Feedback and Suggestions

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  • I love video games as you can tell because I love this game. Maybe you guys can make video game characters as in Ice Scream. Rod’s weapon could be an ice cream cone and is special ability is like the trapper where he can set a freeze trap which if you step in it you freeze for about 25 seconds so it gives the killer an advantage. The survivor that comes with the character is Mike, the mori is him
    5 comments 51 views last activity
  • So basically just remove the aura of not-broken doors as this is sometimes confusing as hell. I had many times when I am in dead zone with the only pallet killer is chasing me on and in the distance not-broken door looks like a pallet I can use, but turns out it's just a non-broken door as I get closer. I fell like the aura of non-broken doors should be for the killers as it's their job to get to
    4 comments 51 views last activity
  • As of current, there's a solid chance one of the survivors in my games will throw a temper tantrum at some percieved unfairness and give up outright. DC Bots are coming but realistically they only solve one form of giving up, and the other - Hook Suiciding, remains to be entirely unpunished, at least in the short term. Every time a survivor does this they lose their team the match. They are san
    12 comments 121 views last activity
  • It has always been an issue for 7 years but today it is rampant. In almost every trial the killer is tunneling right at the start, why don't you adress it ? How long will we have to wait this time ? Tunneling should be heavily punished. You have asked to the streamers, in the streamers tournament, to not camp and not tunnel to give a good advertisement of the game so why do you let those behavi
    45 comments 712 views last activity
  • Sorry for my bad grammar, English is not my main language but I really want some feedback on this so feel free to give me your opinion. INTRODUCTION After Circle of Healing nerf (no more self healing) I hoped BHVR would buff the others boons to compensate but they didn’t. Before it’s nerf, Circle of Healing was so strong it was a good idea to add Shadowstep, Dark Theory or / and Exponentia
    5 comments 111 views last activity
  • Whenever I’m trying to break a pallet, I get shined by the flashlight and get stunned. It is really annoying whenever I’m trying to hurry. How come that can’t run away and flash me.
    5 comments 91 views last activity
  • Someone tried unhooking me but do the bait, so the killer attacks them. But when they tapped the unhook, there was a skillcheck and i couldnt hit it cuz it got canceled since he tried the unhook again. so then i died through the skillcheck without having a chance to hit it.
    0 comments 11 views last activity
  • Sono stanco di incontrare molte volte di seguito gli stessi killer, fate in modo che questo non possa accadere.
    0 comments 11 views last activity
  • Whenever I play, the flashlights are so annoying, especially when I’m trying to hook someone. I feel like there should at least be a 5-10 second countdown
    3 comments 41 views last activity
  • This is happening more and more often in my games. I have team mates giving the killer stacks to get hatch at the end and helping them find and kill the rest of us. This perk has to be altered in some way so this can't happen. I don't have many reccomendations other then making it so at full stacks it can still be removed if it gets to that point which it has at least happened once fore me. Also
    5 comments 51 views last activity
  • Punishment of the Damned applies Torment to Healthy Survivors Basic Attacks apply Torment. Punishment of the Damned creates Torment Trails. (Restricted Trails are not created) Putting a Tormented Survivor into the Dying state with Punishment of the Damned sends them to a Cage of Atonement. Trails of Torment Hinder Survivors that step on them. Trails of Torment Injure Healthy Tormented Survi
    0 comments 11 views last activity
  • No Mither Sounds made by grunts of pain are reduced by 100% (Was 75%) Seriously why is this not how it is already? It's a challenge perk you're basically exposed the entire game the least it can do is hide you better. Call of Brine Generators regress at 135% normal regression speed (Was 125%) Made for This Healing Speed while injured increased by 25% When you finish healing another
    2 comments 41 views last activity
  • It'd honestly be nice to see Survivors Hindered when they cross over his Trail of Torment without Crouching. This can then let it be used as a corralling tool in chases, and a pre-placement hazard if there are known strong Loop exits.
    0 comments 21 views last activity
  • 16 comments 164 views last activity
  • I think it would be cool to add killer Jason Voorhees. Survivor Tommy Jarvis and of course the map Camp Crystal Lake.
    3 comments 21 views last activity
  • I know they said there’s still no updates for cross progression between consoles and pc, but if it ever does come out it’d be great if there was an option to merge accounts, I’ve been playing on pc for about 2 years since I switched from console and have about 4 years on console, I don’t want to have to pick and choose which account I want, everything I have on my console should merge in terms of
    2 comments 51 views last activity
  • I think there should be new general perks that buff other mechanics or perks in the game. For example a new perk could provide the killer with more scourge hooks and buff all other scourge hooks by like 1%/3%/5% but one of this power would be unlocked later in the bloodweb, or maybe something like a hex protection perk like after a gen is completed all hex totems are blocked for 25/30/45 seconds.
    2 comments 72 views last activity
  • Hi! I got this game last week and honestly had a blast playing it, I was excited to sit down tonight and play. tldr: give me some kind of feedback when matchmaking is crowded with hyper-competent players so I can leave and come back later, or just make it so I match-make against people around my level? I have only Legion to Prestige 2 and it has been very fun against normal players. I have play
    2 comments 31 views last activity
  • I mean otherwise why have it as a perk at all? More like a handicap
    0 comments 11 views last activity
  • I feel like this implys that a survivor's boon is stronger than a killers hex, which shouldn't be since the survivors are pray but what do ya'll think about this?
    5 comments 61 views last activity
  • Endurance Dead Hard was strong against Nurse blinks, Blight rushes and Huntress Hatchets, as well as requiring good timing vs Trickster's blades (the last one at least) and Plague's power, but it was useless vs certain Killer powers like Legion and Deathslinger, Trapper's traps etc. It's problematic nature was due to working on normal swings as well which punished M1 killers for their lunge attac
    21 comments 241 views last activity
  • So you have an awesome perk like nowhere to hide that has no stupid cooldowns, gives awesome info and can be used often bc kicking gens can be done very often, but also gets less effective if u use jolt or pain res Then we have thwack, a perk that completely does the opposite of nowhere to hide in every way, well almost. Simple activation yes but from there this perks is just pathetic. Why the
    25 comments 831 views last activity
  • This game is too killer sided. What happened to stopping slugging, or hook camping. But then if I d/c I get penalize for unsportsmanlike. Was in a game when the killer down all three of us until he got the fourth. That’s not fun like am I just supposed to stare at the killer until he hooks all of us. Come on that not fun. Another thing is why is shadowburn a thing, they can already immobilize us
    1 comments 31 views last activity
  • Before anyone thinks that this perk would be useless, it's just that I have a disability and that makes it difficult for me to memorize where things are and the DBD has a lot of RNG, sometimes I need to find a Locker to use a perk and it takes me twice as long to that's a perk that won't give a big advantage, but it could be useful, at least for me, there are so many perks that few people use, it
    10 comments 412 views last activity
  • at most its a annoysnce for survivors that just requires them to pay attention. For comparison;Hex-devour hope allows you to mori,inflict exposed,and speed boost and this only offers no skill sound check and max tokens make it where it isnt a hex or you automatically have all stacks bc its hella a waste of a hex perk
    9 comments 131 views last activity
  • Edit: Read at the very bottom of this to see what solutions the players have come up with. While this is very VERY unlikely to happen, I want to discuss a hypothetical mega rework of generators. What would you say about a big change that standardizes gen speeds? What i mean is mainly, tool boxes can no longer be used to increase gen repair speed, however both killer and survivor perks can s
    48 comments 1,443 views last activity
  • Most of the time that I play DbD on Switch, it almost guaranteed that I'll end up having drops in FPS even tho the game runs at max 30 fps, the game becomes really unplayable at certain points. I mainly play survivor so I'll leave my point of view from that perspective: Some killers for some reason affect fps more such as: Doctor (I suppose its because of his power or the level of details
    1 comments 61 views last activity
  • Is there any QoL reason why crouching couldn’t be disabled inside the gates? I’ve never once seen it used for anything other than teabagging in that part of the map and… yeah. The less toxicity we have, the better.
    5 comments 41 views last activity
  • We need to have more killers to make it even out with Survivors that the game has. Add like Jason, Pennweise(now version), FNAF's people, Chucky and more.... Thank you if you can.
    5 comments 21 views last activity
  • Please hotfix this trash already, it's so tiring to play against this over and over and over again literally every single game at least 2 people have this exact combo becuase of how overpowered it is.
    28 comments 544 views last activity
  • Survivors get free movement for the killers doing their job? Seriously bhvr? Stop sacrificing gameplay for sales just so you can nerf perks after everyone buys your content. You think we don't see it but we do. Poorly designed perk. No interaction on survivors end and does way too much
    72 comments 1,224 views last activity
  • Hey all, Nothing more I want than having HUNK as a survivor for DBD, I have an alternative which is Ghost from the Ghost survivors, one of HUNK's team members and also who initially killed pre-infected William Birking (Birkin can exact his revenge yet again and HUNK for not following orders LOL) https://residentevil.fandom.com/wiki/J._Martinez for reference
    0 comments 51 views last activity
  • A few ideas. - Better biopod placement, a lot of times it hits a wall and doesnt create a biopod. - During biopod mode, you can see your own aura in white. To help navigate a little. - Biopods should see easier survivors and decay a slower. Now if you see a survivor butt on a gen doesnt work, also, if you are scanning and a brench/leaf block you vision for a moment you lose all progress of tha
    0 comments 31 views last activity
  • This will be a lengthy post, going into the downfall of DBD which I have witnessed across years, since 2019. I hope that someone takes note of this and makes a change for the better, because I love this game and it hurts to see the sorry state it is in. First of all Dead by Daylight is not "dead", but the enjoyment factor is. Ask yourself, if you've been playing the game for a few hundred hours,
    16 comments 341 views last activity
  • I've been really enjoying all the new killers that have been coming to the game recently and I think it would be a really fun idea to add a werewolf type of killer to the game, with a pounce power of some sort / blood lust like Oni. Is that too generic? There could also be some really fun crossovers like red riding hood or beauty and the beast.
    10 comments 241 views last activity
  • Crazy that they actually added this, it's only saving grace is how little survivors do it. Are bhvr aware that twins looses like half their power with this in the game? You can't protect totems, you can't protect gens, you can't protect gates, it reduces victor into a killing machine with no utility. I feel like the only reason this hasn't been removed after all this time is because survivors hav
    9 comments 101 views last activity
  • Title. There is no reason that the Killers ping shouldn't be shown in the pre game lobby, ESPECIALLY if they are red bar. I know people will gaslight this and say that its to help avoid lobby dodging. Dead by Daylight does not have a queue problem. I can hit play game and get a match in 3 seconds. I shouldn't have to play against someone that is so far away from the server, I queue in to wit
    2 comments 31 views last activity
  • Just here me out.. 8 survivors and 2 killers the survivors try to escape while the killers look for them as always but with alittle twist of running into eachother and maybe fighting over the pray. You could even put health states and struggle phases for the killers where their costumes get messed up as the fight goes (like masks coming off, rips and tears, ect.) And when the killer falls the fir
    0 comments 50 views last activity
  • I am all for censoring racial, sexist, homophobic, etc. slurs. But I think DBD is the game with one of the single worst chat filters I have ever had the displeasure of using... or trying to use. Escaped a fun match against pinhead in which we fought over the box. I take the box with me and type "my box now" in chat... it gets censored to "** *** now". That literally makes it seem so much worse.
    15 comments 191 views last activity
  • While I understand the reason for the nerfs and desire to make general self healing slower it currently feels a brown medkit for 2k bloodpoints is much better value then a ranger one for over double the price I know there's an altruistic healing speed difference but not only is it minor but spending a limited resource on a teammate often feels like a waste outside of a proxy camp scenario and
    7 comments 111 views last activity
  • WHY is a killer allowed to eliminate someone from a game without ever hooking anyone else? Do you think I enjoyed this match? Do you think people who get hardcore tunneled out of the game like this enjoy the match? I didn't even get the chance to heal myself when unhooked, because guess who was coming right back to the hook... It's too easy for the killer
    32 comments 541 views last activity
  • here's a list of what i think bhvr has to change and an in-depth explanation below: 1. close the gap between nurse/blight and the rest of killers 2. do sth about face camping/tunneling 3. do sth about swfs using the strongest items/perks 4. listen to the community in terms of cosmetics 5. make chases more attractive 6. implement bots to replace dcing players 7. do sth about losing pips
    12 comments 412 views last activity
  • Instead of giving you a speed boost it stuned the killer for longer, like a reverse Enduring
    2 comments 51 views last activity
  • Introduction Each realm could have their own materials that you could gather whilst in a match. For survivors, they'd have to interact with plants, minerals, scrap piles, etc... for around 10 seconds to obtain them. There would be an abundance of materials on each realm so that all survivors would have a chance of obtaining materials. In order for survivors to then take those materials back to
    0 comments 21 views last activity
  • With BBQ and WGLF having lost their substantial bloodpoint bonuses last year, and now continuing the trend with Prove Thyself, I think the way we earn Bloodpoint needs to be re-evaluated. While these changes are the right course, they also provided something beyond merely inflating bloodpoint gains; they gave players a secondary objective to strive for in order to boost their bloodpoints, which
    7 comments 131 views last activity
  • Whenever you vaulted a pallet as Wesker, you used to be able to actually injure someone if they were too close to that pallet. I don't know if it's a bug, or if it was intentionally removed, but it is tiring having survivors just phase right through you and vault to the other side whilst you're helplessly stuck in the animation. I had one Ace keep doing it over and over again and it extended
    5 comments 61 views last activity
  • Now that the event is over, it has again become painfully obvious how little rewarding the average game is. I am not talking about bloodpoint offerings. I am talking about the base amount of bloodpoints that are rewarded. I am getting on average 20K point playing as survivor. At this point it just feels like a slap in the face. "Here, play a match. But get hardly anything out of it." With the am
    0 comments 21 views last activity
  • Issue 1: SoloQ survivors struggle to solve the box due to a lack of coordination. Issue 2: Pinhead is heavily countered by prerunning and Shift W since he has no way to catch up on survivors that are at 15m+ Solution: When a survivor is chained by any means, Pinhead gains the ability to teleport to them, this action automatically solves the box and resets its timer to 0 (just like a normal box
    1 comments 41 views last activity
  • Im writing this comparison so we can see areas which Dead By Daylight could improve in or what it already does better. DBD Pros : More Killers, Farmable content ( BP System ), Perks, Vaults are more dynamic + Chases are generally more fun for both sides, TCSM Pros : Graphics, Objectives are better implemented ( different things to do, less repetitive ), Hiding feels more immersive/rewarding
    0 comments 71 views last activity
  • I've seen various posts and comments about the only builds in the game being healing/repairing and anti-heal/anti-repair. When in reality there're skill check, movement speed, basic attack, sabotage, end game, hudini, vault speed, and so many other builds and mixes but people still complain there isn't? None of them are truly meme builds, they are all viable and can perform very well in the avera
    1 comments 12 views last activity
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