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kidnamedfinger

kidnamedfinger

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kidnamedfinger
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  • road life is still pretty useless. i see 0 scenarios where youd wanna run it

  • @HansLollos2 said:

    Chaos Shuffle as a permanent mode would literally make the game more attractive for New, casual Players that would normally get turned off by all the grinding.

    But as many other and i said: Do NOT make it a new Game Mode, just add the Option to randomize your Perks in normal Matches and slap a BP Bonus on it if you do so.

    no. theres nothing fun for most players about being the only person in lobby with your perks randomized. imagine you randomize them as killer and go against a full meta swf or you randomize them as survivor and go against a tunneling 4 slowdowns killer. not fun

  • thank u v much. wonder why it gotta be hidden

  • adjusted a lot of values.

  • i like the idea as a whole. i think the killer could end up being very map dependant but that's an issue with the game as a whole. also i think some of the numbers for the add-ons need a bit of retuning and im not sure i understand what Iridescent Plant could help with - especially considering you don't indicate the radius around the walls of vines. the killer might need a third option for inflicting thorns on the survivors like some kind of m2 action he can perform on pallets and vaults so that when survivors interact with them they get a bunch of thorns (like plague vomiting on interactables).

    the perks all seem pretty good to me except for topograhpy which does pale in comparison of just bringing a map with the add-on that lets everyone see your tracked objectives (i forget its name) and SH: Chrown of Thorns which in my opinion is not an interesting design. punishing survivors for rescuing teammates by slowing them down will just end up feeling unfair.

    other than that, really solid chapter concept! im not a fan of ai but i appreciate that you included illustrations.

  • agreed, same for built to last.

  • copying and pasting the perks i made up for my tomb raider chapter idea

    Survivor Perks:

    - SMARTER WITH KNOWLEDGE: You know your relics, and you learn how to adapt by studying them. Gain a Token every time you cleanse a Totem. For each token, increase the duration of all aura reading effects by 3/5/7 seconds.

    - ON YOUR OWN NOW: Usually you'd rather be a lone wolf. You're still willing to help your teammates out, and you'll even give them extra help if it means getting back to working alone. Whenever you perform a Killer Grasp Rescue, the rescued survivor breaks into a 150% sprint of their normal running speed for 2/3/4 seconds. Does not inflinct the Exhasuted status effect.

    - ICE QUEEN: You'll weep for the dead, but only when it'll be time to do so. For now, you're focused on surviving, and getting the rest of your team out of the trial. For every sacrificed or dead survivor, gain a token, up to a maximum of 1/2/3 tokens. Each time you're working on a generator, press the Active Ability button to consume a token and protect the generator from Exploding and Regressing in any way for 10 seconds.

    Killer Perks:

    - EXPECT THE UNEXPECTED: You always think one step ahead of your prey. Whenever a survivor heals another survivor from the dying state by any means, that survivor suffers from the Exposed status effect for 10/15/20 seconds.

    - HIDING IN THE RUINS: There's tactics to being a perfect ancient predator looking out from behind the temples. Whenever you're effected by Undetectable, you also make no sounds until you attack. The perk then enters a 40/30/20 seconds cooldown.

    - GUARDIAN OF THE DEAD: You have an affinity for everything that's bones. Whenever a totem gets cleansed or blessed, you see the progression intensity of all objectives that are being interacted with in the trial for 4/6/8 seconds. 

  • I very much like the idea for the killer. What would its design be? Like would it be a creature?

    Also you could have so much fun with the add-ons here lol

    Hex: Boom Boon is a funny name and the perk sounds actually legit lol

  • @OnryosTapeRentals said:

    IIRC this happened to me too when I first made a forum account. I think when you're new, your first few discussions have to be approved before becoming visible.

    @Mandy said:

    The forum has a spam filter, so until an account is more established on the forum, any edits or changes made to a post (or a lot of posting in a short amount of time), flags the spam filter and posts are held until manually approved by a moderator. Moderators check the queue regularly throughout the day and your post will appear once it passes through the approval process.

    oh okay, good to know. thanks!

    hopefully they can just delete one of the two identical posts and keep one lol