Avo
Avo
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- Avo
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Comments
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Lmao please no.
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They are still better than my Soloq teammates
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@BlueMoonBRUHMOMENT said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3588042#Comment_3588042
I actually like unlocking universal perks in my bloodweb, especially on survivor since I don't have a main. It gives me a joy idk why.
Also all the perks you mentioned are chase perks, which yeah new survivors will have to learn how to loop. I would recommend Deja Vu, and Prove Thyself aswell.
To answer your question. It is more profitable to have players buy survivors for there perks, instead of "having some perks be free".
Well of course, we're creating loopers here
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No need for more universal perks, why? Because The universal perks available are nice, and unlocking them all on new characters is a waste of bloodpoints. Secondly, currently Meg's perk layout is god tier. All you had to do is, Level-up Meg then Bill. So you can use, Resilience, Unbreakable, Adrenaline and Sprintburst, maybe Hope instead sprintburst. So at the moment, you can play with these perks nicely
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Deathslinger. Because of the latency/ping and map-sized hitboxes.
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Remember, bad players exhibit this behavior all the time. You shouldn't even take them seriously, these people are the people that who are pre-dropping the shack pallet whenever they hear the killer's terror radius
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Why? Getting tunneled is fun, I'm craving for killers to chase me in every game
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@SMitchell8 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3579926#Comment_3579926
Dead by Daylight is a 4v1 asymmetrical horror game going by the dbd twitter profile. Probably needs changing to party game.
Looping simulator, which it's pretty fun actually
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@Yoshirama said:
This perks can activate so easily and gives a lot of value for nothing.
Plus, most of my game with this perks people just use it to slug and tunnel.
Maybe it can activate per hook or make changes in the cooldown. Also, it should deactivate in endgame or when there's just two people left.
I'm sorry my friend but this forum is full of killer mains, they will oppose everything that is against them while they're whining about every survivor perk in the game.
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/397162/balance-landing
So are you not basically calling for more of a fix than a buff since the activation delay probably is not intended?
Balance landing also needs a small buff and yes, the fix either.
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3586522#Comment_3586522
That s just flatout wrong, to master Nurse you need to know every map in the sense of what is behind a wall before you go there so your blinks can be accurate even on indoor maps and that is incredibly hard... Sure you will get somewhat of an idea how far your blink goes after some time, but that is the smallest part of the skill you need to play Nurse.
Nah man, I have more than 10k of hours in this game, and I mastered nurse for just 10 hours by playing with her. The reason Nurse was called a difficult killer was because the old maps were too dark. But for now, she doesn't require any skill to play. You can master her easily, please stop with that saying Nurse is a difficult killer to play as, you know it's not true.
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It would be good for soloq but at the high rank, you will always face against some sweaty nurse and blights, literally all the time
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It would be good for soloq but at the high rank, you will always face against some sweaty nurse and blights, literally all the time
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Up, please.
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Nurse is easy to play though. I'm a survivor main since when I started to play DbD, when I tried to play killer, I couldn't. I'm a very bad killer, that's why I mained the nurse when I play as a killer. She is easy to master and doesn't require any skills at all.
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Just make DS like it used to.
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Why does it bother you that people earn bloodpoints? lol
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Or why don't we just bring the old DS back since only counter of DS is not tunneling?
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I'm glad y'all did a good and understanding comment on this. But the problem is, when you hit to the ground the speedboost activates after literally years later. Balance Landing is a gambling perk, it cannot be used on every map, so a small buff will not bring this perk to the gamebreaker level.
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So old Freddy? :D
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It's too bad that I can't find any bubba to play against... It was always a pleasure for me, rest in peace, my bubba :(
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when you loop a killer - toxic
When you blind a killer - toxic
when you insta-save -toxic
when you use situational perks such as FtP with Buckle up -toxic
when you use anti-tunnel perks (such as ds) - toxic
when you take a hit for your teammate - toxic
when you body-block the killer for avoid from a hit - toxic
when you headon the killer - toxic
when you flashlight save- toxic
when you chainblind the killer - toxic
when someones doing gens - toxic
when you work on 3 different gens and finishes at the same time - toxic (about this part, stop commiting a chase instead patrolling gens and creating a thread about how gen-rushing is bad in this forum)
Why you all are so sensitive, these are the features of what game gave us. If you tilted about such stuff, don't play it then? How can someone be toxic just for playing the game?
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@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3582322#Comment_3582322
Yo, ref. Can we get instant replay on that hit? - the survivor that's lying 20 feet from the window he just got downed on
I don't really record while gaming. First of all this is a common issue that a lot of people having. Secondly, I play this game on EU server, the ping value is very bad for every people. For example in Canada people are playing with 15-20-30 but in EU it's minimum 50-60-70. Sometimes we use Resilience for vault speed just for to avoid from a solid-hit. So basically, you vaulted the pallet, you are on your foot, you walked a step-away and put a little distance then killer hits you through the window and gets you down. It is very common in EU and a problem that literally everyone experiences.
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@Venusa said:
It's the same perk since release. No, thanks.
Sounds like a witchhunt to nerf anything just for the sake of nerfing it because it's a survivor perk. Try playing survivor a few times with Resilience and prove to me %9 percent on a vault was significant enought to save your behind.
Believe me, the reason people are running Resilience is just for to avoid solid-hits via windows etc.
But it doesn't work most of times though :/
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@JudithMorel said:
yall really wanna make the survivor role a complete snooze huh lol. playing survivor is already awful with all the useless perks, now you want to nerf resilience? how about 3 survivors spawn on hooks and its up to the 1 survivor to unhook them or survivors lose.
sound better?
What a lovely idea, but you are wrong. Let four of us start on the hook and try to unhook with %4. I think these killer mains wants it nowadays since literally whining about everything about survivors. Imagine I'm creating a thread by saying "hey let's remove all the aura reading stuff on killer", I wonder how would they react because isn't aura reading literally wallhack? :D But am I whining about these stuff? Of course not 👻
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Oh boy. I think a good survivor got tunneled by a baby killer. And in this chase the baby got looped so hard in the junglegym 💀
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@Paternalpark said:
Title.
What kind of bug? You need to elaborate on this a bit.
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The DH perk, which inexperienced killer players whine about more and more every day, should not have been buried in the ground. DS shouldn't have been buried because of the whining killer players who didn't patrol the generators and always chased and focused on someone aka tunneling.
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My honest reaction to this request:
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@I_CAME said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581255#Comment_3581255
My escape is under 40% in solo queue since I started tracking about 80 games ago. This is as a 4000 hour survivor main mind you... I wonder how low the escape rate is for casual players in solo queue? It's just insane how hard hard solo queue is at the moment. On the other hand I have no issues winning the LARGE MAJORITY of my games as killer. I was a killer main for my first 1000 hours or so and I have gone back to that in the past few weeks. Killer is just braindead easy at the moment. All you do is slap on four meta perks and hard tunnel at five gens. You will consistently destroy the average survivor team you run into in pub matches. I have run into very few teams that actually stand a chance against me when I am sweating to win.
As 12,5k hours playtime person I agree what you're saying. Because of the SWFs they nerfed everything about survivors, but do you think something will happen to SWFs? Of course not, they will come again with an another combination or combo again. Everything being done now is hurting soloq players. Maybe in the future there will be a feature where we can see the perks of our teammates while entering the match. Or when we press a specific button, we can see the perks used by our teammate standing in front of us, This can happen in other ways too
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581230#Comment_3581230
Many many months back they tested out much stricter MRR queues. It resulted in significantly longer wait times for all. But then the sweats got matched up with just the sweats, and predictably got real sick of each other in no time. So we went back to pretty much what we have now.
I also hold the belief that the old Emblem system was more flawed than the current system. However I do think right now the two biggest issues with matchmaking is not enough players at needed MMR levels combined with lobby shopping. This does vary by time of day and region, but overall feels correct.
I prefer to play against sweaty nurses instead of these teammates. The game has a rank system that only works for farming bloodpoints
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581239#Comment_3581239
I mean… it certainly isn’t a personal opinion that RBMM didn’t work at all. That is a fact.
and for that matter, I would prefer longer queue times for better matchmaking as well. But that wouldn’t happen with RBMM..
If this is desired wholeheartedly, they can easily solve the problem
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581230#Comment_3581230
RBMM was great but you were getting long queues
what?? RBMM didn’t even do what it was supposed to even with short lobby times. Rainbow ranks was a term constantly used and pretty much the norm for a majority of matches… it was also way more common to see these kind of complaints than what we see now (which is also just not working)
also, there are SWF just playing casually as well as solo teams that play very much comparable to coordinated SWF teams. It’s not completely solo vs SWF at all.
That is my personal opinion and that is yours. But I "personally prefer" to get into 10 hours queue time for the get nice teammates instead of getting totally useless teammates at this gamble MMR.
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@MalekithHatesSnow said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581217#Comment_3581217
"He'll get nerfed"
lol what are they gonna do stretch his model out? They're gonna nerf his height? Which means going back and changing all the animations they'd never do that and that'd be stupid to do regardless
As I said: "Unloopable design, 3rd person angle that can literally makes impossible to win mind games if you predrop the pallet he vaults to pallet and hits you, if you loop he slices you, and if you press w he can uses the slice to catch up and punish, you can only really loop him if he is on cooldown (which his height and 3rd advantage makes it misarable and annoying) or if you have a strong window, 'cause the moment his cooldown's up you're getting hit." This cannot be like this and yes he'll get nerfed, if it's not his size, it can be his addons or etc.
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@mca240 said:
Since Chucky’s PTB started matchmaking has, again, taken a turn for the worst. It is even worse than before. Literally people with all hours are thrown in together and, even with 100% bonus on survivor, queuing times are 2 minutes. This makes me believe that, like I already assumed, the biggest offender to bad matchmaking is lower numbers of players. The bad matchmaking started at around Alien’s release with, as far as we can tell, dwindling numbers. Behaviour needs to address this issue. Solo survivor is not playable right now because you loose due to Self Caring babies…
There is only one reason why you cannot play Solo-q and that is SWFs. DbD isn't a survivor-sided game, it's a SWF sided game, and no we can't put SWF and solo-q at to the same place. Why do you think everything about survivors are getting nerfed, because they are OP? Of course not, it's because people with groups abusing the combos, combination in the game. I am a solo-q player, I play as solo in everygame, I've even hit to Rank 1 many times before SBMM added to the game, RBMM was great but you were getting long queues. If you wanted to play at high rank same thing was happening every single time wait ages for to queue then face against two certain killers called The Nurse and The Blight sometimes The Spirit. But in my opinion I prefer that version instead of this one, because solo-q is literally unplayable and terrifying. In this game, they need to bring a special privilege to the survivors who play alone instead with a team, but it's not possible. But I hope they do something about solo-q.
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@pizzavessel15 said:
iv seen some survivors complaining (not surprising) but not because of his power.. but his HEIGHT. like what did you expect chucky to be?? a 6 foot 2 doll??
Oh yes, a killer main defending an op stuff, why am I not surprised. Don't worry pal, he will get nerfed. You think you can manipulate developers by opening such discussions for to defend something literally dominates the game hard right now. But nice try though, have a nice day.
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As far I heard, they will rework Freddy though. I think they will do something about it in the future
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@09SHARKBOSS said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3579769#Comment_3579769
there is a 2nd outfit but i dont know if its from buying the chapter
This is from DLC
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@Archol123 said:
Don't get me wrong critiquing stuff is always a good thing, just to keep it in the minds of people that it is not OK, but the issue has been in the game since I started playing 5 years ago... And ever since people complained... I just don't believe anymore that the devs are willing or able to fix it. It is just something you have to deal with. It just feels like complaining about it is basically futile at this point ^^
Why should I deal with a problem that literally killing the game. I lost my enthusiasm when I get hit through objects by ranged killers, after dropping a pallet, after succesfully fast vaulting window but still getting a hit. This shouldn't be something we have to deal with.
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HAHA. Nice try.
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I'm just criticizing though, does anyone call this game a horror game? I don't know even why did you only stuck on the horror part instead focusing about at least 100 years old lag and hitbox problem. Are you having a hard time understanding things?
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If you buy the Halloween chapter, you'll get Laurie outfit for free which it is not available in the game market
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@Chocolate_Cosmos said:
Wouldn't solve anything other than split playerbase into longer que times.
People will and can still play seriously and use best things in casual mode, most people would go there anyway so ranked que would be much longer and you would probably have similiar experience but more worse.
This game isn't balanced for serious competetive ranking. Majority of Killers wouldn't be viable againts squads of decent players. SoloQ againts top tier Killers wouldn't stand chance there.
What if they add the something like limitation to the game for the parties? Like you can play Solo-Q mode with maximum 2 people? At this moment, I do not care about the queue times. I have thousands of hours in this game, while I'm dealing with this broken game and useless hitboxes and gamebreaking delay, I also have to deal with this useless MMR and the people either. This cannot be like this forever, they gotta do something about it
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If I refund the game, am I going to be restrict from the cosmetics?
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@Venusa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576032#Comment_3576032
Yeah... It's still quite bad.
https://us.v-cdn.net/6030815/uploads/FAWFJ8OXN1UC/image.png
The Killer also had the high ping icon.
"I think we did a good job so far"
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I would say something about it, but I don't wanna get banned. So we gotta deal with it until they fix this gamebreaking server problem
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What happened to my Nea? -,o
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I love how killer mains are whining everything about survivor perks while they are playing with most op perk and addons. Imagine saying MfT is broken while getting bloodlust free.


