Feedback and Suggestions

Our team will be happy to read these!
  • Feel like this is constantly suggested but just in case. Can we get an option to spend ALL BLOODPOINTS almost instantly into a character rather than going through the BP treadmill?
    6 comments 71 views last activity
  • I'd say keep the Empathy and the 25 % Leader effect. Buff the Altruistic healing from 35 % to 75 %. Allow Survivors to heal themselves at 60 % of the normal healing speed, no matter which hook state they are. Because at the moment there is no reason to use Medic, it's the weakest Class of all of them and it barely does anything. The other classes are far superior, especially Scout.. which is p
    1 comments 61 views last activity
  • I want to suggest new feature on maps. Imagine sliding on ice on winter maps. Or get hindred status effect walking on mud. Dosen't matter if you are the survivor or killer, it effect both of them the same. Some killers would be immune to some of these. The nurse flies, so no ground effect. Doctor won't react on electricity etc. This could be added on flat ground. To hills. Got to play around t
    4 comments 62 views last activity
  • there was no need to fix what wasn’t broken and having Lara Croft at the top of the list is just annoying when all the other characters are at the bottom. Why do I have to go back to character selection to customize the character I have selected and moving their unique perks off of their bio and sticking them behind a small tab at the top of that cluster of a menu was pointless and annoying. I
    2 comments 51 views last activity
  • Behaviour need to be careful not to incentivise players to play in a counterproductive way, for example currently “Free 4 survivor(s) from a cage” is at the beginning of the tome which is why I’m guessing in about 50% of games you’ll have 1-2 survivors doing gens while it’s not uncommon to see 3-4 survivors go for the same save. If this is going to become a permanent mode (Or a mode that is r
    3 comments 81 views last activity
  • I haven't yet played killer (long queue times and survivors have +400% bonus) but here are some noticeable flaws I've seen with the game mode. The scout class seems to unfairly get the least points when actually doing their job. Medics get points for healing other survivors, Guides get points for gen repairs, Escapists get points for prolonged chases… but Scouts do not get points for revealing k
    6 comments 241 views last activity
  • 1 comments 21 views last activity
  • please, i beg make the archive tab not pop every time i get into a lobby or get to egc. i want to say something but no it pops up and dare i get a challenge done or level up in the rift and it stays there for an hour. i couldn't report a cheater because i accidentally clicked on it and it got me to archives.
    0 comments 11 views last activity
  • We need this Mode permenant! I played dbdl so Long and this Mode is in both Sides the perfect Chaos! I cant remember where i have so fun in the boring 1vs4 sbmmr dead Thing. I will never Play any other Mode. If the Event end i quit and wait for the next time they Bring it on! I Hope realy they make It permanent. For the Sake of the Chaos!
    10 comments 181 views last activity
  • Nothing much. Yoichi Asakawa and Quentin Smith should get more outfits since they're both lacking a lot of those.
    3 comments 21 views last activity
  • After playing a decent amount of 2V8 mode I believe there should be more incentive to make use of your chosen class or killers team ability in the form of a new category of bloodpoints for this mode, for instance; if a scout was revealing the killer for every second a small increase in BP or if a Trapper gave the other killer a haste boost using a trap a set amount of BP I hope you see where I'm
    0 comments 21 views last activity
  • Queue times are extremely long for both sides and need bots on the Survivor side to help fill matches just add 2-4 bots to help get quicker matches. Survivors have stated they want a casual unbalanced chaotic gamemode so adding bots to help fill and alleviate the 40min queue times would be reasonable and fair Devs if your seeing this please add this to the mode not just disconnection bots and m
    25 comments 522 views last activity
  • I haven't played a whole lot of DBD recently so I don't know what exactly was changed and when but I can say, that I am finally able to track scratch marks again. They no longer seem to disappear randomly and they also don't blend in anymore, which makes playing killer feel so much better. Thank you, devs.
    1 comments 31 views last activity
  • Hello, I was wondering if the DbD general press kit at https://media.bhvr.com/about-our-games could get an update with more character render artwork? Because the latest characters in the kit are Trickster and Yun-Jin. And some characters like Nurse only have 1-2 images.
    0 comments 71 views last activity
  • Lets be real it just showcases how bad the solo queue survivor experience is. It's like normal solo queue on steroids. People are just afking now for the BP bonus. Killer is only fun because it's literally like shooting fish in a barrel. I for one wouldn't be disappointed if they ended the event tomorrow and normalised queue times again with BP bonuses back to normal mode. It also proves that
    7 comments 251 views last activity
  • Hello. Why was the blood point bonus removed from the standard game? I don't like the 2x8 mode, but because of the bonus I have to play in it.
    2 comments 52 views last activity
  • I already had someone trying to block me in for being "useless" when I was struggling and trying to get my barering as survivor and I also had a killer BM with their weapon when I was trying out Wraith. This mode is taking too much emphasis on how killers can play together and it dosen't consider how solo q is as killer and survivor. I have always had either one of 2 extremes while playing both s
    0 comments 42 views last activity
  • I don’t feel like he was compensated enough for his saw no longer insta-downing.
    5 comments 101 views last activity
  • I want people have the option to vote on the opinion to change it thumbs up yes or thumbs down no
    13 comments 141 views last activity
  • Example 1: When killer friends ready up. No need to join another lobby to meet survivors. Their lobby instantly becomes where survivors can join in. And killers can send invites for survivors/killer to join in from their friend list. This way I believe it's easier for killers and those who wanna kill your friends to have fun playing against eachother. Example 2: from the menu when you click
    2 comments 121 views last activity
  • I really like 2v8, but I think we need more than just a BP Incentive to attract more survivors to the mode. Throw in maybe 200 Iri Shards per match? I feel that only having 8 traps on the map for Trapper is insufficient, and the number could stand to be around 12. I also feel that only being able to carry 4 traps at a time is insufficient. Wraith is fine as-is, no improvements needed there. Nu
    0 comments 11 views last activity
  • Currently, in 2v8, there are 24 hook stages. It's so fatiguing remembering all of them, and not forgetting them. It's so important that you might aswell run an external program that reading just the screen counts the hook stages, since it's so so improtant. This would of course free the "brain RAM" so much. Especially for people with neurodivergencies, it can be so so difficult to remember al
    0 comments 22 views last activity
  • One thing I've always thought of while playing 2v8, as both Killer and Survivor, is that there should be a way to slow down the game just a bit, and for a while I was thinking about making Hooking a requirement again, as that is a way to slow down the game on the Killer side (as well as increasing the Gen requirement to 10 Gens). However, while brainstorming with a few friends, I think I have an
    4 comments 321 views last activity
  • The killer que aside, it's a very fun and hectic game mode (In a the best possible way) I'm honestly dreading the day this game mode is taken from us, this is the most fun I have had in DBD for a while… The chance to play killer role with my friend is something I have always wanted… However, I sincerely hope eventually I can play as the killers I paid for - like Chucky for eg. If this is m
    7 comments 111 views last activity
  • All game modes we have had should be available in custom games. This way we can play this with friends, and streamers can offer fun plays with different modes. This way all bugs or things that works or not can be more explored. Custom game should be able to spawn into a match with a bot killer or no killer, so players can test whatever they want to test before going online. Custom games s
    0 comments 51 views last activity
  • Everybody knows that since most recent patch last Tuesday, some maps have issues, some more severe than others. On Wednesday BHVR has tweeted that urgent emergency fix is being worked on and will be dispatched as soon as it's ready and they will keep us updated. It is now Saturday night, there was no updates and no fixes. Now aside from the general technical state of the game, the only reason w
    0 comments 31 views last activity
  • Hi, so I am a Hillbilly main and I have been ever since 2017 and I have played all his iterations from his first state to the overheat era and now the overdrive era. I also have him at P100 and play him most days after work. I would just like to say that overall 2v8 is an amazing fun game mode with some minor tweaks that could be needed and the big queue times but those are little nitpicks at th
    0 comments 201 views last activity
  • As we can already say, 400% points is not enough. So I'm gonna ask: what would you suggest to maybe decrease killer queue times?
    15 comments 251 views last activity
  • spending bp can be a tedious task. Especially when you get past 1m blood points. I think an option to automatically spend every BP in your bank would be so nice. having an option to prioritize certain bloodweb rewards would be good too. So when you do auto complete a bloodweb. You don’t have to manually choose the map you want or add on you want
    0 comments 11 views last activity
  • Dear Behavior, Before introducing any new content, can you guys take a month and squash the multitude of bugs with the game? You have broken gen progression, exploitive costumes, and more. The bug forums have not been this active in some time. The game is in desperate need of a health patch. That is all. Your Friend, #########
    6 comments 91 views last activity
  • Ive wanted 2v8 ever since my best mate started dbd But this isnt fun The que times being 20minutes i could look past However games lasting 5 minutes cause gens are just popping constantly is not worth the que wait Instead of running around with my killer friend doing fun things i feel like we have to rush everything otherwise the games over right as it started,right after waiting 20 minutes
    21 comments 781 views last activity
  • That would be great to have only the maps, perks, killers, and survivors that released in the original launch. Would be really fun
    2 comments 31 views last activity
  • I was super excited to get my hands on Knight after his rework. I've been saying since his release that he should be able to cycle between his guards so you can make a tactical choice depending on the situation. And he felt amazing in the PTB. You had that choice and also really felt incentivized to use different guards while the one you just used was on cooldown. His power was a lot less clu
    2 comments 71 views last activity
  • Fun for 2 players, mediocre/bad for 8 No protection against getting double tapped 2v1 chases make survivor skill not matter Nurse and huntress were buffed way too hard and benefit too much from the copious amount of aura reading this mode gives to killers Insta-cageing prevents altruism plays and makes killers snowball extremely hard as they do not have to spend any time doing it Class syst
    3 comments 102 views last activity
  • Most of my 2v8 games have been pretty fun overall, but there was one I had where it really sucked. All the killers did was slug people until they bled out deliberately to try and make people miserable. The game lasted forever, and kind of grinded to a halt eventually. I really don't think this should be a thing, as there is minimal reason to slug with the cage mechanic preventing any sort of pal
    39 comments 1,284 views last activity
  • I imagine when more killers will be added to the rooster in future iteration, then this issiue will be a little less of a problem but as of right now there is 5 killers and only 1 of the same can be in a lobby each time. If this doesnt get better after the initial first view days then its a sign it wont likely be (much) better in future iterations, because its obvious the main thing about this mo
    15 comments 251 views last activity
  • Hi! Great game, such a fan, etc. Has the player Hud in a match gotten smaller in the past few updates? I've noticed it seems smaller, and I'm not entirely sure why. I kind of preferred the old size, it made things slightly easier to see and didn't take up too much space. The Hud scale settings in the Settings menu is already at 100%, so I can't make adjustments there. As for the Survivor Hud
    4 comments 71 views last activity
  • This mode only favors the killers,
    20 comments 201 views last activity
  • The queues in 2v8 are horrible for killers and splitting the community between the normal queue and the 2v8 game mode is causing a ripple effect in the normal queue. It's not possible to play as a killer without waiting in a 10+ minute queue for either game mode. I like the 2v8 game mode, but it's not good enough to warrant destroying the queue.
    6 comments 162 views last activity
  • The base regression is so slow it's not worth running this perk + it's a Hex totem so it can be cleansed and disabled permanently. How come they wanted to nerf it so hard to the ground? 200% was balanced now nobody runs this perk.
    13 comments 151 views last activity
  • KARSS for short. I thought of this mechanic to buff most killers and incentivize experimentation with different add-ons instead of always using the optimal ones. Please leave your feedback, thank you.
    4 comments 21 views last activity
  • Hi there! I love all the recent changes done by Behaviour. It makes me happy to support this company for a long time now. But there's one thing that makes it harder for me to peacefully fall asleep. Can we get a Hooked on You released on consoles? Please? Share this game with the folks who have left the PC and are exclusively playing on consoles. :)
    0 comments 291 views last activity
  • That means please revert her back to 1,5s-2s tape insertion speed, no TV auras, one TV condemned and passive condemned by holding onto tapes. For her addons: Please bring back first ring drawing, first iri videotape, first yoichis fishing net and first reikos watch.
    24 comments 242 views last activity
  • Basically asking for a solution to prevent people from blood point farming during events - and honestly just in general. 8th match in a row where the killer played ghost face or something similar and just followed a survivor around, established communication by either head nodding or crouch spamming to indicate the agreement then those 2 began walking around together throwing pallets, hook farmin
    29 comments 722 views last activity
  • This idea I thought of when looking for the last four hiding survivors involves pallets. Whenever you kick a pallet you should see the aura of the survivor who dropped it. This would be nice in games where a lot of pre-dropped pallets dropped by scared survivors could be destroyed to reveal survivors who likely hide, and punish people who chain multiple loops with pre-dropping. It's just too easy
    0 comments 21 views last activity
  • I think 2v8 should be a permanent game mode with possibly more of a variety of maps.
    4 comments 41 views last activity
  • For some reason people said movement speed buff Huntress was way too over powered and literally unbeatable when she moved faster while holding hatchets, I present to you 2v8 Huntress who moves faster while holding hatchets. Still very much so loopable and the only thing that can be considered remotely oppressive is 10 hatchets. And the beautiful thing about it is that its not just stuck on a PTB
    30 comments 3,001 views last activity
  • I wish solo killer queue wasn't so brutal, but I did the first page of the event tome and I'm having fun on both sides. The game feels like it's a lot faster paced and I like that every set of powers you take as survivor or killer comes with something to benefit you and something to benefit your team if you stick with them. I think, on both sides, this feels much more like a team game, and I enj
    2 comments 31 views last activity
  • Please bring back the PTB chase music, it was such a bop. I still find the current one boring in comparison. For those who haven't heard it before: https://youtu.be/xwz9g8U8buw?t=118
    1 comments 31 views last activity
  • For those that aren't already aware, you don't get to pick perks for survivors in 2v8. You choose a "class". Current classes are: Medic = see injured survivors, you and any nearby survivors heal faster Guide = see gen auras, survivors see your aura and gen aura if you are repairing, more progress on great skill checks on gens Scout = see killer aura when they break stuff (pseudo alert), reve
    1 comments 51 views last activity
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