pizzavessel15
pizzavessel15
About
- Username
- pizzavessel15
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
update: i just went against a cheater lol, ran around a corner and just flat out teleported a couple loops behind me. look out for cocky survivors. if theres a subtle cheater anywhere i promise itll most likely be them
-
im not sure whats more sad. the fact you think wraith needs a nerf or the fact bhvr has a decent chance at nerfing him in the future
-
yes there has been an increase. iv personally been seeing teleporting or speed hacking survivors recently thinking theyre subtle lmao
-
@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3619379#Comment_3619379
would it be overpowered if singlurarity kept the infection upon hooking a survivor? I dislike how the killer self-weakens his power for hooking. Like I get that you can slug and keep people infected on the floor but the slugging aspect to keep your overclock duration high enough to anti-loop is not very fun. I feel like singlurarity would be a way better killer if bleed-out slugging was more rewarding or if singlurarity was not losing his infection. i don't get why dev design slugging killer with a game design that strictly encourages hooking.
no it wouldnt. odds are the survivor coming to save will have an emp so its perfectly fine if they remove that. not to mention itll also take longer for a few seconds to track and teleport to them so i think itll be a good change. its just like oni tbh. it just disables his power for hooking which hardcore encourages slugging
-
@MikaelaWantsYourBoon said:
- No. Singularity is very strong killer and when you master him, survivors are outing of EMPs pretty fast.
- Yes, this is kinda annoying.
- No. Same reason of number 1 and it's not hard to reset cameras.
- Yes, he deserves some QoL changes and that's one of them.
- Soma add-on should be base-kit and this will fix issue here. There is reason why this add-on is used so much.
- I don't know if this is necessary.
Rework Idea 1: No. EMPs are just fine as they are, no change needed.
Rework Idea 2: Hell no, Singularity does not need any help from AI.
the singularity isnt a very strong killer due to emps doing too much (number 3). its not hard to reset cameras yes but youll have to walk all the way over there, shoot one, then shoot another which means time wasted for the singularity
-
the nurse imo is the only unique character. every other character just relies on the same rules and its either move fast, teleport to a set point, hinder, tracking, stealth, exposed or hit over objects. this is why im not too excited about future killers, its always the same just with more steps. but not nurse, shes the only killer with a power that doesnt apply to any of these. she can go through walls and teleport where she wants. i think bhvr should look at nurse's power as a creative reference for future powers
-
shes stronger now and survivors are complaining, crying, and claiming theyre "sadako mains" because they cannot accept when a killer goes from borderline useless to A tier. The sad thing is (but not surprising thing) bhvr is believing and giving into it which is why theyre going to flat out gut her soon and put her back to absolute trash. I dont see people complaining about oni when not only does his power heavily rely on slugging but he can end the game literally within a minute of activating his power
-
i mean people slug with infectious too so whats your argument there
-
depends how you use it. iv seen survivors that just chase the killer around throwing snowballs at them to taunt them or just camping pallets and windows trying to throw them
-
no. in my experience im constantly getting at least 2-3 p100s thatll either gen rush, have flashlights and head on, or sabo.
-
i would choose the onryo skin but shes about to be gutted soon. so probally the nurse skin
-
@HugTechLover said:
Got any video? People are so fast to cry cheater right now…
You get called a cheater just for being good.
almost everyone is finding cheaters again. otz even said the exact same thing in his video where theyll see him through walls and vanish around a corner. if people are calling people cheaters again (i say again since it was the same blaming situation i think about a year ago) for "being good" then that should say something about the state of cheaters right now.
-
@Ariel_Starshine said:
Same. I run Bond and have seen my team mates teleporting, sliding across the whole map, killers having perks without them equipped, etc. I try to report them all but I end up spending my time doing that instead of playing -_-;
Most I'll do is text report now. I don't have it in me to record everything.
i report these people all the time and i never get a notification saying action was taken. this just shows me how flawed bhvrs anti cheat is
-
i wouldnt mind. just remove the split second blind effect because its annoying af
-
yep lol
-
its horrible. they need to remove that busted window and god pallet right next to it
-
you can still cleanse plaything. just because the aura reading isnt working doesnt mean it should be kill switched
-
legion and onryo are fun and stronger which is good. the singularity though i wouldnt be surprised if they make him weaker despite him already being weak
-
@pale_hispanic said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3613319#Comment_3613319
they could also just want to play for fun. there is nothing engaging about sitting at the hook half the game.
theres nothing fun about loosing alot either
-
youre quite literally stubbing your own toe playing the way survivors want aka not camping, tunneling, and letting them go. youre not "playing fair" youre playing in their favor
-
@crogers271 said:
I'll start by saying that its possible any change to the game has unintended consequences.
However, we also had an era where killers had multiple powerful gen slowdown perks and we still had tunneling.
basekit bt made it so you dont have to worry about the killer moving out of the area before unhooking, and even then the survivor almost always just tries to get infront of the killer with bt.removing hook grabs made it so the survivors can run up and guarantee the unhook.Almost always seems an exaggeration and if survivors are unhooking right in front of the killer, knocking them back down makes perfect sense. But I rarely sees such rushed play were the survivors just unhook immediately, and usually when they do they have a plan.
not to mention theres now anti face camp.I don't see the connection unless you mean that now killers have to tunnel out a target instead of just standing in front of their hook, which is not perfect but an improvement.
survivors are becoming toxic etc. these are the reasons tunneling have dramatically increased.Both of those seem about the same.
there will always be tunneling. but these changes just increases it ALOT. with the gen kick meta there was tunneling, yes. however more killers actually took different chases and patrolled gens during it since gens werent going by as quick compared to now. also tunneling isnt toxic. it is just the most effective strategy
-
@DyingWish92 said:
I'm gonna agree with the killers feel bad to play. The m1 killers are a laughing stock play toy at this point. Gens go so fast it's laughable when playing one these killers lmao
exactly. basically their main form of pressure is getting someone out as fast as possible which means tunneling. if bhvr wants to improve the tunneling situation they can start by making future killers with better design. i would say completely rework the m1 killers but thatll need a miracle with bhvr
-
honestly better than dh or mft. its boring af tho
-
@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3608388#Comment_3608388
They even write about enhancing the old Kit.
I mean, can you guys at least stop only reading the parts which fit your narrative?
have you thought maybe its because their survivor bias stands out more?
-
her condem didnt take skill. it was teleport near a survivor and hope the survivors are either giving up or too dumb to get rid of the condem. and even then it was so fast survivors can simply body block the person so they can cleanse. it was litteraly impossible to get serious survivors condemed. no matter how much "skill" you had. you had to dedicate an entire build do it.
-
@Alen_Starkly said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3608394#Comment_3608394
No, that's not what I want. I want them to revert her parts that made her skill based and interesting to play as. Having to rely on an iri addon was lame and made her weak without it. I do not want that back. TV cooldowns need to be smaller than with old Onryo, but I do think that her condemning mechanic should be like before - condeming only locally, not globally map-wide.
And sure, I'd love her chase to be buffed as well. But condemning is unique and shouldn't be neglected.
Honestly, what I want from Onryo is for her to be fun for both sides. I remember some of old Onryo's matches where I versed her and she used the iri-tape addon (because it was a necessity for making condeming viable). When I versed a good Onryo, the matches were FUN for me. Oh my god, I loved the thrill. "Will I make it to the TV before she catches me"? Will my teammates? God, I loved that. And in the matches I remember, there wasn't even excessive slugging. Onryos played skillfully. I'm sure they enjoyed it as much as I did.
That's what I want. Onryo players to have fun zoning survivors, using skill to push survivors into areas with TVs, plan and spread condemn strategically, instead of just teleporting to any TV mindlessly, and condemning everyone on the map (unless they're carrying a TV).
Man, I want Onryo to be fun so baddddd. For both sides. Current Onryo sucks for both sides (unless the killer wants an easy win). Old Onryo with certain adjustments would be peak of excitement to both play and face. 😊
condeming through local was trash due to how easy it was to get rid of all of it. it was effectively useless unless youre playing in a condem playstyle
-
@Alen_Starkly said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607698#Comment_3607698
I wrote in my post that I played as her. This whole post has spawned mostly from me playing as her, not against her. And it's not that we want her to be reverted to state where she depended on an iri addon. We want her to be both more fun for survivors (incentives to hook, rather than just slug, survivors hate being slugged non-stop;; strategical condemning, rather than map-wide), and more fun to play as (strategical condemning that requires planning and skill).
so your solution is to revert her back to her weak state. her weak state is fun for survivors, not killers (unless its the ones playing for the sole purpose of making survivor games enjoyable). Dont revert her back to ass. nerf her condem a bit and buff her chase. shes a hit and run killer because her chase is trash. problem solved.
-
so onryo is being reverted back to a weaker state since survivors complained and killers KICKING GENS are going to be nerfed. not survivor sided at all
-
survivors when bhvr actually make a weak killer's ability useful. literally the only thing i read from these posts are survivors wanting her reverted back to her weak state
-
no. trust me iv been reported by ALOT of ttvs for tunneling.
-
@pizzavessel15 said:
its anti FACECAMP not anti CAMP. proxy camping is different than face camping therefore it does nothing against it. if the killer is standing directly in your face and sitting there youll be able to get off. thats how it works
killers are now having to switch to proxy camping which is why theres an increase of proxy campers
-
its anti FACECAMP not anti CAMP. proxy camping is different than face camping therefore it does nothing against it. if the killer is standing directly in your face and sitting there youll be able to get off. thats how it works
-
@bazarama said:
It's got to be a joke otherwise it's pathetic.
The word drag is not offensive to anybody.
Stop trying to woke everything.
and if it is "offensive" I advise seeking serious therapeutic help
-
theyre being nerfed. in bhvrs language a "rework" is a nerf at its core with just some aspects buffed
-
omg its literally fine. don't start this crap again.
-
@Emoba said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3593247#Comment_3593247
Because it is a PvP video game. Shocking revelation, I know. And unlike most other asymms your only goal as survivor is to escape rather than to take down the said powerful being.
its a 1v4 asymmetrical. the one has to be above the other 4 (not too high) because from a game design standpoint thats ONE vs FOUR. and from dbds standpoint one is a KILLER the others are survivors. I hate to break it to you man but if its 50/50% that ironically is not balanced in this case. thats just showing how powerful the survivor role is compared to killer
-
the real question is why should killers (aka a powerful being in the realm) be on the same level as survivors.
-
they shouldnt. the way the game is currently balanced youll have a high chance of loosing if you dont tunnel. more and more killers are just realizing this.
-
@mikewelk said:
You seem to forget that MfT is getting a massive nerf. It will only activates when in deep wound which is difficult to achieve during endgame, sometimes even impossible unless you play around with perks. MfT isn't even going to be run that often.
Batteries Included and NOED provided killers with exposed and stackable haste which can very obviously turn the tide of the entire game.
mft lasted months. this didnt even get released before being nerfed
-
@Gabe_Soma said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3588028#Comment_3588028
A reward for playing the game?
tunneling is playing the game too so I don't see your point. the reason tunneling is so common is because not tunneling is more of a detriment to the killer.
-
there shouldnt be a penalty for tunneling. there should be a reward for not. an example is grim embrace basekit
-
the only changes dredge should have is faster lock breaking, and make it so you cannot hear him from a mile away and through walls
-
use lightborn. the more killers realize that flashlights are broken and seizure inducing the more killers will use lightborn. at that point one of two things will happen. either bhvr fixes the flashlights (which is unlikly) or theyll just nerf lightborn
-
so you're wanting the pig to be nerfed again
-
i dont think its teaming since you arent teaming against the other players... i might be wrong
-
theyre fine. not game breaking as mft. if you want to 99 sprint burst for chase that means no gens and just running around to keep it at 99. other than that its mainly used at the start of a chase. lithe will also activate once during a chase on the first fast vault (they can 99 but again itll be running and no gens). plus they mean no dh lol
-
the cooldown was bugged but instead of just fixing it they fix the bug AND reduce it from 2.0 to 1.2. this makes him boring to play as because you cant try anything new without being punished harshly.
-
the addon is useless because the hindered in general is useless. hindered isnt going to do anything if they have a huge speed burst just from getting infected
-
rancor is fine. it doesnt need a nerf
-
the speed and recoil should stay. i dont care about the other stuff
