Avo
Avo
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- Avo
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Comments
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@luvcraft said:
"blind the killer to make him drop a survivor, TWICE in the same match"?? The only people who do that are the absolute worst of the worst jerks in Survive-With-Chat.
Don't reward those jerks with a tome challenge only they can do.
Blind the killer while hooking a survivor
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@egg_ said:
Oh noe, you can't bodyblock the entrance to reach the hook anymore 😭
Damn survivors?!1 They're having fun 😤😤😡 They can't have fun, only I can have fun! 😉😉😉🤬💀😤🤭🤫😭
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@H2H said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3601638#Comment_3601638
yes good let’s pretend there wasn’t a huge nerf coupled with the bugfix
:D
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@AmpersandUnderscore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3601638#Comment_3601638
Yeah this garbage of trying to force some narrative that this was 'a demanded nerf' instead of a bug fix where there was literally no penalty is insane to me.
It got fixed back to what was on the PTB, and literally no one complained about it during testing.
People got used to not having a penalty for literally whiffing a shot and are lashing out. That's all this is (with Xeno at least).
At least you could use JungleGYMs effectively against Xenomorph, but against Chucky everything is different, he just designed for anti-looping. Because he's so short, sometimes you can't even loop it at open pallet spots, when you try to hold w for to switch loops, he can easily catch up to you. He is a third person killer, so he can easily use checkspots which this is the part that literally breaking the whole thing "mindgames in chases." Killer mains nowadays are literally crying over everything about survivors including "Windows of Opportunity" :D
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Stop thinking only against SwF, do not forget Solo-Q exist. Perks like UW are exteremely breaking the Solo-Q, why would you make it even more stronger?
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More than the article, I was interested in your relationship with your son and the things you have in common. I hope you two will always be happy
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This is present in every game, developers add something new to the game, rework it, etc. What is added is sometimes overpowered and sometimes very weak. This is the case in every game. This forum is full of untitled killer main, they just play as OP stuff and then cry saying "Survivors are manipulating Chucky by saying he's OP". The same thing happened with Alien. Alien's M2 was broken and this was an exploit, there were dozens of people on this forum who claimed that Alien was balanced, just like Chucky, and then Alien only received the bugfix patch, Alien is still a strong killer, but since they could not do bug abuse, they mostly stopped playing Alien. Therefore, you are making yourself a target by opening a topic in this forum because 90% of this forum is full of killer mains who say that a perk like "Windows of Oppurtinity is too OP."
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Pressure gens instead commiting chases. They nerfed everything about survivors, now gen-speed too? Just because you are not an experienced killer, why do we all have to pay the price? Killers are living their prime times now, stop being greedy about nerfs. You just want all survivors to start to trial on the hook with %4 unhooking chance, this will not gonna happen.
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What now? How does this become a survivor's problem? Lmao
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@H2H said:
Given what happened with xenomorph, they’ll almost certain get the nerfs they’re demanding.
Abusing Xenomorph's unlimited cooldown M2 was a good exploit isn't it? Ailen was broken they just added a cooldown, Alien was problematic.
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Naaah
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I prefer real killer instead an infinite 360able AI. Jokes aside, the current situation is good right now.
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Oh yes give me my emote after pallet stunning the killer
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The feature is currently new, I believe they will improve it in time
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Over time, you get used to it and realize that The Singularity is actually a very underrated killer. In the good hands The Singularity can really dominate the game so hard. He is actually currently ok, no need for any changes or any stuff about him. If you didn't like his design or gameplay, playing as another killer is always an option, my friend.
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Okay but can't you guys turn off the setting?
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I guess they're still working on slugging
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Underated
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@Lixadonna said:
Devs solution to Map balance = more Dead zones.
Survivor answer to more Dead zones = Windows of Opportunity.
Exactly this
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Let's up this topic
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*Unfair %4" killer mains nowadays LMAO
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If you wanna have fun with it, just try to play with Background player and Flashbang
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@MoNosEmpire said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3600199#Comment_3600199
Chucky has nothing to do with this post.
I was referring to a meme
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@C3Tooth said:
Lets see the maps added/changed this year.
- Shelter wood changed with Skullmerchant main building added. The layout of the map is changed.
- Mother dwelling reworked.
- Temple of purgation reworked.
- Toba landing added, with new types of gym title
- Blood lodge layout changed.
- Gas heaven layout changed.
- Fractured cowshed layout changed.
- Rancid abattoir layout changed.
- Nostromo wreckage added.
- A new variation of Coal tower added
- A new variation of Groaning store house added
- A new variation of Ironwork of Misery added
- A new variation of Shelter woods added
- A new variation of SuffoPit added
- Shattered Square layout changed
- Hawkin added back to the game
Survivors need to know chaining paths between title to loops/mind game effectively. While killers dont need to remember the titles but to learn mind game at the current title from there.
Trapper no more able to set traps at titles but rather chaining paths between title. Its really necessary for him to use Zanshin tactic to recognize the chain path, with alot of new maps to learn, Im no more able to main Trapper.
You forgot the fact that literally every map is a deadzone because of those whining streamers
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@NomiNomad said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3600151#Comment_3600151
Over-exposure. It get's boring to see and go against Pain Res and Pop every game, just like it get's boring to see and go against WoO, DH, SB - Whatever.
Doesn't mean they should get nerfed, but over-exposure does have a lot to do with it imo.
How can WoO can be a problem? Just for able seeing the pallets and windows doesn't make you a loop god. DH? Activates twice in a game, gamble to use sometimes because of the delay. SB? Requires skill to play for to get value of it, it's not like that disgusting uncounterable perk called Ultimate Weapon. I guess you don't see the current situation of the game. This game is killer-sided, only thing can destroy killers is a cordinated sweaty SWF. Solo-Q is literally dumping ground, no-one gives a fly about it. The perks you told me are literally domitaning solo-q, why? Because of the gamble mmr and the teammates along with it, you can't do anything. You can't compare them
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We've noticed Chucky was a problem so we decided to nerf The Pig
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Just make him like he used to includes his speed, he didn't need any changes
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I don't understand people crying to nerf high usage perks.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3600134#Comment_3600134
Anti-gen perks deserves a nerf then.
This is the gen-rushing meta at the moment. Because DEVs nerfed everything about survivors and mostly chase perks, you have to gen-rush and put anti-gen rush perks. And also people are using WoO because of the Solo-Q and gamble MMR. And also since most of Maps are all about deadzones now, you have to see which pallet is still up with WoO on Solo-Q. This perk is not problematic, I don't understand why killer mains in this forum are always complaining about literally every survivor perk in existence, few days ago I see a dude was complaining Hope. I don't really understand this killer community, they're currently experiencing their strongest prime time and they think only the survivors they face against are SWFs. Solo-Q is literally a misary at this time.
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@DrDucky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3599330#Comment_3599330
The amount of survivors I see give up against him is insane, I am left thinking if you dont like him dont play because he is brand new so of course you will only face him?
Play as Chucky is fun but playing against Chucky is misarable. It's not because he is a brand new killer, it's because he is exteremly overpowered.
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Just remove him from the game or cancel the MMR drop when we DC or killing ourselves on the first hook against him
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I use it with DH, it's useful
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@KILL3RStoney said:
Hi guys.
so it brought to my attention as new perks have been introduced as well as new killers and survivors. I was wondering if perhaps due to the camping and slugging is on the rise (as always), and the majority of survivor perks being nerfed. They should make it so decisive strike doesn’t deactivate anymore when interacting with a gen, totem, healing etc. I know the developers won’t read this but I would love for the community to have feed back on this. Obviously the perk should deactivate once all gens are done so I don’t think that should change, but during matches should change.
I understand you, trust me. But we are currently at the gen-rushing meta. I know it'll be very nice on Solo-Q but it'll be very very very strong on cordinated SWF. Literally all they have to do is 5 seconds instead 3
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So they nerfed everything about survivors and it's time to nerf the movement of survivors too? 360 is always a thing, what do guys wants us to do, just stand still and give a free hit?
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How about Tapp?
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@BUFFDECISIVEPLS said:
THIS IS WHAT IVE BEEN SAYING like why are we waiting so long for decisive strike to be useful again welp guess the game will be miserable for the next 6 months
I like your name
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@Chomperka said:
https://forums.bhvr.com/dead-by-daylight/discussion/398809/chucky-looks-like-balanced
nightlight, while the only data we can get, is in no way accurate source.
I agree, it was one of the fastest 4k I got in this game. I'm not using any perk and addon btw
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3598636#Comment_3598636
Nurse, loopable
I didn’t have that in my 2023 bingo card.
I personally enjoy going against Nurse, she is fun to play against. You can counter her blinks at the Jungle GYM, sharp corners, check spots and etc. But a killer who is 50 meters tall, can make a 3rd person checkpoint, and also has completely annoying camouflage in tall bushes is a huge problem. I don't play this game for hiding. I rather prefer to going against Alien's release situation instead going against this BS designed character. I like to play a competitive game against a good killer, not a bad player playing an overly powerful killer.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3598631#Comment_3598631
If you hate Chucky that much , i am scared to ask your opinion on Nurse and Blight lol
Dull Merchant too
At least they are loopable.
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When will we get to the time when we delete Chucky from the game? I'm tired of disconnecting from every game he is ridiculously OP. The people who says he is balanced, they're either a liar or they love abusing the OP stuff. At least the stealth mode needs to be removed, or make him taller, I don't care if chucky is a short character. He is literally frustrating to play against.
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@Th3Nightmare said:
https://forums.bhvr.com/dead-by-daylight/discussion/398263/the-good-guy-feedback
The footprints that Chucky leaves to give more advantage to the survivors when he goes with the terror radius (without the power activated) is unfair for him, because they can track you at any time in a loop, he is forcing you to use the power when I don't want to. Change this.
Nothing about Chucky is giving survivors any advantage. Just remove the Chucky and replace him with Vecna
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When will we get to the time when we delete Chucky from the game? I'm tired of disconnecting from every game he is ridiculously OP. The people who says he is balanced, they're either a liar or they love abusing the OP stuff. At least the stealth mode needs to be removed, or make him taller, I don't care if chucky is a short character. He is literally frustrating to play against.
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When will we get to the time when we delete Chucky from the game? I'm tired of disconnecting from every game he is ridiculously OP. The people who says he is balanced, they're either a liar or they love abusing the OP stuff. At least the stealth mode needs to be removed, or make him taller, I don't care if chucky is a short character. He is literally frustrating to play against.
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@VomitMommy said:
Off the record is useless?
Off the record is a nice perk but it's not a prime DS
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Hope is an endgame perk, just like Adrenaline. This would be an absurd situation if it was before the endgame, but since it's endgame it doesn't matter much, getting sacrificed before the endgame is always a thing. And don't forget there are many endgame perks for the killers either. Just stop complaining about the every survivor perk in existence. Killers are already in their best position in the game right now, what more do you want?
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Because chucky is a terrible killer to play against. Killer has check spots as "3rd person", dash power which it's dominating the game, he is too short which it's makes frustrating to keep an eye on him. Also you can't pallet loop him on most of the pallets. Whoever says he is fine, they're either lying or enjoying the abuse op stuff.
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Iron Will needs to be restored, it's currently nothing but an empty perk slot
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He is not balanced.
