TheSyndromeOfClowns
TheSyndromeOfClowns
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- TheSyndromeOfClowns
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Comments
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Gen tunneling exists so tunnel out a survivor for counter-measures. Easy fix.
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@fussy said:
BHVR writing 55 lines of code, break 4 killer abilities and 23 perks because one guy can't wait 3 seconds
That's the fault of the programmer and not the user. Besides, we could do away with the needless animations. Survivors should be allowed to skip this forced and boring stuff and go next immediately. Saves them time to spend it on loading screens.
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Pay the game, get banned from playing it! That's the slogan of Behaviour Interactive. I don't know a single game that does that apart from free to play games or ranked games, so does that tell me that dbd is a competitive game???
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4 slowdown perks coming up!
@joel84 said:
https://forums.bhvr.com/dead-by-daylight/discussion/420106/weave-of-attunement
do you prefer Pop, Painress and Co?, no problem
^lol this. We'll see more survivor posts about 4 gen slowdowns soon enough, don't worry about it.
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@Laluzi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3759793#Comment_3759793
That's rich coming from someone whom damn near every post they've made has demonstrated a consistent lack of understanding how things work in this game. Like. You were the one talking about how Babysitter was so unfair it was going to make killers stop playing, and then backtracked hard into "well that's just what other players think but not me" when everyone went "uh, no?" Or how Iron Will wasn't a problem because they changed Stridor. And now this with trying to grandstand to cover up that you didn't know how Hag's addons work. Personally I think you could stand to do a little more research before making claims. Or be less invective when you're making those claims. One or the other.
And if you actually read my posts in this thread, you'd notice I already said I don't want them to do that. Or that I don't think Franklins + Weave is a problem.
He's obviously trolling. Can't you tell? Lmao he's actually funny.
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@Jamaya_Y said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3759756#Comment_3759756
More excuses. Cleanse the trap like a pro.
🤣🤣🤣🤣
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Knight has more bugs than the twins lol. I had this happen to me in PTB.
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@PAS_Spin said:
This has yet to be updated, Alien is nearing it's 1 year anniversary in-game and one of it's most prominent features that takes 5 clicks to add isn't here yet :/
This is unbelievable. I had this exact same issue with gridlock since the release of this skin. It's unbelievable that they still haven't fixed it. Also the false advertisement is such a low blow.
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I want killers to create or destroy totems.
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Well what I read from everyone is that the knight is nerfed. Apparently pillaged meat isn't a buff since it shortens the time to break a generator thus the survivor can repair it earlier. You got no dried horsemeat, call to arms and map of the realm basekit. You got a bug that got turned into a feature which helps survivors. You got that insane depletion rate. I think I forgot something but that's pretty much it.
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They turned a knight guard bug into a feature. Let that sink in for a moment.
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I don't believe the devs will give him anything later since this is what they find acceptable.
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@Peanits said:
Adding "big mommy spider" to the list of things I didn't expect to read today.
I haven't noticed it until you said it.
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Not only that but the giant female arachnid was accompanied by her egg sac — which could’ve contained up to 200 babies.
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@moulesfrites said:
https://forums.bhvr.com/dead-by-daylight/discussion/401385/happy-new-year-from-the-dbd-team
no its not a happy new year. dbd is still miserable to play as survivor and killer is nothing but stress stress stress. Unbalanced maps and stale metas followed by game bugs. I dont see how 2024 will be as good as this year or the year before?
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@GeneralV said:
Nothing justifies aggression, hate speech or threats towards the developers. Nothing.
But this isn't what we do here. The Forums are the official line of communication between the community and the devs and everyone is allowed to express their opinions and leave feedback here.
The frustration begins when people feel the feedback is being ignored completely. And it feels that way when you see things no asked for being introduced to the game and things everyone wants not making it.
Otz has been saying this for god knows how long and his recent video proved your statement. BHVR doesn't care and their lack of ambition shows that.
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@BOOTtoFACE said:
Can anyone really answer and say "Killers are the power role" when Nemesis can be body blocked by survivors and his own freakin' zombies?
I wait for a serious, no nonsense answer. (This will never happen)
LOL
Your fact hits so hard it's not even funny. Why can't nemesis push them away?
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I'm getting real tired of these posts.
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100k that you can earn in one match. also it took them months to do this lol
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@TulipsCowsClogs said:
Play Knight and you'll laugh hard.
knight got killswitched
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@sizzlingmario4 said:
They said on the killswitch list he is unlikely to return before the next update since the holidays are coming up.
So yeah he is likely gone until the midchapter which, if prior years’ release schedules after Christmas are any indicator, is presumably sometime at the end of January.
rip knight players.
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My believes are that any B tier killer or lower need buffs so I'm all for it.
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Cheaters, cheaters and more cheaters. I fear I'm at my breaking point and I'm usually not the one who is overexaggerate things but I really want to press the uninstall button.
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maybe using less meta perks will improve your matchmaking? Unequip windows of opportunity, distortion, lithe or adrenaline.
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I don't suggest to focus on healing build only. Imagine if you face Plague, Legion or someone that has a full slug build or anti-healing build? You do you though.
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@LordGlint said:
One more reason I really wish they'd rework hook. Most corners only have 1 hook. Down 4 ppl in the corner... obvious problem.
This has been an issue for so long but nobody is talking about it. I hate when there is a full sabo team with breakdown and dying state recovery perks.
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I don't think it makes sense either. Nemesis contamination should at least help the zombies in some way. Zombies could immediately sprint at maximum speed to a nearby infected survivor?
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Nope I don't. No killer is running hex totems LOL those perks are gutter tier trash.
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I experienced it just now. I was chasing this feng and she ran in a straight line looking back at me then she teleported right behind me as she kept running to the opposite direction. I lost so much distance during that lagswitch, 4 generators were repaired and I just gave up and wait at exit gate switch.
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@Foempticol said:
Why does hidden prestige require another test? LOL. Seriously, just hide them from the lobby and show them after the match. It can't be that hard...
I have no clue.
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@C3Tooth said:
I had the suggestion years ago that if they ever increase FoV, Shadowborne would let killer able to see survivor in the dark, similar like Myers/GF stalking, and Freddy. That fits more with the perk though.
https://us.v-cdn.net/6030815/uploads/74CQ0EZKED4V/image.png
Monitor & Abuse, I dont know.
That white glow? That'd be cool.
My gut feeling says Monitor & Abuse get increased and decreased terror radius depending on the amount of generators are repaired so you have default -8m and +8m and when a generator is repaired, -2m terror when not in chase or +2m terror radius during a chase are added to the default numbers.
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My feeling is that xenomorph doesn't that have many iconic stuff in his kit. He doesn't have acid blood if whenever he gets stunned, the pallet gets burned by xeno's acid blood and within time, it gets destroyed. I know he has acid blood as iridescent addon that injure the survivor but it's.. I don't know. Ehh.. and if I remember correctly from his movies, he doesn't use his tail all that much?
Xenomorph could had so much more but I guess this is what they give us. Oh well at least he looks like Xenomorph, I guess?
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fix his hug tech, collision bugs, bouncing bugs so he can't glide a tree and nerf his strongest addons and there you go Blight is now fair and playable for all.
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i had cheaters with banners that can't be obtained yet so yeah cheaters suck
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607890#Comment_3607890
No, that's kind of part and parcel of being a high risk perk.
It's the reward that's lacking with most of them. Like Ruin going from 200% to 100% was a total waste of a perfectly good perk. I wager a lot of these hexes could be saved with a few adjustments to either their risk or their output.
Here, let me try it:
Blood Favour - If the hex is cleansed, gain a token whenever you hook a survivor. At two tokens, a random dull totem becomes the new Blood Favour totem.
Crowd Control - Increases vault speed through blocked windows by 100%.
Huntress' Lullaby - First ignited upon getting a hook, so it cannot be cleansed before it comes into effect. Additionally, while it can only gain tokens while the hex is up, if the hex totem is destroyed, the effect persists at whatever number of tokens the killer had acquired beforehand.
Retribution - When another hex is reignited, Retribution is reignited if there's another dull totem available.
Ruin - Back to 200% regression.
Hex ruin should have remained unchanged. Worst nerf in the history of this game. Why would anyone now run this perk?
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Hex totems are inconsistent. I rather have my toe stubbed against a steel pipe than using these perks but then again it's better to have hex totems than no perks at all.
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@Chocolate_Cosmos said:
Decreasing overall price in half and make it easier for new players to get hands on older content is great. It also applies for shards so that also helps the grind reduction if you don't want to spend money on the game.
Devs should be praised for this change. It's amazing. I know we offten talk about negative things or changes in DbD but when big W like this comes out, we should give positive feedback back!
behaviour made the right choice. These changes will help new comers.
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@appleas said:
If swf and solo queue weren’t that different in terms of escape rate, there wouldn’t be a need to close the gap between them right? Sounds like the Survivor action icons should be removed.
People keep complaining about how Solo Queue sucks but I barely see people complaining about the dbd experience in a swf.
Gee I wonder why
This comment should be at the top of the chain. You're one hundred percent, a thousand percent correct.
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SWF is a problem. Think about it why else is Behaviour trying to close the gap between solo and SWF survivors?
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this is actually good news for new players. People have no reason to hate but my guess is they don't want new players to dbd?
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survivors that wait at the last second of the end game timer running out then escape should actually be permad.
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@Mr_K said:
More confetti bigger boom.
i want loud honking sounds too
