gotten to point that i get any of this maps i just camp from the start because i know that all the loops are unplayable because of how safe they are
u literally defined skill issue with this.
I can recommend a few videos to help with that if u want
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@CamperVillainM1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496812#Comment_3496812
coldwind The game Garden of joy Erie Red forest lerys all survivor sided maps what are you talking about bro the only two killer sided maps in the game are midwitch and dead dawg
red forest, coldwind and Erie all have been reworked.
U can say The Game and Garden of Joy are but the other ones are just a skill issue at this point. Honestly if u struggle in those maps now it is 100% skill issue.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496818#Comment_3496818
If you watch that behind the scenes video, I think her design was good in theory and I can see what they intended in making a hunter/tracker. I think it's more that they don't know their playerbase very well. This playerbase will always take the path of least resistance. Why bother putting the energy into hunting survivors down when her power is easy enough to make survivors come to you?
I agree with OP re her lore. There's really nothing that shows off her Brazilian roots in there.
true true. In theory she seemed ok. In practice not even her garments make sense. Like thrift store clothes but diamond mask and nails, like whaaaaat?
Also the lore is all over the place.
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Bro the question is not why.
The question is: what was your team doing ? If all three were focusing on gens maybe you’d get a 3 man out. U cant control what the Killer does, but u can make them feel like a dumbass for staring at a hook all game to get a single kill
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Why are u looking for recognition tho?
just play how you would like to be played if u were on the other side and move on to the next match
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Skull Merchant is one of the worst pieces of content ever added to the game. I said this a Million times and I will forever say this.
whoever designed her doesn’t play the game and has 0 basic understanding of the culture she was allegedly based of off
Also, Curupira would be a good killer tbh
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i have had several problems with bots since launch and I think adding them was a mistake. Id rather have one less player and let the game end naturally. Than having bots running in circles and acting erratically.
I hate survivor bots for the same reason I hate the Knight as a concept: I dont wanna play with or against a machine.
Also, both the killer and the surv deserve to waste those 30+ min. both lil Bs tbh
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@UnavailableName said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496608#Comment_3496608
You should read what you write before posting and embarassing yourself
Toba's landing - it's just cluttered - survivor sided
Garden of joy - you are actually right for once - you confirm it
MFT - only good for strong loopers - you confirm it aswell
Smash hit - sprint burst is still better - doesn't make the perk not busted
BNP - only OP in swfs now - you confirm it's again still a buff
You validate all my points thinking you had any argument against them, impressive 😂
Im sorry “busted”? smash hit???? LMAOOO bruh just respect pallets mayhaps?
u are clearly baiting tbh. No way u actually think coldwind and many other maps are survivor sided. Most maps are ok rn. The only “bad” one rn is Garden of Joy tbh.
also, that video u posted: not an infinite FYI.
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@Chilli_man2400 said:
The op kinda has a point though why put in all that time and effort for singularity when nurse requires like no effort and is the strongest killer in the game.
Because any game thrives in variety. By ur logic no one would play anything other than Nurse, since she has been the strongest killer since her release.
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@UnavailableName said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495889#Comment_3495889
They can also hire some devs to create a sexondary team focused on balancing.
They have sold more than dozens of millions copies of the base game, and this is without counting the chapters they have sold. They have made a ton of money and they come at us saying they do not have the ressources to fix their game...
As a player i feel so disrespected...
Ur right in every degree. And they could put our thoughts into account as well. There were some pretty good ideas in here (just have to dig through the whining a lil bit)
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@ASurvkillivorer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496746#Comment_3496746
Tell me precisely what is good about him?
An ability that takes up precious time to set up
An ability that can be turned off by the survivors constantly. Let alone blatantly avoided by being out of sight or range
All in hopes that you can teleport to the survivors in a range that provides them 5 entire seconds to get safe first. THATS IT. Thats the MAIN component of his power. Hoping you can be a D list Nurse.
Oh and don't forget he can SLIGHTLY break a pallet faster big deal.
Meanwhile he has ridiculous balance tweaks like a HUGE slowdown anytime he comes out of his power. That shouldn't be there if it wasn't he could do mind games with it.
He has mobility, surveillance, chase potential etc. the only killer in the game who has enduring+spirit fury basekit.
Also he doesnt take time to “set up” hes not Hag, hes not Trapper. Just place ur cameras near gens and strong loops and you’ll do fine
I was the first to crap on Singularity when he was announced, and now I am so very glad I was completely wrong abt him. He IS a fun and pretty strong killer tbh
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Short answer: no
long answer: there is very thin veil that separates the sweats from casuals and that veil is full of holes LOL which means MMR is inconsistent, you WILL be matched alongside survs that have 10hrs or Killers who have over 5k. All one match apart from each other.
If u find it hard to do well with Killer, stop and play survivor for a couple matches, then go back to Killer. If im having a unfun time I’ll often do that
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Bruh what? Singularity is a pretty good killer but with a high skill ceiling. Maybe thats ur struggle
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495981#Comment_3495981
Didn't they try that with the last Skull Merchant update and it changed nothing? They gave her better chase potential to get people to stop zoning down a 3 gen to no avail. People prefer the path of least resistance. Maybe for Sadako they could start by throwing some more TVs in and cutting down the condemn build up to compensate? I dunno.
I've been thinking recently that the folks who say the devs don't play their own game might be right. Sadako absolutely needed an update that forced survivors to interact with her tapes, because they could easily be ignored most of the game. But it feels like it's gone too far in the other direction now, where people are needing to prioritise finding a tape/TV that's actually on over a gen. It should be a side quest, not the main quest lol I'm still trying to reserve judgement yet anyway, as I think new changes should always be given a few weeks to adjust to. But if people who have never, or rarely, played her before are already getting easy multiple Condemned deaths just days in then I think you're right that a nerf is inevitable. I'll bet BHVR are making great sales on her chapter in the meantime though.
True true. I 100% forgot abt SM. The problem with sadako imo is she has unreliable TV spawns. Her power is either forgettable or overwhelming. She has little chase potential.
If u think abt it she is a watered down dredge. Which is sad, cause he’s not the strongest killer but hes very well rounded.
Maybe instead of straight up mori condemned survs, the condemn would make them exposed and after 2 hooks she could actually mori them? Kinda like how PH’s power works
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@DyingWish92 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495544#Comment_3495544
I sadly agree and can see the nerf coming. And I'm the biggest advocate of buffing weak 1 killers. I don't think condemned moris should be happening almost as much as getting hook deaths.
I've had a couple games as survivor now where I was very actively trying to prevent myself from being condemned while also trying to be efficient on the gens as much as possible and I was condemned killed still.
Maybe they need to make the 75% of a stack 50% of a stack of condemned or they need to make the cooldown longer on the teleport. Feels like they are just spamming the teleport and it's causing so much condemned that its slowing the game down massively. More then pinheads box or pigs traps even.
Yeah, I feel the devs are really struggling to find a perfect balance there. I for one think giving her more chase potential would be best, instead of focusing so much in the condemn mechanics tbh
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@oreoslurpee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495915#Comment_3495915
says the one saying she needs a nerf lol
Not asking. Foreseeing a nerf. Those are different if u can use interpretation right
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3494247#Comment_3494247
‘Decent survivors do X’ is a weak platitude killer mains posit to explain away poor game mechanics that benefit killers.
And while I don’t know what ‘top tier’ means to you I do know the Cannibal performs quite well. Per the dev’s stats he outperforms several other killers.
If u look at the stats Bubbas pick rate/ kill rate he is completely average. So no Bubba is, and never has been top tier. Just FYI
btw “outperforming” several killers mean nothing there are over 30 Killers, Bubba is bound to outperform some so
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@nars said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495328#Comment_3495328
I have zero clue how this could be unforseen. killers take a year to make and somehow nobody thought that this was a bad idea.
Yup. The reason behind this is: Devs don’t play DBD. Both the Knight and SM are awfully designed. And if anyone told me they took morr than a week to make I wouldn’t believe them
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Skill issue
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@UnavailableName said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3480456#Comment_3480456
Here are my 2 cents, i do not want to be rude so everything here is meant to be constructive even though my english is not perfect, it might sound badly.
- we do not want perks balancing, the priority should be around core balancing, the game is broken, perks have an impact way too big on the outcome of the trial. Regarding the resources needed to fix the game, BHVR has decided to accumulate perks and killers without adressing the core issue. Now you end up with 32 killers and hundreds of perks to balance/rework. We, the players, have never asked for all this and we have complained about the balance of the game since day
- We request that the game is balanced and playable for every killers in the roster, that is actually not the case. Again, that is the priorities you have chosen, not the community.
- So why are we forced to play with a SBMM if some killers have an upper limit regarding the result they can expect ? And why do i end up, with tier C/D killers, against SWFs S.W.A.T squads ?
- Reworking a killer does not necessarily mean to tweak all its power...
- Okay so the trapper is meant to play against new survivors. Give the community the information regarding which player is able to compete at high level, like this next time, good player will know they should not buy that new killer cause it is tier C.
- The whole community has complained about the balance of the game, it should be top 1 in your priorities, it looks like it is not. For a game where the devs crew say it is a ompetitive game, this information you have just given us fall short.
I agree with most of what ur saying. Just wanna point out SBMM in dbd is like a Unicorn: Pretty but doesn’t exist.
Core balancing should be Top priority like u said. And when BHVR says it takes time and what not. just remember they launched 2 of the most horrendous chapters one after the other. So do they really spend their time effectively?
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even though I sympathize I must say, VPN is about online safety. Nothing should be done by BHVR in response to this as it could jeopardize people’s online safety
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Nurse aint gonna change that bud. Could you maybe record one of those matches? I learned that it helps getting better at Killer (and surv tbh) to watch yourself afterwards.
U should also ask urself a few questions during the game. Is this surv worth chasing? Is this gen worth pressuring? Who is the weakest link? Shouldn’t I have killed a surv by now?
things like that help during ur matches
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Ur getting 4ks and the game aint fun? Maybe take a break then, try a new game or idk
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@Blueberry said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495561#Comment_3495561
Keep in mind while yea they pulled very experienced survivors to show how good it is, they also pulled a very experienced Sadako. Just like people enjoy saying killers don’t go against survivors like that often, you won’t go against killers that good that often either.
It was a public match tho.
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@DavidHypnos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495780#Comment_3495780
Yes, i’m aware they aren’t always undetectable. But the instances in which I speak of they were.
strange. Have u checked their perks and addons after the match?
its hard for us to pinpoint what has happened without knowing those things. We should have a history of all matches played during the day. It would make sorting this type of thing a lot easier
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@Uxoxe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492822#Comment_3492822
Another perk nerfed into uselessness. I really wish the developers would buff the 58, now 59 useless perks with less than 1% usage instead of wasting time nerfing yet another perk into the useless category. Their time is so precious they barely have time to adjust perk numbers, yet they spend it on something like this? 🤔
Yup. Devs are clueless to their own game tbh. Spine Chill was fine after the first nerf and barely anyone used it.
But instead of reworking useless perks/mechanics (such as up the ante, furtive chase etc) they focus their efforts in pointless nerfs such as the aforementioned spine chill nerf.
We as a community have been begging for buffs and reworks for the same stuff for ages. And what do they do? Nerf Spine Chill. Add a debuff to Calm Spirit. Like ???
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@DavidHypnos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495740#Comment_3495740
Are killers not considered undetectable when hooking a survivor? Because I’ve seen Kindred reveal the auras of killers that should’ve been undetectable. And I know for a fact that Dark Sense has revealed Ghost Face’s aura to me when he was undetectable. Same with Alert and Myers…
Regardless, an aura reading perk not working on undetectable killers is stupid.
Ghostface isnt aways undetectable. Once revealed he can be read. Same as Wraith out of cloak and Sadako in Manifested form. Myers tier 3 can also be read.
some Killers also have perks and addons that leave them undetectable btw. Perks such as Trail of Torment. And Addons such as the Twins Iridescent one
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@WilliamSN said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495728#Comment_3495728
Remember me - Requires you to injure the obession, grants a total of a 24 second delay upon max stacks , to a total duration of 36 seconds to open exit gate. Obsession isn't affected by this. - Specific requirement, perk isn't guaranteed value unless you kill the obsession first.
No way out - Requires the killer to hook 4 different people, blocks the gate for a total of 60 seconds after its touched. - Perk is timed, the requirement makes you unable to farm stacks from 1 single survivor.
Back in the day Corrupt was used more because gens took 10 less seconds to repair, and people were still running Gen oriented perks , couple that with survivors often spawning within a meter of a gen. it makes sense to "block" said gens.
Remember, killer metas are often a reflection of survivor metas.
People running MFT? people bring blood echo.
Running Plot twist? People run deerstalker.
More often than not, the people that benefit from Adren are the ones that went down or are close to going down before the last gen pops , you're rewarded with a mistake eraser because *someone else, a mile away, finished the last gen* and that is simply not a balanced perk.
Oh u mean Remember Me actvates by playing normally? Like Adrenaline? LoL u are clearly out of it bye
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495702#Comment_3495702
None of them were bully squad, Clau team was tried hard though, Meg team was the best.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495696#Comment_3495696
I never dodge lobby.
I see. Its just bully squads often do what they did with the same surv same cosmetics etc. i see u brought a endgame Trapper build. Love me sum endgame perks