Feedback and Suggestions

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  • we have the thumbs up commendation but it doesnt do anything why isnt there a system like the one from counter strike where positive commendations can show on a players profile. could be various ones like good teacher, friendly player etc that are visible in the post game lobby?
    0 comments 32 views last activity
  • Me and my friend have been queued in Killer for like 5 minutes, and we still haven't entered a lobby. Is there an issue with the servers?
    9 comments 1,085 views last activity
  • Maps were overall fine, except of invisible walls. I miss my perks and addons. I‘m not a fan of the class system, especially not on survivor side. I don‘t like that in this gamemode survivors are literally getting farmed and that you have to farm the survivors insanely fast. There is not really any interactivity between both roles. You can‘t flash light save or sabo. I don‘t know how much tim
    1 comments 21 views last activity
  • It's about chases, playing by hooks (cages now). No carrying, just a fast animation to send them to a cage and then go and chase others. This might be a very controversial opinion, but perks should've never existed. That was a mistake. Classes having various benefits that can help both you and your teammates in some way, is the right way in my opinion. It's also much easier to balance than letti
    24 comments 731 views last activity
  • Thats at least my opinion what killers deserve buffs or nerfs in the game. So what do you guys think, do you agree or not and what killers you change between each other in that list (and yes i think Oni most op and insufferable killers to go against and he deserve to be nerfed very hard)
    15 comments 151 views last activity
  • "Increases the regression speed of generators by 200%." Hex: Ruin should be 200% again or bring it to Killer's basekit.
    4 comments 41 views last activity
  • one of the most fun gamemodes in awhile, only thing bad with is it came out when the game already had a ton of bugs so it carried onto the gamemofe
    1 comments 11 views last activity
  • Before you continue reading, Id like to say that the 2v8 Gamemode definitely is designed to be more oriented towards a casual audience, and that is perfectly fine, so as a result this suggestion mostly comes from the perspective of a more "casual" place than a "competitive" place. Now that we got that out of the way, time to move onto the actual post. One thing that was already addressed ea
    0 comments 41 views last activity
  • I give my opinion after completing ALL challenges in the new tome. killer is quite funny. Working in pairs with another player is something fresh and innovative (from Killer POV) in many cases it makes life a lot easier and the chases are short. if it were a permanent mode, I would play a few games in this mode in these percentages ... 90% "normal" game ... 10% 2 Vs 8 mod. finding a match
    2 comments 152 views last activity
  • I would like to remind the devs that the design of the twins always leads to the most hated state for survivors in dead by daylight. Slugging. Victor only knows three counter plays: a strong window, running around a tree and running on stairs. If you kill Victor successfully, it only takes a few seconds until he is available again. As soon as Victor is close enough to the survivor, the survivor
    19 comments 262 views last activity
  • More killer variety would be great!! I’m having so much fun with 2v8 though
    5 comments 81 views last activity
  • As a long time dead by daylight player (joined around the time the plague was added) I must say that the game fell off a bit for me for a while, I stopped playing because of the lack of variety. With that being said 2v8 is one of the most fun things I've played ever. It completely changes the dbd formula in a way that makes it chaotic, fun, and fair. I suggest instead of making it limited time to
    1 comments 21 views last activity
  • Instead of removing the instadown completely from Billy in 2v8 it would be better to add instadown BUT only after you're in a chainsaw sprint for a couple seconds (5 seconds for example) that way he won't be broken and instadown everyone that's already close to him.
    0 comments 21 views last activity
  • How many people are currently unhappy with Blight? Blight has been nerfed significantly since the old days (But he is still in S tier). The collision changes took away HugTech, but he is now easier to understand and use. I actually feel that he is in a good position right now. What is there to be dissatisfied with? Aside from his strength, I'll be honest with you, he's a bit boring right now.
    5 comments 331 views last activity
  • Ok, many instances in a match I have found survivors who start opening the gates and leave them 99% open, so they go and look for the killer or try to call them, which is fairly annoying and frustrating for a killer. I believe the preference should be to "get out ASAP" once all generators are completed, not engaging in chases once the main part has been done. By doing this change, you would ensur
    7 comments 61 views last activity
  • This Mode is fantastic, both as Survivor and as Killer. I've played this Mode for like 2 Hours now as Killer and also as Survivor, it's so much fun on both sides. It's chaotic and quick. You can do really cool Techs and use Tactics on both sides. Also the whole "Stress-" and "Sweat"-Factor is gone, especially as a Killer. I even think the Mode is really balanced. The only big Flaw is that ther
    1 comments 21 views last activity
  • I want to preface this by saying that I love DBD. I appreciate the insane amount of work the Devs put in. I can't imagine how much work it is, how time-consuming, and how stressful it might be. That being said, can't BHVR please take a note from CDPR (who are infamous for having one the buggiest launches ever, BUT ended up winning back consumers' trust by tirelessly working on fixing things non
    0 comments 11 views last activity
  • 0 comments 1 views last activity
  • Strongly recommend 2v8 mode for permanent use
    1 comments 21 views last activity
  • This is getting to be a pain even in 1v4. No more then 2 people on a gen so we can have a chance of finding them before more then on e gen pops. Disheartening to see them all piled onthose gens via aura.
    1 comments 31 views last activity
  • Which is basically the same as the base gamemode with obviously 2 killers, whom both have debuffs rather than buffs. I believe only thing this game needs is a way to play with a killer friend and nothing much more. I think no-ones gonna need space for 7 other friends as survivor. Its just gonna be really chaotic at that point. I also think the current 2v8 just makes chases too quick and finding
    7 comments 231 views last activity
  • Since people are people, there are those who will try to slug the entire team of 8 (I've just witnesses such a match on a stream), and it creates an awful uninteractive gameplay. Slugging in normal game mode has its pupose, but not in here. You don't have to fear flashlight/bang/pallet saves, hook sabos, DS, FTP, etc. You can immediately cage, always. The only exception is if you down someone an
    0 comments 61 views last activity
  • I feel the waiting room needs to be better, its bad in my opinion, you can only see 4 survivors instead of all 8, also the list of people should be hidden by a buttom so it only shows if we click on it, it would be cleaner and a lot more visual pleasing. That last thing should be also on killer waiting room. My opinion
    0 comments 11 views last activity
  • Working together on the killer side is way more manageable and easier than 8 survivors working together without comms. To fix the problem of not knowing if someone already goes for a save, all survivors should see each other's aura in white at all times just like killers do.
    0 comments 31 views last activity
  • I like to try get Iri grade each month, especially if the next chapter is on the horizon, I am now really disappointed to find out that I can't get any progress or emblem pips while playing 2v8 mode. Even worse, even if I decide I want to skip out on this super fun gamemode, normal queues are affected aswell since EVERYONE wants to try the new game mode. Please consider allowing us to gain grade
    0 comments 191 views last activity
  • His exposed effect he gives is hard to work with, so he's honestly quite well in the mode, please bring back the instant down
    5 comments 81 views last activity
  • Sorry, I'm not good at speaking English. Compared to the 1v4 mode, I felt that 2v8 wasn't a mode that offered the thrill of fair battle, but rather had more of a party game feeling, where players could enjoy the chaos in a more casual way. Compared to 2v8, 1v4 is easier to judge the situation, and chases tend to be one-on-one battles of skill, so I think it is easier to enjoy clever play and su
    0 comments 41 views last activity
  • Speaking as someone who plays both sides extensively, being able to instantly down a survivor is not fair. Some one hit downs, like Oni, Michael, and Ghostface, can be sort've excused, since it has to build up, but even then - there's very little to no counter play. And I get it, the defensive will be "GeT gOoD", but when a killer, like, say, Bubba, can instantly down you with no build up, wher
    28 comments 1,652 views last activity
  • Dead By Daylight had a whopping 50% increase in peak players, and will probably create a new all-time peak for the game. Now, I don't play survivor so I can't comment on that, but 2v8 made me feel like all the stress of playing Killer is gone. Genuinely having someone else to cover little bits of pressure is a massive relief, and overall ridiculously fun
    0 comments 71 views last activity
  • 2v8 is a good concept but there are a few things I would change. For survivors instead if having classes have certain perks to choose from and mix up from each of the classes. Or have just 2 players of each class randomly selected at the start of the match. For killers they should have to pick up the survivors and put them in the cages instead of just instantly transferring them to the cages
    0 comments 11 views last activity
  • While Medic and Scout are weak, Guide especially, and Escapist are overpowered. It's so easy to do generators in this mode already, you could maybe slow gen repair speed so that guide is just a help and doesn't absolutely break everything
    3 comments 71 views last activity
  • Why is it only 8 gens? Without gen regression how exactly are we meant to keep up with gens? Gens in my first match were flying. Pretty unfun as killer in my first match I gotta say.
    22 comments 401 views last activity
  • The idea itself is really nice but I think all the buffs and different features within the killers and classes make it feel less like DBD and just a new game. I think instead each class should be based off of actual perks that are available within the game. Ex. : Escapist class: lithe, hope, finesse, dead-hard. Healer: boon healing, autodidact, botany knowledge, empathetic connection. Then
    1 comments 41 views last activity
  • I wanna know why Billy doesn't have a insta down chainsaw? That has to be the dumbest thing I have ever seen.
    0 comments 11 views last activity
  • If there wasn't a 400% BP bonus I would've binned this mode after playing for 2 minutes this is horrendous.
    9 comments 291 views last activity
  • If the gens needed is 1 plus the amount of survivors, it should be 9 gens, not 8
    4 comments 81 views last activity
  • So far... I hate it As a solo player it's a nightmare. And reading the comments on other posts about the game all those that seem to enjoy it are killers. As a solo survivor player this game mode is chaos and not in a good fun way as others have described it. The overwhelming sense of helplessness I get when playing is indescribable. I understand the game and its concept however the fact that
    7 comments 101 views last activity
  • You should get a better pool next time.
    2 comments 31 views last activity
  • 2v8
    I personally think 2v8 should be a forever kind of thing. I love playing killer with my friends and i also love playing surviour with a whole load of my friends. I love the bigger maps, more chasing around ect. Dead by daylight please keep this mode, its the best 🤞
    1 comments 11 views last activity
  • The Maps are a disaster. There are areas that survivors can go and sit in front of a killer and heal and not be able to be touched. There are invisible barriers there are pallets that are inside of rocks which survivors can’t use. There are also rocks that form over hooks, which do not allow survivors to unhook another survivor, but it doesn’t seem to apply to everyone. There are invisible barri
    4 comments 711 views last activity
  • So….just who brings the perks has the cooldown, and it's JUST 20 SECONDS??????????????????????????????????????????????????!!! This is SUPER DUPER STRONG. You can sprint so many times! + 3% MFT, which is even more insane! + Windows of Opportunity, as if it wasn't enough! This should go to Scout, no Escapist! Please NERF Escapist, it's wayyyyyyyyyyyyyyyyyyyyy overtuned.
    9 comments 192 views last activity
  • The community showing love and support towards this gamemode should extend the time similar to last event, please interact with it and show ur love by upvoting posts about it and playing it suggestion for the community
    0 comments 11 views last activity
  • for the first time in god knows how long I haven’t been tunneled or camped. I’m actually having fun as survivor. And as killer I get to play with my survivor friends and meme or laugh at how bad they are. Is so action packed and fun for both sides Y’all gotta make this permanent. I’m dreading going back to regular
    2 comments 41 views last activity
  • It's so much fun with another Killer around. Even losing doesn't feel bad anymore - which it does sometimes in the regular mode - cause you have someone you're playing with.. You're not alone - it's so awesome :D
    0 comments 1 views last activity
  • [edit 1] When a survivor is first injured in a match, a random totem on the map will activate. This totem will prevent survivors from healing from the injured state BY ANY MEANS. However, when it is cleansed, it becomes a boon totem. Boon: survivors will automatically heal when standing still anywhere on the map, as well as when cleansed restoring 1 full health state to survivors. (from downe
    3 comments 23 views last activity
  • The Phantasm series is such an iconic horror franchise that it deserves to be in dbd, Talk man as the killer, Reggie and Mike(both young and old) should be the survivors, you can even have Mike's golden sphere in the head with gold eyes as an additional skin, Reggie can have the ice cream man outfit as an additional skin
    1 comments 11 views last activity
  • Killer will have incentive to interact with all surivors. Killer can still target weak link. Scourge hooks apply through first 4th hook states. Surivors will play more as a team as they dnt want to die on first hook/chase. I know there are many implications so this is more about quality of life than comp strats. Thoughts?
    3 comments 41 views last activity
  • First time as killer 6 scouts how is that fair? Randomly give classes to Survivors so there is 2 of each class. This can't be a permanent game mode if you are going to allow survivors to play like this. An idea. First game you are randomly given a class up to 2 survivors get that class then the 2nd match will randomly pick from the other 3 3rd match randomly from the last 2 then you get the last
    2 comments 93 views last activity
  • Honestly, I think a lot of survivors just deserve to get slugged. Do you genuinely think you can ruin someone else's day and not have him take it out on someone else, maybe multiple times? I just played a game of Singularity on Azarov's, and boy, let me tell you did my chases go well. Every single time I entered chase, the survivors would run to the nearest wall and jump off the map. They wo
    11 comments 141 views last activity
  • Hard to imagine but my main Killers are not among the 5 we can play.. Who would've thought that some people might like to spend their BP during those horrendous queue times (which are understandable) to be a little productive.. But, guess what, we can't.. Why is that? Why can't I queue up with one of those 5 Killers and still switch to another one to spend those BP like in the regular mode?
    1 comments 11 views last activity
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