plattenpanzer
plattenpanzer
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- plattenpanzer
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Comments
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@drsoontm said:
Well, so you know the answer right?
As killer I almost never tunnel myself.
With that change, I can easily switch to tunneling to offset this new handicap.
Fun? No! But it'll work.
I REFUSE TO TUNNEL. I'll just stop playing the game that's the right choice.
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They could at least have buffed distressing, beast prey, etc. but nothing.
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Lmfao delete huntress then we have a deal
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@drsoontm said:
I'm all for the spend-at-once button.
I'm so sick and tired of pressing that automatic purchase button. I just want a button to spend all my bloodpoints with 1 single button.
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Hex: Ruin should be reverted back to 200%. This perk is useless and it's a Hex.
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@LordGlint said:
Keep in mind... "increased by 200%" means the regression speed is 300%. It's pretty potent.
I mean 200% in total. Sorry.
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@Phantom_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768122#Comment_3768122
It's not, other games do it all the time. Perhaps you haven't seen it yet, but it is a marketing tactic. Sometimes it goes over well and sometimes it doesn't. I don't think it's so much up to the Devs but more so the company side of BHVR.
Then it's the type of games that I never play for a very good reason. I don't support this evil practice.
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@Peanits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768108#Comment_3768108
Quick heads up, there's a checkbox at the bottom of the screen that'll make it so you never see it again. If you don't want to see it anymore, we absolutely understand that and we don't want to force it on you.
As HaunterofShadows mentioned above, many people don't follow the game on social media or keep up with livestreams. We still want to let them know that there is a new game coming in the DBD universe in case it's of any interest to them.
It's irrelevant. We paid for your game and then you decide to make an ad revenue which forces you to look at it in the first place. This is truly a one of a kind game that does that. If it was a free to play game or mobile game then I would of understand.
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AUTOPILOT ACTIVATED
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@Toaster427 said:
Was seriously surprised by the response by the devs in that AMA.
When BHVR announced the status icons in the twitch event they mentioned it would be one of many future changes to improve the solo queue experience.
The community managers here were insanely excited to announce the status icons too and said it was a thing they had been looking forward to the most.
Now flash forward to this AMA....and it was almost borderline insulting how vicariously all the community managers and devs just brushed off the questions like it wasn't even something they were interested in discussing. Even when they were confronted with facts by some of thier most knowledgeable community members, they doubled down and brushed it off again.
Been really holding out since that last twitch announcement when they promised additional changes were coming. Guess solo queue should just go find a new game to play since it doesn't look like BHVR has any interest at all in improving the experience.
This is the reason why any new or old asymmetrical games are discontinued. BHVR has no competition in their genre. I mean look at Meet Your Maker for example and tell me why exactly that failed? Oh because Mario Maker is billions times better than MYM game.
Thus they have no reason to improve their game. They don't need to.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3613876#Comment_3613876
You did not even bring a reason why I would be wrong here.
The Devs can change and remove everything they want. They can also disable things if they want.
I can't explain it to you because we live in different countries or different states. Different laws. In my country and state, this isn't allowed and I have every right to sue them.
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@Aven_Fallen said:
Yeah... He is bugged. Thats why he is killswitched.
Also, you accepted the EULA. The Devs would even be able to outright remove stuff forever and you agreed that you are fine with it.
Not true. If you were at law school you wouldn't write this.
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@TheSyndromeOfClowns said:
Cheaters, cheaters and more cheaters. I fear I'm at my breaking point and I'm usually not the one who is overexaggerate things but I really want to press the uninstall button.
Pretty much.
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@Seraphor said:
People miss skill checks all the time even with years of experience. Plus there's the likes of Unnerving Presence, Huntress Lullaby, Madness, etc.
Not in my matches. Not once have I had a survivor blown up a generator or miss a healing skill check.
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@Aven_Fallen said:
I mean, right now, because Plaything is bugged, I see quite a bunch of Killers running Plaything. Now would be the time to try this Achievement.
Are you talking about the aura bug where survivors can't see plaything totem?
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@DyingWish92 said:
I'm gonna agree with the killers feel bad to play. The m1 killers are a laughing stock play toy at this point. Gens go so fast it's laughable when playing one these killers lmao
m1 killers are slowly being replaced by M2 overkitted chapters
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Nerf these dumb autopilot perks already
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@bloodyknife said:
Freddy, Legion, Hillbilly, Onryo, Skull Merchant, and now Trickster. Who's next? Twins or maybe Singularity by making him worse than he already is?
This has to stop.
When survivors complain enough then BHVR will take action. The so called 'rework' is actually a big nerf for the killer.
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Worst questions ever.
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@tjt85 said:
Far and away, it's the Legion for me. I love that you can modify the theme with mix tape combos.
Demo's is up there, too. As are Trickster's and Clown's.
Legion music is an absolute banger but I can't for the life of me play serious against them.
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What's crazy is that these perks are not in the roadmap for changes.
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That's how it was with Freddy. That's how it was with Xenomorph. That's how it was with Skull Merchant. That's how it was with Trickster.
That's how it goes. Survivors hate it? Butcher it.
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The only way to improve Solo Q is... you don't. You see, every survivor in Solo Q is different, you don't know what you're going to get. They all have problems, they all are humans, they all have different skills. They don't have voice chat so that's already a huge gap in communication and if they do implement voice chat in Dead by Daylight then prepare for toxicity worse than Call of Duty lobbies.
It doesn't matter how many basekits survivors will have, BHVR can't improve skill issue.
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a hacker killer.. interesting. it makes me think of gl1tch from rogue company
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3603769#Comment_3603769
We are talking about forced hesitation not forced penance.
i read it wrong but it still applies with deathslinger it's good for him
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@Mandy said:
Tweaks refers to small adjustments to a killer rather than a complete overhaul to their power. The tweaks could be either buffs or nerfs or a mixture of both, but they are still small adjustments.
Oh boy...
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We got so many cops, a detective, a soldier and a mercenary. How about SWAT?
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Deathslinger and Twins are the best killers for this perk.
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They need to get their priorities straight.
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Clown and Doctor needed their long awaited buffs.
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The difference between these perks are the following
Overwhelming Presence
- All items are only affected when they're using their item inside the Killer's Terror Radius. That means Survivors can counter this perk already by not using their item.
Note: This perk works well with Distressing. Killers that can use these perks at a better extend are Wesker and Doctor with purple and yellow Calm Add-Ons.
My suggested changes:
- Make items inside the Killer's Terror Radius deplete exponentially until it hits a certain threshold. Let's say, only depletes the item until the item reaches 30/40/50% of its charges. Survivors that use their item inside the Killer's Terror Radius depletes their item by 100%. The item's Add-Ons are less effective.
- Survivors inside the Killer's Terror Radius takes time to use their item. Let's say someone is using a flashlight to blind you. It takes time to turn on their flashlight, so they have to change their timing before they can blind you.
- @Marc_go_solo suggestion.
Lightborn
- Only counters Blind effects. Flashlight, Flashbang, Firecrackers and Blast Mine.
- Gives you the survivor's aura who blinded you.
Note: Distortion screws up Lightborn. Can't be paired with Chucky's perk Hex: Two Can Play.
Franklin's Demise
- You have to basic attack survivors to drop their items.
- Survivors don't have their item with them anymore unless they have to pick them up which also wastes time.
- The item they dropped are fully depleted within 90 seconds.
- You can see the item that's dropped.
Note: This perk is best combined with Hoarder. It gives you a notification when they pick up their dropped item.
Franklin's Demise, is still, in my opinion, the best perk.
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@Avo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3598632#Comment_3598632
At least they are loopable.
You can't be serious.
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@Astel said:
Good concepts, but Minion AI and his add-ons are sucks
@CorvusCorax86 said:
His a decent killer but gets a lot of hatred due his ability to 3-gen.
And it's a shame that his common and uncommon add-ons are the best.
how would u change knight?
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Make it 5% per token.
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I don't play this game but those skins looks actually cool ngl.
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@Peanits said:
The roadmap we revealed yesterday only covers what we have planned for the next 6 months or so. If something is not on that list, it does not mean that it won't ever be changed. There's so much more we'd like to do, but only so much time in the day to do them.
Thank you for the response, Peanits.
I truly hope Knight gets Map of the Realm basekit with additional fixes to his power. His guards are kinda bugged right now. Hopefully we get some new skins in the near future as well?