Feedback and Suggestions
Our team will be happy to read these!
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Probably not the first person to suggest this, but here's my idea for gens rebalancing: Gens take 70 seconds to repair (down from the current 90) Survivors now have to find a core/fuse/whathaveyou for each gen before they can start repairing it. These spawn randomly around the map in chests and count as special items when held. Installing them on a gen instantly starts the repair option and co2 comments 61 views last activity
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I think it would be neat to have a charm for Survivor/Killer that shows your Escapes/Kills (respectively); it also would be nice if it affected each character individually or overall (like an option to pick between the two). (It also would be nice to have the option between Hooks or Kills as well since I prefer getting more Hooks over getting more Kills in my matches.) I think it would be nice0 comments 11 views last activity
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there are way to many ######### that don't like when someone hide, no matter the reason, and is unfair they had the ability to just trap other, and killers are such an ######### than they never hit the ######### snitch, i just did 2 of 3 gens we finished alone, and i hide from bbq it was just going to be for 4 second, and get an ######### that decide to throw the game just trap me, we had everyth0 comments 21 views last activity
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Right now solo q survivors have no idea that you don’t need a hero that comes to unhook you/pick you up, if you run one of the mentioned in the title perks. like fr, survs always come pick me up when I’m plot twisted in the corner - even if killer meanwhile was hooking someone How to fix this? 1) Survivor avatar icon changes if one of the perks above are in action: *dying state avatar* -&g4 comments 111 views last activity
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The Skull Merchant, with her new changes, feels much better both to play as and against. However, one outdated aspect of her reworked kit is not necessary anymore now that her drones can be used to slow down survivors: The stacking haste effect no longer has a part in her kit. She can remotely injure survivors, and there is nothing skillful about the way she can rush down survivors for simply g21 comments 442 views last activity
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Might I suggest changing the description of the perk Alert from "The killer is revealed to you" to The Killer's aura is revealed to you" So it is easier to search for when using the search function. There might be other perks that have this problem too so if anyone else ntoices some that do this throw them into the comments.0 comments 1 views last activity
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Personally, I love the way the chapter was handled and how the lore was fleshed out for both characters. However, I wish to see more of some fair treatment in regards to skins for the chapter and even future original chapters if possible. Tools of Torment characters managed to get 2 store skins and 2 tome skins in their midchapter, yet this was not the case for end transmission. Gabriel did get5 comments 91 views last activity
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I've recently come back to player DBD and noticed taht a lot of survivor perks don't synergise with other perks very well and tend to work best on their own as many conflict with each other while a good few killer perks synergise with each other well making strong builds. You can correct me if I'm wrong its just what I've noticed4 comments 192 views last activity
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since this perk is underrated, here is my opinion of how it should be buffed. whenever you lose a health state, entered the dying state or hooked. gain 1 token up to maximum of 2 tokens. great skill check success zone while repairing or healing get 20/25/30% bigger when you are injured, and while injured, when the perk has at least 1 token, 1 token will be automatically consumed when a skill ch3 comments 31 views last activity
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Hi, I feel like quite a bit of the sentiment I hear on twitter and among friends is that the matchmaking in this game makes it too easy if you're playing at a high level. I feel like if MMR was visible, and if we had a leaderboard of some kind, that would add a really big incentive for veteran players to try and once again grind the game.11 comments 151 views last activity
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playing againts swf sucks ass i dont say that they should be nerf but killers should now when they are gonna play againts a swf because its awful and unfun9 comments 161 views last activity
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Solo rely on perks because Teammates are unreliable. Nerfing good perks makes SWF stronger. Make matchmaking better for Solo21 comments 331 views last activity
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-At first, all remote generators are blocked by the entity from the center of the map for 45 seconds -With each generator repair, the generator's repair speed decreases by 25% if one survivor is working, and the cooperative's repair speed increases by 8%. 1 generator repaired = 25% slower repairing generators on your own 2 generator repaired = 50% slower repairing generators on your own 3 gen17 comments 332 views last activity
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Fix his stupid addons already, im sick and tired of it.95 comments 2,171 views last activity
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we are struggling out here with 100+ ping as our basekit. We cant have a fun gaming experience and not to mention this discourages middle eastern players to continue playing dbd including me, this brings an unfun gaming experience to the community. We need a server so that we get good latency and ping as well as a more active gaming community which will give us a good gaming experience hence have5 comments 32 views last activity
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Perks that alter the games sound like iron will need to be reworked completely. Fighting game developers have started adding features for players who are visually impaired. Street Fighter 6 and Mortal Kombat 1 both having pinging sounds so players can tell which side of the screen they're on and how close they are to the opponent. Players with poor eye sight rely on their ears. DBD is a casual21 comments 381 views last activity
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The idea behind the Pip system is to reward or punish players in line with how much they contributed to that individual match. If you do well, you get one or two pips along the 85-pip track to get Iridescent 1. If you do poorly, you either lose a pip (depip) or gain net zero pips (safety pip). Except that that's not how pipping works. The pip system, as it currently stands, rewards arbitrary me1 comments 272 views last activity
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I am so insanely tired of how far all this endurance is carrying survivors, especially against M1 killers. (Hit doesn't count) (Hit doesn't count) (Hit doesn't count) It sucks.48 comments 491 views last activity
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After hooking a survivor, gain 10 tokens up to a maximum of 100 tokens . When kicking a generator, consume as many tokens as possible. Each token consumed regresses the generator by 1% of total progress7 comments 141 views last activity
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Subtract 1 perk level for each SWF in your team. SoloQ : Nothing changes (purple perks) 2 SWF : Only tier 2 perks available (green perks) 3 SWF : Only tier 1 perks available (yellow perks) 4 SWF : Perkless6 comments 71 views last activity
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Been thinking long and hard about what new free perk survivors could have and with SWFs who usually will have some form of communication making it unfair on the solo survivors. DBD have said they are going to buff solo survivors to SWF level, the next new free perk should be Kindred... but only to the solo survivors who play with a SWF. I would have posted this in the suggestions but wanted to9 comments 121 views last activity
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In the game escape menu there should be event tome mission progres. Imagine You can chose which perk/item.etc You want in bloodweb to prrioritaize. Jeepers Creepers as killer who fly to gens or something like that, awesome! There could be new killer as two separate killers and both could be other gamers, like premade killer, think about it :O0 comments 1 views last activity
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I know the Devs said it was complicated because they would need to rework the models but...how come so many games can do it but dbd can't? I'm thinking about Fortnite for example. They effortlessly integrated heels in their cosmetics and it didn't break the game whatsoever. Watching Ada running in those things make my head hurt and I refuse to buy her for this reason. We all know the RE4re outfit17 comments 271 views last activity
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Can we switch it so that we can carry a tape and still be able to use our item? Kinda dumb that I m forced to play the whole match without being able to use it cuz let's be real, has anybody ever played vs an Onryo that doesn't spam teleport the entire match?16 comments 391 views last activity
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First of all, I'm VorneX and my favorite and main assassin is the Deathslinger and I'm going to tell you a little about my experience with him. Report from a player who would like to present an alternative buff to enhance the Deathslinger character. Firstly, let's discuss your biggest problem currently, which is your very large terror radius. • Current Movement Speed is 4.4 m/s; • Current6 comments 131 views last activity
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Please remove the higher chances of going there, its such a bad map6 comments 101 views last activity
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New Killer: The boogeyman from boogeyman film 2023 Lore: The usual wendigo like creature that eat you at night. Power: ??? Being undetectable and teleport to lockers should be included. Jump from lockers to attack survivor with a boost speed for 5 secs teleport faster than Dredge. Balls of light can be spread around the map to disminish power gauge recovery or drain your power. Perks:0 comments 21 views last activity
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When submitting player reports, if the player you're reporting has disconnected and been replaced by a bot it is impossible to determine what their name is without previous footage. You can see the name of the player in the REPORT menu, but after that there is no way to determine the player's name - not even in the Match Details screen. This is an issue, as if I had video evidence to submit1 comments 62 views last activity
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Maybe it's time for a rework on Nemesis? the "best" add-ons at the moment are hiding your terror radius, and reducing supply cases to get a slight advantage zombies should have a wider detection radius perhaps so they could be more useful compared to Wesker add-ons, mentioning him due to being from the same franchise, Nemesis addons are weak the speed boost on the first tentacle hit makes th31 comments 311 views last activity
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What would you think of having one of these in the game? Twin peaks Phantasmagoria (great horror game) Would be awesome i think9 comments 81 views last activity
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Can we please get a mechanic that prevents to get the same Killer twice in a row? There is already a decreased chance to get the same map twice in a row, so why don't we just do that for Killers too? I'm so tired of facing Blight 4 of 5 matches. This would lead to more variation.24 comments 543 views last activity
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I remember seeing that Nightmare might get a new rework, I'm just wanting to know how big of a rework it would be? Would it be another rebuild of the kit like how the current power was, maybe more? Or would it be small tweaks to make the power more viable in game? It's really hard to set expectations because of how the license was handed in the past, but with the quality of the recent licenses an1 comments 41 views last activity
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This would be a cool cosmetic in my opinion. Could also add the separate ways Ada skin and Wesker!2 comments 41 views last activity
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Before I thought that the silly ghost face mask was the only type of scary movie cameo/“crossover” we would ever get in DBD but with the addition of Nicolas Cage in DBD I feel like and unserious undertone is just what DBD needs. It would be hilarious to have Cindy and Brenda screaming while getting chased or having interaction lines/lines similar to cage (start of match, randomly, etc.). I feel l3 comments 372 views last activity
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I just want to enjoy killer but none stop its just SWF but what a surprise when I play survivor my team barely does anything or better yet probably just bought the game I'm sorry but why is it that matchmaking WAS good but now is the worst thing I've seen ever when I started playing it was good actually maybe even perfect but now it feels like the game is just saying alright let's give you maybe8 comments 191 views last activity
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So here is what I'm thinking Character tester: in custom game be able to play any character to see if you want to buy it. game adjustments: in custom game in the match settings there would be settings for something like speed mode, fast skill checks, no hatch etc. Bot difficulty changer: be able to change the difficulty of bots idk if its already in or not but if it is tell me.0 comments 1 views last activity
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Depth Gauge Rake - two heavy penalties for only 1 Chainsaw Charge - it's too much. I prefer to play addonless than this addon. Adds 1 additional Chainsaw Charge. Increase time required to Charge a Chainsaw by 18%. Decreases Chainsaw Sweep movement speed by 2%. My suggestion to change this addon: Let's remove Chainsaw Sweep penalty and slightly decrease Charge Time penalty - I would s0 comments 11 views last activity
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Hey developers and everyone, one feature that I really wish for the game, because it seems necessary, is a surrender option. I had survivor matches where only me and another survivor was left at 3, 4, or 5 generators and the killer decided to slug one of us for four minutes just to find the other one to get the 4K. This is an extremly borring and frustating situation because the slugging survi0 comments 42 views last activity
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Buuuut not for the reason you'd think. I hate it more as a Survivor as the teammates who use it are becoming more and more common I've noticed they often never take chases, are usually the obsession when killer has stbfl and as a result never take hits ensuring max stacks most of the game. They often play very immersed and are often a detriment to the team. I see this perk more and more as my m37 comments 801 views last activity
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I'd like to have proximity voice chat in custom games. Would make inhouses a lot more fun.1 comments 21 views last activity
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alright so theres obviously gonna be different opinions on this but personally i think bhvr needs to make a poll on which chase music should be in the game. because personally i loved the PTB one so much better than the one thats live right now. the one in PTB was more adrenaline surging. the one in the live now is just kinda plain imo.12 comments 131 views last activity
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I thought after my 5 month break and the anouncment of skull merchant nerf coming she would be better. But nope, still can have insane monitor on gens AND CAN INJURE WITH DRONES???? Like, I know you've never deleted a killer before... but maybe consider it? Even I have her and will gladly allow her to disappear from my life :D8 comments 351 views last activity
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I'm serious by the way! You just imagine how weird it would look. It seems to me quite a popular character who was known both at his peak time and now as a character from creepypasta.0 comments 11 views last activity
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now that vaults have been "fixed" (really just buffed) doesn't that mean its time for resilience to get its vault bonus taken away20 comments 421 views last activity
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Recently you guys redid the difficulty level classification on all the killers. I think it's time to reexamine the sizes as well. Most of them are pretty accurate, but some killers lately seem misrepresented. A good example is that The Twins (who are classified as tall) are actually short than the The Knight (who is classified as average). Both singularity and xeno are also classified as being av0 comments 11 views last activity
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There is an enormous amount I could complain about but Ill try to keep it brief. One of the worst aspects of this game is the blatant toxic gameplay of slugging on last 2 and hard camping there is quite literally NO COUNTERMEASURE for this gameplay. You can't argue that "GuH wElL iT's PaRt Of ThE gAmE bRo" when the community has literally made terms describing the acts as bad. The killers in this10 comments 203 views last activity
