pizzavessel15
pizzavessel15
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@Atom7k said:
The new official statistics are out.
Skull merchant is a the top with over 70 %. Some of this is due to survivors giving up thats definetly a thing. Still I would like to know if your thoughts have changed because of this?
no. most of that is low mmr or survivors giving up. that doesnt mean shes strong. for example, freddy is up there yet hes one of the weakest killers in the game
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@humanbeing1704 said:
I wonder if we’ll get a skinwalker or a mimic as a killer
nope bhvr clarified its not anything like that.
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imo its probably the toxicity. play survivor? the killer will hit on hook, hump, shake head etc. play killer? survivors will just be tbagging you while stuff such as god loops and random god pallets save them then they all tbag and taunt you at endgame. both roles are miserable to play.
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no. survivors should NOT be on the same power line as KILLER. in a 4v1 game if the 1 isnt more powerful than the other 4 then that position is not balanced. its weak.
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no it shouldn't. its designed for face camping so ofc its not doing anything besides face camping
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3647478#Comment_3647478
The drones rotates on its own. You only need to adjust the rotation once (and only if necessary). It's really not that hard figure that out. The beam can either cut off the survivor or constantly force them to crouch. In both cases you slow them down drastically, which makes looping close to impossible and certainly less effective.
then it rotating on its own shouldnt be a problem for survivors that can press a button for less than a second. its not impossible otherwise itll be impossible on killers like clown (who slows way more than her). is looping less effective? yes. but thats because the killer's power is mainly for loops. we see this on alot of other killers, even the new one chucky. not to mention survivors tbag during chase all the time so whys it suddenly a problem to crouch when its towards a killer power?
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3646540#Comment_3646540
If you allow a survivor to crouch in chase, then that is your mistake alone. It's not hard figure out when to reverse the rotation. If you have a survivor run after the beam, then they can't avoid, if they are somewhat close to the drone. You leave them with absolutely 0 counterplay other than pre dropping the pallet immediately.
Since when do survivors get that speed boost? I have had the 'pleasure' to play against 2 Skull Merchants after her rework. The first time, I did not get the speed boost, which left me trapped in the loop. The second time she hard tunneled 1 survivor out of the game and I got the hatch after that without ever being in chase.
if youre just sitting there trying to constantly rotate the drone that is a mistake. iv been playing skull merchant since her release and iv been constantly seeing people just press the crouch button for a split second and completely avoid the beam. and i dont know when exactly they did it or if its a bug. what i do know is survivors are getting a speed boost (doesnt seem to be long like the normal one however) when going from healthy to injured. it doesnt apply when theyre already injured. i have clips of it.
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how would i end genrushing? early game collapse, make totems actually do something worth looking for and destroying other than just hex perks, basekit grim embrace.
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@Deathstroke said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3646108#Comment_3646108
No she has million of drones she is not fine. She is somehow even worser than before.
she doesnt have a million lmao she has 6 wish is perfectly fine judging on how her drones no longer effect a large area regardless of obstacles and floors
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3646492#Comment_3646492
You have more counterplay against each and every one of them (yes, even Knight, although it is technically using exploits) than you have against Skull Merchant. She isn't just strong but she leaves you with absolutely no way to come out on top during a chase. That is a simple fact. She either gets the pallet (immediately btw) or she gets the health state.
Trapper cannot carry all of his traps with him to achieve the same results (aside from a purple addon that also has a massive downside) and Hag is 4.4 m/s. You make so much distance on her, that it simply doesn't work out, if she ever tries to chase like Skull Merchant. Also, both of them need to stand still to set up their powers, which already allows you to leave the loop. The same cannot be said for Skull Merchant.
You also forgot that Skull Merchant is the only one of these killers that can reliably deny survivors the speed boost after a hit, which also saves her a lot of time.
the trapper or hag can cancel their set up and catch the survivor off guard running. plus skull merchant does has counterplay in chase. when you see the orange beam close to you just quickly crouch. the knight is countered through exploits meanwhile shes countered by a crouch mechanic. also how does she deny the speedboost? survivors still get a speed boost when going from healthy to injured by her drone
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@Xernoton said:
Too strong? That's kind of hard to judge. She is weak in some regards but incredibly strong in others.
Take her chase for example. With minimal effort she forces you into a lose-lose situation. You either drop the pallet and leave immediately or you are pretty much down. Once you get 3 stacks of lock on, you get hindered, while she will have Bloodlust tier 1 and the haste effect from her power. When the drone injures you, you also don't get a speed boost, so really you are trapped in a loop against a M1 killer that moves significantly faster while you are slowed down yourself.
On the other hand though, she has no mobility and not a lot of map pressure (especially now that drones don't detect you when you're not moving) either. Her design is simply terrible.
i could say the same with artist, xenomorph, chucky, nemesis, and the knight. goodluck trying to loop them lol i dont know why people act like her being strong in chase is a problem. its the same situation as like hag or trapper. they can shut down loops and areas by putting stuff down but no mobility
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no she is not too strong. these numbers are primarily just people giving up to her. not because shes strong but because shes boring. freddy is one of the weakest killers in the game yet he has a 60% killrate on nightlight
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im the kind that doesnt care about survivors at all
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@Naturally_Pink said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3645858#Comment_3645858
Mostly so he doesn't become Another Legion right out of the gate. The extra 5% at the start would be pretty significant with perks like Lethal Pursuer. Though i can see that in some cases it would be pointless. again, i'm just throwing this out there to see if BHVR could do the rework.
i mean to be fair blight, nurse, legion, and clown could just run to survivors with their power. you said itll last 24 seconds so by the time the knight actually gets to the survivors i think he'll already be on cooldown. itll be a situation where you can choose to use the power at the start but not have a power when you get to the survivors or wait until you get to them to use it. also i think the carnifix could also use his ability to break pallets fast
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what is the point on putting it on cooldown at the start of the match? i love the rework idea but dont see the point in the cooldown at the beginning
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oooo this bug is back?
i loved this bug
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iv hit the limit multiple games in a row yesterday at around 3-4 gens because 1 or two survivors kept going back to one specific gen lol I genuinely hate this system. funny thing is all gen regression perks i had was pop. that limit was reached off of regular kicks and pop kicks then i had to eventually let the survivors complete it because I couldn't do anything anymore lol
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theyre good but what is locking the condemned at 3 going to do? they need to remove it completely. its the same situation as 2 stacks. it doesnt mess with tunneling, itll just hurt non tunneling sadakos and the survivor will be on death hook anyway by the time the condem locks actually do something.
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i dont farm. i dont care about survivors. ill play more calmly when two are alive but ill still hook them once i catch them.
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thats because shes so bad now lol
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i don't think player id lets people gain access to your account or anything so I think youll be fine. i might be wrong though so dont take my response as a official answer
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he had that glitch before too lol i would argue hes one of the buggiest killers in the game
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shes trash now. theres your feedback
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what happened to the singularity change
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i wouldnt. this entire roadmap is just killer nerfs
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@MechWarrior3 said:
Behavior talks about hearing the cries of the anguishing sadako mains.
They will certainly hear it today!
and odds are theyll ignore it too.
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@MechWarrior3 said:
Bhvr sealed the well on Sadako. 😩😡
they said "if the movies dont put an end to her, we will"
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@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634754#Comment_3634754
Honestly everyone can try, but look at BHVR's track record. Look at Freddy, or Twins and how long it took to get them attention. Heck, Billy took years to finally be in a spot most everyone enjoys.
BHVR seems to just want to go by data with no thought toward general gameplay and it seems like they do it because it's easier than giving survivors the tools they need to learn how to counterplay killer powers. They turned a blind eye for a long time with current Sadako's condemned slugging, and even longer with her old condemned slugging.
More than likely this change will go through and we won't see anything for months. I don't even believe in their whole 'Watch List' thing because they've already mentioned keeping an eye on things before that went out of hand for too long. Even this line right here pretty much proves my point:
https://us.v-cdn.net/6030815/uploads/4RJGRAYIKO5Q/capture-png.png
I don't say these things as a Sadako main at this point, this is purely coming from my point of view who plays survivor and killer in a 40/60 split. We all know there are worse offenders than PTB Sadako in the game and these nerfs were not justified. If they wanted to curb tunneling, the max they needed to do was a cap on locked-in condemned. Adding the cooldown is just insult to injury for those who liked the changes and those who like current Sadako.
Edit: Besides, is capping condemned really going to curb tunneling? What stops a Sadako from just doing it regardless of condemned?
it doesnt mess with tunneling. if anything its making her weaker for the people who dont tunnel
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@NickMilian said:
Anyone know who owns Sadako’s license and if they have socials? it might be an idea to let them know how unhappy we are with BHVR butchering her, maybe some pressure from them would help actually get our points across since they clearly don’t listen to us.
i want them to just flat out remove the license from bhvr. i would also encourage other license holders do the same if bhvr starts doing this to them. licensed killers should NOT be treated like this and if they are treated like this then bhvr does not deserve that license.
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@crystalkitti said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3631345#Comment_3631345
The point is, nothing has changed.
Before the meter, you'd get facecamped. Now, Killers stand just far enough away that the meter doesn't fill. But they're essentially still facecamping, only they're abusing the limits of the system to still get what they want: keeping you on hook til you're dead. 🙁
The overall consensus is "the anti-camp feature is a good idea, in theory, but in practice it's just too slippery, so Killers are still camping, therefore the feature has failed for the majority of times that it's supposed to save the Survivor."
it got rid of face camping. what youre talking about is proxy camping. aka camping in proximity to the survivor. the mechanic isnt supposed to do anything to poxy camping. proxy camping has always resulted in a hook trade, this mechanic is not meant nor designed to touch that. just to get rid of the killers thatll stand in your face which it does. yall need to quit acting like this mechanic should guarantee safe unhooks
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@Chocolate_Cosmos said:
I told you this would happend and yet people cheered here how happy they are for old sadako to comeback. She went from low A tier to Bottom C again at best. Hope you all happy now.
the people that were complaining wanting the weak onryo back were all survivor mains. especially the ones claiming they're "onryo mains." bhvr knows this too, thats why they made her trash again
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she went from trash, to strong, to decent, to trash again. this change does NOT solve the problem theyre claiming. its making her weaker. its as simple as that. she was enjoyable to survivors at first because of how weak she was. it seems like they want that back. i genuinely hope the license holders remove the license from bhvr.
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windows of opportunity need nerfed, pallet vacuum needs to be removed, and there needs to be some beginning mechanic to help with gens (I believe the devs scrapped this one because they said it was "boring" LOL. This should prove theyre incredibly survivor biased. i don't know about you but its boring af as killer to have gens done in 5 minutes.)
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agreed. im getting cheaters who are going 3% or teleporting. the other day i had terminus which is suppose to keep survivors broken for 30 seconds after the gate is open and i had a survivor instantly heal the moment the gates opened
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if its encouraging to tunnel to win in the game maybe you have to ask yourself. is tunneling the issue or is it the balance.
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@mikewelk said:
Running Corrupt Intervention might be a good idea.
corrupt doesnt do anything when everyone spawns apart infront of a gen
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are you survivors genuinely clueless or just refuse to believe its ANTI FACE CAMP NOT ANTI CAMP
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i think its a cheater. even the people running the nightlight website for dbd is running into knights. you can check it on the stats
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ill report cheaters. i dont take words to heart on an online game
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its called ANTI FACE CAMP. I don't know why survivors are genuinely refusing to believe this. it does nothing to proxy camping or tunneling. quit complaining about that.
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my guess is its just to trick the people who are genuinely reporting for it. the devs can see it easier that its just for camping or whatever and just easily filter it out/ignore it
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imo its the locks plus how loud he is. i hate when im doing a cool cutoff in nightfall just to be screwed over by a lock. survivors are also able to exactly pinpoint where he is even through walls due to how loud he is
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unless youre right next to it or on the way to a gen itll just be a time waste to go to it
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yes and no. no if your teammate is being tunneled or something and you do it to protect them, yes if you just load in and chase the killer around for the sole purpose of being annoying and blocking the killer
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it wasnt sadako mains. it was survivor mains claiming they are. theyve been doing this for years, bhvr just actually fell for it
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@jasonq500 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623508#Comment_3623508
us onryo mains have been asking her to return for a long while
sure you are
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the onryos weak again lol all because of "onryo mains" (its really just survivor mains pretending). i would say i cant believe bhvr fell for that stuff but im genuinely not surprised. i hope her license holders revoke the license from bhvr because she shouldnt be treated as a survivors toy.
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haddie and probally either nurse since her ability is rng for me or trapper
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bhvr needs an option to disable it. zigzagging's main purpose is to screw with it and mess up the hit. if anything it helps the survivor more than the killer, I wouldnt be surprised if theyre not removing it just to keep zigzagging viable. iv also had instances where ill try to hit a survivor infront of me and the aim assist just locks onto some random bodyblocker behind me or right next to me
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i dont know. they dont allow people cursing at each other but they put a killer in the game recently that does nothing but curse at people