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MohanMC

MohanMC

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MohanMC
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  • @Seraphor said:

    I see no reason not to add this. The only thing being impaired without this is that other survivors can cheat you out of your perk. Other survivors need to be a little of a problem by default as possible.

    Anything that can aid survivor cooperation/coordination that isn't more than can be provided by voice chat is always a 100% benefit to the game.

    Wise words indeed

  • @[Deleted User] said:

    How does one tell you have Deliverance?

    Right now in solo q - there is no way to tell. If my idea is implemented - instead of default “hook” drawing when someone is on the hook - there is a Deliverance perk icon instead

  • @[Deleted User] said:

    I do think there needs to be some indication that someone is Plot Twisting and not slugged.

    Indeed, yet beginner accessibility is not a top-priority rn, I guess thats correct - many money-bringing players are veterans. Yet it seems such a little QOL improvement

  • @CatnipLove said:

    They should just change it from an exhaution perk. Make it so it works during deep wound so it functions as an anti-tunnel perk. At least then it would serve a solid purpose.

    to work like Mettle of Man? «Denying» killer’s hit? I agree, was thinking about this

  • @Emeal said:

    Why? because DH is Endurance on Command its incredibly strong in the right hands, which is why its use is now heavily constricted.

    And also, DH IS a second-chance perk too.

    Yeah, that’s why I mentioned second chance perks. In the scenario when you were hooked for too long - perk performs underwhelming

  • devs said that we should wait till the new update… I hope they will give us something in return, maybe iri sgards, or auric cells. It sucks that I’m not able to log in since the huge update. My friends are having fun with Nick while I have no clue why I’m kept away from the fun

  • Not sure I agree with your variants… At least Demo, Dredge are Beasts/Monsters