Three thoughts after completing the first part of the 2 vs 8 Tome
- Behaviour need to be careful not to incentivise players to play in a counterproductive way, for example currently “Free 4 survivor(s) from a cage” is at the beginning of the tome which is why I’m guessing in about 50% of games you’ll have 1-2 survivors doing gens while it’s not uncommon to see 3-4 survivors go for the same save.
- If this is going to become a permanent mode (Or a mode that is rotated with other alternative gameplay modes) mix up available playable Killers and even Survivor roles (if possible), otherwise it’s going to quickly lead to a really stale meta since there’s fixed perks.
- Let survivors recover from the dying state, slugging isn’t necessary in this mode.
Comments
What is this crying about "Free 4 survivors from a cage" on forum? I did this challenge in first game simply by doing gens and free survivors who spawned in cage near me. If someone do nothing but run across whole map to save someone to get challenge, it's not "BHVR incentives players to play in a counterproductive way", it's player clearly to chose throw the game. At worst case scenario you will do this challenge in two matches simply by playing a usual way. There are a lot of counterproductive challenges in tomes and this one definately is not one of them.
Not crying about it, just an observation about how survivors seem to be playing in the matches I was in.
Yeah, it's classic soloq problem. People either too unexperienced or just hate to use brain. This is why 70% of absolutely winnable matches become impossible to win in soloq, because of these people. Some tome challenges are counterproductive, but how challenge which ask you to do basic thing you already do many times during the match is such? Where is BHVR's fault here?