pizzavessel15
pizzavessel15
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- pizzavessel15
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Discussions
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revert the changes back to the ptb. make it so itll destroy the tape if the survivor is hit while holding the tape. it doesnt have to give condemned or anything. just destroy it. that way survivors cant just freely hold it with no punishment0 comments 11 views last activity
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there are currently 3 houses with broken window faults. remove one window from each of them or increase the windows height so the survivors get staggered when using it. it is unfair that there are 3 houses with two windows on them which doesnt cause stagger. survivors can just vault it and immediately start running around to the same window or to the other window0 comments 11 views last activity
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hot take: i think the gen requirement should be 6 instead of 5. currently the killer isnt really trying to prevent the survivors from completing 5 gens because the first one is basically free. by the time the killer actually finds someone that first gen will be completed basically making it 4 gens before anything is actually happening. by increasing it to 6 it would make it so the killer would ac6 comments 71 views last activity
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why is blights attack hitbox MASSIVE in the beginning of attacking but borderline non existent when lunging? can we please met in the middle and make his lunge hitbox bigger (judging on how small it is it needs a BIG increase) and decrease his beginning hitbox to match where the lunge hitbox would be?1 comments 61 views last activity
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emp boxes will not start making more until the current box's emp is USED remove his anti camp. there is basekit anti camp now. he does not need a huge slowdown for checking cameras by a hook. if he sits by the hook then the anti camp mechanic will do its thing. change how the emps work in general. i do not see why 1 emp should be able to not only cleanse an entire squad but also disable an ent5 comments 172 views last activity
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i got chucky because he was cool and strong but we all know hes going to be gutted since survivors are complaining so i was wondering if its possible to get a refund3 comments 291 views last activity
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recently iv noticed ALOT of cheaters. some think theyre more subtle than others but believe me, theyre obvious. im seeing survivors either running around a corner and flat out disappearing, running around a corner and somehow has way more distance than normal, able to track me through walls perfectly comparable to the bots, or just moving at an abnormal speed like +3% (iv had to deal with MFT f8 comments 211 views last activity
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iv had multiple games where all of the tunnels just spawn on one side. i am on the xbox Series x0 comments 12 views last activity
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think about it. bhvr is adding more and more stuff that just PROMOTES THE SURVIVOR TO GET UNHOOKED INFRONT OF THE KILLER. basekit bt made it so you dont have to worry about the killer moving out of the area before unhooking, and even then the survivor almost always just tries to get infront of the killer with bt. removing hook grabs made it so the survivors can run up and guarantee the unhook. no13 comments 671 views last activity
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now that vaults have been "fixed" (really just buffed) doesn't that mean its time for resilience to get its vault bonus taken away20 comments 421 views last activity
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iv seen some survivors complaining (not surprising) but not because of his power.. but his HEIGHT. like what did you expect chucky to be?? a 6 foot 2 doll??18 comments 711 views last activity
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mft: the nerf is 100% deserved. imo it deserves to die. love what they are going to do to it trickster: his recoil change and speed change are perfect. the blade change or the main event change is a bit too much tho8 comments 251 views last activity
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do you think the last killer ever that bhvr will make in dbd (when it comes to that point) will be the entity itself?5 comments 111 views last activity
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his hissing in-game is perfectly fine however the one in the lobby where he is looking at the survivors is loud af and straight up ear piercing.0 comments 11 views last activity
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when playing as the xenomorph you can close the control station and destroy the turret inside? if the survivor leaves it open the xenomorph can go up to it, hit it, and itll destroy the turret inside and close.2 comments 171 views last activity
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I think the tail is potentially bugged. the hit feels delayed, and I noticed you can't really drag his tail side to side or up and down effectively now. his tail will literally go straight through the survivor. it also feels like at times the hitbox is still at the area where I first initiated the attack. since changes to his hitbox wasn't mentioned in recent patch notes I'm assuming its bugged2 comments 41 views last activity
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how come yall nerfed the xenomorph so hard and so fast yet yall are REFUSING for the life of you to nerf mft (and hope)? yall said there are changes coming to it but why are you waiting so long to put it out meanwhile the xenomorph gets it within 2 weeks.85 comments 1,601 views last activity
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i am on xbox series x and I noticed whenever I come out of the tunnel everything (like gens and players) are invisible for about a second after I exit. its not game breaking but it does kinda disorientate me a bit lol0 comments 11 views last activity
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recently dramaturgy was disabled since it can give you a flashlight however since I never even took it out of my build itll still show up in game and still gives flashlights here and there. can I get banned for continuing to use this and use the flashlights (in a normal way, not by getting into lockers)5 comments 171 views last activity
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I have a new prediction. I already predicted alien getting nerfed because survivors complained and look what happened lol. My next prediction is coup de grace getting nerfed. I'm starting to see survivors complain about that so we all know where that'll go lol. R.I.P coup. You were never strong but survivors didn't like you so good enough for the devs9 comments 191 views last activity
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the sad thing is im pretty sure xenomorphs is actually longer lol. My tome challenge made my basic attack miss cooldown slightly longer than usual. the tome does this and killers are required (in its own words) "to push through it" so why is xenomorphs cool down about 1 more second LONGER THAN THIS2 comments 71 views last activity
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what happened to the fov slider? this was talked about a while ago however it still hasn't been implemented or even talked about. it's just a fov slider so I imagine its not hard to add. Could it be showing up this mid chapter? (if the reason its taking so long is because of the shadow born rework then I understand that but it would still be nice to add it while the rework is being worked on)30 comments 631 views last activity
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dont nerf his tail. his tail is designed to be super strong in chase. instead, buff the turrets. that is why the turrets are there. to cut him out of his power. I propose make 1 hit disable the turret instead of destroying it (survivors will have to repair it) and 2 hits to completely destroy it (or one hit if the turret is disabled already)0 comments 21 views last activity
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the aliens boon snuffing animation looks cool but it definitely doesnt feel good lol the alien just kinda quickly swing his head to the side and it makes me sick3 comments 41 views last activity
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survivors are already complaining calling for a nerf since his tail can hit at anytime (the wind up speed is almost the same as nemesis quickly pulling it out and slamming it down or death slinger quickly zooming in and shooting lmao) if they nerf the tail to take longer then itll be easier to fake at a window or pallet and when they DO vault theyll be to the side by the time the tail actually ma92 comments 3,685 views last activity
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https://youtu.be/Jley13r8RmA?si=wtS-qo9Npj9QRse5 https://youtu.be/fVIEc7sE-20?si=Vk5ecz6tzo444A8s https://youtu.be/vkWgWRMfDS8?si=jFbHZ6Wbwmy9PYq- https://youtu.be/Jz-UR-eQ3ow?si=Qzzt0d9QNA_YlrYG https://youtu.be/5KBBSoDtFEQ?si=frSb4l2hmZhMGxqD https://yo18 comments 331 views last activity
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is there normally a time when there will be a devlog? like maybe a day before release or something? or is it just random?1 comments 41 views last activity
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who is "soul dasher" and "the snail" in the pictures on the survey? is it just a random example they came up with? and even then, why not use an already existing perk?10 comments 421 views last activity
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how come survivors can switch survivors each possibly with different loadouts/items but killers can't switch killers? also would like to know how come survivors can use event addons at any time but killer event addons are flat out disabled at the end of the event?30 comments 1,091 views last activity
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so bhvr what about fixing unhooking? you removed hook grabs for feeling "awkward" so why not fix the issue where you can down someone mid unhook now and the hooked person will proceed to get unhooked by an invisible force and float away? iv seen someone get hit mid unhook (which cancelled the animation), then ran away but behind the killer the survivor that was hooked proceeded to just magically2 comments 71 views last activity
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friendly reminder that a decent amount of survivors think this hitbox is op and needs nerfed :)2 comments 81 views last activity
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NUMEROUS content creators/players/AND fog whispers have said the exact same thing. made for this is broken. with this perk survivors can PERMANENTLY move at a 3+ speed JUST FOR GETTING INJURED. and at end game can run up to 110 speed PERMANENTLY with hope. the "cannot be used while exhausted" is BARLEY a draw back. people can still use dead hard or other (specific exhaustion perks) with this. OTZ56 comments 1,126 views last activity
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iv seen some people hating her change but I genuinely believe that's because no one knows how to counter her yet. I think i have figured a way to counter her (addonless.) personally, im thinking of her as another variant of pinhead. every teleport is base 10 seconds so once she teleports 3 times (30+ seconds) everyone stop what youre doing, get a tape, and go to the nearest tv and continue. how2 comments 181 views last activity
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has anyone else been experiencing connection issues? ever since this chapter iv just constantly been lagging around with a red bar. has anyone else been experiencing this issue?0 comments 41 views last activity
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if i am understanding the notes correctly, wont the correct counter play to her simply just everyone hold her tapes and it just eliminates condemned again?6 comments 141 views last activity
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people need to quit complaining about his "hitbox." there is literally nothing wrong with it. "But I got grabbed when I was vaulting." demo and blight could've gotten that hit as well. a killer lunge would have also gotten that hit if the killer was close. only difference with Wesker is he grabs you. "I got grabbed when dropping the pallet" again, any killer lunge including demos dash or21 comments 991 views last activity
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devs. ill be completely honesty and straight forward. you claim yall are monitoring the perk and that yall feel like it doesn't need changed. however, Im here to blatantly say if you think it doesn't need a change yall are either not monitoring it at all or have 0 clue what you're even looking at gameplay/data wise. like I am seriously SCARED to play a 110 killer because of this perk. its hard en20 comments 621 views last activity
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Emps are still a problem with the new killer. it makes him feel so bad to play because its like everyone has one. I couldnt play more than 4 matches with him because every single one I basically had no power but cameras. my suggestions are : when two survivors grab an emp the other emps in the boxes are paused until one of the 2 are used. reduce the emp size slightly reduce the time the pods5 comments 81 views last activity
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the dredges Maurece skin is missing its horse sound effects. the new skull merchant weapon is also missing its sound effects. edit: iv actually just noticed multiple of dredges skin's unique sound effects are missing.4 comments 142 views last activity
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my hot take is that survivor speed is too fast. its not faster than killer though ofc but killers only being 15% faster? in my opinion this is what makes hold w so strong. killers are basically barley faster than survivors. (110% killers are worse)14 comments 451 views last activity
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platform: xbox series x i have been getting alot of fps issues lately and ontop of that the maps seem to be occasionally flashing. you cannot reproduce it really because its random it happens almost every match0 comments 21 views last activity
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I haven't seen basically anyone talk about this, but hasn't anyone noticed survivor fast vaults occasionally seem way faster than normal? it may just be bhvrs servers but has anyone else atleast noticed it1 comments 91 views last activity
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1 comments 41 views last activity
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pinhead has a bug where after using a chain his hand completely disappears. you are unable to look up or down aswell. this has been a bug since last chapter, how hasnt it been fixed yet2 comments 61 views last activity
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bhvr you need to stop playing safe with killers. the new knight is literally the newest example of yall doing it. i cannot tell you how many fog whispers/content creators iv seen saying the same thing. HE GIVES SURVIVORS TOO MUCH INFORMATION. if yall want the knight to become even remotely viable or enjoyable then this are the changes that has been ALREADY suggested by a ton. remove his green or2 comments 61 views last activity
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1 comments 71 views last activity
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there was this toxic tbagging survivor, i randomly got the knight speed bug and just used it to kill her. could i be banned for this or not since its a bug?6 comments 181 views last activity
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why is the dredge so loud when hes moving normally? it makes his nightfall undetectable kinda pointless because survivors can hear him before he even gets in their fov. survivors also can hear him moving from behind a wall. why is this and are there any plans on lowering his movement sound?12 comments 311 views last activity
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when you slam a survivor into the exit it is temporairly blocked off. but what is the point of this? the time it is blocked is so short when you actually down someone from it (by slamming them and then m1) they can crawl out like normal. if you try to take out your tentacle again, they're able to run out by the time you actually charge it up12 comments 661 views last activity
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mnk (mouse and keyboard) support is not on consoles. I'm not sure why since there is cross play... but could you get banned for using xim? xim basically makes it so you can play mnk on console. it is technically 3rd party software so im curious if you could be banned for it5 comments 461 views last activity